Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.13 @ 01:23:17 Player: darlorth Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (170) 850 Value Destroyed (8831) 8831 Prototype IDs (8) 160 Alien Tech Used (2) 400 Bonus (3074) 3074 TOTAL SCORE: 20315 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 918 Follower Combat Kills 381 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 82/100 System Corruption 25% Temperature Cool (0) Movement Core (550) Ox10 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (12) --- Compact Battery (300) Advanced Weight Redist. System Makeshift Sensor Array Improved Stasis Canceller Antimissile System Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Core Analyzer Improved Armor Integrity Analyzer Improved Weapon Shielding Experimental Focal Shield > --- WEAPON ----------- Chainsword Chainsword Chainsword Chainsword Ionic Axe Plasma Lance > --- INVENTORY -------- Micro Fission Core Myomer Leg Myomer Leg Compact Battery Advanced Weight Redist. System Makeshift Sensor Array Advanced Target Analyzer Antimissile System HERF Cannon Heavy Missile Launcher Remote Datajack Chainsword Chainsword Great Axe [Rating: 149] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Artifact Stasis Generator Weapon Chainsword Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Slots Evolved 16 | . . . . . 4 . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . 1 . . . 1 . . . . Utility 7 | . . . . . 2 . . 2 . . . 2 . 1 . Weapon 4 | . . . . . . . 1 . . . 1 . 1 1 . Parts Attached 215 | 6 1 3 1 2 7 10 24 3 8 2 5 52 7 71 13 Power 22 | 1 . . . . . 1 1 . . 1 . 3 1 13 1 Engine 3 | 1 . . . . . 1 . . . 1 . . . . . Core 4 | . . . . . . . 1 . . . . 1 . 2 . Reactor 15 | . . . . . . . . . . . . 2 1 11 1 Propulsion 85 | 2 . . . . 1 6 10 1 . 1 1 33 2 27 1 Treads 8 | . . . . . . . . . . . . 1 . 7 . Leg 61 | 2 . . . . 1 6 10 1 . 1 1 16 2 20 1 Wheel . | . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . 16 . . . Flight . | . . . . . . . . . . . . . . . . Utility 66 | 1 1 . 1 1 4 2 6 2 5 . 2 12 3 18 8 Device 27 | . . . . 1 1 1 1 1 1 . 1 6 1 11 2 Storage 7 | 1 . . 1 . . . 2 . 1 . . 1 1 . . Processor 11 | . . . . . 1 1 1 1 1 . . 1 1 4 . Hackware . | . . . . . . . . . . . . . . . . Protection 19 | . 1 . . . 2 . 2 . 2 . 1 4 . 3 4 Artifact 2 | . . . . . . . . . . . . . . . 2 Weapon 42 | 2 . 3 . 1 2 1 7 . 3 . 2 4 1 13 3 Energy Gun 1 | . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 . 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . 1 . 2 . . . . . . . . Slashing Weapon 27 | . . . . . 1 1 5 . 3 . 2 4 1 9 1 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . 5 3 Parts Lost 82 | . . . . . . 2 5 . . . . 15 1 37 22 Power 8 | . . . . . . . . . . . . . . 6 2 Propulsion 37 | . . . . . . 1 4 . . . . 8 . 19 5 Utility 23 | . . . . . . 1 . . . . . 7 1 6 8 Weapon 14 | . . . . . . . 1 . . . . . . 6 7 Highest Loss Streak 21 | . . . . . . 2 2 . . . . 7 1 7 21 Average Slot Usage (%) 94 | . 95 100 100 100 72 96 98 100 99 100 100 89 96 93 74 Engine 3 | . 14 14 14 14 9 9 2 . . 2 5 1 . . . Core 1 | . . . . . . . 4 6 6 3 . 1 . . . Reactor 2 | . . . . . . . . . . . . 2 9 6 6 Treads 1 | . . . . . . . . . . . . . . 4 . Leg 25 | . 28 28 28 28 21 33 36 33 33 33 35 9 27 17 20 Hover 2 | . . . . . . . . . . . . 14 . . . Device 7 | . . . . 2 9 9 4 13 7 6 5 9 9 10 5 Storage 10 | . 14 14 14 14 9 9 9 6 8 13 11 10 13 9 7 Processor 9 | . . . . . 4 8 7 13 16 13 11 10 4 13 13 Protection 6 | . 9 14 14 11 1 9 7 6 5 6 4 7 5 3 2 Ballistic Gun 2 | . 28 20 14 22 10 . . . . . . . . . . Slashing Weapon 18 | . . . . . 3 17 21 20 19 20 23 19 23 22 13 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 119 | 10 17 17 21 21 24 34 62 58 69 72 75 90 109 119 115 Greatest Support 206 | 20 20 20 20 20 35 55 90 95 95 95 108 140 153 206 150 Greatest Overweight (x) 23 | 1 . . 1 1 . . . . . . . 23 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 6 8 8 8 8 16 12 18 18 18 18 18 18 18 Average Capacity 13 | 5 6 6 6 8 8 8 10 12 13 18 18 18 18 18 17 Most Carried 18 | 2 6 6 6 8 8 8 12 12 18 18 18 18 18 18 14 Average Carried 12 | 1 5 6 6 6 7 7 10 11 13 17 17 16 16 14 9 Final Capacity 18 | 6 6 6 8 8 8 8 12 12 18 18 18 18 18 18 12 Final Carried 18 | 2 6 6 6 8 7 8 12 12 18 17 18 17 18 7 6 Class Distribution -------------------- 45% | Scavenger-Mutant 34% | Mutant 10% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Assassin | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Matter Collected 2480 | 200 . 23 . 23 111 204 257 68 30 70 31 546 55 805 57 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10504 | . . 37 . . 11 436 994 . 93 336 31 2313 570 5216 467 Parts 493 | . . 12 . . 1 24 49 . 9 10 4 91 25 252 16 Haulers Intercepted 3 | . . . . . . . 1 . . . . 1 . 1 . Recyclers Shooed 5 | . . . . . . . 2 . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 13 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Combat Hostiles Destroyed 130 | . . 6 . . . 11 13 . 1 5 . 24 5 58 7 Melee 114 | . . . . . . 10 12 . 1 5 . 24 5 55 2 Guns 2 | . . 2 . . . . . . . . . . . . . AOE 12 | . . 4 . . . . . . . . . . . 3 5 Classes Destroyed 17 | . . 1 . . 1 4 3 . 1 1 1 2 1 1 1 Worker 7 | . . . . . . 1 . . . . . 2 . 4 . Builder 6 | . . . . . . . . . . . . 1 . 5 . Tunneler 2 | . . . . . . . . . . . . 1 . 1 . Hauler 3 | . . . . . . . 1 . . . . 1 . 1 . Recycler 14 | . . . . . . . 5 . . . . 4 1 4 . Carrier 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 5 | . . . . . . . . . . . 1 1 . 3 . Swarmer 14 | . . 6 . . . 4 . . . . . . . 4 . Grunt 42 | . . . . . . 3 7 . . . . 6 4 22 . Brawler 3 | . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 15 | . . . . . . 3 2 . . . . 2 1 7 . Hunter 11 | . . . . . . 1 1 . . . . 4 . 4 1 Programmer 39 | . . . . . . . 3 . 1 . . 12 . 20 3 Samaritan 1 | . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Savage 4 | . . . . . . . . . . 4 . . . . . Best Kill Streak 10 | . . 3 . . 1 4 4 . 1 5 1 8 6 10 5 Combat Bots Only 6 | . . 3 . . . 4 4 . 1 5 . 5 4 6 5 Max Kills in Single Turn 3 | . . 2 . . 1 1 2 . 1 1 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . . . . . 2 3 Melee 1 | . . . . . . 1 1 . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Damage Taken 16530 | . . 35 . . . 516 1063 . 36 334 . 2525 189 7741 4091 Core 2116 | . . 7 . . . 50 107 . 24 . . 457 6 1059 406 Absorbed by Shields 528 | . . . . . . . . . . . . 107 197 224 . Core Remaining (%) 90 | 100 . . . 97 . 90 84 . . 97 100 60 99 . . Volleys Fired 20 | . . 5 . . 3 . . . . . . . . 5 7 Largest 2 | . . 2 . . 2 . . . . . . . . 1 1 Hottest 88 | . . 50 . . 40 . . . . . . . . 88 75 Shots Fired 26 | . . 8 . . 6 . . . . . . . . 5 7 Gun 11 | . . 3 . . 6 . . . . . . . . . 2 Cannon 2 | . . . . . . . . . . . . . . 2 . Launcher 13 | . . 5 . . . . . . . . . . . 3 5 Special . | . . . . . . . . . . . . . . . . Kinetic 9 | . . 3 . . 6 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 13 | . . 5 . . . . . . . . . . . 3 5 Electromagnetic 4 | . . . . . . . . . . . . . . 2 2 Robot Hit Streak 11 | . . 3 . . 7 . . . . . . . . 10 11 Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 605 | . . 4 . . 6 30 46 . 3 21 1 144 18 303 29 Core Hits 339 | . . 7 . . 2 11 20 . 1 10 1 64 15 154 54 Critical Hits 25 | . . . . . . 1 3 . . 1 . 2 1 16 1 Critical Kills 13 | . . . . . . 1 2 . . 1 . . . 9 . Critical Parts Destroyed 8 | . . . . . . . 1 . . . . 1 . 6 . Melee Attacks 810 | . . . . . 2 50 93 2 3 23 3 181 22 396 35 Thermal 3 | . . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . 1 2 . . . . . . . . Slashing 669 | . . . . . 2 49 91 2 3 23 3 181 22 261 32 Piercing 135 | . . . . . . . . . . . . . . 135 . Sneak Attacks 49 | . . . . . 1 2 6 . 2 . . 16 3 19 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks 218 | . . . . . . 5 8 . . 5 . 51 9 131 9 Damage Inflicted 29332 | . . 258 . . 224 1047 2147 . 225 601 37 6679 822 14214 3078 Guns 140 | . . 23 . . 67 . . . . . . . . . 50 Cannons . | . . . . . . . . . . . . . . . . Explosions 2920 | . . 235 . . . . . . . . . . . 690 1995 Melee 26272 | . . . . . 157 1047 2147 . 225 601 37 6679 822 13524 1033 Ramming . | . . . . . . . . . . . . . . . . Kinetic 90 | . . 23 . . 67 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 2920 | . . 235 . . . . . . . . . . . 690 1995 Electromagnetic 50 | . . . . . . . . . . . . . . . 50 Impact 55 | . . . . . . 26 29 . . . . . . . . Slashing 20445 | . . . . . 157 1021 2118 . 225 601 37 6679 822 7752 1033 Piercing 5772 | . . . . . . . . . . . . . . 5772 . Highest Corruption 25 | . . . . . . . 4 . . . . 12 . 18 25 Average Corruption 8 | . . . . . . . 3 . . . . 8 . 9 19 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . Effects 205 | . . . . . . . 23 . . . . 57 . 105 20 Message Errors 40 | . . . . . . . 7 . . . . 10 . 18 5 Matter Fused 38 | . . . . . . . 9 . . . . 9 . 19 1 Heat Flow Errors 18 | . . . . . . . 3 . . . . 3 . 11 1 Energy Discharges 19 | . . . . . . . 1 . . . . 8 . 9 1 Parts Rejected 5 | . . . . . . . . . . . . 3 . 1 1 Data Loss (minor) 19 | . . . . . . . 3 . . . . 4 . 11 1 Data Loss (major) 6 | . . . . . . . . . . . . 2 . 3 1 Alerts 2 | . . . . . . . . . . . . 1 . 1 . Misdirections 9 | . . . . . . . . . . . . 2 . 5 2 Targeting Errors 49 | . . . . . . . . . . . . 15 . 27 7 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2315 | . . . . . 90 77 198 . 169 . . 786 . 966 29 Projectiles . | . . . . . . . . . . . . . . . . Explosions 13 | . . . . . . . . . . . . . . 13 . Melee 2302 | . . . . . 90 77 198 . 169 . . 786 . 953 29 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . . . . . . . . 33 163 Shots 5 | . . . . . . . . . . . . . . 1 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 267 | . . . . . . . 267 . . . . 242 . 197 64 Average Temperature 83 | . . . . . . . 102 . . . . 83 . 77 36 Received Heat Transfer 1994 | . . . . . . 81 348 . . 117 . 105 39 1016 288 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Peak Influence 1755 | . 15 174 . 30 87 211 179 2 . . 22 267 175 642 1755 Initial 196 | . . 4 . . 9 . 81 . . . . . 30 21 196 Average 160 | . 1 121 . 14 34 76 60 1 . . 10 63 95 276 1649 Maximum Alert Level 5 | . . . . . . 1 . . . . . 1 . 2 5 Low Security (%) 80 | 100 100 100 . 100 100 95 100 100 . . 100 90 100 45 . Level 1 8 | . . . . . . 4 . . . . . 9 . 23 . Level 2 8 | . . . . . . . . . . . . . . 31 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . 99 Squads Dispatched 42 | . . . . 1 1 6 5 . . . . 6 . 10 13 Investigation 4 | . . . . . . 3 1 . . . . . . . . Extermination 13 | . . . . . . . 3 . . . . 3 . 7 . Reinforcement 7 | . . . . . 1 . 1 . . . . 3 . 1 1 Assault 15 | . . . . 1 . . . . . . . . . 2 12 Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Distress Signals 13 | . . . . . 1 3 . . . . . 2 . 7 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 273 | . 1 6 . 1 5 22 17 . 1 6 1 40 7 99 67 Peak Tracking Total 39 | . 1 2 . 2 1 4 4 . 1 4 1 5 4 7 39 Tactical Retreats 15 | . . . . 2 . 2 . . . . . 1 . 9 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Traps Triggered 11 | . . . . . . . 1 . . . . 7 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Machines Disabled 3 | . . . . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Machines Accessed 22 | . 1 . 4 1 1 5 4 1 1 . 1 1 . 2 . Terminals 9 | . . . . 1 1 3 2 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 . . . . 1 1 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . Total Hacks 94 | . 2 . 49 3 3 15 14 1 1 . 1 1 . 4 . Successful 70 | . 1 . 49 . 2 8 6 1 1 . 1 . . 1 . Failed 24 | . 1 . . 3 1 7 8 . . . . 1 . 3 . Catastrophic 2 | . . . . 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . . 1 . . 5 4 . . . . . . . . Terminals 24 | . . . . 3 3 9 6 1 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . . . . . Recycling Units 10 | . 2 . . . . 4 2 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . 2 . Terminal Hacks 60 | . . . 49 . 2 4 2 1 1 . . . . 1 . Record 50 | . . . 49 . . . 1 . . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 3 . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . 1 . 5 4 . . . . . . 1 . Full Trace Events 4 | . . . . . . 3 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . Time 82 | . . . . . . . 82 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Total Allies 11 | . . . . 1 . 10 . . . . . . . . . Largest Group 10 | . . . . 1 1 10 . . . . . . . . . Highest-Rated Group 173 | . . . . 31 31 173 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . 12 56 . . . . . . . . . Total Damage 1018 | . . . . . 169 849 . . . . . . . . . Kills 12 | . . . . . 3 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Turns Passed 11381 | 59 122 149 477 396 427 668 2488 243 506 98 543 1601 452 2864 288 Spaces Moved 6561 | 46 89 110 390 225 291 330 1502 167 357 52 415 803 300 1356 128 Core 19 | 16 . . . . . . . . . . . 3 . . . Treads 306 | . . . . . . . . . . . . 3 . 303 . Legs 5758 | 30 89 110 390 225 291 330 1502 167 357 52 415 319 300 1053 128 Wheels . | . . . . . . . . . . . . . . . . Hover 478 | . . . . . . . . . . . . 478 . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 120 120 120 120 126 126 124 123 36 118 115 120 Average Speed 124 | 100 120 120 122 142 120 120 122 126 126 124 123 129 119 126 122 Slowest Speed 1200 | 120 120 120 150 150 120 120 126 126 126 126 123 1200 120 180 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 25 | 2 15 46 66 34 20 53 30 6 56 5 11 18 7 26 20 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 4 | . . 1 . . 1 1 . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 . 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . . . . 1 . . . . . . Spaces Dug 78 | . . . . . . 9 29 2 . . 1 10 . 26 1 Terrain Destroyed 188 | . . 54 . . . 9 29 2 . . 1 10 . 53 30 Melee 78 | . . . . . . 9 29 2 . . 1 10 . 26 1 Projectile . | . . . . . . . . . . . . . . . . AOE 110 | . . 54 . . . . . . . . . . . 27 29 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Res Res Qua Total 9041 | 59 103 117 391 301 361 541 2042 198 407 76 446 1253 375 2156 215 Wait 1504 | . 10 . . 71 47 151 413 21 29 3 12 234 49 441 23 Move 6546 | 45 88 109 389 224 290 329 1501 166 356 51 414 802 299 1355 128 Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 8 4 . . 3 5 6 21 4 8 . 8 34 6 47 11 Fast Attach 32 | . 1 . . . 3 2 3 . 2 1 . 16 1 3 . Attach 114 | 6 . . . . 2 2 10 2 . . 2 27 4 47 12 Detach 3 | . . . . . 1 . . . . . . . . 2 . Swap 69 | . . 3 1 2 2 6 11 1 6 1 3 9 2 21 1 Drop 92 | . . . 1 1 6 6 15 2 3 3 5 18 1 24 7 Fire 20 | . . 5 . . 3 . . . . . . . . 5 7 Melee 493 | . . . . . 2 39 68 2 3 17 2 113 13 211 23 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 182 | -10/Materials | Entered Mines 212 | -10/Mines | Identified exit to Exiles 303 | -10/Mines | Build established: Mutant 326 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 331 | -10/Mines | Entered Exiles 361 | -10/Exiles | Met 8R-AWN 382 | -10/Exiles | Met EX-HEX 418 | -10/Exiles | Met EX-BIN 537 | -10/Exiles | Met EX-DEC 543 | -10/Exiles | Learned location of Zion (-6) 593 | -10/Exiles | Aligned with FarCom system 594 | -10/Exiles | Given EX-Vault access code 628 | -10/Exiles | Opened EX-Vault 653 | -10/Exiles | Warned to stay clear of 0b10 Research branches 792 | -10/Exiles | Discovered new exit (range 12) 808 | -10/Exiles | Entered Mines 1186 | -9/Mines | Discovered new exit (range 12) 1187 | -9/Mines | Met a Derelict testing a Signal Generator 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Accompanied by 1 ally 1204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1205 | -8/Materials | Identified exit to Factory 1422 | -8/Materials | Build established: Skirmisher 1455 | -8/Materials | Discovered new exit (range 13) 1481 | -8/Materials | Identified exit to Storage 1631 | -8/Materials | Entered Storage 1631 | -8/Storage | Accompanied by 1 ally 1748 | -8/Storage | Build established: Assassin 1800 | -8/Storage | Crushed by falling debris 1929 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1954 | -8/Storage | Garrison activated, responded to threat 2287 | -8/Storage | Discovered exit to Factory (range 9) 2299 | -8/Storage | Entered Factory 2299 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2321 | -7/Factory | Build established: Scavenger-Mutant 3943 | -7/Factory | Build established: Mutant 4100 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4140 | -7/Factory | Repaired Scythe 4417 | -7/Factory | Discovered new exit (range 13) 4787 | -7/Factory | Entered another Factory area 4787 | -6/Factory | Evolved 2 slots: Utility x2 4941 | -6/Factory | Discovered new exit (range 10) 5008 | -6/Factory | Discovered new exit (range 12) 5030 | -6/Factory | Entered Lower Caves 5525 | -6/Lower Caves | Discovered new exit (range 8) 5536 | -6/Lower Caves | Entered another Lower Caves area 5627 | -6/Lower Caves | Discovered new exit (range 6) 5634 | -6/Lower Caves | Entered Factory 5634 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6173 | -5/Factory | Discovered new exit (range 3) 6177 | -5/Factory | Entered another Factory area 6177 | -4/Factory | Evolved 2 slots: Utility x2 6485 | -4/Factory | Build established: Assassin 6890 | -4/Factory | Build established: Scavenger-Assassin 7292 | -4/Factory | Lost 7 parts (3n4u) 7378 | -4/Factory | System corruption reached 10% 7531 | -4/Factory | Lost 3 parts (2n1u) 7674 | -4/Factory | Build established: Scavenger-Mutant 7697 | -4/Factory | Discovered new exit (range 15) 7778 | -4/Factory | Entered Research 7778 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7876 | -3/Research | Found Antimissile System 8192 | -3/Research | Discovered new exit (range 8) 8230 | -3/Research | Entered another Research area 8230 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8350 | -2/Research | Spotted B-90 Cyclops 8640 | -2/Research | Found Prototype Processor 8640 | -2/Research | Identified Spectral Analyzer 9105 | -2/Research | Lost 5 parts (1p2n2u) 9211 | -2/Research | Lost 3 parts (1n2u) 9301 | -2/Research | Found Prototype Device 9302 | -2/Research | Identified Exp. Focal Shield 9613 | -2/Research | Lost 3 parts (3n) 10065 | -2/Research | System corruption reached 10% 10346 | -2/Research | Lost 5 parts (1p3n1w) 10438 | -2/Research | Lost 3 parts (1p1u1w) 10468 | -2/Research | Core integrity fell below 50% 10511 | -2/Research | First assault squad dispatched 10598 | -2/Research | Spotted B-90 Cyclops 10675 | -2/Research | Discovered new exit (range 22) 10682 | -2/Research | Lost 7 parts (1p5n1w) 10772 | -2/Research | Lost 3 parts (1p2n) 11093 | -2/Research | Identified exit to Quarantine 11094 | -2/Research | Entered Quarantine 11095 | -2/Quarantine | Maximum security lockdown engaged 11109 | -2/Quarantine | Found Alien Artifact 11110 | -2/Quarantine | Identified Stasis Generator 11124 | -2/Quarantine | Lost 3 parts (1n2w) 11188 | -2/Quarantine | Found Alien Artifact 11190 | -2/Quarantine | Identified Matter Drive 11192 | -2/Quarantine | Scanned by Researcher 11330 | -2/Quarantine | Core integrity fell below 20% 11374 | -2/Quarantine | Spotted Striker 11382 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11376_ C-30 ARC bursts open, deploying its payload. 11376_ G-73 Enforcer unfolds itself. 11376_ L-61 Swordsman unfolds itself. 11376_ G-73 Enforcer unfolds itself. 11376_ M-36 Artificer unfolds itself. 11376_ Myomer Leg destroyed. 11376_ Imp. Heavy Armor Plating destroyed. 11377_ Slug penetrates Suspension Chamber. 11377_ Gamma Rifle destroyed. 11377_ Slug penetrates B-74 Champion. 11377_ Slug penetrates Suspension Chamber. 11377_ Adv. Signal Interpreter destroyed. 11377_ System corrupted by crushing effect (+1). 11379_ Critical hit. 11379_ Segregator destroyed. 11380_ Slug penetrates Suspension Chamber. 11381_ C-30 ARC bursts open, deploying its payload. 11381_ G-73 Enforcer unfolds itself. 11381_ L-61 Swordsman unfolds itself. 11381_ G-73 Enforcer unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????# # " """ ## # #?? | | ??????????????# # "" ## #######"#? | | ???????????#### %*= # " """ ## #??????##? | | ????????+ %|% # " "!! ## #????????? | | ????????#+######+#+### # " " " ## #????????? | | ????????# %!**!# # % ## #????????? | | ????????# ![% # ###+####### #????????? | | ????????# / % #??# #????????? | | ????????# % # #### #????????? | | ????????# % ! #????????? | | ????????# """"" *% gp ] #????????? | | ????????# " "" ! =[!###### #????????? | | ????????# """""" [h #???# #????????? | | ????????# """"""" % ##???# """ #????????? | | ????????# """"""[!* #???# """ #???????? | | ????????# % ! #???# """ #???????? | | ????????# = !% #???# +???????? | | ????????######## =%# ###### #???????? | | ???????????????# g pmi #le ########???????? | | ???????????????# giK mpge# b #??????????????? | | ???????????????#### g""%hlmg#% #??????????????? | | ?????????????????##g "" gl%pC #??????????????? | | ??????????????????# l""""hgl#C #??????????????? | | ??????????????????#gp""/"hgg# #??????????????? | | ??????????????????# """"bp # #??????????????? | | ??????????????????# p g@l # #???hh?????????? | | ??????????????????########### ???????????????? | | ????????????????????????????? g ???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????xxx??????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????w????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 48 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Stasis Canceling 2 Offensive Hacking 10 Item Schematics ----------------- Enh. Optical Array | -8/Storage | Hacked Katana | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGuidedCutter Manual? 0 Play Time 02:28:53 Cumulative 169.2 hours Start 2021.07.12 @ 22:49:11 End 2021.07.13 @ 01:23:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 193 Rogue 106 Adventurer 41 Explorer 46 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c2f6acc-d50b-4e9b-952d-b29d49bddefd