Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.03 @ 20:27:00 Player: LU-1G1 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (440) 2200 Value Destroyed (24535) 24535 Prototype IDs (79) 1580 Alien Tech Used (6) 1200 Bonus (15884) 15884 TOTAL SCORE: 55699 Bonus ------- High Alert Combat Kills 9063 Follower Combat Kills 890 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -2269 Cogmind --------- Core Integrity 0/1600 Matter 129/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Subatomic Replicator Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Transmission Jammer Phase Armor Graphene Brace Advanced Force Field Ghost Barrier > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Zionite Biocell Advanced Matter Compressor Experimental Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Advanced Component Analysis Suite Long-range Tractor Beam High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Heavy Neutron Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Gamma Bomb Array [Rating: 217] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Gamma Bomb Array Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Utility 9 | . . . 2 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 547 | 7 3 10 48 7 8 20 7 27 . 34 2 . 1 3 7 4 . 20 . 14 2 9 9 6 96 76 50 44 33 Power 39 | 1 . 1 4 . . . . 2 . 5 . . . . . . . . . . . . 1 2 6 5 3 6 3 Engine 6 | 1 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Core 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 29 | . . . . . . . . 2 . 2 . . . . . . . . . . . . 1 2 6 5 3 6 2 Propulsion 110 | 2 1 4 22 3 3 6 1 2 . 14 . . . . 3 . . 2 . 3 . 1 3 . 5 10 2 11 12 Treads 76 | 2 1 . 16 3 3 6 1 2 . 13 . . . . 1 . . . . 1 . . . . 5 10 2 5 5 Leg 16 | . . . 5 . . . . . . . . . . . 2 . . 2 . 2 . 1 2 . . . . 1 1 Wheel 13 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Flight 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Utility 269 | 2 2 1 15 2 3 9 1 19 . 9 2 . . 3 4 4 . 18 . 9 . 5 3 1 59 40 36 12 10 Device 181 | 1 . 1 4 . . 5 . 8 . 3 1 . . 3 1 2 . 16 . 7 . 4 2 . 48 31 28 11 5 Storage 11 | 1 1 . 1 1 2 1 . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . Processor 13 | . . . . . . 1 . . . 1 . . . . 2 . . 1 . . . . . 1 . 3 3 . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 Protection 59 | . 1 . 10 1 1 2 1 10 . 5 1 . . . 1 1 . 1 . 2 . 1 1 . 9 4 3 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 129 | 2 . 4 7 2 2 5 5 4 . 6 . . 1 . . . . . . 2 2 3 2 3 26 21 9 15 8 Energy Gun 10 | . . . 7 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 31 | . . . . . . . . 1 . 2 . . . . . . . . . 1 1 1 1 . 12 5 1 4 2 Ballistic Gun 12 | 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Ballistic Cannon 35 | . . . . 2 1 3 4 1 . 3 . . . . . . . . . . . . . . . 8 5 7 1 Launcher 27 | . . . . . 1 2 . 1 . 1 . . . . . . . . . 1 1 2 . 1 9 5 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 5 . . . . 8 . 1 . . . . . . . 4 . 1 . . 3 . 5 6 2 3 2 Corrupted Parts 30 | . . . 4 . . 1 1 . . 3 . . . 2 . . . . . . . . . 1 . 13 4 . 1 System Corruption 136 | . . . 9 . . 1 1 . . 8 . . . 11 . . . . . . . . . 2 . 80 21 . 3 Parts Lost 102 | . 1 5 5 . 1 5 . 6 . 19 . . . . 1 1 2 1 . 2 . . . . 8 1 3 21 20 Power 11 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 5 2 Propulsion 39 | . . 2 2 . 1 2 . 2 . 8 . . . . 1 . . . . . . . . . . . . 10 11 Utility 37 | . 1 . 3 . . 2 . 3 . 5 . . . . . 1 2 1 . 2 . . . . 6 1 2 5 3 Weapon 15 | . . 2 . . . 1 . 1 . 4 . . . . . . . . . . . . . . 2 . . 1 4 Highest Loss Streak 9 | . 1 4 2 . 1 3 . 5 . 9 . . . . 1 1 2 1 . 1 . . . . 2 1 3 6 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 95 88 69 67 80 83 85 84 82 85 86 77 86 87 86 88 83 84 84 89 89 86 88 76 82 85 89 44 Engine 1 | . 14 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 2 7 7 7 7 6 . 1 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 7 4 6 6 6 6 5 5 5 5 5 5 5 5 5 4 8 11 11 10 4 Treads 15 | . 27 13 27 30 29 30 30 25 15 12 13 13 13 13 6 . . . . 2 . . . . 13 18 17 16 3 Leg 9 | . . . 5 . . . . 4 15 12 13 13 13 13 15 23 23 23 22 28 31 31 30 31 1 . . . 1 Device 14 | . 6 12 9 7 7 12 15 11 7 10 13 13 13 13 16 22 23 19 19 18 21 21 20 21 18 17 16 16 6 Storage 8 | . 14 14 9 7 7 7 7 7 15 13 13 13 13 13 11 10 11 11 11 10 10 10 10 9 4 4 4 4 2 Processor 4 | . . . . . . 5 7 6 . . . . . . 4 . . 2 5 5 5 5 5 5 8 8 9 13 5 Protection 7 | . 4 . 8 7 6 7 7 7 7 11 12 13 13 13 11 10 11 8 5 4 5 5 5 5 6 4 1 3 4 Energy Gun 1 | . . . 17 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 5 15 10 13 13 4 13 11 11 11 10 11 7 9 9 4 5 7 4 . 2 . Ballistic Gun 1 | . 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Ballistic Cannon 2 | . . . . 6 6 6 6 3 . 1 . . . . . . . . . . . . . . . 1 14 9 4 Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 213 | 14 31 32 72 81 81 82 82 102 90 137 126 126 126 126 129 130 130 128 122 131 127 137 122 123 172 185 213 172 181 Greatest Support 225 | 40 40 40 80 80 88 96 88 88 60 60 60 60 60 60 100 100 100 110 110 148 148 148 141 141 225 225 195 195 58 Greatest Overweight (x) 13 | . . 8 2 1 1 . . 1 1 3 2 2 2 2 2 1 1 1 1 1 . . . . 1 . 1 7 13 Average Overweight (x) . | . . 1 . . . . . . 1 1 2 1 1 2 1 1 . . 1 . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 18 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 6 14 15 20 20 20 20 20 20 20 20 19 19 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 9 12 17 19 17 17 19 19 20 16 15 17 18 19 19 19 19 19 20 19 19 19 19 19 19 19 19 17 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 14 12 20 18 18 20 20 20 20 17 16 19 19 19 20 20 20 20 20 19 20 20 20 19 20 20 18 17 2 Class Distribution -------------------- 29% | Scavenger-Mutant 23% | Golem 16% | Mutant 10% | Hacker-Mutant 6% | Scavenger-Golem 6% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Scavenger-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 15922 | 298 317 153 577 248 295 658 113 475 64 511 287 25 . 129 134 121 . 2491 4 126 70 131 181 89 1267 1682 2014 2370 1092 Remotely 4821 | . . . . . . 5 . . . . . . . . . . . 1617 . . . . . . 387 1143 1208 314 147 Salvage Created 23459 | 132 385 172 2091 300 132 245 72 377 68 1854 . 227 . 65 950 472 315 44 230 1055 523 181 330 246 4212 1994 2174 3742 871 Parts 1048 | 10 23 21 92 12 6 17 1 9 6 102 . 4 . . 40 24 8 2 6 47 26 11 1 18 204 116 72 141 29 Haulers Intercepted 8 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . 14 . . 4 8 . . 6 . . 4 . 1 . 24 8 . 5 . 14 8 . 5 . . . . . Prevented 19 | . . . . . . . . . . . . . . . . . . . . . 9 2 . 8 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 363 | . 12 8 34 4 4 7 . 7 3 30 . 3 . 1 12 8 4 1 1 18 9 4 . 8 73 22 35 42 13 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Guns 76 | . 12 8 32 . . . . . . . . . . . . . . . . . . . . . . . . 23 1 Cannons 170 | . . . . 4 1 1 . 4 3 22 . 3 . 1 12 8 4 1 1 18 6 1 . 2 38 2 18 8 12 AOE 56 | . . . 1 . 3 6 . 1 . 4 . . . . . . . . . . 3 2 . 6 19 1 5 5 . Classes Destroyed 30 | 3 2 1 7 2 1 1 1 2 . 1 . 1 . . . . . . . . . . . 1 3 . 3 1 . Worker 12 | 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 2 4 . Builder 20 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 3 1 10 . Tunneler 5 | 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Hauler 8 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Recycler 11 | 1 . . 2 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 1 Mechanic 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Operator 6 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 9 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . 1 1 Swarmer 68 | . 3 6 3 . 1 4 . . 3 4 . . . . . 1 . . . 4 1 2 . 4 19 . 8 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 127 | . 9 . 20 2 1 2 . . . 6 . 3 . . 6 4 3 1 . 7 5 . . . 22 7 7 22 . Brawler 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 2 . 2 . Duelist 7 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 34 | . . . 6 1 1 . . . . 8 . . . . 1 1 . . . 2 1 1 . . 4 . 4 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Hunter 33 | . . . 2 . . . . . . 6 . . . . 2 . . . . . . . . 2 2 . 8 7 4 Programmer 40 | . . . . 1 . . . . . 5 . . . . 2 2 . . 1 5 2 . . . 13 2 . 4 3 Heavy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 3 3 4 2 3 4 . 3 3 5 . 3 . 1 7 6 4 1 1 4 4 3 . 5 9 8 10 17 7 Combat Bots Only 12 | . 3 3 4 2 3 4 . 3 3 5 . 3 . 1 6 6 4 1 1 4 4 3 . 5 7 7 10 12 5 Max Kills in Single Turn 4 | 1 1 1 2 1 2 2 1 1 1 3 . 1 . 1 1 2 1 1 1 1 2 2 1 3 4 2 2 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 1 . 2 2 . 1 . 3 . . . . . . . . . . 2 2 . 3 4 1 2 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 36221 | . 535 674 2495 209 1028 921 . 1337 227 5086 . 180 . 235 634 482 195 224 . 1162 393 454 18 132 4209 1483 3996 4722 5190 Core 3755 | . 88 136 228 42 149 86 . 59 . 518 . 17 . 25 26 61 16 19 . 100 42 29 . 26 140 86 226 221 1415 Absorbed by Shields 11518 | . . . . . . . . . . . . . . . . . . . . 345 131 242 18 139 4060 1455 1613 2885 630 Reduced by Siege Mode 1408 | . . . . . . . . . . . . . . . . . . . . . . . . . 638 96 509 165 . Redirected to Core 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 52 . . Redirected to Shielding 92 | . . . . . . . . 21 . . . . . . . . . . . . . . . . 71 . . . . Ignored by Resistances 1102 | . . . . . . . . 94 . 655 . 37 . 49 131 67 37 32 . . . . . . . . . . . Regen/Repaired (Parts) 1534 | . 42 . . . . . 403 . . 380 . . . . . . . 118 . . . . . . . 45 68 . 478 Core Remaining (%) 63 | 100 . 10 58 . . . . . 52 . . . . 34 . . . . 87 . . . . 82 . 82 . 69 . Volleys Fired 1279 | 7 36 30 130 21 39 31 11 31 22 117 2 15 . 11 37 17 14 14 5 99 83 58 19 11 169 58 69 90 33 Largest 4 | 2 2 2 2 1 1 1 1 2 2 2 2 2 . 2 2 2 2 2 2 2 1 1 1 1 2 2 4 4 4 Hottest 251 | 40 40 53 117 60 60 60 60 124 50 150 50 50 . 50 50 50 50 50 50 113 88 88 88 88 220 220 90 195 251 Shots Fired 2152 | 14 72 55 250 21 39 31 11 37 44 168 4 31 . 22 74 35 26 17 10 114 83 58 20 13 295 68 176 258 106 Gun 588 | 14 72 55 250 . . . 5 6 . . . . . . . . . . . . . . . . 2 . . 160 24 Cannon 1460 | . . . . 21 36 23 6 25 44 166 4 31 . 22 74 35 26 17 10 114 81 53 20 10 271 33 164 92 82 Launcher 104 | . . . . . 3 8 . 6 . 2 . . . . . . . . . . 2 5 . 3 22 35 12 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 772 | 14 72 55 10 21 36 23 6 19 . 15 . . . . . . . . . . . . . . . 5 164 233 99 Thermal 1133 | . . . 212 . . . . . 44 106 4 31 . 22 74 35 26 17 10 113 67 50 . . 268 28 . 19 7 Explosive 33 | . . . . . 3 8 . 6 . 2 . . . . . . . . . . 2 5 . 3 4 . . . . Electromagnetic 214 | . . . 28 . . . 5 12 . 45 . . . . . . . . . 1 14 3 20 10 23 35 12 6 . Robot Hit Streak 41 | 9 13 18 28 6 13 6 3 14 3 20 . 12 . 16 18 16 14 5 13 41 12 17 20 21 33 8 17 41 11 Robot Miss Streak 5 | 1 3 3 5 1 1 2 1 2 3 3 . 2 . 2 2 2 5 . . 2 1 3 . 1 2 2 3 4 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 14 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 8 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 253 | . . . . . . . . . . . . . . . . . . . . 84 81 53 20 10 5 . . . . Shots Hit Robots 1315 | 10 50 38 187 14 18 11 4 22 9 126 . 18 . 14 48 20 15 3 8 63 21 16 17 10 180 30 123 181 59 Core Hits 912 | 6 23 12 78 6 11 20 3 24 3 47 . 8 . 2 22 9 7 1 4 26 16 6 13 11 174 97 94 156 33 Critical Kills 14 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 12 . Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Critical Strikes 81 | . . 1 12 3 1 1 . 2 . . . . . . . . . . . . . . . . 3 2 15 35 6 Burn 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 28 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 25 1 Blast 37 | . . . . 3 1 1 . 2 . . . . . . . . . . . . . . . . . . 15 10 5 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Melee Attacks 56 | . . . . . . . . . . . . . 1 . . . . . . . . . 10 9 14 15 3 . 4 Impact 20 | . . . . . . . . . . . . . 1 . . . . . . . . . 10 8 1 . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . . . . 1 13 15 3 . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62398 | 106 551 516 3527 743 1074 1285 67 1204 375 5865 . 816 . 590 2194 1106 701 142 431 3055 1263 963 367 815 12947 4310 6909 8024 2452 Guns 9849 | 106 542 516 3434 . . . 67 96 . . . . . . . . . . . . . . . . 59 . . 4692 337 Cannons 35472 | . . . . 743 848 460 . 676 375 5214 . 816 . 590 2194 1106 696 142 431 3012 820 779 250 329 7213 458 4359 1887 2074 Explosions 14871 | . . . 81 . 226 776 . 432 . 545 . . . . . . . . . . 443 184 117 486 5195 2910 2072 1377 27 Melee 1879 | . . . . . . . . . . . . . . . . . . . . . . . . . 480 921 478 . . Ramming 327 | . 9 . 12 . . 49 . . . 106 . . . . . . 5 . . 43 . . . . . 21 . 68 14 Kinetic 17187 | 106 542 516 134 743 848 460 . 541 . 279 . . . . . . . . . . . . . . . . 4359 6291 2368 Thermal 27651 | . . . 2852 . . . . . 375 4339 . 816 . 590 2194 1106 696 142 431 3012 427 684 117 60 8675 804 . 288 43 Explosive 3776 | . . . . . 226 776 . 432 . 354 . . . . . . . . . . 443 184 . 426 935 . . . . Electromagnetic 11578 | . . . 529 . . . 67 231 . 787 . . . . . . . . . . 393 95 250 329 2857 2564 2072 1377 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1879 | . . . . . . . . . . . . . . . . . . . . . . . . . 480 921 478 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 80 | . 2 2 9 . . 10 10 . . 10 10 10 10 21 . 3 4 4 . 2 3 3 3 5 13 80 23 25 21 Average Corruption 8 | . 2 2 3 . . 9 7 . . 5 10 10 10 10 . 2 3 4 . 1 2 3 3 3 6 24 20 14 11 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 8 2 . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 40 . Effects 524 | . . 9 29 . . 36 4 . . 27 28 26 9 35 . 19 10 . . 3 16 8 14 16 62 58 31 49 35 Message Errors 104 | . . 2 4 . . 2 . . . 6 9 5 3 6 . 4 2 . . 2 2 5 2 5 14 9 6 5 11 Matter Fused 127 | . . 1 5 . . 13 2 . . 3 10 3 2 18 . 8 . . . . 3 1 5 4 10 16 8 8 7 Heat Flow Errors 67 | . . 1 5 . . 4 . . . 7 2 4 . 3 . 2 3 . . . 3 . 2 . 9 10 4 6 2 Energy Discharges 58 | . . 2 4 . . 6 . . . 3 4 3 2 4 . . 1 . . 1 . . 2 . 8 5 1 8 4 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Parts Fused 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . Data Loss (minor) 61 | . . 2 6 . . 6 1 . . 2 2 2 2 2 . 1 1 . . . 3 1 2 4 7 6 1 6 4 Data Loss (major) 24 | . . . . . . 2 1 . . 1 1 1 . 2 . 1 . . . . 2 1 . 1 4 4 2 1 . Misfires 20 | . . . . . . . . . . 1 . 3 . . . 1 . . . . 1 . 1 2 2 2 1 5 1 Alerts 22 | . . . 3 . . 3 . . . 1 . 2 . . . 2 1 . . . 1 . . . 3 3 . . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 30 | . . 1 2 . . . . . . 1 . 2 . . . . 2 . . . 1 . . . 3 . 7 10 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2646 | . . . . 75 54 92 . 105 28 260 . 19 . 83 137 71 26 37 43 240 57 62 37 40 407 249 416 14 94 Projectiles 1763 | . . . . 75 36 77 . 93 28 195 . 19 . 83 137 71 26 37 43 240 54 . 17 30 248 22 124 14 94 Explosions 329 | . . . . . 18 15 . 12 . 65 . . . . . . . . . . 3 62 20 10 123 1 . . . Melee 554 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 226 292 . . Knockbacks 69 | . . . . 4 2 . . 3 . 3 . . . . . . . . . 1 . . . . . 1 26 19 10 Impact 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . Kinetic 58 | . . . . 4 2 . . 3 . 3 . . . . . . . . . . . . . . . . 24 12 10 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Self-Inflicted Damage 1473 | . . . . . 84 33 . . . 135 . . . . . . . . . . . 62 36 4 618 154 171 133 43 Shots 73 | . . . . . 3 1 . . . 2 . . . . . . . . . . . 1 1 1 22 17 15 9 1 Rammed 30 | . 3 . 5 . . 7 . . . 4 . . . . . . . . . . . . . . . 2 . 4 5 Targets Rammed 45 | . 3 . 6 . . 7 . . . 13 . . . . . . 2 . . 3 . . . . . 2 . 4 5 Kicked 13 | . . . . . . . . . . 8 . . . . . . 2 . . 3 . . . . . . . . . Crushed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 53 67 353 141 141 283 120 274 36 459 127 230 . 248 19 218 228 . . 29 285 140 164 119 307 256 210 237 407 Average Temperature 71 | . 10 48 85 42 48 70 42 82 13 92 59 69 . 100 5 53 69 . . 5 111 74 71 53 68 69 101 80 94 Received Heat Transfer 5475 | . 270 150 954 54 195 107 . 366 . 1226 . 45 . 12 129 144 90 54 . 132 87 40 . . 485 38 174 490 233 Effects 8 | . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 9 6 3 . Total Turns 638 | . . . . . . . . . . . . . . . . . . . . . . . . . 364 61 153 60 . Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 19 37 30 . Robots Corrupted 61 | . . . . . . . . 2 . 4 . . . . . . . . . . . 1 1 . 18 17 12 6 . Combat Hostiles 57 | . . . . . . . . 2 . 4 . . . . . . . . . . . 1 . . 15 17 12 6 . Parts Fried 129 | . . . 5 . . . . . . 9 . . . . . . . . . . 1 . . 5 33 44 23 9 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . 15 . . . . . 1 4 . . . . 2 . 1 . . 3 1 . . . 2 . . . . Heat Transferred 15848 | . . . 6649 . . . . . 225 2350 . 425 . 350 1225 550 375 75 225 1550 225 350 50 50 974 200 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 1 10 6 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1774 | 20 225 . 445 295 . . . . . 899 . . . . 199 . . . . 698 . . . . 1774 1316 1261 1729 1308 Initial 1031 | . 13 . 145 176 . . . . . 750 . . . . . . . . . . . . . . 150 978 534 681 1031 Average 638 | 8 59 . 268 157 . . . . . 619 . . . . 71 . . . . 476 . . . . 888 1009 806 1048 1161 Maximum Alert Level 5 | . 1 . 2 1 . . . . . 3 . . . . . . . . . 2 . . . . 5 4 4 5 4 Low Security (%) 21 | 100 92 . 18 72 . . . . . . . . . . 100 . . . . 10 . . . . 8 . . . . Level 1 14 | . 7 . 77 27 . . . . . . . . . . . . . . . 16 . . . . 16 . . . . Level 2 22 | . . . 3 . . . . . . 80 . . . . . . . . . 73 . . . . 14 . 50 1 . Level 3 20 | . . . . . . . . . . 19 . . . . . . . . . . . . . . 15 86 22 62 12 Level 4 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 13 27 34 87 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 . 6 2 . . . . . 11 . . . . 1 . . . . 4 . . . . 19 3 . 13 10 Investigation 10 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 Extermination 19 | . . . . 1 . . . . . 4 . . . . 1 . . . . 3 . . . . 6 . . 1 3 Reinforcement 20 | . . . 4 . . . . . . 4 . . . . . . . . . . . . . . 4 1 . 5 2 Assault 19 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 2 . 6 4 Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 2 . 2 4 Construction Impeded 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 33 | . 1 . 6 . . . . . . 1 . . . . 2 . . 2 . . . . . 1 3 1 11 2 3 Communications Jammed 63 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 34 13 14 . . Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 30 13 14 . . Times Spotted 619 | . 18 13 45 5 4 9 . 14 9 33 . 3 . 2 17 10 4 61 2 35 9 4 . 7 96 24 53 68 74 Peak Tracking Total 13 | . 4 4 8 3 3 4 . 5 4 6 . 3 . 1 5 7 4 11 2 4 4 3 . 5 7 8 10 11 13 Tactical Retreats 39 | . 1 3 2 1 . . . . 1 2 . . . . 1 4 . 6 . 1 . . . . 5 1 3 4 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 18 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 4 . 6 4 Indirectly 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 60 | . . . 5 1 . 2 . . . 4 . 1 . . 4 . . 1 . 11 . . 4 . 6 9 1 9 2 Max in Single Turn 2 | . . . 1 1 . 1 . . . 2 . 1 . . 1 . . 1 . 1 . . 2 . 1 2 1 2 1 Garrison Access 6 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 67 | . 7 . 6 5 . . 1 . . 6 . 3 3 . 2 . . 1 . 6 . . . . 12 5 . 6 4 Terminals 33 | . 5 . 5 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 9 4 . 2 2 Fabricators 6 | . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 1 Repair Stations 6 | . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 7 | . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 Total Hacks 192 | . 19 . 16 16 . . 7 . . 17 . 6 24 . 4 . . 5 . 13 . . . . 27 16 . 16 6 Successful 89 | . 12 . 4 9 . . 7 . . 8 . 6 24 . 2 . . 5 . 2 . . . . 3 4 . 2 1 Failed 102 | . 6 . 12 7 . . . . . 9 . . . . 2 . . . . 11 . . . . 24 12 . 14 5 Catastrophic 32 | . . . 3 1 . . . . . 1 . . . . . . . . . 2 . . . . 11 6 . 7 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 . 5 1 . . 1 . . 2 . . . . . . . 1 . . . . . . . 9 . 1 1 Terminals 88 | . 14 . 15 3 . . . . . 3 . . . . 3 . . . . 4 . . . . 21 14 . 7 4 Fabricators 15 | . . . . 2 . . . . . 5 . . . . . . . . . 5 . . . . . . . 2 1 Repair Stations 16 | . 3 . . 2 . . . . . 7 . . . . . . . . . 3 . . . . . . . 1 . Recycling Units 8 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . Scanalyzers 10 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison Access 13 | . . . 1 2 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 5 1 Terminal Hacks 66 | . 8 . 3 2 . . 7 . . 1 . 6 24 . 1 . . 5 . . . . . . 3 4 . 2 . Record 10 | . . . . . . . . . . . . 4 6 . . . . . . . . . . . . . . . . Part Schematic 18 | . . . . . . . 7 . . . . . 11 . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . 1 . . . . . . . . 3 . . . . 5 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Fabricator Hacks 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . Scan Component 5 | . 1 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 51 | . 5 . 5 4 . . . . . 5 . . . . 1 . . . . 6 . . . . 11 5 . 6 3 Full Trace Events 7 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . 2 . . 21 . . . . . 11 . . . . . . . . . . . . 4 . 2 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 48 | . 26 . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 35 | . . . . . . 4 2 . . . . . . 1 . . . 1 . . . . . . . . . . 27 Largest Group 16 | . . . . . . 4 2 2 . . . . . 1 . . . 1 1 1 . . . . . . . . 16 Highest-Rated Group 230 | . . . . . . 113 192 192 . . . . . 96 . . . 99 99 95 . . . . . . . . 230 Highest-Rated Ally 99 | . . . . . . 31 96 96 . . . . . 96 . . . 99 99 95 . . . . . . . . 15 Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . . . . . 19 . 30 . . . . . 15 . . . . 6 15 . . . . . . . . 112 Total Damage 5747 | . . . . . . 512 . 1013 . . . . . 394 . . . . 445 1591 . . . . . . . . 1792 Kills 31 | . . . . . . 3 . 7 . . . . . 1 . . . . 1 9 . . . . . . . . 10 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 . . . 2 . . 1 . . 2 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 34906 | 144 1176 568 1809 855 1060 1284 2786 3402 516 2020 741 660 270 800 919 1058 410 1606 812 1247 843 600 740 516 2850 1674 1268 1018 1254 Spaces Moved 16742 | 72 614 365 750 331 536 711 1700 1700 240 720 216 289 90 362 388 299 193 688 223 770 430 427 506 403 1079 777 478 387 998 Core 509 | 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 501 Treads 8702 | 66 614 49 595 331 536 711 1700 1362 . 104 . . . . . . . . . . . . . . 1006 777 478 359 14 Legs 6654 | . . . 103 . . . . 338 240 616 216 289 90 362 388 299 193 688 223 770 430 427 506 403 73 . . . . Wheels 713 | . . 314 52 . . . . . . . . . . . . . . . . . . . . . . . . 28 319 Hover 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 Flight 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Fastest Speed 37 | 50 160 95 107 160 160 160 160 156 180 180 210 180 180 210 183 185 135 135 173 115 115 115 115 115 115 158 160 125 37 Average Speed 161 | 150 160 124 158 237 176 160 160 165 180 210 210 209 181 210 196 185 184 178 174 122 115 115 115 115 175 166 189 163 95 Slowest Speed 560 | 160 160 450 260 240 240 162 160 236 180 240 210 210 210 210 210 185 185 185 175 178 115 115 120 115 180 180 242 235 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 5 88 31 60 8 67 81 84 71 50 17 44 39 69 57 13 46 40 80 47 19 49 60 90 58 39 63 24 52 27 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 6 | . 1 . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 . 1 1 . . . . 1 . . . 1 . . . . . 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 . . . . . 1 . . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . . Scrap Searched 20 | . . 1 . . 3 3 2 . . . 5 . . . . . . . 1 . 2 2 . 1 . . . . . Spaces Dug 177 | . . . . 2 4 6 2 . 14 1 2 2 1 2 6 2 2 9 . 17 18 17 7 6 37 6 4 6 4 Terrain Destroyed 1002 | . . . 7 8 29 60 2 31 34 60 4 13 1 8 16 12 11 9 1 46 80 106 7 67 210 31 40 59 50 Melee 21 | . . . . . . . . . . . . . 1 . . . . . . . . . 7 6 3 . . . 4 Projectile 543 | . . . . 8 24 17 2 10 34 17 4 13 . 8 16 12 11 9 1 46 58 36 . . 82 13 40 58 24 AOE 437 | . . . 7 . 5 43 . 21 . 43 . . . . . . . . . . 22 70 . 61 125 18 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 22747 | 91 741 424 1132 375 595 810 1754 2260 280 1046 504 313 196 380 474 777 218 1056 637 1048 776 532 649 436 1705 1064 690 570 1214 Wait 3348 | . 75 15 95 2 5 3 24 440 19 109 272 8 104 4 30 426 5 299 406 127 257 16 90 4 275 52 63 20 103 Move 16709 | 71 613 364 749 330 535 709 1699 1699 239 719 215 286 89 361 387 298 192 687 222 769 429 426 505 402 1078 776 477 387 996 Hop 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Pick Up 266 | 6 9 3 44 4 . 7 6 21 . 19 3 1 . . 6 15 1 10 . 14 3 9 6 . 29 28 4 10 8 Fast Attach 188 | 7 1 1 20 1 2 1 3 10 . 8 . . . . 4 4 . 10 . 6 . 2 4 2 19 26 16 17 24 Attach 155 | . . 6 10 2 4 12 3 13 . 15 . . 1 1 3 . . 10 . 7 . 1 4 2 15 14 9 11 12 Detach 127 | . . 1 3 2 3 7 . 12 . 14 6 2 1 1 3 13 2 11 4 7 . . 2 2 7 9 8 3 4 Swap 212 | . 2 3 18 4 2 7 1 4 . 11 2 . . 2 . . . . . 1 2 6 2 2 62 37 25 16 3 Drop 306 | . 2 1 57 9 2 1 7 30 . 16 4 . . . 4 4 1 15 . 15 2 12 7 2 37 47 16 9 6 Fire 1279 | 7 36 30 130 21 39 31 11 31 22 117 2 15 . 11 37 17 14 14 5 99 83 58 19 11 169 58 69 90 33 Melee 56 | . . . . . . . . . . . . . 1 . . . . . . . . . 10 9 14 15 3 . 4 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 13 | . . . . . . . . . . 8 . . . . . . 2 . . 3 . . . . . . . . . Crush 26 | . 3 . 6 . . 7 . . . 5 . . . . . . . . . . . . . . . 2 . 3 . Escape Stasis 25 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . 4 15 Rewire 30 | . . . . . 3 24 . . . . . . . . . . 1 . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: [*Res x2] / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 145 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 406 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Repaired Lgt. Treads 784 | -10/Materials | Central database locked down 1007 | -10/Materials | Discovered new exit (range 13) 1180 | -10/Materials | Discovered new exit (range 14) 1321 | -10/Materials | Entered Subcaves 1440 | -10/Subcaves | Core integrity fell below 50% 1650 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1762 | -10/Subcaves | Core integrity fell below 20% 1767 | -10/Subcaves | Lost 4 parts (1p1n2w) 1825 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1858 | -10/Subcaves | Discovered new exit (range 8) 1889 | -10/Subcaves | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2244 | -8/Materials | Build established: Scavenger-Mutant 3577 | -8/Materials | Found Corrupted Prototype Device 3645 | -8/Materials | Discovered new exit (range 10) 3692 | -8/Materials | Identified Active Sensor Suite 3693 | -8/Materials | Identified exit to Factory 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Utility x2 3803 | -7/Factory | Discovered new exit (range 14) 3838 | -7/Factory | Identified exit to Factory 3999 | -7/Factory | Build established: Scavenger-Skirmisher 4050 | -7/Factory | Discovered new exit (range 16) 4135 | -7/Factory | Identified exit to Lower Caves 4553 | -7/Factory | Entered Lower Caves 4555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4985 | -7/Lower Caves | Spotted B-75 Beast 5023 | -7/Lower Caves | Destroyed B-75 Beast 5110 | -7/Lower Caves | Discovered new exit (range 11) 5134 | -7/Lower Caves | Identified exit to Lower Caves 5613 | -7/Lower Caves | Entered another Lower Caves area 5676 | -7/Lower Caves | Discovered exit to Factory (range 5) 5936 | -7/Lower Caves | Crushed by falling debris 5941 | -7/Lower Caves | System corruption reached 10% 6118 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6225 | -7/Lower Caves | Build established: Scavenger-Mutant 6269 | -7/Lower Caves | Spotted B-75 Beast 6293 | -7/Lower Caves | Allies destroyed B-75 Beast 6317 | -7/Lower Caves | Lost 3 parts (2n1w) 6333 | -7/Lower Caves | Identified exit to Zion 6897 | -7/Lower Caves | Entered Zion 6897 | -7/Zion | Accompanied by 1 ally 7040 | -7/Zion | System corruption cleaned by Quarantine Array 7392 | -7/Zion | Learned location of Warlord (-5) 7478 | -7/Zion | Learned location of Data Miner (-6) 7644 | -7/Zion | Given the Hacking Drone Bay 7644 | -7/Zion | Found Prototype Device 7697 | -7/Zion | Identified exit to Deep Caves 7848 | -7/Zion | Given A8's code to call for help 8478 | -7/Zion | Found Prototype Device 8666 | -7/Zion | Learned Factory scanalyzer intel 8805 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9408 | -7/Zion | System corruption cleaned by Quarantine Array 9645 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9648 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9683 | -7/Zion | Entered Deep Caves 9683 | -7/Deep Caves | Accompanied by 2 allies 9963 | -7/Deep Caves | Attacked by Z-Imprinter 9974 | -7/Deep Caves | Allies destroyed Z-Imprinter 10015 | -7/Deep Caves | Found Prototype Protection 10015 | -7/Deep Caves | Identified Zio. Weapon Casing 10177 | -7/Deep Caves | Z-Facility disabled 10235 | -7/Deep Caves | Found Prototype Device 10235 | -7/Deep Caves | Identified Exp. Thermal Shield 10239 | -7/Deep Caves | Lost 5 parts (2n2u1w) 10289 | -7/Deep Caves | Found Prototype Protection 10291 | -7/Deep Caves | Found Prototype Protection 10353 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 10751 | -7/Deep Caves | Found Surveybot 24 Chip 10892 | -7/Deep Caves | Discovered new exit (range 6) 10982 | -7/Deep Caves | Found Surveybot 24 Scanner 11450 | -7/Deep Caves | Found Zio. Weapon Casing 11457 | -7/Deep Caves | Found Zio. Weapon Casing 11491 | -7/Deep Caves | Found Zio. Weapon Casing 11719 | -7/Deep Caves | Spotted as-32908 11752 | -7/Deep Caves | Destroyed as-32908 11767 | -7/Deep Caves | Found Unknown Device 11836 | -7/Deep Caves | Identified Phasing AFG 12051 | -7/Deep Caves | Identified GOLEM Unit 12693 | -7/Deep Caves | Build established: Scavenger-Golem 13085 | -7/Deep Caves | Entered Proximity Caves 13166 | -6/Proximity Caves | Spotter reported a threat 13180 | -6/Proximity Caves | Spotter reported a threat 13299 | -6/Proximity Caves | Build established: Golem 13411 | -6/Proximity Caves | Spotter reported a threat 13467 | -6/Proximity Caves | Spotter reported a threat 13560 | -6/Proximity Caves | Spotter reported a threat 13590 | -6/Proximity Caves | Discovered exit to Factory (range 3) 13601 | -6/Proximity Caves | Entered Factory 13601 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13602 | -6/Factory | Loaded intel: 4 scanalyzer locations 13764 | -6/Factory | Identified exit to DSF 13951 | -6/Factory | Search patrols dispatched 13973 | -6/Factory | Repaired Hrd. Heavy Armor Plating 14105 | -6/Factory | Discovered new exit (range 5) 14116 | -6/Factory | Fabricated Lrn. Proton Cannon? 14301 | -6/Factory | Search patrols dispatched 14488 | -6/Factory | Build established: Scavenger-Golem 14651 | -6/Factory | Search patrols dispatched 14708 | -6/Factory | Spotted B-75 Beast 14793 | -6/Factory | Garrison activated, responded to threat 14827 | -6/Factory | Lost 9 parts (1p3n2u3w) 14885 | -6/Factory | Destroyed B-75 Beast 14937 | -6/Factory | Core integrity fell below 50% 14990 | -6/Factory | Lost 6 parts (1p3n1u1w) 15050 | -6/Factory | Discovered new exit (range 4) 15071 | -6/Factory | System corruption reached 10% 15318 | -6/Factory | Build established: Scavenger-Mutant 15621 | -6/Factory | Identified exit to Lower Caves 15621 | -6/Factory | Entered Lower Caves 15919 | -6/Lower Caves | Build established: Golem 16147 | -6/Lower Caves | Learned Factory security intel 16176 | -6/Lower Caves | Learned location of 2 exits from Factory 16339 | -6/Lower Caves | Discovered new exit (range 12) 16362 | -6/Lower Caves | Entered another Lower Caves area 16423 | -6/Lower Caves | Learned Extension stockpile data 16781 | -6/Lower Caves | Found Prototype Device 17004 | -6/Lower Caves | Discovered new exit (range 5) 17022 | -6/Lower Caves | Entered Data Miner 17022 | -6/Data Miner | Discovered new exit (range 6) 17057 | -6/Data Miner | Met Data Miner 17093 | -6/Data Miner | Learned location of Section 7 (-2) 17093 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17127 | -6/Data Miner | Received God Mode back door access code from Data Miner 17292 | -6/Data Miner | Entered Proximity Caves 17481 | -5/Proximity Caves | Spotted B-75 Beast 17483 | -5/Proximity Caves | Escorted by Enhanced Grunt 17511 | -5/Proximity Caves | Destroyed B-75 Beast 17665 | -5/Proximity Caves | Learned location of 1 exit from Factory 17768 | -5/Proximity Caves | Discovered new exit (range 9) 18092 | -5/Proximity Caves | Entered Factory 18092 | -5/Factory | Evolved 2 slots: Utility x2 18093 | -5/Factory | Identified exit to Factory 18381 | -5/Factory | Build established: Scavenger-Golem 18630 | -5/Factory | Discovered new exit (range 8) 18646 | -5/Factory | Identified exit to Upper Caves 19011 | -5/Factory | Entered Upper Caves 19047 | -5/Upper Caves | Build established: Golem 19995 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20042 | -5/Upper Caves | Discovered new exit (range 14) 20069 | -5/Upper Caves | Entered another Upper Caves area 20207 | -5/Upper Caves | Learned 8 Factory zone layouts 20283 | -5/Upper Caves | Learned Factory security intel 20418 | -5/Upper Caves | Discovered new exit (range 11) 20479 | -5/Upper Caves | Entered Warlord 20527 | -5/Warlord | System corruption cleaned by Quarantine Array 21221 | -5/Warlord | Met Warlord 21246 | -5/Warlord | Warlord's base attacked by MAIN.C 21254 | -5/Warlord | Opened Warlord's prototype stash 21261 | -5/Warlord | Found Prototype Reactor 21266 | -5/Warlord | Found Prototype Processor 21266 | -5/Warlord | Identified Exp. Targeting Computer 21276 | -5/Warlord | Found Prototype Hackware 21564 | -5/Warlord | Identified Heart of Steel 21596 | -5/Warlord | Warlord forces counterattacked 21616 | -5/Warlord | Spotted Striker 21621 | -5/Warlord | Spotted Executioner 21650 | -5/Warlord | Found Prototype Device 21711 | -5/Warlord | Spotted Striker 21805 | -5/Warlord | Heart of Steel transformed into Warbot 21807 | -5/Warlord | Identified Adv. Kinecellerator 21921 | -5/Warlord | Warlord base infiltrated, sounded retreat 22063 | -5/Warlord | Discovered new exit (range 14) 22085 | -5/Warlord | Entered Proximity Caves 22085 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 22166 | -4/Proximity Caves | Spotted B-86 Titan 22189 | -4/Proximity Caves | Allies destroyed B-86 Titan 22465 | -4/Proximity Caves | Discovered exit to Factory (range 12) 22897 | -4/Proximity Caves | Entered Factory 22897 | -4/Factory | Accompanied by 1 ally (Warbot) 22897 | -4/Factory | Evolved 2 slots: Propulsion x2 22898 | -4/Factory | Identified exit to Armory 23160 | -4/Factory | Found Quantum Capacitor 23397 | -4/Factory | First assault squad dispatched 23417 | -4/Factory | Incoming assault squad redirected 23456 | -4/Factory | Discovered new exit (range 15) 23466 | -4/Factory | Build established: Mutant 23554 | -4/Factory | Spotted B-86 Titan 23610 | -4/Factory | Discovered new exit (range 6) 23926 | -4/Factory | Discovered new exit (range 16) 24131 | -4/Factory | Spotted Striker 24132 | -4/Factory | Cargo convoy interrupted 24144 | -4/Factory | Entered Upper Caves 24153 | -4/Upper Caves | Learned Research stockpile data 24850 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24918 | -4/Upper Caves | Encountered a Warlord checkpoint 24934 | -4/Upper Caves | Learned location of Armory (-4) 24958 | -4/Upper Caves | Discovered new exit (range 13) 24987 | -4/Upper Caves | Entered another Upper Caves area 24998 | -4/Upper Caves | Learned 4 Research zone layouts 25007 | -4/Upper Caves | Discovered new exit (range 8) 25060 | -4/Upper Caves | Spotted B-86 Titan 25082 | -4/Upper Caves | Destroyed B-86 Titan 25473 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25543 | -4/Upper Caves | Discovered new exit (range 11) 25587 | -4/Upper Caves | Entered Zhirov 25588 | -4/Zhirov | Discovered new exit (range 3) 25649 | -4/Zhirov | Found Alien Artifact 25649 | -4/Zhirov | Identified Integrated Dissipator 25649 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25726 | -4/Zhirov | Identified Vortex Chain Reactor 25779 | -4/Zhirov | Found Alien Artifact 25910 | -4/Zhirov | Cloak Generator disabled 26327 | -4/Zhirov | Entered Proximity Caves 26471 | -3/Proximity Caves | Spotter reported a threat 26637 | -3/Proximity Caves | Spotted B-86 Titan 26669 | -3/Proximity Caves | Discovered new exit (range 9) 26843 | -3/Proximity Caves | Entered Research 26843 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26844 | -3/Research | Identified exit to Quarantine 26901 | -3/Research | Identified Ghost Barrier 26924 | -3/Research | Incoming investigation squad redirected 27193 | -3/Research | Incoming investigation squad redirected 27195 | -3/Research | Build established: Hacker-Mutant 27639 | -3/Research | First assault squad dispatched 27777 | -3/Research | Incoming investigation squad redirected 28067 | -3/Research | Destroyed 7 combat bots 28471 | -3/Research | Found Unknown Launcher 28471 | -3/Research | Identified Gamma Bomb Array 28638 | -3/Research | Discovered new exit (range 20) 28800 | -3/Research | Found Prototype Processor 28805 | -3/Research | Identified Exp. Target Analyzer 28840 | -3/Research | Discovered new exit (range 9) 29087 | -3/Research | System corruption reached 10% 29184 | -3/Research | Found Prototype Device 29201 | -3/Research | Identified Exp. Thermal Defense Suite 29348 | -3/Research | Spotted B-86 Titan 29368 | -3/Research | Incoming assault squad redirected 29491 | -3/Research | Destroyed B-86 Titan 29693 | -3/Research | Entered Quarantine 29874 | -3/Quarantine | Found Alien Slashing Weapon 29874 | -3/Quarantine | Identified Sigix Broadsword 29943 | -3/Quarantine | First assault squad dispatched 29971 | -3/Quarantine | Incoming assault squad redirected 30012 | -3/Quarantine | Destroyed 7 combat bots 30182 | -3/Quarantine | Found Alien Artifact 30208 | -3/Quarantine | Incoming assault squad redirected 30228 | -3/Quarantine | Found Alien Artifact 30231 | -3/Quarantine | Identified Core Reset Matrix 30231 | -3/Quarantine | Identified Subatomic Replicator 30231 | -3/Quarantine | Identified Transdimensional Reconstructor 30231 | -3/Quarantine | Used Core Reset Matrix 30235 | -3/Quarantine | Detected hypermatrix surge 30235 | -3/Quarantine | Sensed 13 artifacts in vicinity 30280 | -3/Quarantine | Cryocooling Duct disabled 30282 | -3/Quarantine | Cryocooling Duct disabled 30295 | -3/Quarantine | Ambient heat levels rising (+20) 30295 | -3/Quarantine | Non-combat units ordered to evacuate 30297 | -3/Quarantine | Ambient heat levels rising (+20) 30297 | -3/Quarantine | Combat units ordered to evacuate 30383 | -3/Quarantine | Found Prototype Processor 30385 | -3/Quarantine | Identified Exp. Signal Interpreter 30397 | -3/Quarantine | Quarantine Guard activated 30450 | -3/Quarantine | Spotted Quarantine Guard 30453 | -3/Quarantine | Spotted Quarantine Guard 30457 | -3/Quarantine | Spotted Quarantine Guard 30459 | -3/Quarantine | Destroyed Quarantine Guard 30463 | -3/Quarantine | Spotted Quarantine Guard 30470 | -3/Quarantine | Destroyed Quarantine Guard 30474 | -3/Quarantine | Destroyed Quarantine Guard 30475 | -3/Quarantine | Spotted Quarantine Guard 30483 | -3/Quarantine | Destroyed Quarantine Guard 30516 | -3/Quarantine | Destroyed Quarantine Guard 30607 | -3/Quarantine | Discovered new exit (range 12) 30607 | -3/Quarantine | Spotted Quarantine Guard 30607 | -3/Quarantine | Spotted Quarantine Guard 30614 | -3/Quarantine | Destroyed Quarantine Guard 30614 | -3/Quarantine | Destroyed Quarantine Guard 30709 | -3/Quarantine | Spotted Quarantine Guard 30716 | -3/Quarantine | Destroyed Quarantine Guard 30798 | -3/Quarantine | Build established: Scavenger-Mutant 30941 | -3/Quarantine | System corruption reached 30% 30947 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 30949 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 30993 | -3/Quarantine | Found Phase Armor 31068 | -3/Quarantine | Spotted Quarantine Guard 31085 | -3/Quarantine | Destroyed Quarantine Guard 31367 | -3/Quarantine | Entered Research 31367 | -2/Research | Warlord forces began assault on 0b10 31367 | -2/Research | Evolved 2 slots: Weapon x2 31423 | -2/Research | Met up with Warlord 31477 | -2/Research | Research machine network offline 31552 | -2/Research | Borebot progress halted 31948 | -2/Research | Borebot progress halted 31958 | -2/Research | Borebot progress halted 31972 | -2/Research | Build established: Scavenger-Gunner 32008 | -2/Research | Spotted Striker 32083 | -2/Research | Spotted Striker 32088 | -2/Research | Spotted Executioner 32096 | -2/Research | Spotted Executioner 32096 | -2/Research | Destroyed Striker 32099 | -2/Research | Spotted Executioner 32110 | -2/Research | Destroyed Executioner 32111 | -2/Research | Destroyed Executioner 32120 | -2/Research | Destroyed Executioner 32141 | -2/Research | Destroyed 9 combat bots 32165 | -2/Research | System corruption reached 10% 32178 | -2/Research | Found Corrupted Prototype Processor 32178 | -2/Research | Identified Exp. Core Analyzer 32224 | -2/Research | Spotted Striker 32226 | -2/Research | Spotted Striker 32235 | -2/Research | Spotted Striker 32246 | -2/Research | Destroyed Striker 32247 | -2/Research | Destroyed Striker 32252 | -2/Research | Destroyed Striker 32282 | -2/Research | Destroyed 10 combat bots 32285 | -2/Research | Lost 3 parts (1p2u) 32332 | -2/Research | Discovered new exit (range 7) 32368 | -2/Research | Identified exit to Access 32598 | -2/Research | Discovered new exit (range 5) 32635 | -2/Research | Entered Testing 32775 | -2/Testing | Found Prototype Device 32775 | -2/Testing | Identified Exp. Hardlight Generator 32993 | -2/Testing | Incoming investigation squad redirected 33135 | -2/Testing | First assault squad dispatched 33212 | -2/Testing | Incoming assault squad redirected 33252 | -2/Testing | Lost 6 parts (1p3n2u) 33260 | -2/Testing | Destroyed 7 combat bots 33281 | -2/Testing | Found Prototype Device 33471 | -2/Testing | Lost 4 parts (3p1n) 33477 | -2/Testing | Destroyed 12 combat bots 33533 | -2/Testing | Scanned by Researcher 33534 | -2/Testing | Spotted PL-W7JIPJVBFD 33548 | -2/Testing | Discovered exit to Access (range 13) 33562 | -2/Testing | Destroyed PL-W7JIPJVBFD 33608 | -2/Testing | Lost 3 parts (3n) 33653 | -2/Testing | Entered Access 33653 | -1/Access | Evolved 2 slots: Power x1, Utility x1 33667 | -1/Access | Destroyed 11 combat bots 33709 | -1/Access | Lost 7 parts (1p1n4u1w) 33934 | -1/Access | First assault squad dispatched 33958 | -1/Access | Incoming assault squad redirected 34057 | -1/Access | Build established: Scavenger-Tank 34062 | -1/Access | Lost 4 parts (2n2w) 34107 | -1/Access | Spotted B-99 Colossus 34144 | -1/Access | Identified Adv. EM Disruption Field 34168 | -1/Access | Lost 3 parts (2n1w) 34240 | -1/Access | Energy Cycler disabled 34342 | -1/Access | Released all parts (17) 34362 | -1/Access | System corruption reached 10% 34365 | -1/Access | Incoming assault squad redirected 34481 | -1/Access | Warped through subspace 34497 | -1/Access | Incoming assault squad redirected 34617 | -1/Access | Warped through subspace 34658 | -1/Access | Build established: Alien-Mutant 34681 | -1/Access | Incoming assault squad redirected 34717 | -1/Access | Core integrity fell below 50% 34744 | -1/Access | Emitted hypermatrix ping 34747 | -1/Access | Core integrity fell below 20% 34749 | -1/Access | Assembled emerged from beneath the floor 34749 | -1/Access | Assembled emerged from beneath the floor 34753 | -1/Access | Lost 6 parts (1p3n1u1w) 34781 | -1/Access | Assembled emerged from beneath the floor 34839 | -1/Access | Assembled emerged from beneath the floor 34905 | -1/Access | Spotted B-99 Colossus 34907 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 34883_ C-30 ARC bursts open, deploying its payload. 34883_ H-88 Terminator unfolds itself. 34883_ Slug penetrates Wall. 34883_ Slug penetrates K-01 Serf. 34883_ K-01 Serf destroyed. 34884_ K-01 Serf collects debris. 34886_ System corrupted: Component data lost. 34887_ Hacking Suite destroyed. 34888_ P-80 Master resets P-80 Master, system corruption cleaned. 34888_ K-01 Serf collects debris. 34889_ P-80 Master resets P-80 Master, system corruption cleaned. 34902_ System corrupted: Heat flow error (+282). 34903_ ALERT: Rogue bot located, Programmers report to Access Zone 9G. 34903_ K-01 Serf cleans the Fabricator. 34905_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 34905_ ALERT: Suspicious activity at Fabricator A003. Dispatching Investigation squad. 34907_ Fabricator zaps Cogmind with an electromagnetic arc. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????? ???????????????????????? | | ???????????? ???????????????????????? | | ????????? #??????????????????????? | | ????????# ??????????????????????? | | ????????# ??????????????????????? | | ????????# #??????????????????????? | | ????????# = #??????????????????????? | | ???????## t #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????+ #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #####?###??????????????? | | ?????????# """ ## ??????????????? | | ???????### k""""## ??????????????? | | ???????#"" "F""## #??????????????? | | ???????#"" [ ""## #??????????????? | | ???????#"Y @ """## #??????????????? | | ???????#"" ["" ## #??????????????? | | ???????#"" p###### #??????????????? | | ???????### #??????????????? | | ?????????# #??????????????? | | ?????????# #####+###### #??????????????? | | ?????????# ???????????# #??????????????? | | ?????????# ???????????# #??????????????? | | ?????????+ ???????????# #??????????????? | | ?????????# ????????????# #??????????????? | | ?????????# ????????????# ##?????????????? | | ?????????# ????????????# +?????????????? | | ?????????# ????????????# ##?????????????? | | ?????????#?????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ????????????############ #??????????????? | | ?????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 93 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Block 15 Armor Coverage 1800 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Hvy. Dispersion Rifle | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Exp. Focal Shield | -3/Quarantine | Archive Neutron Cannon | -3/Quarantine | Archive Exp. Power Amplifier | -2/Testing | Archive Molecular Scythe | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Lrn. Proton Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Phase Armor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonDisposableBooster Manual? 0 Play Time 06:13:15 Cumulative 655.2 hours Start 2023.09.28 @ 18:51:27 End 2023.10.03 @ 20:27:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 350 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 86 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/Terminus Map View 78x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420df083-e7a5-4e27-a8c0-425719b63b21