Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 22:58:16 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (172) 860 Value Destroyed (5933) 5933 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2645) 2645 TOTAL SCORE: 16478 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 1022 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -382 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Phase Gun Force Lance Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Network Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Launcher Guidance Computer Weapon Mount Experimental Core Analyzer > --- WEAPON ----------- Phase Gun Slug Cannon Mass Driver Mass Driver > --- INVENTORY -------- Matter Compressor Graphene Brace Gamma Rifle Chain Missile Launcher [Rating: 101] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Graphene Brace Storage Matter Compressor Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . Utility 8 | . . 1 . . 1 . . 2 . . . . 2 . . . . 2 Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Parts Attached 119 | 5 3 . 12 21 1 14 3 12 . 10 9 3 1 1 3 8 4 9 Power 13 | 1 . . 1 3 . . 1 1 . 2 . 2 . . . 2 . . Engine 5 | 1 . . 1 2 . . . . . 1 . . . . . . . . Core 6 | . . . . 1 . . 1 . . 1 . 2 . . . 1 . . Reactor 2 | . . . . . . . . 1 . . . . . . . 1 . . Propulsion 19 | 2 . . 4 5 . 1 . . . 4 . . . . . . 1 2 Treads 6 | . . . . 4 . 1 . . . . . . . . . . 1 . Leg 7 | 2 . . . 1 . . . . . 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6 | . . . 4 . . . . . . . . . . . . . . 2 Utility 33 | . 2 . 2 4 . 6 1 6 . 2 3 . 1 1 . 3 . 2 Device 17 | . . . 2 3 . 1 1 4 . . 3 . . . . 1 . 2 Storage 1 | . . . . . . . . . . . . . . 1 . . . . Processor 11 | . 1 . . 1 . 3 . 2 . 1 . . 1 . . 2 . . Hackware 1 | . 1 . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . 2 . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 . 5 9 1 7 1 5 . 2 6 1 . . 3 3 3 5 Energy Gun 23 | 1 1 . 2 8 . 2 1 2 . . 1 . . . 1 1 1 2 Energy Cannon 5 | . . . 3 . . . . . . . 1 . . . . . 1 . Ballistic Gun 10 | 1 . . . 1 1 3 . 1 . . 1 1 . . 1 . . . Ballistic Cannon 11 | . . . . . . 2 . 1 . 2 3 . . . 1 1 1 . Launcher 4 | . . . . . . . . 1 . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . 2 1 2 . . 1 . . . . 4 . . Parts Lost 64 | . 2 . 7 11 . 5 1 3 . 8 . . . 2 . 3 12 10 Power 2 | . 1 . . 1 . . . . . . . . . . . . . . Propulsion 14 | . 1 . 3 2 . 1 . . . 1 . . . . . 1 3 2 Utility 16 | . . . 2 2 . 1 . 1 . 3 . . . 1 . . 3 3 Weapon 32 | . . . 2 6 . 3 1 2 . 4 . . . 1 . 2 6 5 Highest Loss Streak 11 | . 2 . 3 11 . 5 1 2 . 3 . . . 2 . 2 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 5 4 4 4 4 4 4 4 3 4 5 4 4 4 4 3 3 Power . | . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . 1 3 2 1 2 1 1 1 2 1 1 2 2 1 1 1 2 . Weapon 2 | . . 2 1 2 2 2 3 2 2 2 3 2 2 2 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 7 | 1 . . . . . 2 2 . . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 2 . . . . 1 . . . . . . . Weapon 3 | . . . . . . . 2 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 84 55 63 84 92 56 75 74 80 71 79 97 94 93 89 91 57 25 Engine 1 | . 9 . 2 6 7 5 . . . . . . . . . . . . Core 2 | . . . . 2 . . 6 3 . . 6 6 5 5 5 . 2 . Reactor 1 | . . . . . . . . 2 6 3 . . . . . 4 . . Treads 4 | . . . . 19 30 6 7 6 6 3 . . . . . . . 1 Leg 10 | . 25 11 5 . . . . . . 2 26 26 23 23 23 21 4 . Device 15 | . . . 6 13 15 3 12 21 26 22 16 26 23 20 17 16 10 4 Processor 13 | . 7 11 11 9 7 2 7 11 13 15 18 13 17 17 17 18 25 11 Protection 2 | . . . . . . 13 9 4 . . 4 . . . . . . . Energy Gun 8 | . 15 22 13 20 15 3 1 6 20 13 1 6 5 5 5 4 2 2 Ballistic Gun 5 | . 12 . 1 5 15 10 13 5 . . . 6 11 11 11 8 . . Ballistic Cannon 5 | . . . . . . 9 15 8 6 8 2 3 . . . 6 8 1 Peak Build Rating 101 | 5 9 8 15 39 43 51 50 68 68 68 77 80 85 90 86 97 101 63 Average Rating 55 | 2 7 8 11 29 43 32 47 56 67 58 57 76 85 84 81 85 73 38 On Entrance 49 | . 5 8 8 11 39 43 44 50 68 68 55 77 80 85 80 86 94 35 Naked Turns 160 | . . . . . . 160 . . . . . . . . . . . . Heaviest Build 62 | 8 8 5 11 23 27 44 46 46 42 43 49 48 44 49 48 62 51 12 Greatest Support 112 | 20 20 10 12 112 112 112 70 70 70 75 75 75 75 75 75 75 55 28 Greatest Overweight (x) 13 | . . . 1 6 . 2 . . . 9 . . . . . 1 13 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | . 1 5 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 5 5 5 5 5 5 3 5 5 4 4 5 5 5 3 Class Distribution -------------------- 28% | Gunner 20% | Derelict-Gunner 14% | Mutant 12% | Derelict-Tank 11% | Derelict-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Derelict-Tank | -7/Waste Derelict-Tank | -7/Factory Derelict-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Mutant | -6/Zion Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 4447 | 134 179 . 139 425 23 295 856 220 280 580 130 338 . 186 80 171 261 150 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6789 | . 295 48 639 2134 23 271 985 224 140 494 . 265 . 742 138 . 185 206 Parts 338 | . 18 . 40 108 2 1 66 13 3 17 . 15 . 22 12 . 6 15 Haulers Intercepted 8 | . . . 1 4 . . 3 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 3 16 3 10 . 32 13 . 6 . Prevented 8 | . . . . . . . . . 1 . . . . 6 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 115 | . 5 1 15 26 . 1 17 5 2 13 . 4 . 11 5 . 4 6 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 65 | . 4 . 5 24 . 1 9 3 2 3 . . . 10 3 . 1 . Cannons 38 | . . . 7 1 . . 8 2 . 10 . 4 . 1 2 . 3 . AOE 6 | . . . . 1 . . . . . . . . . . . . . 5 Classes Destroyed 20 | . 3 1 2 7 . 1 2 1 . . . 2 . . . . 1 . Worker 19 | . 2 . . 9 . . 8 . . . . . . . . . . . Builder 13 | . . . . 2 . . 7 1 . . . . . . . . . 3 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 8 | . . . 1 4 . . 3 . . . . . . . . . . . Recycler 4 | . . . . 4 . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . 1 1 . . . . . . . . . . . . 1 Watcher 5 | . . . . 4 . . . 1 . . . . . . . . . . Swarmer 19 | . . . 4 . . . 7 . . 1 . 3 . . 4 . . . Saboteur 2 | . . . . . . . . 1 . . . . . . . . . 1 Grunt 49 | . 5 . 5 15 . . 4 . 2 7 . . . 8 . . . 3 Brawler 6 | . . . . 1 . . 1 . . 2 . . . 1 . . . 1 Duelist 3 | . . . . 2 . . . . . . . . . 1 . . . . Sentry 21 | . . 1 6 8 . . 2 1 . 1 . 1 . 1 . . . . Hunter 7 | . . . . . . . 2 . . 2 . . . . 1 . 2 . Programmer 6 | . . . . . . . 1 3 . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 5 1 5 7 1 1 14 2 1 4 . 3 . 6 4 . 2 4 Combat Bots Only 6 | . 3 1 5 6 . 1 4 2 1 4 . 3 . 6 4 . 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 3 1 1 1 . 2 . 3 1 . 1 3 Gunslinging 2 | . . . . . . . . . . . . . . 2 . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 864 | . 35 6 113 92 . 7 103 38 4 94 . 5 . 39 3 52 125 148 Missed 296 | . 4 2 42 18 . 1 37 22 . 29 . 2 . 15 2 18 50 54 Hits 568 | . 31 4 71 74 . 6 66 16 4 65 . 3 . 24 1 34 75 94 Melee 10 | . . . . . . 6 . . . 3 . . . . . . . 1 Projectile 558 | . 31 4 71 74 . . 66 16 4 62 . 3 . 24 1 34 75 93 Critical Strikes 36 | . 1 . 5 4 . 2 1 1 . 3 . . . 2 . 5 5 7 Actively Blocked 14 | . . . . . . . . 1 . 3 . . . 2 . 5 . 3 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . Damage Taken 10767 | . 375 57 847 1139 . 273 1177 226 77 1370 . 74 . 495 18 809 1696 2134 Core 3429 | . 54 30 351 325 . 133 119 15 . 376 . 23 . 47 18 119 659 1160 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 20 | . . . . . . . 7 . . 13 . . . . . . . . Regen/Repaired (Parts) 141 | . . . . . . 51 . . . . 21 . . . . 69 . . Core Remaining (%) 50 | 100 78 . 4 40 . . 64 . . . . 51 . . . . 15 . Volleys Fired 441 | . 35 4 68 73 2 18 54 30 7 38 6 16 . 25 9 4 22 30 Largest 4 | . 2 2 2 3 4 4 4 4 2 4 2 4 . 4 3 3 4 1 Hottest 285 | . 70 115 115 215 216 216 210 210 160 285 166 232 . 232 147 134 248 88 Shots Fired 966 | . 69 8 85 186 8 39 192 63 14 75 11 33 . 78 14 10 51 30 Gun 678 | . 69 8 59 185 8 37 92 41 14 20 6 17 . 69 9 3 23 18 Cannon 277 | . . . 26 1 . 2 100 21 . 55 5 16 . 9 5 7 27 3 Launcher 11 | . . . . . . . . 1 . . . . . . . . 1 9 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 474 | . 35 . 4 32 4 25 189 32 . 55 1 2 . 44 13 9 27 2 Thermal 444 | . 34 8 81 126 4 14 3 30 14 20 10 31 . 34 1 . 16 18 Explosive 11 | . . . . . . . . 1 . . . . . . . . 1 9 Electromagnetic 37 | . . . . 28 . . . . . . . . . . . 1 7 1 Robot Hit Streak 47 | . 10 6 15 15 5 27 9 8 9 47 . 7 . 29 4 5 15 7 Robot Miss Streak 6 | . 3 1 5 5 2 2 6 5 1 2 . 1 . 1 2 2 4 2 Penetration Max 1 | . . . . 1 . 1 1 . . . . . . 1 . 1 . . Secondary Targets 11 | . . . 1 4 . . 2 . . . . . . 3 1 . . . Max Gunslinging Chain 2 | . . . 1 1 . . 1 . . . . . . 2 1 . . . Shots Hit Robots 598 | . 50 6 55 129 4 28 83 31 9 65 . 17 . 62 8 5 32 14 Core Hits 325 | . 18 1 21 108 4 4 46 19 3 28 . 7 . 25 5 1 11 24 Critical Kills 13 | . . . . 1 . . 9 . 1 . . . . 1 1 . . . Critical Parts Destroyed 17 | . . . . . . . 12 1 1 . . . . 2 . . 1 . Critical Strikes 54 | . 2 1 6 1 . 3 21 1 2 8 . . . 4 1 1 2 1 Burn 11 | . 2 1 6 . . . . . . 1 . . . . . . 1 . Destroy 35 | . . . . 1 . 3 21 1 2 1 . . . 4 1 . 1 . Blast 7 | . . . . . . . . . . 6 . . . . . 1 . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15937 | . 518 84 869 2967 85 613 2320 819 216 1897 . 486 . 1596 209 195 1049 2014 Guns 9380 | . 514 84 584 2829 85 613 1138 539 216 406 . 211 . 1378 108 26 435 214 Cannons 4229 | . . . 285 21 . . 986 255 . 1491 . 275 . 218 101 169 392 36 Explosions 2249 | . . . . 117 . . 196 25 . . . . . . . . 222 1689 Melee 75 | . . . . . . . . . . . . . . . . . . 75 Ramming 4 | . 4 . . . . . . . . . . . . . . . . . Kinetic 6488 | . 225 . 9 268 18 253 2078 419 . 1491 . 41 . 890 209 195 392 . Thermal 7035 | . 289 84 860 2477 67 360 46 375 216 406 . 445 . 706 . . 317 387 Explosive 1959 | . . . . . . . 196 25 . . . . . . . . 222 1516 Electromagnetic 376 | . . . . 222 . . . . . . . . . . . . 118 36 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 75 | . . . . . . . . . . . . . . . . . . 75 Highest Corruption 5 | . . . . . . . 2 1 1 4 4 . . . . 5 5 2 Average Corruption 2 | . . . . . . . 1 1 1 2 4 . . . . 4 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . 4 5 4 26 2 . . . . 5 15 . Message Errors 18 | . . . . . . . 1 1 1 11 . . . . . 1 3 . Matter Fused 16 | . . . . . . . 1 3 2 4 1 . . . . 1 4 . Heat Flow Errors 10 | . . . . . . . 1 . . 4 . . . . . 1 4 . Energy Discharges 9 | . . . . . . . . . 1 5 . . . . . 2 1 . Data Loss (minor) 3 | . . . . . . . 1 1 . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . . . 1 . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 262 | . . . 1 . . . 11 21 . 42 . 24 . . . . 9 154 Projectiles 108 | . . . 1 . . . 11 21 . 42 . 24 . . . . 9 . Explosions 122 | . . . . . . . . . . . . . . . . . . 122 Melee 32 | . . . . . . . . . . . . . . . . . . 32 Knockbacks 30 | . . . . . . . 10 3 . 11 . . . . . 2 4 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 10 3 . 11 . . . . . 2 3 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 351 | . . . . . . . 114 33 . . . . . . . . . 204 Shots 5 | . . . . . . . 1 1 . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 698 | . 284 108 317 674 48 243 210 516 248 698 184 64 . 99 . 178 135 44 Average Temperature 114 | . 130 51 124 114 32 86 64 163 105 250 77 27 . 25 . 105 108 13 Received Heat Transfer 2493 | . 228 18 285 693 . . 213 . 36 177 . 18 . 159 . 63 228 375 Effects 41 | . . . 2 18 . . 1 5 . 15 . . . . . . . . Shutdowns 3 | . . . . 2 . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . 1 . . . . . . . . Interference 14 | . . . 2 3 . . 1 2 . 6 . . . . . . . . Matter Decay 5 | . . . . 2 . . . 1 . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . Damage (minor) 4 | . . . . 2 . . . 1 . 1 . . . . . . . . Damage (major) 8 | . . . . 7 . . . . . 1 . . . . . . . . Damage (core) 2 | . . . . . . . . . . 2 . . . . . . . . Siege Activations 3 | . . . . . . . 2 . . 1 . . . . . . . . Total Turns 79 | . . . . . . . 16 . . 63 . . . . . . . . Longest Duration 63 | . . . . . . . 15 . . 63 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 1 3 . . . . . . . . . . . . . . . Combat Hostiles 5 | . 1 1 3 . . . . . . . . . . . . . . . Parts Melted 27 | . 2 3 6 6 . . . 2 2 2 . 2 . 2 . . . . Heat Transferred 14315 | . 999 296 2516 5461 150 760 74 518 333 703 . 592 . 999 . . 518 396 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 1 1 . . 3 2 . . . . . . . . . 2 Low Security (%) 45 | 100 100 100 86 36 100 100 20 . . . . . 100 . . . . . Level 1 24 | . . . 13 63 . . 3 3 . . . . . . . . . 34 Level 2 19 | . . . . . . . 11 96 . . . . . . . . . 65 Level 3 10 | . . . . . . . 65 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1037 | . 65 38 260 396 170 50 1037 511 . . . . 49 . . . . 619 Initial 489 | . . 18 11 105 170 50 . 489 . . . . 49 . . . . 32 Average 278 | . 21 16 66 227 159 2 655 449 . . . . 45 . . . . 404 Influence Increases 5633 | . 145 30 478 935 5 30 1539 256 40 280 . 147 . 425 154 60 185 924 Destroy 0b10 Robot/C 2800 | . 100 20 300 520 . . 680 100 40 260 . 100 . 360 120 . 80 120 Destroy 0b10 Robot/NC 275 | . 15 . 5 130 5 . 90 10 . . . . . . . . . 20 Destroy Leader 586 | . 30 10 82 156 . . 146 42 . 20 . 10 . 20 20 . 30 20 Allied During Kill 533 | . . . . . . . 437 . . . . 37 . 45 14 . . . Successful Hack 16 | . . . . . . . . 16 . . . . . . . . . . Disable Machine 315 | . . . . 45 . . 105 75 . . . . . . . . . 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 Destroy Structure 448 | . . . 1 9 . 30 81 13 . . . . . . . . . 314 Partial Spotted 75 | . . . 15 . . . . . . . . . . . . . . 60 Lose Combat Pursuer 435 | . . . 75 75 . . . . . . . . . . . 60 75 150 Influence Decreases 4999 | . 100 47 254 813 234 175 540 858 437 238 42 68 40 273 248 157 133 342 Entered New Map 1390 | . . 27 17 147 204 95 . 510 148 . 42 . 30 15 38 97 . 20 Time Decay 2877 | . 80 20 167 556 30 40 370 318 289 166 . 68 10 208 210 50 73 222 Lost Part 532 | . 20 . 70 110 . 40 10 30 . 72 . . . 10 . 10 60 100 Lost Ally 200 | . . . . . . . 160 . . . . . . 40 . . . . Squads Dispatched 25 | . 1 1 1 3 1 . 12 1 . . . . . . . . . 5 Investigation 2 | . . . . 1 . . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . 1 1 . . . . . . . . . 1 Reinforcement 12 | . 1 1 1 2 1 . 4 . . . . . . . . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 3 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 . 3 1 . . 2 1 . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . 6 3 23 39 1 9 35 6 2 13 . 5 . 17 3 14 9 30 Peak Tracking Total 15 | . 6 3 8 7 1 6 5 2 1 4 . 4 . 9 3 5 4 15 Tactical Retreats 17 | . . . 3 3 . 1 . . . . . . . . . 2 2 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 22 | . . . . 3 . . 7 5 . . . . . . . . . 7 Max in Single Turn 3 | . . . . 1 . . 1 1 . . . . . . . . . 3 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 19 | . . . 1 . . . 2 2 1 . . . . . 1 10 . 2 Terminals 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 1 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Total Hacks 42 | . . . 1 . . . 4 3 1 . . . . . 1 29 . 3 Successful 35 | . . . 1 . . . 1 2 1 . . . . . 1 29 . . Failed 7 | . . . . . . . 3 1 . . . . . . . . . 3 Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 2 1 . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 2 . . . . . . . . . 1 Terminal Hacks 32 | . . . 1 . . . . . 1 . . . . . 1 29 . . Record 23 | . . . . . . . . . . . . . . . . 23 . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 5 . . Open Door 4 | . . . 1 . . . . . 1 . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 2 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 24 | . . . . . . 18 . 2 . . 4 . . . . . . . Largest Group 18 | . . . . . . 18 14 2 . . 4 4 3 3 1 1 . . Highest-Rated Group 434 | . . . . . . 434 355 28 . . 153 153 114 114 39 39 . . Highest-Rated Ally 39 | . . . . . . 35 35 14 . . 39 39 39 39 39 39 . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . Ally Attacks 261 | . . . . . . 145 96 1 . . . 2 . 14 1 2 . . Total Damage 5830 | . . . . . . 3336 1713 . . . . 20 . 687 35 39 . . Kills 34 | . . . . . . 8 17 . . . . 1 . 7 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 8040 | . . . . . . . . 564 656 1160 1684 646 30 502 597 1272 754 175 Optics 6147 | . . . . . . . . . . 566 1684 646 30 502 597 1272 754 96 Sensors 1893 | . . . . . . . . 564 656 594 . . . . . . . 79 Decoding 2769 | . . . . . . . . . . . . . 30 502 597 1272 368 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 1 1 3 . 1 . . 1 . Drone Launches 2 | . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 12811 | 49 237 48 418 1622 68 871 890 702 656 1305 1684 646 30 502 597 1272 754 460 Spaces Moved 7896 | 49 106 31 274 730 37 665 426 324 391 648 1214 420 16 285 390 895 401 594 Core 679 | 29 . . 3 40 . 292 . . . 5 . . . . . . 230 80 Treads 2452 | . . . . 474 37 355 426 324 391 370 . . . . . . 18 57 Legs 3942 | 20 106 31 74 65 . . . . . 273 1214 420 16 285 390 895 153 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 18 . . . . . . . . . . . . Flight 805 | . . . 197 151 . . . . . . . . . . . . . 457 Fastest Speed 34 | 50 120 120 34 50 160 50 160 160 160 120 125 125 125 125 125 125 50 34 Average Speed 131 | 78 120 120 82 163 160 112 160 160 160 171 125 125 125 125 125 127 168 52 Slowest Speed 700 | 120 120 120 190 360 160 240 160 160 160 500 125 125 125 125 125 196 700 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . 1 . . . . . . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 22 6 47 70 2 97 13 11 54 84 91 67 1 54 71 78 66 20 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 10 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 2 4 3 4 . 1 1 . 2 . Spaces Dug 17 | . . . . . . . . 11 . . 1 4 . . . . . 1 Terrain Destroyed 313 | . . . . 8 . . 58 13 . 12 8 7 . 14 1 3 13 176 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Projectile 96 | . . . . . . . 38 2 . 12 8 7 . 14 1 3 10 1 AOE 215 | . . . . 8 . . 19 11 . . . . . . . . 3 174 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 9537 | 60 153 34 379 984 41 760 529 468 412 779 1372 516 26 379 487 1021 440 697 Wait 864 | . . . 16 133 . 30 38 89 11 69 119 61 10 68 79 102 5 34 Move 7869 | 48 105 30 271 729 37 664 425 323 390 647 1213 419 15 284 389 894 400 586 Hop 5 | . . . 1 . . . . . . . . . . . . . . 4 Pick Up 96 | 6 8 . 4 17 1 12 4 6 2 9 6 5 . 1 4 2 2 7 Fast Attach 48 | . . . 7 3 . 8 2 5 . . 8 2 . . . 6 2 5 Attach 89 | 5 3 . 7 15 1 8 1 6 . 12 5 1 1 1 2 2 5 14 Detach 26 | . . . 1 1 . 2 . 1 . 1 4 2 . . 1 2 4 7 Swap 19 | . 1 . . 7 . 2 . 2 . . 2 2 . . 1 1 . 1 Drop 73 | 1 . . 4 6 . 16 5 6 2 3 9 8 . . 2 8 . 3 Fire 441 | . 35 4 68 73 2 18 54 30 7 38 6 16 . 25 9 4 22 30 Melee 6 | . . . . . . . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 317 | -9/Materials | Discovered new exit (range 6) 335 | -9/Materials | Entered Storage 564 | -9/Storage | Lost 3 parts (1n1u1w) 626 | -9/Storage | Core integrity fell below 50% 662 | -9/Storage | Lost 3 parts (1n1u1w) 690 | -9/Storage | Core integrity fell below 20% 697 | -9/Storage | Discovered new exit (range 15) 753 | -9/Storage | Entered Materials 753 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1204 | -8/Materials | Lost 11 parts (1p2n2u6w) 1262 | -8/Materials | Core integrity fell below 50% 1790 | -8/Materials | Build established: Gunner 1933 | -8/Materials | Discovered new exit (range 11) 2230 | -8/Materials | Discovered new exit (range 13) 2375 | -8/Materials | Entered Factory 2375 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2443 | -7/Factory | Sucked down chute 2443 | -7/Factory | Entered Waste 2459 | -7/Waste | Found Prototype Processor 2459 | -7/Waste | Identified Exp. Melee Analysis Suite 2459 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Spotted C-40 Crusher 2475 | -7/Waste | Spotted C-40 Crusher 2475 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2478 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2481 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2486 | -7/Waste | Found Prototype Processor 2486 | -7/Waste | Identified Exp. Targeting Computer 2492 | -7/Waste | Spotted C-40 Crusher 2492 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2498 | -7/Waste | Spotted C-40 Crusher 2523 | -7/Waste | Lost 5 parts (1n1u3w) 2541 | -7/Waste | Spotted C-40 Crusher 2548 | -7/Waste | Discovered new exit (range 16) 2646 | -7/Waste | Warlord forces began an assault 2682 | -7/Waste | Allies destroyed C-40 Crusher 2685 | -7/Waste | Allies destroyed C-40 Crusher 2689 | -7/Waste | Allies destroyed C-40 Crusher 2693 | -7/Waste | Allies destroyed C-40 Crusher 2697 | -7/Waste | Destroyed C-40 Crusher 2714 | -7/Waste | Allies destroyed C-40 Crusher 2716 | -7/Waste | Lost 4 allies 3084 | -7/Waste | Build established: Derelict-Tank 3314 | -7/Waste | Entered Factory 3314 | -7/Factory | Accompanied by 14 allies 3520 | -7/Factory | Garrison activated, responded to threat 3592 | -7/Factory | Lost 5 allies 3811 | -7/Factory | Garrison activated, responded to threat 3882 | -7/Factory | Lost 5 allies 4195 | -7/Factory | Discovered new exit (range 5) 4204 | -7/Factory | Entered another Factory area 4204 | -6/Factory | Evolved 2 slots: Utility x2 4474 | -6/Factory | Fabricated E-15 Imp (x2) 4521 | -6/Factory | P-60 Hacker assimilated allied Imp 5a 4866 | -6/Factory | Discovered new exit (range 6) 4870 | -6/Factory | Identified exit to Lower Caves 4906 | -6/Factory | Entered Lower Caves 5036 | -6/Lower Caves | Build established: Gunner 5548 | -6/Lower Caves | Discovered new exit (range 8) 5559 | -6/Lower Caves | Identified exit to Lower Caves 5562 | -6/Lower Caves | Entered another Lower Caves area 5713 | -6/Lower Caves | Discovered new exit (range 15) 5734 | -6/Lower Caves | Identified exit to Factory 5890 | -6/Lower Caves | Learned location of Zion (-6) 6150 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6296 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6829 | -6/Lower Caves | Lost 3 parts (3w) 6829 | -6/Lower Caves | Found DCF Scrap (13 items) 6829 | -6/Lower Caves | Discovered new exit (range 7) 6863 | -6/Lower Caves | Identified exit to Zion 6867 | -6/Lower Caves | Entered Zion 6882 | -6/Zion | Given the Hacking Drone Bay 6897 | -6/Zion | Found Prototype Device 6898 | -6/Zion | Identified Hacking Drone Bay 7008 | -6/Zion | System corruption cleaned by Quarantine Array 7165 | -6/Zion | Learned location of Warlord (-5) 7169 | -6/Zion | Learned location of 1 exit from Factory 7247 | -6/Zion | Learned location of Armory (-3) 7294 | -6/Zion | Build established: Derelict-Mutant 7300 | -6/Zion | Met Imprinter 7318 | -6/Zion | Imprinted 7320 | -6/Zion | Declared Zion's savior 8359 | -6/Zion | Received a hallucinogenic algorithm 8359 | -6/Zion | Ran a hallucination algorithm 8407 | -6/Zion | Discovered new exit (range 21) 8542 | -6/Zion | Identified exit to Proximity Caves 8551 | -6/Zion | Entered Proximity Caves 8551 | -5/Proximity Caves | Accompanied by 4 allies 8621 | -5/Proximity Caves | Build established: Derelict-Gunner 8739 | -5/Proximity Caves | Learned 12 Factory zone layouts 8793 | -5/Proximity Caves | Learned 8 Factory zone layouts 8798 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9062 | -5/Proximity Caves | Build established: Gunner 9197 | -5/Proximity Caves | Entered Factory 9197 | -5/Factory | Accompanied by 3 allies 9197 | -5/Factory | Evolved 2 slots: Utility x2 9198 | -5/Factory | Identified exit to Extension 9199 | -5/Factory | Identified exit to Factory 9199 | -5/Factory | Identified exit to Upper Caves 9227 | -5/Factory | Entered Upper Caves 9227 | -5/Upper Caves | Accompanied by 3 allies 9450 | -5/Upper Caves | Learned 4 Factory zone layouts 9470 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9512 | -5/Upper Caves | Build established: Derelict-Gunner 9697 | -5/Upper Caves | Discovered new exit (range 12) 9718 | -5/Upper Caves | Identified exit to Upper Caves 9729 | -5/Upper Caves | Entered another Upper Caves area 9729 | -5/Upper Caves | Accompanied by 1 ally 9766 | -5/Upper Caves | Discovered exit to Factory (range 13) 10301 | -5/Upper Caves | Discovered new exit (range 12) 10315 | -5/Upper Caves | Identified exit to Warlord 10326 | -5/Upper Caves | Entered Warlord 10326 | -5/Warlord | Accompanied by 1 ally 10584 | -5/Warlord | Visited the Vortex Lab 10590 | -5/Warlord | Warlord's base attacked by MAIN.C 10798 | -5/Warlord | Lost 3 allies 10940 | -5/Warlord | Warlord forces counterattacked 10967 | -5/Warlord | Learned Quarantine emergency access door positions 10969 | -5/Warlord | Learned 4 Armory zone layouts 10969 | -5/Warlord | Learned 4 Research zone layouts 10970 | -5/Warlord | Learned Factory terminal intel 10970 | -5/Warlord | Learned Factory recycling unit intel 10970 | -5/Warlord | Learned Armory terminal intel 10970 | -5/Warlord | Learned Armory fabricator intel 11239 | -5/Warlord | Spotted Executioner 11239 | -5/Warlord | Spotted Executioner 11265 | -5/Warlord | Warlord base infiltrated, sounded retreat 11325 | -5/Warlord | Lost 5 allies 11339 | -5/Warlord | Rebuked by Warlord 11342 | -5/Warlord | Spotted Executioner 11365 | -5/Warlord | Found Prototype Launcher 11365 | -5/Warlord | Identified Chain Missile Launcher 11389 | -5/Warlord | Spotted Striker 11472 | -5/Warlord | Lost 4 allies 11492 | -5/Warlord | Discovered new exit (range 14) 11498 | -5/Warlord | Spotted Striker 11506 | -5/Warlord | Spotted Executioner 11533 | -5/Warlord | Found Prototype Processor 11534 | -5/Warlord | Identified Exp. Core Analyzer 11559 | -5/Warlord | Lost 3 allies 11586 | -5/Warlord | Identified exit to Proximity Caves 11598 | -5/Warlord | Entered Proximity Caves 11829 | -4/Proximity Caves | Build established: Scavenger-Gunner 11850 | -4/Proximity Caves | Lost 4 parts (3n1w) 11949 | -4/Proximity Caves | Spotted B-86 Titan 12016 | -4/Proximity Caves | Lost 6 parts (1u5w) 12261 | -4/Proximity Caves | Destroyed B-86 Titan 12265 | -4/Proximity Caves | Build established: Mutant 12296 | -4/Proximity Caves | Core integrity fell below 50% 12307 | -4/Proximity Caves | Core integrity fell below 20% 12352 | -4/Proximity Caves | Entered Factory 12352 | -4/Factory | Evolved 2 slots: Utility x2 12353 | -4/Factory | Identified exit to Upper Caves 12354 | -4/Factory | Loaded intel: 26 terminal locations 12355 | -4/Factory | Loaded intel: 8 recycling unit locations 12574 | -4/Factory | Core integrity fell below 50% 12650 | -4/Factory | Spotted B-86 Titan 12783 | -4/Factory | Core integrity fell below 20% 12812 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. Slug penetrates Wall. P-70 Sage suffers critical hit (Destroy). The unstable cave ceiling collapses. Penetrated by Slug. P-70 Sage destroyed. Nuclear Reactor explodes. Penetrated by Slug. Slug penetrates Earth. Micro-nuke Launcher destroyed. The unstable cave ceiling collapses. Acquired 3 matter. The unstable cave ceiling collapses. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ????????????????????????????????????????########## | | ??????????? ????????????????????????### ### | | ????????? ????????????????????????# # | | ????????# ???#####??????############ # | | ????????# ??? ??????? ## | | ????????# ??? 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"""""" #### # | | ??????? + # " ## """""" #??# = # | | ????????# # ??# """""" #??## %! # # | | ????????# #= ????# #???# # | | ?######## ###+#############/########### ##### | | Ys #???? | | ####???? | | #??????? | | #??????? | | #??????? | | ###########+############s#######+######+###??????? | | ????????????????????# @ #???????????????????? | | ????????????????????# """" #???????????????????? | | ????????????????????# """" #???????????????????? | | ????????????????????# """" #???????????????????? | | ????????????????????# """" #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ? ? #???????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 21 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 460 Power Shielding 15 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 25 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Arc Projector | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive EM Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Respectable Loadout Challenges ------------ None Game ------ Seed QuantumLightningShifter Manual? 0 Play Time 01:25:24 Cumulative 124.3 hours Start 2025.09.03 @ 21:33:57 End 2025.09.03 @ 22:58:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 295a2370-4565-4863-b1eb-47d8a4e4d3bb