Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 16:32:31 Player: mrturtle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (373) 373 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 4998 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 598 Met Imprinter 300 Was Imprinted 300 Friendly Fire -137 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Humpback Advanced Targeting Computer Core Analyzer Transmission Jammer Makeshift Hacking Suite Experimental System Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Heavy Ion Engine Armored Treads Armored Treads Medium Treads Makeshift Leg Large Storage Unit Cargo Storage Unit Advanced Signal Interpreter Active Sensor Suite Advanced Melee Analysis Suite Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Programmer] Bomb Drone Bay Storm Laser Autogun Minigun Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Enhanced Flamer Makeshift Sword CR-A16's Pointy Stick [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Wheel Wheel Utility Cooling System Device Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 6 | . . . 1 . . . 5 Weapon 1 | . . . 1 . . . . Parts Attached 40 | 7 1 11 6 . 4 1 10 Power 7 | 1 . 2 . . 1 . 3 Engine 7 | 1 . 2 . . 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 4 . . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . 4 . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . 2 2 . . 1 5 Device 2 | . . . 1 . . . 1 Storage 5 | 1 . 2 1 . . 1 . Processor 2 | . . . . . . . 2 Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 3 1 3 4 . 3 . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 1 2 1 . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 3 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 19 | . . 5 . . . . 14 Power 6 | . . 2 . . . . 4 Propulsion 4 | . . 1 . . . . 3 Utility 4 | . . . . . . . 4 Weapon 5 | . . 2 . . . . 3 Highest Loss Streak 12 | . . 4 . . . . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 85 94 90 88 88 87 72 Engine 10 | . 14 10 11 11 11 11 5 Wheel 20 | . 28 27 22 22 22 22 11 Device 9 | . . . 9 11 11 11 11 Storage 11 | . 14 27 15 11 11 10 5 Processor 1 | . . . . . . . 8 Hackware 1 | . . . . . . . 11 Ballistic Gun 10 | . 28 17 3 . 8 22 11 Launcher 15 | . . 9 29 33 19 . . Slashing Weapon 3 | . . . . . 4 11 1 Naked Turns . | . . . . . . . . Heaviest Build 219 | 10 11 49 148 148 158 218 219 Greatest Support 26 | 26 26 26 20 20 20 20 20 Greatest Overweight (x) 10 | . . 2 7 7 7 10 10 Average Overweight (x) 5 | . . 1 4 7 7 7 7 Largest Inventory Capacity 35 | 8 8 15 30 30 30 35 35 Average Capacity 28 | 6 8 14 24 30 30 31 31 Most Carried 35 | 6 7 15 15 18 30 32 35 Average Carried 23 | 3 6 11 13 17 26 26 29 Final Capacity 35 | 8 8 15 30 30 30 35 5 Final Carried 32 | 6 7 11 15 18 30 32 2 Class Distribution -------------------- 50% | Hauler-Bomber 31% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Bomber | -9/Mines Hauler-Bomber | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Bomber | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1036 | 226 . 235 41 255 40 20 219 Remotely . | . . . . . . . . Salvage Created 397 | . . 41 160 . . . 196 Parts 19 | . . . 10 . . . 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 3 5 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 9 | . . 4 1 . . . 4 Guns 4 | . . . . . . . 4 AOE 5 | . . 4 1 . . . . Classes Destroyed 8 | . . 2 4 . . . 2 Builder 1 | . . . 1 . . . . Recycler 2 | . . . 2 . . . . Watcher 1 | . . . 1 . . . . Swarmer 2 | . . . . . . . 2 Grunt 4 | . . 2 . . . . 2 Sentry 1 | . . . 1 . . . . Assembled 2 | . . 2 . . . . . Mutant 1 | . . . . . . . 1 Best Kill Streak 4 | . . 2 4 . . . 2 Combat Bots Only 2 | . . 2 1 . . . 2 Max Kills in Single Turn 2 | . . 1 2 . . . 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 257 | . . 21 6 . . 4 226 Missed 80 | . . 4 1 . . 1 74 Damage Taken 2326 | . . 470 114 . . 60 1682 Core 1032 | . . 130 30 . . 18 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 48 . . . 88 . Volleys Fired 49 | 1 . 25 3 . . 1 19 Largest 3 | 1 . 2 3 . . 2 3 Hottest 128 | 50 . 53 90 . . 48 128 Shots Fired 92 | 1 . 38 9 . . 2 42 Gun 62 | 1 . 22 . . . 2 37 Cannon . | . . . . . . . . Launcher 25 | . . 16 9 . . . . Special 5 | . . . . . . . 5 Kinetic 61 | . . 22 . . . 2 37 Thermal 6 | 1 . . . . . . 5 Explosive 25 | . . 16 9 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . . 3 4 . . . 12 Robot Miss Streak 15 | 1 . 6 . . . 6 15 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 41 | . . 11 3 . . . 27 Core Hits 35 | . . 9 8 . . . 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1545 | . . 575 382 . . . 588 Guns 631 | . . 75 . . . . 556 Cannons . | . . . . . . . . Explosions 882 | . . 500 382 . . . . Melee . | . . . . . . . . Ramming 11 | . . . . . . . 11 Kinetic 631 | . . 75 . . . . 556 Thermal 176 | . . . 155 . . . 21 Explosive 727 | . . 500 227 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 94 | . . 62 32 . . . . Projectiles . | . . . . . . . . Explosions 94 | . . 62 32 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . . 147 40 . . . 5 Shots 4 | . . 3 1 . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 10 | 10 . 9 . . . . . Average Temperature 5 | 7 . 5 . . . . . Received Heat Transfer 654 | . . 66 27 . . . 561 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 260 | . . . 100 . . . 160 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 494 | . . 119 188 73 . . 494 Initial 300 | . . . . 73 . . 300 Average 163 | . . 61 109 50 . . 343 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 63 | 100 100 100 100 100 . . 2 Level 1 21 | . . . . . . . 57 Level 2 14 | . . . . . . . 40 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 4 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed 3 | . . . . . . . 3 Distress Signals 2 | . . . . . . . 2 Times Spotted 38 | . . 7 2 3 . 3 23 Peak Tracking Total 4 | . . 4 1 3 . 3 4 Tactical Retreats 2 | . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 6 | . . . 4 . . . 2 Max in Single Turn 3 | . . . 3 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 4 | . . 1 1 . . . 2 Terminals 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 11 | . . 1 2 . . . 8 Successful 7 | . . 1 2 . . . 4 Failed 4 | . . . . . . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 3 | . . . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . . . 7 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 2 . . . 1 Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 3 | . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 7 | . . . . . 4 . 3 Largest Group 4 | . . . . . 4 4 4 Highest-Rated Group 209 | . . . . . 151 151 209 Highest-Rated Ally 85 | . . . . . 39 39 85 Zionite Dispatches 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 81 | . . . . . . 7 74 Total Damage 2863 | . . . . . . 92 2771 Kills 19 | . . . . . . 2 17 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 3 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 5178 | 80 91 460 223 576 2466 438 844 Spaces Moved 2860 | 69 99 351 122 310 1318 206 385 Core 71 | 7 . . . . . . 64 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2789 | 62 99 351 122 310 1318 206 321 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 110 185 185 80 50 Average Speed 168 | 85 90 105 151 185 185 196 183 Slowest Speed 230 | 90 90 110 185 185 185 230 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 15 64 12 75 90 29 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 2 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . 1 3 2 . Spaces Dug 65 | . . 65 . . . . . Terrain Destroyed 204 | . . 167 37 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 204 | . . 167 37 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3090 | 88 100 399 156 313 1349 240 445 Wait 15 | . . 5 . 1 1 . 8 Move 2853 | 68 98 350 121 309 1317 205 385 Hop . | . . . . . . . . Pick Up 101 | 12 1 7 19 3 18 29 12 Fast Attach 4 | . . 2 2 . . . . Attach 24 | 6 . 4 4 . . 1 9 Detach . | . . . . . . . . Swap 12 | 1 1 5 . . 4 . 1 Drop 25 | . . 1 7 . 9 4 4 Fire 49 | 1 . 25 3 . . 1 19 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . . 5 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Entered Mines 179 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 242 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 318 | -10/Mines | Assembled infested the area 323 | -10/Mines | Assisted by a Guerilla fighting off Assembled 324 | -10/Mines | Found the Drone Emporium 331 | -10/Mines | Found Prototype Device 508 | -10/Mines | Core integrity fell below 50% 539 | -10/Mines | Lost 4 parts (1p1n2w) 594 | -10/Mines | Discovered new exit (range 5) 622 | -10/Mines | Learned location of Storage (-8) 622 | -10/Mines | Discovered new exit (range 8) 632 | -10/Mines | Entered Materials 632 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 777 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Discovered new exit (range 17) 840 | -9/Materials | Met 8R-AWN 855 | -9/Materials | Entered Mines 857 | -9/Mines | Followed 8R-AWN into the Mines 975 | -9/Mines | Learned location of Zion (-7) 1009 | -9/Mines | Discovered new exit (range 5) 1126 | -9/Mines | Discovered exit to Materials (range 10) 1133 | -9/Mines | Build established: Hauler-Bomber 1155 | -9/Mines | Learned Materials stockpile data 1419 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1431 | -9/Mines | Entered Zion 1528 | -7/Zion | Learned location of Data Miner (-6) 1783 | -7/Zion | Learned location of Quarantine (-3) 2006 | -7/Zion | Found Prototype Energy Gun 2027 | -7/Zion | Given A8's code to call for help 2090 | -7/Zion | Learned Factory stockpile data 2153 | -7/Zion | Found CR-A16's Pointy Stick 2283 | -7/Zion | Found Relay Coupler [Programmer] 2286 | -7/Zion | Found Relay Coupler [Programmer] 2295 | -7/Zion | Found Relay Coupler [Programmer] 2446 | -7/Zion | Learned location of 1 exit from Proximity Caves 2666 | -7/Zion | Imprinted 2668 | -7/Zion | Declared Zion's savior 3227 | -7/Zion | Build established: Hauler-Mutant 3661 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3735 | -7/Zion | Discovered new exit (range 16) 3809 | -7/Zion | Found Prototype Hackware 3897 | -7/Zion | Entered Proximity Caves 3897 | -6/Proximity Caves | Accompanied by 4 allies 3898 | -6/Proximity Caves | Identified exit to Factory 3900 | -6/Proximity Caves | Spotter reported a threat 3900 | -6/Proximity Caves | Spotter reported a threat 4296 | -6/Proximity Caves | Learned Factory machine intel 4334 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4335 | -6/Proximity Caves | Entered Factory 4335 | -6/Factory | Accompanied by 4 allies 4335 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 4337 | -6/Factory | Loaded intel: 282 machine locations 4426 | -6/Factory | Identified Exp. System Shield 4427 | -6/Factory | Identified Bomb Drone Bay 4427 | -6/Factory | Identified Storm Laser 4670 | -6/Factory | Zion Heavy squad teleported in 4685 | -6/Factory | Search patrols dispatched 4721 | -6/Factory | Found Prototype Device 4820 | -6/Factory | Build established: Hauler-Bomber 5095 | -6/Factory | Core integrity fell below 50% 5110 | -6/Factory | Core integrity fell below 20% 5131 | -6/Factory | Lost 12 parts (3p2n4u3w) 5179 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- in the options menu, or press Ctrl-F7, for more detailed HUD info. Exp. System Shield destroyed. K-01 Serf collects debris. Acquired 39 matter. K-01 Serf collects debris. Acquired Lgt. Ion Engine. Acquired Wheel. K-01 Serf collects debris. Acquired 20 matter. U-05 Engineer destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. K-01 Serf cleans the DSF Access. R-10 Processor collects Terrain Scan Processor. 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Assault Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Energy Well | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Focal Shield | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab I'm Back, Baby! Packrat Remodeling Tank Challenges ------------ None Game ------ Seed DeliveryServoNeutralizer Manual? 0 Play Time 00:58:49 Cumulative 6.4 hours Start 2024.04.04 @ 18:28:26 End 2024.07.17 @ 16:32:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 0225e0b0-5ad7-4a4a-8a59-dac46c534d22