Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 20:40:02 Player: Figgis Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3146 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 5% Temperature Cool (32) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Hacking Suite Recalibrator > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Subdweller Power Source Nuclear Core Aluminum Leg Improved Terrain Scanner Hardened Medium Armor Plating Hardlight Generator Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Grenade Launcher Mining Claw Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Subdweller Power Source Nuclear Core Aluminum Leg Improved Terrain Scanner Hardened Medium Armor Plating Hardlight Generator Small Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Heavy Assault Rifle Grenade Launcher Mining Claw Scrap Shield Fragment [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 3 12 4 23 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 2 7 Treads . | . . . . Leg 13 | 2 2 2 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 3 . 7 Device 5 | . 1 . 4 Storage 1 | . 1 . . Processor 3 | . 1 . 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 13 | . 4 1 8 Energy Gun 4 | . 2 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | . 1 . 4 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 6 1 16 Power 5 | . 4 . 1 Propulsion 8 | . . 1 7 Utility 2 | . . . 2 Weapon 8 | . 2 . 6 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Backups 9 | 3 6 9 12 Power . | . . . 1 Propulsion 4 | . 4 6 1 Utility . | . . . 1 Weapon 3 | 1 1 3 7 Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 4 | . 1 . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 87 90 88 Engine 7 | . 9 5 7 Leg 29 | . 28 27 32 Device 9 | . 6 14 9 Storage 12 | . 13 14 9 Processor 3 | . 2 . 7 Hackware 1 | . . . 6 Energy Gun 13 | . 16 8 11 Ballistic Gun 3 | . 6 . 2 Ballistic Cannon 5 | . 2 14 . Slashing Weapon 2 | . . 5 1 Peak Build Rating 23 | 3 8 9 23 Average Rating 10 | 1 6 7 18 On Entrance 4 | . 3 6 9 Naked Turns . | . . . . Heaviest Build 39 | 3 29 31 39 Greatest Support 40 | 3 20 20 40 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 5 9 12 15 Average Carried 9 | 3 6 10 13 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 5 9 12 13 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 955 | 230 234 128 363 Remotely . | . . . . Salvage Created 1397 | . 576 48 773 Parts 84 | . 35 2 47 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 32 | . 13 2 17 Melee 2 | . . . 2 Guns 19 | . 12 . 7 Cannons 4 | . 1 2 1 AOE 5 | . . . 5 Classes Destroyed 11 | . 3 1 7 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 5 | . 3 . 2 Grunt 15 | . 10 . 5 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Hunter 3 | . . . 3 Subdweller 2 | . . 2 . Best Kill Streak 7 | . 4 1 7 Combat Bots Only 6 | . 4 1 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 273 | . 84 28 161 Missed 80 | . 20 9 51 Hits 193 | . 64 19 110 Melee 1 | . . . 1 Projectile 192 | . 64 19 109 Critical Strikes 7 | . . . 7 Damage Taken 3193 | . 777 436 1980 Core 790 | . 107 105 578 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 148 | . 55 24 69 Largest 2 | . 2 2 2 Hottest 121 | . 90 70 121 Shots Fired 258 | . 109 36 113 Gun 221 | . 106 12 103 Cannon 34 | . 3 24 7 Launcher 3 | . . . 3 Special . | . . . . Kinetic 98 | . 43 24 31 Thermal 157 | . 66 12 79 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 20 | . 10 20 12 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 179 | . 70 29 80 Core Hits 81 | . 29 5 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 5 3 6 Burn 11 | . 5 . 6 Blast 3 | . . 3 . Melee Attacks 29 | . . 15 14 Impact . | . . . . Slashing 29 | . . 15 14 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3037 | . 897 390 1750 Guns 1927 | . 863 56 1008 Cannons 423 | . 34 262 127 Explosions 396 | . . . 396 Melee 285 | . . 72 213 Ramming 6 | . . . 6 Kinetic 955 | . 369 262 324 Thermal 1395 | . 528 56 811 Explosive 396 | . . . 396 Electromagnetic . | . . . . Impact . | . . . . Slashing 285 | . . 72 213 Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . . 17 Message Errors 2 | . . . 2 Matter Fused 5 | . . . 5 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 236 | . 145 . 236 Average Temperature 49 | . 56 . 43 Received Heat Transfer 924 | . 351 132 441 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 4 | . . . 4 Heat Transferred 4260 | . 1841 125 2294 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | . 91 . 162 Initial . | . . . . Average 41 | . 12 . 86 Influence Increases 956 | . 389 . 567 Destroy 0b10 Robot/C 600 | . 260 . 340 Destroy 0b10 Robot/NC 35 | . 15 . 20 Destroy Leader 186 | . 76 . 110 Successful Hack 16 | . 7 . 9 Disable Machine 30 | . . . 30 Destroy Structure 14 | . 1 . 13 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 859 | . 383 6 470 Entered New Map 4 | . . 4 . Time Decay 632 | . 300 2 330 Lost Part 162 | . 22 . 140 Purge Threat 61 | . 61 . . Squads Dispatched 10 | . 5 . 5 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 7 | . 3 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 24 3 29 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 4 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 10 . 12 Successful 11 | . 5 . 6 Failed 11 | . 5 . 6 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 14 | . 3 . 11 Terminals 19 | . 7 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Maintenance Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Botnet 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 800 | . 237 . 563 Optics 254 | . 237 . 17 Machine Analysis 546 | . . . 546 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3131 | 27 1351 870 883 Spaces Moved 1411 | 32 593 396 390 Core 39 | 32 7 . . Treads . | . . . . Legs 1372 | . 586 396 390 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 190 120 Average Speed 174 | 50 188 190 148 Slowest Speed 330 | 50 190 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 95 21 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile 1 | . . . 1 AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1758 | 41 718 446 553 Wait 68 | . 40 1 27 Move 1408 | 31 592 395 390 Hop . | . . . . Pick Up 47 | 7 16 6 18 Fast Attach 4 | 1 1 . 2 Attach 28 | 2 8 2 16 Detach 2 | . . . 2 Swap 13 | . 3 2 8 Drop 10 | . 3 1 6 Fire 148 | . 55 24 69 Melee 29 | . . 15 14 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 9) 528 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Discovered new exit (range 17) 703 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Discovered new exit (range 10) 1379 | -10/Materials | Entered Subcaves 1380 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1438 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1684 | -10/Subcaves | Discovered new exit (range 16) 1693 | -10/Subcaves | Learned location of Zion (-7) 1693 | -10/Subcaves | Met a Zionite searching for "candidates" 1831 | -10/Subcaves | Core integrity fell below 50% 2007 | -10/Subcaves | Disturbed a concealed Subdweller 2023 | -10/Subcaves | Core integrity fell below 20% 2249 | -10/Subcaves | Entered Materials 2249 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2424 | -8/Materials | Lost 5 parts (3n2w) 2715 | -8/Materials | Build established: Scavenger-Mutant 3088 | -8/Materials | Lost 4 parts (2n1u1w) 3092 | -8/Materials | Core integrity fell below 50% 3116 | -8/Materials | Core integrity fell below 20% 3132 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03106_ System corrupted: Heat flow error (+259). 03108_ Knocked back. 03111_ H-61 Shepherd calls for reinforcements. 03111_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03113_ Penetrated by Slug. 03115_ Aluminum Leg destroyed. 03118_ Acquired 7 matter. 03119_ U-05 Engineer builds a Wall. 03122_ Acquired 10 matter. 03124_ Penetrated by Slug. 03124_ U-05 Engineer builds a Wall. 03126_ Aluminum Leg destroyed. 03126_ Hvy. Assault Rifle destroyed. 03128_ Penetrated by Slug. 03128_ U-05 Engineer builds a Wall. 03130_ Penetrated by Slug. 03130_ Gauss Rifle destroyed. 03132_ U-05 Engineer builds a Wall. 03132_ Imp. Ion Engine destroyed. 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