Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.02 @ 11:16:04 Player: TheBracket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (320) 320 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 1537 Bonus ------- Follower Combat Kills 57 Cogmind --------- Core Integrity 345/400 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Advanced Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Structural Scanner Propulsion Shielding Light Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Advanced Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Structural Scanner Propulsion Shielding Light Armor Plating EM Pulse Gun [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon . | . . . . Parts Attached 12 | 7 2 1 2 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 2 | 1 . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 96 | . 100 100 90 Engine 8 | . 12 5 10 Core 6 | . . 6 9 Leg 22 | . 25 25 18 Device 9 | . 5 12 10 Storage 11 | . 12 12 10 Processor 15 | . 12 12 20 Protection 1 | . 6 . . Energy Gun 20 | . 25 25 12 Naked Turns . | . . . . Heaviest Build 27 | 15 18 18 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 6 8 7 Average Carried 5 | 3 4 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 8 6 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 320 | 185 105 . 30 Remotely . | . . . . Salvage Created 424 | . 129 68 227 Parts 31 | . 9 8 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 4 4 4 Melee 1 | . . . 1 Guns 10 | . 4 3 3 AOE 1 | . . 1 . Classes Destroyed 3 | . 2 . 1 Swarmer 6 | . 2 4 . Grunt 3 | . 2 . 1 Sentry 3 | . . . 3 Best Kill Streak 4 | . 2 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 528 | . 65 75 388 Core 80 | . 11 14 55 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 25 | . 5 4 16 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 35 | . 10 8 17 Gun 35 | . 10 8 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 10 | . 5 4 1 Explosive . | . . . . Electromagnetic 25 | . 5 4 16 Robot Hit Streak 25 | . 8 8 25 Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 33 | . 9 7 17 Core Hits 19 | . 7 4 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 397 | . 101 91 205 Guns 366 | . 101 69 196 Cannons . | . . . . Explosions 22 | . . 22 . Melee . | . . . . Ramming 9 | . . . 9 Kinetic . | . . . . Thermal 122 | . 63 47 12 Explosive . | . . . . Electromagnetic 266 | . 38 44 184 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . . 22 4 Shots 1 | . . 1 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 141 | . 141 132 89 Average Temperature 52 | . 61 68 42 Received Heat Transfer 333 | . 39 . 294 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 396 | . 185 174 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 219 | . 119 162 219 Initial 44 | . . 32 44 Average 97 | . 55 123 111 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 90 Level 1 3 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 6 4 12 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Open Door 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 15 | . . 5 10 Total Damage 188 | . . 83 105 Kills 3 | . . 1 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 923 | 59 190 337 337 Spaces Moved 644 | 41 142 266 195 Core 13 | 13 . . . Treads . | . . . . Legs 631 | 28 142 266 195 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 128 | 97 120 120 152 Slowest Speed 180 | 120 120 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 34 58 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 703 | 60 151 276 216 Wait . | . . . . Move 641 | 40 141 265 195 Hop . | . . . . Pick Up 19 | 12 3 4 . Fast Attach . | . . . . Attach 10 | 7 1 . 2 Detach . | . . . . Swap 2 | . 1 1 . Drop 3 | 1 . 2 . Fire 25 | . 5 4 16 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 243 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Discovered exit to Mines (range 6) 250 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Hacker-Mutant 355 | -10/Mines | Met a Derelict bent on vengeance 393 | -10/Mines | Met a Derelict shopkeep closing up shop 447 | -10/Mines | Received a Mining Laser from a helpful Derelict 541 | -10/Mines | Identified exit to Materials 541 | -10/Mines | Discovered exit to Materials (range 15) 574 | -10/Mines | Found the Drone Emporium 587 | -10/Mines | Entered Materials 587 | -9/Materials | Accompanied by 1 ally 587 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 924 | -9/Materials | Self-destructed Last Messages --------------- 00791_ Y-45 Defender destroyed. 00798_ K-01 Serf collects debris. 00816_ Beam Rifle fried. 00816_ Heat Sink fried. 00816_ Y-45 Defender destroyed. 00827_ EM Pulse Gun destroyed. 00835_ G-34 Mercenary IFF system glitched. 00849_ Slammed into K-01 Serf. 00849_ Destabilizing: System interference. 00849_ Targeting Computer temporarily disabled. 00875_ Aluminum Leg destroyed. 00890_ Slammed into G-34 Mercenary. 00892_ G-34 Mercenary destroyed. 00892_ Adv. Signal Interpreter permanently disabled. 00892_ Destabilizing: Short circuit. 00896_ K-01 Serf cleans the Atomic Centrifuge. 00905_ Lgt. Nuclear Core destroyed. 00905_ K-01 Serf collects debris. 00918_ K-01 Serf cleans the Atomic Centrifuge. 00922_ K-01 Serf collects debris. 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"" ##??????????????????????? | | ??????????# "Y """ #??????????????????????? | | ??????????# "" """ @#??????#???????????????? | | ??????????# """ #??### ###?????????????? | | ??????????# #? #?????????????? | | ?????###### #? / "" ??????????????? | | ?????# k""" """ # ""S #?????????????? | | ###### """ """ Y# "" #?????????????? | | + """ """g + #?????????????? | | """ # [= # """ #?????????????? | | """ # =%* # """ #?????????????? | | """ # ####+#############?""" ??????????????? | | """ # # % #???????? ???????????????? | | """ + # ! ! #?????????####????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | + # """ """ #?????????????????????????????? | | ###%# """ """ #?????????????????????????????? | | #?# # #?????????????????????????????? | | ######?# ###############?????????????????????????? | | ???????# #???????# ########## ???????????????? | | ???????# ######### ! ???????????????? | | ???????# %= ??????????????? | | ???????########### [ ???????????????? | | ?????????????????# #######???????????????????? | | ?????????????????### ###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentScanBuckler Manual? 0 Play Time 00:13:48 Cumulative 7.2 hours Start 2021.10.02 @ 11:05:19 End 2021.10.02 @ 11:16:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 2 Adventurer 14 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ef9725c-8044-4402-85ab-ec5d471e69cc