Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 18:19:56 Player: Kate+Gabe4evr Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (4366) 4366 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2244) 2244 TOTAL SCORE: 12965 Bonus ------- High Alert Combat Kills 1200 Follower Combat Kills 1156 Friendly Fire -112 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 500/500 System Corruption 23% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Combat Linear Gravjet Advanced Signal Interpreter Makeshift Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON ----------- Heavy Beamcaster Gauss Cannon Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Spiked Medium Treads Spiked Heavy Treads Advanced Signal Interpreter Makeshift Laser [Rating: 97] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon HERF Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . 1 . . . . Utility 8 | . . 1 2 2 . . . 2 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 124 | 6 6 15 22 6 8 1 5 25 5 3 1 18 3 Power 14 | 1 1 2 4 . 1 . . 3 1 . . 1 . Engine 8 | 1 1 2 3 . . . . 1 . . . . . Core 3 | . . . 1 . . . . 1 . . . 1 . Reactor 3 | . . . . . 1 . . 1 1 . . . . Propulsion 33 | 2 . 6 7 3 1 . 1 4 1 1 . 4 3 Treads 29 | 2 . 6 7 3 1 . 1 4 1 . . 1 3 Leg 3 | . . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 51 | 1 3 3 7 3 4 1 3 12 3 2 . 9 . Device 18 | . . . 2 . 2 . 2 3 2 2 . 5 . Storage 5 | 1 2 . . . . . . . . . . 2 . Processor 8 | . . . 1 . . . 1 4 1 . . 1 . Hackware 3 | . . . 1 2 . . . . . . . . . Protection 17 | . 1 3 3 1 2 1 . 5 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 2 4 4 . 2 . 1 6 . . 1 4 . Energy Gun 11 | . 2 2 2 . 1 . 1 1 . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 6 | 2 . 2 . . 1 . . 1 . . . . . Ballistic Cannon 6 | . . . 1 . . . . 4 . . 1 . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 . . . Corrupted Parts 4 | . . 2 . . . . . . . 2 . . . System Corruption 20 | . . 5 . . . . . . . 15 . . . Parts Lost 56 | . . 8 10 1 . . . 14 10 . . 4 9 Power 5 | . . 2 1 . . . . 2 . . . . . Propulsion 16 | . . 3 3 . . . . 2 4 . . . 4 Utility 23 | . . 1 3 1 . . . 9 4 . . 3 2 Weapon 12 | . . 2 3 . . . . 1 2 . . 1 3 Highest Loss Streak 9 | . . 5 9 1 . . . 5 8 . . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 97 95 98 94 92 85 91 89 26 36 57 89 Engine 4 | . 14 9 7 7 1 . . . . . . . . Reactor 2 | . . . . . 5 7 6 2 4 . . . . Treads 19 | . 28 32 27 23 19 15 13 17 19 . . . 12 Device 10 | . . . 9 7 15 23 20 14 11 . . 5 13 Storage 7 | . 14 11 9 7 7 7 6 5 4 . . 5 10 Processor 10 | . . . 8 7 7 7 6 12 29 26 26 24 26 Hackware 1 | . . . 2 15 7 . . . . . . . . Protection 11 | . 13 21 11 13 12 15 13 15 2 . . . . Energy Gun 10 | . 25 12 9 7 7 7 12 6 . . . 5 3 Ballistic Gun 3 | . 2 8 2 . 4 7 6 3 . . . . . Ballistic Cannon 3 | . . . 6 7 2 . . 6 14 . 5 5 5 Peak Build Rating 97 | 6 10 16 29 43 60 60 75 86 89 40 35 94 97 Average Rating 46 | 5 9 12 25 41 52 59 74 77 81 22 35 55 90 On Entrance 39 | . 6 10 16 27 42 60 59 75 76 22 31 35 94 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 10 50 57 68 66 81 81 81 94 87 . 7 53 50 Greatest Support 140 | 40 40 60 60 84 98 98 140 140 132 14 14 60 130 Greatest Overweight (x) 2 | . 1 1 1 1 . . . 1 2 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 15 15 Average Capacity 17 | 7 13 20 20 20 20 20 20 20 19 5 5 6 15 Most Carried 20 | . 14 20 20 20 20 20 20 20 17 5 4 5 8 Average Carried 15 | . 10 12 19 17 18 19 19 16 14 5 4 3 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 15 15 Final Carried 20 | . 14 20 20 18 20 20 20 14 5 5 4 2 6 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 22% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Matter Collected 3230 | 213 93 221 531 . 189 22 122 1033 107 . . 514 185 Remotely 247 | . . . . . . . . . . . . 247 . Salvage Created 4544 | . 169 447 1167 46 . 69 470 1816 167 . . 94 99 Parts 237 | . 21 28 49 1 . 4 21 84 11 . . 14 4 Haulers Intercepted 2 | . . . . . . . . 1 1 . . . . Recyclers Shooed 4 | . . . . . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 18 9 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 109 | . 9 11 24 1 . 1 8 39 8 . . 6 2 Melee 1 | . . . . . . . . . . . . . 1 Guns 61 | . 7 11 11 . . 1 8 23 . . . . . Cannons 38 | . . . 7 1 . . . 16 7 . . 6 1 AOE 9 | . 2 . 6 . . . . . 1 . . . . Classes Destroyed 14 | . 2 3 2 . . . 2 4 1 . . . . Worker 4 | . . . 1 . . . 1 2 . . . . . Builder 3 | . . . . . . . . 3 . . . . . Hauler 2 | . . . . . . . . 1 1 . . . . Recycler 6 | . . . 3 . . . . 3 . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 48 | . 9 4 4 . . . 1 18 5 . . 6 1 Saboteur 1 | . . . . . . . . . 1 . . . . Grunt 32 | . . 2 13 . . . 2 14 1 . . . . Brawler 2 | . . 1 1 . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . 1 Sentry 15 | . . 4 6 1 . 1 2 . 1 . . . . Hunter 4 | . . . . . . . 1 3 . . . . . Programmer 4 | . . . . . . . . 4 . . . . . Best Kill Streak 14 | . 6 6 10 1 . 1 2 14 7 . . 3 1 Combat Bots Only 11 | . 6 6 8 1 . 1 2 11 7 . . 3 1 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 1 2 2 . . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 2 | . 2 . 2 . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Hostile Shots Fired 971 | . 27 97 176 45 . 39 68 244 135 . . 40 100 Missed 295 | . 6 21 47 19 . 14 22 72 60 . . 10 24 Damage Taken 11254 | . 243 896 1952 183 . 309 682 2984 1365 . 3 628 2009 Core 1781 | . 76 48 195 9 . . 75 213 473 . . 265 427 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 89 | . . 9 29 2 . . 17 32 . . . . . Regen/Repaired (Parts) 497 | . . . . . 63 95 339 . . . . . . Core Remaining (%) 84 | 100 69 88 64 . . 98 91 78 . . . . . Volleys Fired 279 | . 11 32 61 8 2 4 26 88 16 . . 22 9 Largest 3 | . 2 2 2 2 2 2 3 3 3 . . 2 2 Hottest 243 | . 90 101 126 111 114 114 195 243 162 . . 136 129 Shots Fired 651 | . 22 58 111 16 4 8 78 256 48 . . 32 18 Gun 421 | . 22 58 72 8 4 8 78 153 . . . 9 9 Cannon 225 | . . . 34 8 . . . 103 48 . . 23 9 Launcher 5 | . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 350 | . . 20 49 8 2 4 26 162 48 . . 22 9 Thermal 264 | . . 29 57 8 2 4 52 94 . . . 9 9 Explosive 5 | . . . 5 . . . . . . . . . . Electromagnetic 32 | . 22 9 . . . . . . . . . 1 . Robot Hit Streak 15 | . 8 12 11 5 3 6 14 15 11 . . 7 4 Robot Miss Streak 5 | . 5 4 2 2 1 1 4 5 3 . . 2 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 . Secondary Targets 13 | . 1 2 . . . . 2 8 . . . . . Max Gunslinging Chain 2 | . 1 1 . . . . 1 2 . . . . . Shots Hit Robots 413 | . 15 37 84 8 3 7 45 148 29 . . 19 18 Core Hits 204 | . 12 20 45 2 . 4 25 70 14 . 1 7 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . Critical Strikes 50 | . . 2 6 . 1 . 3 25 7 . . 3 3 Burn 19 | . . 1 1 . 1 . 3 12 . . . 1 . Destroy 3 | . . 1 . . . . . 2 . . . . . Blast 26 | . . . 5 . . . . 11 7 . . 2 1 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 9 | . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11215 | . 275 482 2054 194 79 173 1322 4400 1127 . 6 576 527 Guns 5576 | . 203 482 981 75 79 162 1309 2140 . . . 52 93 Cannons 4647 | . . . 728 119 . . . 2095 980 . . 524 201 Explosions 638 | . 58 . 322 . . . . 112 146 . . . . Melee 233 | . . . . . . . . . . . . . 233 Ramming 121 | . 14 . 23 . . 11 13 53 1 . 6 . . Kinetic 6038 | . . 87 896 119 27 86 376 2766 980 . . 500 201 Thermal 4159 | . 58 280 813 75 52 76 933 1581 146 . . 52 93 Explosive 322 | . . . 322 . . . . . . . . . . Electromagnetic 342 | . 203 115 . . . . . . . . . 24 . Impact . | . . . . . . . . . . . . . . Slashing 233 | . . . . . . . . . . . . . 233 Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . . 9 . . . . 2 4 . 23 23 23 23 Average Corruption 14 | . . 7 . . . . 1 3 . 8 23 23 23 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . . 9 . . . . . 11 . 2 . 27 10 Message Errors 8 | . . 1 . . . . . 4 . . . 3 . Matter Fused 18 | . . 4 . . . . . 1 . 1 . 9 3 Heat Flow Errors 5 | . . 1 . . . . . 1 . . . 3 . Energy Discharges 9 | . . 1 . . . . . 2 . . . 4 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 2 . . . . . 1 . 1 . 5 . Data Loss (major) 3 | . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 142 | . . . 18 . . . . 111 6 . . 7 . Projectiles 142 | . . . 18 . . . . 111 6 . . 7 . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 29 | . . . 8 . . . . 8 2 . . 2 9 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . 7 . . . . 8 2 . . 2 5 Secondary 5 | . . . 1 . . . . . . . . . 4 Self-Inflicted Damage 108 | . 32 . 73 . . . . . . . 3 . . Shots 4 | . 1 . 3 . . . . . . . . . . Rammed 18 | . 1 . 3 . . 1 3 7 2 . 1 . . Targets Rammed 19 | . 1 . 3 . . 1 3 8 2 . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 461 | . 102 359 461 297 . . 5 217 85 . . 279 . Average Temperature 99 | . 37 114 105 132 . . 5 54 37 . . 142 . Received Heat Transfer 2382 | . . 330 837 48 . 18 138 603 132 . . 54 222 Effects 6 | . . 2 4 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . Matter Decay 2 | . . 1 1 . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 16 | . . 1 2 . . . 10 3 . . . . . Heat Transferred 8379 | . 100 777 1739 148 148 111 1554 3319 150 . . 185 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Peak Influence 1387 | . 189 275 554 225 78 320 1023 1387 1005 268 187 . . Initial 679 | . . . . 182 78 . 156 424 679 253 187 . . Average 359 | . 29 131 296 191 53 126 494 906 866 262 187 . . Maximum Alert Level 4 | . . 1 2 1 . 1 3 4 3 1 . . . Low Security (%) 45 | 100 100 79 27 78 100 62 21 . . . 100 . . Level 1 17 | . . 20 35 21 . 37 24 . . 100 . . . Level 2 19 | . . . 37 . . . 25 33 29 . . . . Level 3 12 | . . . . . . . 28 28 70 . . . . Level 4 5 | . . . . . . . . 37 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 3 1 . 2 5 6 6 . 1 . 1 Investigation 3 | . . . 1 . . 1 1 . . . . . . Extermination 5 | . . . . . . . 2 2 1 . . . . Reinforcement 12 | . . . 2 1 . 1 1 4 2 . 1 . . Assault 4 | . . . . . . . 1 . 2 . . . 1 Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Distress Signals 10 | . 1 . 2 . . . . 7 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 16 15 44 2 1 3 23 56 24 6 1 10 11 Peak Tracking Total 14 | . 4 6 11 1 1 3 6 6 14 6 1 3 12 Tactical Retreats 14 | . . 1 6 . . 1 . 5 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Traps Triggered 5 | . 1 . 1 1 . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Machines Disabled 11 | . . . 1 . . . . 7 2 . . 1 . Max in Single Turn 2 | . . . 1 . . . . 2 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Machines Accessed 18 | . 6 3 3 2 . 1 1 1 1 . . . . Terminals 16 | . 6 3 3 2 . 1 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 43 | . 15 8 10 3 . 1 2 1 3 . . . . Successful 24 | . 12 5 5 1 . . . . 1 . . . . Failed 19 | . 3 3 5 2 . 1 2 1 2 . . . . Catastrophic 4 | . 1 1 . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 11 6 9 2 . 1 2 . . . . . . Terminals 39 | . 15 8 10 3 . 1 2 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 14 | . 8 3 2 1 . . . . . . . . . Record 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 4 2 3 . . . . . . . . . . Terminals 9 | . 4 2 3 . . . . . . . . . . Botnet 9 | . 4 2 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 5 2 2 1 . 1 1 1 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Total Allies 27 | . . . . . 20 . 3 . . . . 4 . Largest Group 20 | . . . . . 20 20 15 . . . . 4 1 Highest-Rated Group 538 | . . . . . 538 538 417 . . . . 176 46 Highest-Rated Ally 46 | . . . . . 31 31 31 . . . . 46 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 278 | . . . . . 10 51 177 . . . . 37 3 Total Damage 4876 | . . . . . 126 1021 2788 . . . . 828 113 Kills 32 | . . . . . 1 6 20 . . . . 5 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Turns Passed 7674 | 87 1011 411 1665 333 579 311 966 968 434 100 25 603 181 Spaces Moved 3871 | 51 542 171 682 178 338 177 532 372 250 154 31 315 78 Core 198 | 2 . . . . . . . . 43 153 . . . Treads 3326 | 49 542 171 682 178 338 177 532 372 207 . . 10 68 Legs 54 | . . . . . . . . . . . . 44 10 Wheels . | . . . . . . . . . . . . . . Hover 293 | . . . . . . . . . . 1 31 261 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 50 50 60 60 120 Average Speed 164 | 155 173 161 208 164 160 160 160 161 143 50 60 156 159 Slowest Speed 320 | 160 240 240 240 240 160 160 160 245 320 60 60 260 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 75 20 58 8 93 4 19 13 7 95 2 51 16 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 3 | . . . . . . . . . . . . 2 1 Spaces Dug 3 | . . . . 2 . . . 1 . . . . . Terrain Destroyed 207 | . 6 . 33 4 . . 3 95 59 . . 5 2 Melee . | . . . . . . . . . . . . . . Projectile 86 | . . . 8 4 . . 3 47 17 . . 5 2 AOE 121 | . 6 . 25 . . . . 48 42 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Was Fac Upp Upp Total 4606 | 56 587 250 810 204 378 198 589 535 293 176 36 388 106 Wait 154 | . 15 20 20 8 7 11 13 29 8 18 4 . 1 Move 3860 | 50 541 170 681 178 337 176 531 371 250 153 30 314 78 Hop . | . . . . . . . . . . . . . . Pick Up 70 | . 12 11 12 1 10 2 6 7 5 . . 1 3 Fast Attach 44 | 6 1 2 3 . 3 . 1 8 3 3 . 13 1 Attach 45 | . . 8 10 3 1 . 2 13 1 . 1 4 2 Detach 12 | . . . 2 . 2 . 1 3 1 . . . 3 Swap 35 | . 5 5 9 3 4 1 2 4 1 . . 1 . Drop 47 | . 1 2 9 3 12 3 4 4 6 2 . 1 . Fire 279 | . 11 32 61 8 2 4 26 88 16 . . 22 9 Melee 9 | . . . . . . . . . . . . . 9 Ram 2 | . . . . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . . . . Crush 17 | . 1 . 3 . . 1 3 8 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . . 32 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Discovered new exit (range 13) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -9/Materials | Lost 5 parts (1p3n1u) 1482 | -9/Materials | Discovered new exit (range 16) 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Utility x2 1589 | -8/Materials | Build established: Scavenger-Mutant 1987 | -8/Materials | Lost 9 parts (1p3n2u3w) 1991 | -8/Materials | Destroyed 8 combat bots 2408 | -8/Materials | Discovered new exit (range 20) 2691 | -8/Materials | Discovered new exit (range 6) 3175 | -8/Materials | Entered Factory 3175 | -7/Factory | Evolved 2 slots: Utility x2 3499 | -7/Factory | Build established: Hacker-Mutant 3508 | -7/Factory | Sucked down chute 3508 | -7/Factory | Entered Waste 3509 | -7/Waste | Joined by Warlord forces that had cleared the area 3956 | -7/Waste | Discovered new exit (range 19) 3982 | -7/Waste | Build established: Mutant 4008 | -7/Waste | A Compactor rumbled back to life 4013 | -7/Waste | Allies destroyed C-40 Crusher 4087 | -7/Waste | Entered Factory 4087 | -7/Factory | Accompanied by 20 allies 4323 | -7/Factory | Discovered new exit (range 19) 4339 | -7/Factory | Lost 5 allies 4398 | -7/Factory | Entered another Factory area 4398 | -6/Factory | Accompanied by 15 allies 4398 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4696 | -6/Factory | Build established: Scavenger-Tank 5098 | -6/Factory | First assault squad dispatched 5153 | -6/Factory | Lost 3 allies 5206 | -6/Factory | Lost 3 allies 5331 | -6/Factory | Discovered new exit (range 22) 5336 | -6/Factory | Cargo convoy interrupted 5364 | -6/Factory | Entered another Factory area 5364 | -5/Factory | Evolved 2 slots: Utility x2 5392 | -5/Factory | Lost 6 allies 5744 | -5/Factory | Lost 4 parts (1p1n2u) 6008 | -5/Factory | Lost 5 parts (1p1n3u) 6032 | -5/Factory | Destroyed 11 combat bots 6309 | -5/Factory | Discovered new exit (range 9) 6324 | -5/Factory | Identified exit to Factory 6332 | -5/Factory | Entered another Factory area 6332 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6465 | -4/Factory | Garrison activated, responded to threat 6511 | -4/Factory | Destroyed 7 combat bots 6582 | -4/Factory | First assault squad dispatched 6604 | -4/Factory | Build established: Scavenger-Gunner 6766 | -4/Factory | Sucked down chute 6766 | -4/Factory | Entered Waste 6781 | -4/Waste | EMP discharged 6791 | -4/Waste | Spotted C-40 Crusher 6792 | -4/Waste | Spotted C-40 Crusher 6797 | -4/Waste | Lost 8 parts (3n3u2w) 6802 | -4/Waste | Spotted C-40 Crusher 6810 | -4/Waste | Spotted C-40 Crusher 6810 | -4/Waste | Spotted C-40 Crusher 6810 | -4/Waste | Spotted C-40 Crusher 6855 | -4/Waste | Discovered new exit (range 11) 6862 | -4/Waste | System corruption reached 10% 6864 | -4/Waste | Identified exit to Factory 6866 | -4/Waste | Entered Factory 6886 | -4/Factory | Discovered new exit (range 5) 6890 | -4/Factory | Identified exit to Upper Caves 6891 | -4/Factory | Entered Upper Caves 6892 | -4/Upper Caves | Encountered a Warlord checkpoint 7051 | -4/Upper Caves | Core integrity fell below 50% 7053 | -4/Upper Caves | Build established: Mutant 7252 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7329 | -4/Upper Caves | Spotted B-86 Titan 7373 | -4/Upper Caves | Allies destroyed B-86 Titan 7467 | -4/Upper Caves | Discovered new exit (range 11) 7493 | -4/Upper Caves | Identified exit to Upper Caves 7494 | -4/Upper Caves | Entered another Upper Caves area 7494 | -4/Upper Caves | Accompanied by 1 ally 7611 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7655 | -4/Upper Caves | Core integrity fell below 20% 7675 | -4/Upper Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 07650_ Adv. Heat Sink destroyed. 07651_ Flexi-carbon Leg fries itself beyond repair. 07651_ L-61 Swordsman Flexi-carbon Leg severed. 07653_ System corrupted: Energy discharge (-140). 07653_ Slug penetrates Wall. 07653_ L-61 Swordsman destroyed. 07655_ Power Sword fries itself beyond repair. 07658_ Acquired Spk. Medium Treads. 07660_ Spk. Medium Treads destroyed. 07660_ Slug penetrates Wall. 07661_ Microactuators fries itself beyond repair. 07661_ Spk. Heavy Treads destroyed. 07662_ Acquired 146 matter. 07663_ Slug penetrates Wall. 07669_ System corrupted: Matter fused (-7). 07673_ Arm. Medium Treads destroyed. 07674_ Gauss Cannon destroyed. 07674_ Penetrated by Slug. 07674_ Phasing Sabre destroyed. 07674_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????## ??????##???? | | ???????????????????##??????????????# ## ## | | ??????????????????## ???????????? | | ??????????????????"# ???????????? | | ?????????????????## ????????????????## ## | | ?????????????????? ????????????????## ??? | | ?????????????????? ?????????????????# ????? | | ??????????????????? ?????????????????# ????? | | ??????????????????? ?????????????????# ????? | | ???????????????????? #????????????????## ???? | | ???????????????????? #?????????????????# ???? | | ????????????????????# ??????????????????# ???? | | ???????????????????? ???????????????????# ??? | | ????????????????????? ??????????????????## ??# | | ???????????????????### ##????????????????# ### | | ???????????????????? $#?????????????????# | | ????????????????????## %#?????????????????## | | ????????????????????# %!"####??????????????## | | ????????????????????# % ## #####???????????# | | ????????????????????#/"#%## #???????????# | | ?????????????????? ??#g## #??#####????# | | ????????????????# ????#Y## #??## #????## | | ????????????????#??????#g@ #### ###???### | | ??????????????# ########ll ##????## | | ??????????????# = ####??# | | ??????????????####### #??# | | ????????????????????# #### | | ??????????????"" #;## | | ????????????" """ ## ## ### | | ???????????? """ ??# ?###?# ###### | | ????????????" """??# ?????# #????? | | ????????????""""???# ?????# ##????? | | ????????????? ???? ?????## ##?????? | | ???????????? ???? ??????## ## #??????? | | ??????????? ????# ???????######### ##??????? | | ?????????????????##### ???????????????####???????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 5 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed BeamBlastDeflector Manual? 0 Play Time 01:01:58 Cumulative 27.3 hours Start 2024.10.12 @ 17:19:52 End 2024.10.12 @ 18:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca23172-8f9e-4bad-b7e7-e0fb933c7f94