Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 23:01:25 Player: adenochrome Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3502) 3502 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (964) 964 TOTAL SCORE: 11366 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 162 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 106/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced VSS Leg Advanced VSS Leg Peak State ------------ > --- POWER ------------ Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg Myomer Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Recoil Nullifier Improved Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Coil Gun Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Heavy Antimatter Reactor VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Medium Matter Pod Improved Signal Interpreter Recoil Nullifier KE Penetrator Gauss Cannon Magnetic Acceleration Cannon Antimatter Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 102] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Utility Large Storage Unit Device Recoil Nullifier Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 7 | . . . 1 . . . . 2 1 1 1 1 Weapon 3 | . . . . . . . 1 . . . 1 1 Parts Attached 98 | 6 3 . 10 13 2 . 8 7 14 8 18 9 Power 9 | 1 . . 1 . . . 1 . 1 2 2 1 Engine 3 | 1 . . 1 . . . . . 1 . . . Core 3 | . . . . . . . 1 . . 2 . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 23 | 2 . . 5 4 2 . 1 . 4 . 4 1 Treads . | . . . . . . . . . . . . . Leg 23 | 2 . . 5 4 2 . 1 . 4 . 4 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 3 . 1 2 . . . 4 3 4 3 . Device 4 | . 1 . . . . . . . . 1 2 . Storage 4 | 1 2 . . . . . . . . 1 . . Processor 8 | . . . 1 1 . . . 3 2 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . 1 . . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 . . 3 7 . . 6 3 6 2 9 7 Energy Gun 2 | . . . 1 1 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 17 | 2 . . 2 2 . . 3 . . 1 6 1 Ballistic Cannon 15 | . . . . . . . 2 3 4 1 1 4 Launcher 10 | . . . . 3 . . 1 . 2 . 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 3 . Parts Lost 27 | . . . 1 2 . . . . 1 . 7 16 Power 4 | . . . . . . . . . . . 3 1 Propulsion 7 | . . . . 1 . . . . . . 1 5 Utility 7 | . . . 1 1 . . . . 1 . 2 2 Weapon 9 | . . . . . . . . . . . 1 8 Highest Loss Streak 15 | . . . 1 1 . . . . 1 . 4 15 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 83 91 100 100 97 100 97 99 94 61 Engine 6 | . 14 14 11 11 11 11 2 . 5 5 3 . Core 1 | . . . . . . . 6 7 . 5 1 . Leg 28 | . 28 28 27 29 33 33 33 30 33 29 26 16 Device 3 | . 10 14 11 . . . . . . 4 8 2 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 3 Processor 16 | . . . 2 9 11 11 9 21 26 23 21 17 Protection 4 | . . . . 7 11 11 9 8 3 5 2 . Ballistic Gun 9 | . 28 28 16 9 11 11 12 4 . . 13 12 Ballistic Cannon 7 | . . . . . . . 13 17 19 15 6 3 Launcher 2 | . . . . 7 11 11 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 14 30 30 32 41 41 41 48 55 60 76 88 70 Greatest Support 109 | 20 20 20 35 35 70 70 80 80 96 96 109 97 Greatest Overweight (x) 9 | . 1 1 9 1 1 . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 4 5 5 9 15 15 15 15 14 15 15 15 15 Average Carried 12 | 2 4 5 7 14 14 15 11 11 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 5 5 9 15 15 15 12 14 15 15 14 3 Class Distribution -------------------- 49% | Mutant 47% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 3227 | 226 76 . 231 327 . . 78 100 409 394 1050 336 Remotely . | . . . . . . . . . . . . . Salvage Created 2840 | . 42 . 82 228 . . 108 . 411 168 1073 728 Parts 179 | . 6 . 5 24 . . 11 . 21 13 49 50 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . 1 . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 82 | . 3 . . 28 . . 5 . 8 5 23 10 Melee 1 | . . . . . . . . . 1 . . . Guns 17 | . 3 . . 1 . . . . . . 7 6 Cannons 21 | . . . . 2 . . 2 . 3 5 7 2 AOE 43 | . . . . 25 . . 3 . 4 . 9 2 Classes Destroyed 13 | . 1 . 2 2 . . 2 . 3 2 1 . Worker 5 | . . . . . . . 1 . . . 2 2 Builder 9 | . . . . . . . . . . 1 2 6 Hauler 1 | . . . . . . . . . 1 . . . Recycler 3 | . . . 1 . . . . . . . 1 1 Operator 2 | . . . 1 . . . . . . 1 . . Drone 1 | . . . . . . . . . . . 1 . Watcher 4 | . . . . . . . . . 1 1 2 . Swarmer 26 | . 3 . . 8 . . 3 . 3 . 9 . Grunt 11 | . . . . 3 . . 1 . 2 . 5 . Sentry 7 | . . . . . . . 1 . 2 1 1 2 Hunter 6 | . . . . . . . . . . 1 3 2 Programmer 14 | . . . . . . . . . 1 3 4 6 Assembled 17 | . . . . 17 . . . . . . . . Best Kill Streak 15 | . 3 . 1 15 . . 6 . 3 2 7 13 Combat Bots Only 15 | . 3 . . 15 . . 5 . 3 2 5 5 Max Kills in Single Turn 4 | . 2 . 1 4 . . 2 . 3 1 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . . 4 . . 2 . 3 . 3 1 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 7433 | . 120 . 115 315 . . 101 54 883 523 1866 3456 Core 1788 | . 16 . 57 31 . . 13 . 118 80 161 1312 Absorbed by Shields 35 | . . . . . . . . . . . . 35 Regen/Repaired (Parts) 248 | . . . . . . . . . . 159 89 . Core Remaining (%) 91 | 100 . 93 . . . 78 97 100 86 92 86 . Volleys Fired 160 | . 5 . 13 26 . . 10 . 17 21 37 31 Largest 5 | . 2 . 2 2 . . 3 . 3 3 4 5 Hottest 178 | . 40 . 40 93 . . 111 . 144 144 169 178 Shots Fired 393 | . 10 . 15 29 . . 18 . 49 61 121 90 Gun 165 | . 10 . 15 6 . . 3 . . 3 73 55 Cannon 195 | . . . . 8 . . 10 . 47 58 43 29 Launcher 33 | . . . . 15 . . 5 . 2 . 5 6 Special . | . . . . . . . . . . . . . Kinetic 352 | . 10 . 15 6 . . 13 . 47 61 116 84 Thermal 8 | . . . . 8 . . . . . . . . Explosive 33 | . . . . 15 . . 5 . 2 . 5 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 3 . 7 6 . . 5 . 4 12 16 16 Robot Miss Streak 5 | . 1 . 2 2 . . 3 . 3 3 5 3 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 230 | . 7 . 9 16 . . 8 . 24 43 75 48 Core Hits 205 | . 3 . 7 45 . . 9 . 25 19 51 46 Critical Kills 8 | . . . . . . . . . . . 4 4 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 21 | . . . . . . . . . 6 4 7 4 Destroy 9 | . . . . . . . . . . . 5 4 Blast 12 | . . . . . . . . . 6 4 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10943 | . 94 . 95 1679 . . 462 . 1028 1474 3694 2417 Guns 2690 | . 94 . 90 33 . . 17 . . 27 1396 1033 Cannons 3070 | . . . . 89 . . 157 . 572 1193 695 364 Explosions 4730 | . . . . 1552 . . 288 . 420 . 1473 997 Melee . | . . . . . . . . . . . . . Ramming 453 | . . . 5 5 . . . . 36 254 130 23 Kinetic 5671 | . 94 . 90 33 . . 174 . 572 1220 2091 1397 Thermal 289 | . . . . 89 . . . . . . 200 . Explosive 4353 | . . . . 1552 . . 288 . 243 . 1273 997 Electromagnetic 177 | . . . . . . . . . 177 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . 2 2 2 . . . 6 12 17 Average Corruption 4 | . . . . 2 2 2 . . . 4 8 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 70 | . . . . 13 9 . . . . 14 23 11 Message Errors 10 | . . . . 1 2 . . . . 1 5 1 Matter Fused 22 | . . . . 5 5 . . . . 5 4 3 Heat Flow Errors 7 | . . . . 1 . . . . . 2 2 2 Energy Discharges 13 | . . . . 4 2 . . . . 3 3 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 5 | . . . . . . . . . . . 4 1 Data Loss (major) 2 | . . . . 1 . . . . . . 1 . Misfires 4 | . . . . 1 . . . . . 3 . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 514 | . . . . 122 . . . . . 57 333 2 Projectiles 55 | . . . . . . . . . . 40 13 2 Explosions 426 | . . . . 122 . . . . . . 304 . Melee 33 | . . . . . . . . . . 17 16 . Knockbacks 27 | . . . . . . . 1 . 5 10 6 5 Impact 5 | . . . . . . . . . . 4 1 . Kinetic 20 | . . . . . . . 1 . 5 6 5 3 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 764 | . . . . 73 . . 31 . 31 . 462 167 Shots 14 | . . . . 2 . . 1 . 2 . 5 4 Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 41 | . . . 2 1 . . . . 2 26 5 5 Kicked 36 | . . . 2 1 . . . . 2 26 5 . Crushed . | . . . . . . . . . . . . . Highest Temperature 377 | . . . 24 276 . . 105 . 181 334 377 191 Average Temperature 97 | . . . 9 85 . . 38 . 70 120 108 63 Received Heat Transfer 348 | . 12 . 54 9 . . 45 . 162 18 48 . Effects 8 | . . . . . . . . . . 4 4 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . 3 1 . Interference 1 | . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . . . 2 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 335 | . . . . 185 . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 914 | . 93 36 222 262 . . 185 102 264 251 914 786 Initial 468 | . . 36 13 . . . . 84 49 51 60 468 Average 217 | . 37 36 110 136 . . 76 95 117 85 443 558 Maximum Alert Level 3 | . . . 1 1 . . . . 1 1 3 3 Low Security (%) 68 | 100 100 100 78 80 . 100 100 100 75 93 38 . Level 1 9 | . . . 21 19 . . . . 24 6 . . Level 2 16 | . . . . . . . . . . . 38 90 Level 3 5 | . . . . . . . . . . . 22 9 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . . . . 3 3 4 9 Investigation 2 | . . . . . . . . . 1 . . 1 Extermination 6 | . . . . . . . . . 1 2 2 1 Reinforcement 10 | . 1 . . . . . . . 1 1 2 5 Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 15 | . . . 3 . . . 2 . 2 . 4 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 5 . 4 29 . . 6 . 16 11 31 35 Peak Tracking Total 13 | . 3 . 3 9 . . 4 . 5 3 5 13 Tactical Retreats 11 | . . . . . . . . . 3 . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 13 | . . . 4 . . . . 1 1 2 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 26 | . . . 1 1 . . 2 . 4 1 16 1 Max in Single Turn 7 | . . . . 1 . . 1 . 4 1 7 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 23 | . 1 . 4 . 1 . 2 2 2 3 7 1 Terminals 20 | . 1 . 4 . . . 2 2 2 2 6 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 44 | . 3 . 9 . 1 . 4 4 3 7 11 2 Successful 22 | . 1 . 7 . 1 . . 3 2 5 3 . Failed 22 | . 2 . 2 . . . 4 1 1 2 8 2 Catastrophic 7 | . . . . . . . 1 1 . 1 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 3 . 1 . 1 . 2 . 1 3 2 . Terminals 39 | . 3 . 9 . . . 4 4 3 5 9 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 1 . 7 . 1 . . 3 2 3 1 . Record 6 | . . . . . . . . 2 1 2 1 . Robot Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 2 . Scan Component 2 | . . . . . . . . . . 1 1 . Repair 2 | . . . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . . 2 . . . 2 2 2 3 7 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 1 . Time 60 | . . . . . . . . . . 22 38 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 50 | . . 50 50 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . 34 . . . . . . . . . Total Damage 565 | . . . 565 . . . . . . . . . Kills 9 | . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7060 | 67 143 152 426 965 813 53 281 302 1027 890 1434 507 Spaces Moved 4845 | 48 86 64 256 500 470 52 209 267 728 716 1002 447 Core 156 | 4 . . 1 . . . . . . . . 151 Treads . | . . . . . . . . . . . . . Legs 4689 | 44 86 64 255 500 470 52 209 267 728 716 1002 296 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 100 100 100 105 90 90 90 50 Average Speed 114 | 114 133 190 145 176 171 100 103 105 91 90 96 82 Slowest Speed 500 | 120 190 190 500 190 190 100 105 105 108 90 102 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 21 16 26 74 87 19 18 10 17 21 30 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 471 | . . . . 128 . . 42 . 24 9 200 68 Melee . | . . . . . . . . . . . . . Projectile 77 | . . . . . . . 2 . 15 9 36 15 AOE 394 | . . . . 128 . . 40 . 9 . 164 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6052 | 57 104 95 292 553 477 53 258 289 1050 915 1385 524 Wait 798 | . 8 32 4 . . 2 24 3 275 136 302 12 Move 4833 | 47 85 63 255 499 469 51 208 266 727 715 1001 447 Hop . | . . . . . . . . . . . . . Pick Up 51 | 4 1 . 6 7 2 . 3 6 6 3 11 2 Fast Attach 37 | 6 1 . 8 6 . . . 2 5 4 5 . Attach 24 | . . . 1 1 . . 3 2 2 2 4 9 Detach 3 | . . . . 1 . . . 1 . . . 1 Swap 37 | . 2 . 1 6 2 . 5 3 7 2 9 . Drop 59 | . 2 . 2 6 4 . 5 6 9 6 11 8 Fire 160 | . 5 . 13 26 . . 10 . 17 21 37 31 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick 36 | . . . 2 1 . . . . 2 26 5 . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . 9 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 342 | -10/Mines | Discovered new exit (range 12) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Accompanied by 2 allies 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 368 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 391 | -9/Materials | Identified exit to Mines 391 | -9/Materials | Identified exit to Storage 596 | -9/Materials | Discovered new exit (range 15) 701 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Entered Mines 832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 881 | -9/Mines | Assembled infested the area 943 | -9/Mines | Discovered exit to Materials (range 10) 954 | -9/Mines | Destroyed 15 combat bots 1045 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1051 | -9/Mines | Learned Materials trap positions 1119 | -9/Mines | Learned Materials emergency access door positions 1745 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1746 | -9/Mines | Discovered new exit (range 5) 1754 | -9/Mines | Entered Exiles 1802 | -9/Exiles | Met 8R-AWN 1836 | -9/Exiles | Met EX-HEX 1912 | -9/Exiles | Met EX-DEC 1966 | -9/Exiles | Visited The Gauntlet 2252 | -9/Exiles | Discovered new exit (range 11) 2357 | -9/Exiles | Met EX-BIN 2389 | -9/Exiles | Aligned with FarCom system 2391 | -9/Exiles | Given EX-Vault access code 2452 | -9/Exiles | Opened EX-Vault 2467 | -9/Exiles | Found Potential Leg 2470 | -9/Exiles | Found Potential Leg 2496 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2567 | -9/Exiles | Left Exiles lab with Potential Leg 2567 | -9/Exiles | Entered Mines 2607 | -8/Mines | Discovered exit to Materials (range 8) 2620 | -8/Mines | Entered Materials 2620 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2621 | -8/Materials | Loaded intel: 22 trap records 2870 | -8/Materials | Discovered new exit (range 15) 2901 | -8/Materials | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Utility x2 3177 | -7/Factory | Discovered new exit (range 12) 3190 | -7/Factory | Identified exit to Factory 3203 | -7/Factory | Entered another Factory area 3203 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3261 | -6/Factory | Build established: Gunner 3801 | -6/Factory | Spotted B-75 Beast 4082 | -6/Factory | Build established: Mutant 4133 | -6/Factory | Discovered new exit (range 13) 4143 | -6/Factory | Identified exit to Lower Caves 4189 | -6/Factory | Discovered new exit (range 14) 4200 | -6/Factory | Identified exit to Factory 4230 | -6/Factory | Entered another Factory area 4230 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4386 | -5/Factory | Build established: Gunner 4405 | -5/Factory | Discovered new exit (range 5) 4409 | -5/Factory | Identified exit to Upper Caves 4482 | -5/Factory | Spotted B-75 Beast 4685 | -5/Factory | Repaired Gauss Cannon 5041 | -5/Factory | Identified exit to Factory 5120 | -5/Factory | Entered another Factory area 5120 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5751 | -4/Factory | Repaired VSS Leg 6278 | -4/Factory | Lost 4 parts (1p1n1u1w) 6364 | -4/Factory | System corruption reached 10% 6541 | -4/Factory | Discovered new exit (range 9) 6553 | -4/Factory | Identified exit to Research 6554 | -4/Factory | Entered Research 6554 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6927 | -3/Research | System corruption reached 10% 6968 | -3/Research | Lost 15 parts (1p5n2u7w) 7017 | -3/Research | Core integrity fell below 50% 7045 | -3/Research | Core integrity fell below 20% 7054 | -3/Research | First assault squad dispatched 7061 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07044_ U-05 Engineer lays Concrete. 07046_ U-05 Engineer builds a Wall. 07047_ U-05 Engineer lays Concrete. 07047_ Acquired 8 matter. 07049_ System corrupted: Matter fused (-10). 07049_ Knocked back. 07049_ K-01 Serf destroyed. 07049_ R-10 Processor knocked back. 07049_ Knocked back. 07049_ U-05 Engineer knocked back. 07050_ U-05 Engineer lays Concrete. 07054_ ALERT: Significant disruption in Zone 8P, multiple assault carriers dispatched. 07054_ Slammed into A-15 Conveyor. 07054_ A-15 Conveyor calls for reinforcements. 07054_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07055_ Slammed into K-01 Serf. 07057_ Slammed into G-67 Veteran. 07060_ Slug penetrates Wall. 07060_ Penetrated by Slug. 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