Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 15:56:28

Player: Minty

Result: Destroyed self with Ion Engine chain reaction

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (22)      110
Value Destroyed (600)      600
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 910

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     122/300
Energy                     167/250
System Corruption          0%
Temperature                Cool (24)
Movement                   Core (300) Ox5
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
>        --- WEAPON (2) -------
         EM Pulse Gun
         Mining Claw
>        --- INVENTORY (8) ----
         Ion Engine
         Heat Sink
         Signal Interpreter
         Grenade Launcher
         Datajack

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
        Structural Scanner
>       --- WEAPON -----------
        Grenade Launcher
        Grenade Launcher
>       --- INVENTORY --------
        Ion Engine
        EM Pulse Gun
        EM Pulse Gun
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             19   | 6   13  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   11   | 2   9   
    Energy Gun             6    | 2   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               4    | .   4   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        1    | .   1   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 9    | .   9   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   4    | .   4   
  Highest Loss Streak      5    | .   5   
Average Slot Usage (%)     90   | .   90  
  Engine                   12   | .   12  
  Treads                   25   | .   25  
  Device                   11   | .   11  
  Storage                  14   | .   14  
  Energy Gun               5    | .   5   
  Launcher                 17   | .   17  
  Slashing Weapon          2    | .   2   
Naked Turns                .    | .   .   
Heaviest Build             20   | 13  20  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  5    | .   5   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 6   8   
  Average Capacity         7    | 5   7   
  Most Carried             8    | .   8   
  Average Carried          4    | .   5   
  Final Capacity           8    | 6   8   
  Final Carried            5    | .   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           357  | 217 140 
  Remotely                 .    | .   .   
Salvage Created            468  | .   468 
  Parts                    33   | .   33  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  18   | .   18  
  Melee                    6    | .   6   
  AOE                      12   | .   12  
Classes Destroyed          6    | .   6   
  Worker                   1    | .   1   
  Hauler                   1    | .   1   
  Mechanic                 1    | .   1   
  Operator                 1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    12   | .   12  
Best Kill Streak           7    | .   7   
  Combat Bots Only         6    | .   6   
Max Kills in Single Turn   3    | .   3   
  Gunslinging              .    | .   .   
  Exploded                 3    | .   3   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1049 | .    1049 
  Core                     252  | .    252  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              25   | .    25   
  Largest                  2    | .    2    
  Hottest                  80   | .    80   
Shots Fired                34   | .    34   
  Gun                      15   | .    15   
  Cannon                   .    | .    .    
  Launcher                 19   | .    19   
  Special                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  5    | .    5    
  Explosive                19   | .    19   
  Electromagnetic          10   | .    10   
  Robot Hit Streak         6    | .    6    
  Robot Miss Streak        2    | .    2    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           24   | .    24   
  Core Hits                29   | .    29   
  Critical Hits            .    | .    .    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
Melee Attacks              10   | .    10   
  Impact                   .    | .    .    
  Slashing                 10   | .    10   
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1443 | .    1443 
  Guns                     123  | .    123  
  Cannons                  .    | .    .    
  Explosions               1135 | .    1135 
  Melee                    185  | .    185  
  Ramming                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  81   | .    81   
  Explosive                1075 | .    1075 
  Electromagnetic          102  | .    102  
  Impact                   .    | .    .    
  Slashing                 185  | .    185  
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            18   | .    18   
  Projectiles              .    | .    .    
  Explosions               18   | .    18   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      192  | .    192  
  Shots                    7    | .    7    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        24   | .    24   
  Average Temperature      9    | .    9    
  Received Heat Transfer   333  | .    333  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         150  | .    150  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             286  | .   286 
  Initial                  .    | .   .   
  Average                  138  | .   156 
Maximum Alert Level        1    | .   1   
  Low Security (%)         73   | 100 70  
  Level 1                  26   | .   29  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              24   | .   24  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          4    | .   4   
  Max in Single Turn       3    | .   3   
Machines Sabotaged         1    | .   1   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          7    | .   7   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                18   | .   18  
  Successful               8    | .   8   
  Failed                   10   | .   10  
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   11   | .   11  
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          4    | .   4   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       3    | .   3   
  Scan Component           2    | .   2   
  Repair                   1    | .   1   
Recycling Unit Hacks       2    | .   2   
  Report Inventory         1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         3    | .   3   
  Terminals                3    | .   3   
    Botnet                 1    | .   1   
    Detonate               1    | .   1   
    Sabotage               1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       1    | .   1   
  Used                     .    | .   .   
Hacking Detections         4    | .   4   
  Full Trace Events        3    | .   3   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     26   | .   26  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     3    | .   3   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               707  | 82  625 
Spaces Moved               356  | 55  301 
  Core                     14   | 13  1   
  Treads                   342  | 42  300 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            156  | 134 160 
  Slowest Speed            300  | 160 300 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       28   | 4   52  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          141  | .   141 
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      141  | .   141 
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      448  | 60  388 
  Wait                     28   | .   28  
  Move                     355  | 54  301 
  Hop                      .    | .   .   
  Pick Up                  9    | .   9   
  Fast Attach              9    | 6   3   
  Attach                   5    | .   5   
  Detach                   1    | .   1   
  Swap                     5    | .   5   
  Drop                     1    | .   1   
  Fire                     25   | .   25  
  Melee                    10   | .   10  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
   83 | -11/Scrapyard | Entered Materials
   83 | -10/Materials | Discovered new exit (range 7)
  172 | -10/Materials | Discovered new exit (range 14)
  308 | -10/Materials | Build established: Mutant
  334 | -10/Materials | Repaired Datajack
  572 | -10/Materials | Discovered new exit (range 9)
  669 | -10/Materials | Core integrity fell below 50%
  701 | -10/Materials | Core integrity fell below 20%
  708 | -10/Materials | Destroyed self with Ion Engine chain reaction

 Last Messages 
---------------
00618_ G-34 Mercenary destroyed.
00621_ Acquired 25 matter.
00624_ Acquired Heat Sink.
00628_ Acquired Ion Engine.
00636_ Acquired 41 matter.
00645_ Acquired Sml. Laser.
00655_ The unstable cave ceiling collapses.
00655_ Aluminum Leg crushed.
00676_ The unstable cave ceiling collapses.
00682_ Sml. Laser destroyed.
00682_ S-10 Pest destroyed.
00686_ Ion Engine destroyed.
00692_ Lgt. Treads destroyed.
00693_ Acquired 14 matter.
00694_ EM Pulse Gun destroyed.
00696_ Structural Scanner destroyed.
00700_ G-34 Mercenary destroyed.
00703_ S-10 Pest destroyed.
00708_ Chain reaction triggered in Ion Engine.
00708_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
|    #??######?????????????????????????????????      |
| #+##       ##????????????????????????????????      |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              257
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WardroneShockMediator
  Manual?         0
Play Time         00:08:59
  Cumulative      322.2 hours
  Start           2020.12.09 @ 15:51:41
  End             2020.12.09 @ 15:56:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          194
  Rogue           37
  Adventurer      52
  Explorer        105
Win Type          -
  Total           19
  Types           17/0/1/0/0/0/0/1/0
Lore%             62
Gallery%          85
Achievement%      64
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1732c79c-0a6d-4951-b4ef-35d4a11590be