Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 18:08:02 Player: Gitida Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (220) 1100 Value Destroyed (8995) 8995 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3727) 3727 TOTAL SCORE: 19302 Bonus ------- High Alert Combat Kills 2514 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 553/900 Energy 10/100 System Corruption 17% Temperature Cool (38) Movement Core (600) Ox11 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Improved Matter Compressor Improved Matter Compressor Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- Wave Gun > --- INVENTORY (15) --- Medium Treads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Huge Storage Unit Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Matter Compressor Improved Matter Compressor Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON ----------- Tesla Rifle Wave Gun Advanced Plasma Cannon Rocket Array > --- INVENTORY -------- Medium Treads Combat Linear Gravjet Combat Linear Gravjet Huge Storage Unit Tiamat Missile Launcher [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Slots Evolved 12 | . . 2 . . . 4 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . Utility 6 | . . 1 . . . 1 2 . 1 1 . Weapon 2 | . . . . . . 1 . . . 1 . Parts Attached 197 | 6 4 4 12 10 1 28 2 3 66 45 16 Power 24 | 1 . 1 1 . . 5 . 1 9 5 1 Engine 15 | 1 . 1 1 . . 4 . 1 6 1 . Core 6 | . . . . . . 1 . . 3 1 1 Reactor 3 | . . . . . . . . . . 3 . Propulsion 51 | 2 . 1 2 4 . 8 . 1 20 7 6 Treads 32 | 2 . 1 2 4 . 8 . 1 11 3 . Leg 9 | . . . . . . . . . 9 . . Wheel 5 | . . . . . . . . . . 4 1 Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 51 | 1 2 2 2 1 . 6 2 . 18 12 5 Device 26 | . . 1 1 . . 4 1 . 11 7 1 Storage 9 | 1 2 . . . . . . . 1 1 4 Processor 10 | . . 1 . 1 . 1 . . 3 4 . Hackware 3 | . . . . . . 1 . . 2 . . Protection 3 | . . . 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 71 | 2 2 . 7 5 1 9 . 1 19 21 4 Energy Gun 20 | . . . 1 . . 3 . . 6 8 2 Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 16 | 2 1 . 2 4 . 3 . . 3 1 . Ballistic Cannon 14 | . . . 3 . . 1 . . 5 5 . Launcher 17 | . 1 . 1 1 1 1 . 1 3 7 1 Special Weapon 2 | . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . 4 5 . Corrupted Parts 3 | . . . . . . . . . . 2 1 System Corruption 6 | . . . . . . . . . . 5 1 Parts Lost 87 | . . . 1 1 . 6 . 6 35 34 4 Power 19 | . . . 1 . . 2 . 1 9 5 1 Propulsion 27 | . . . . . . 3 . 2 12 10 . Utility 20 | . . . . 1 . . . 1 8 10 . Weapon 21 | . . . . . . 1 . 2 6 9 3 Highest Loss Streak 18 | . . . 1 1 . 3 . 4 8 18 2 To Critical Strikes 4 | . . . . . . . . . 1 3 . Average Slot Usage (%) 91 | . 85 80 99 97 100 98 100 95 85 90 66 Engine 9 | . 14 11 10 11 11 13 13 12 6 6 . Core 1 | . . . . . . 1 . . 3 1 3 Treads 24 | . 28 23 33 33 33 29 26 24 14 20 2 Leg 1 | . . . . . . . . . 5 . . Device 7 | . . 5 7 . . 6 13 13 9 12 5 Storage 7 | . 14 11 11 11 11 7 6 6 5 4 6 Processor 15 | . . 7 11 13 22 15 13 13 18 18 15 Protection 1 | . . . 3 5 . . 6 6 . . . Energy Gun 4 | . . . 1 . . 5 6 6 6 7 8 Ballistic Gun 8 | . 27 22 9 13 12 14 6 4 2 2 . Ballistic Cannon 4 | . . . 10 7 . . 6 3 4 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 135 | 12 87 88 101 101 94 113 117 117 128 135 60 Greatest Support 131 | 40 40 60 60 60 60 82 82 82 131 131 80 Greatest Overweight (x) 7 | . 2 2 1 1 1 1 1 1 7 2 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 25 25 25 25 25 25 25 25 24 8 Most Carried 25 | 5 8 14 25 25 25 25 25 23 25 25 9 Average Carried 22 | 2 6 10 23 24 25 24 22 22 23 23 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 15 Final Carried 25 | 2 8 13 25 25 25 25 23 23 23 10 9 Class Distribution -------------------- 44% | Scavenger-Gunner 35% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Matter Collected 6192 | 247 32 135 685 490 15 898 . 8 2158 1325 199 Remotely . | . . . . . . . . . . . . Salvage Created 8594 | . 126 135 655 760 15 1260 . 24 2583 3004 32 Parts 444 | . 15 7 49 53 . 63 . 3 119 131 4 Haulers Intercepted 8 | . 1 . 2 . . 2 . . 1 2 . Recyclers Shooed 12 | . . 1 1 . . . . . 4 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Combat Hostiles Destroyed 164 | . 6 2 11 26 1 25 . 3 48 41 1 Melee 4 | . . . . . 1 . . . . 3 . Guns 69 | . 3 2 4 11 . 19 . . 18 12 . Cannons 48 | . . . 6 10 . 3 . . 15 14 . AOE 38 | . 3 . 1 5 . 3 . 3 13 9 1 Classes Destroyed 15 | . 2 3 5 1 1 2 . . . 1 . Worker 15 | . . . 1 . . 1 . . 11 2 . Builder 13 | . . . 2 . . . . . 6 5 . Tunneler 3 | . . 1 . . . . . . 1 1 . Hauler 8 | . 1 . 2 . . 2 . . 1 2 . Recycler 9 | . . . 1 . . 2 . . 2 4 . Operator 1 | . . . . . . . . . . 1 . Drone 1 | . . . . . 1 . . . . . . Watcher 7 | . . 1 . 1 . 2 . . 2 1 . Swarmer 37 | . 6 . . 7 . 7 . 3 10 4 . Grunt 65 | . . . 3 14 . 10 . . 22 16 . Brawler 3 | . . . . 1 . . . . 2 . . Duelist 4 | . . . 1 . . 1 . . 1 1 . Sentry 23 | . . 2 7 4 . 4 . . 2 4 . Hunter 10 | . . . . . . 1 . . 3 6 . Programmer 21 | . . . . . . 2 . . 8 10 1 Best Kill Streak 12 | . 4 2 6 6 1 8 . 3 12 7 1 Combat Bots Only 10 | . 3 1 5 6 1 6 . 3 10 5 1 Max Kills in Single Turn 7 | . 3 1 2 3 1 1 . 2 7 4 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 3 . 1 3 . 1 . 2 5 3 1 Melee 1 | . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Damage Taken 14416 | . 56 230 442 819 10 1678 . 767 4714 4947 753 Core 2054 | . 16 30 64 78 . 161 . 131 410 852 312 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 264 | . . . . . . . . . 264 . . Core Remaining (%) 78 | 100 93 . . . 57 77 . 84 59 . . Volleys Fired 413 | . 12 13 37 54 3 75 . 3 129 82 5 Largest 4 | . 2 2 2 2 1 3 . 1 3 4 2 Hottest 284 | . 40 40 80 62 33 153 . 36 193 284 179 Shots Fired 963 | . 22 26 69 105 3 188 . 4 288 252 6 Gun 645 | . 21 26 32 63 . 174 . 1 184 142 2 Cannon 279 | . . . 35 40 . 8 . . 96 97 3 Launcher 33 | . 1 . 2 2 3 3 . 3 5 13 1 Special 6 | . . . . . . 3 . . 3 . . Kinetic 633 | . 21 26 62 103 . 139 . 1 149 132 . Thermal 218 | . . . . . . 34 . . 114 65 5 Explosive 25 | . 1 . 2 2 3 3 . 3 5 5 1 Electromagnetic 81 | . . . 5 . . 9 . . 17 50 . Robot Hit Streak 40 | . 4 16 24 26 . 40 . 5 16 20 4 Robot Miss Streak 7 | . 2 1 2 3 3 7 . 1 4 5 1 Penetration Max 2 | . . . . . . . . . 1 2 . Secondary Targets 4 | . 1 . . . . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . Shots Hit Robots 708 | . 14 24 53 82 . 147 . 2 214 168 4 Core Hits 445 | . 9 8 28 35 2 74 . 4 170 107 8 Critical Kills 2 | . . . . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 43 | . . . 2 . . 1 . . 19 21 . Burn 14 | . . . . . . . . . 11 3 . Destroy 5 | . . . 1 . . . . . 1 3 . Blast 19 | . . . 1 . . 1 . . 7 10 . Corrupt 5 | . . . . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21683 | . 285 214 1178 1768 20 2864 . 314 7419 7370 251 Guns 9849 | . 104 197 501 815 . 2362 . . 3253 2559 58 Cannons 5496 | . . . 520 646 . 126 . . 2076 2086 42 Explosions 6142 | . 175 . 150 307 3 376 . 314 2076 2590 151 Melee . | . . . . . . . . . . . . Ramming 196 | . 6 17 7 . 17 . . . 14 135 . Kinetic 10042 | . 104 197 922 1461 . 1776 . . 2773 2809 . Thermal 5352 | . . . . . . 667 . . 2548 2037 100 Explosive 4045 | . 175 . 150 307 3 376 . 314 1828 741 151 Electromagnetic 2048 | . . . 99 . . 45 . . 256 1648 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 3 3 22 12 16 Average Corruption 6 | . . . . . . 1 2 3 13 1 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . . . . . . 5 2 3 55 15 10 Message Errors 22 | . . . . . . 3 . 1 13 2 3 Matter Fused 18 | . . . . . . . . . 10 4 4 Heat Flow Errors 10 | . . . . . . . 1 . 6 1 2 Energy Discharges 13 | . . . . . . 2 . 1 8 2 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 1 . 6 2 . Data Loss (major) 2 | . . . . . . . . . 1 1 . Misfires 4 | . . . . . . . . 1 2 1 . Alerts 2 | . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . 1 . 1 Weapon Failures 7 | . . . . . . . . . 6 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 473 | . . . 8 31 . . . 20 116 291 7 Projectiles 179 | . . . 8 . . . . . 50 121 . Explosions 285 | . . . . 31 . . . 20 66 161 7 Melee 9 | . . . . . . . . . . 9 . Knockbacks 60 | . . . 3 4 . 2 . . 29 22 . Impact . | . . . . . . . . . . . . Kinetic 54 | . . . 3 4 . 2 . . 24 21 . Secondary 6 | . . . . . . . . . 5 1 . Self-Inflicted Damage 328 | . . . . . 11 . . . 151 50 116 Shots 10 | . . . . . 1 . . . 3 2 4 Rammed 18 | . 3 . 1 . 1 1 . . 1 11 . Targets Rammed 26 | . 3 1 1 . 1 1 . . 3 16 . Kicked 1 | . . . . . . . . . 1 . . Crushed 7 | . . 1 . . . . . . 1 5 . Highest Temperature 397 | . . 6 33 132 . 180 250 . 397 320 169 Average Temperature 75 | . . 4 15 32 . 44 132 . 135 47 68 Received Heat Transfer 2894 | . . 99 141 354 . 459 . 63 1111 667 . Effects 10 | . . . . . . . . . 9 1 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 7 | . . . . . . . . . 7 . . Short Circuit 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 6 | . . . 1 . . . . . . 5 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . 2 1 . Parts Melted 26 | . . . . . . 5 . . 16 5 . Heat Transferred 10970 | . . . . . . 1500 . . 6425 2921 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Peak Influence 1390 | . 192 111 213 1061 477 1234 343 326 1209 1390 697 Initial 1037 | . . 5 . 138 477 1037 343 243 149 592 632 Average 500 | . 85 44 76 604 334 797 343 261 330 887 640 Maximum Alert Level 4 | . . . 1 3 2 4 1 1 4 4 2 Low Security (%) 32 | 100 100 100 93 6 . . . . 55 . . Level 1 11 | . . . 6 13 81 . 100 100 13 . . Level 2 28 | . . . . 47 18 52 . . 8 42 100 Level 3 18 | . . . . 32 . 30 . . 16 28 . Level 4 9 | . . . . . . 16 . . 5 28 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . . . 2 . . 7 . 1 10 15 1 Investigation 3 | . . . . . . 1 . . 1 1 . Extermination 13 | . . . . . . 2 . . 4 6 1 Reinforcement 6 | . . . . . . . . 1 1 4 . Assault 5 | . . . . . . 1 . . 3 1 . Garrison 9 | . . . 2 . . 3 . . 1 3 . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 3 . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Distress Signals 7 | . 1 . 4 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 250 | . 11 8 21 28 19 35 . 7 61 53 7 Peak Tracking Total 15 | . 5 4 5 6 6 4 . 3 10 7 15 Tactical Retreats 10 | . . . . 4 . . . 1 1 4 . Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Traps Triggered 13 | . . . 1 7 . . 2 . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Machines Disabled 49 | . . . 1 1 1 6 . . 18 19 3 Max in Single Turn 11 | . . . 1 1 1 4 . . 11 6 1 Garrison Access 1 | . . . . . . . . . 1 . . Garrison Relay 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Machines Accessed 27 | . 2 1 7 . 3 3 1 . 6 3 1 Terminals 19 | . 2 1 6 . 3 2 1 . 2 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 1 . Total Hacks 60 | . 3 3 12 . 12 8 1 . 16 4 1 Successful 34 | . 1 2 7 . 5 5 1 . 12 1 . Failed 26 | . 2 1 5 . 7 3 . . 4 3 1 Catastrophic 5 | . . . 2 . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . . 2 . 9 5 . . 4 2 1 Terminals 43 | . 3 3 11 . 12 6 1 . 4 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 5 1 . Recycling Units 4 | . . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 2 . . 3 1 . Terminal Hacks 21 | . 1 2 6 . 5 4 1 . 2 . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . . . . . Open Door 4 | . . . 4 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Alert Level 4 | . . . 1 . 2 1 . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 5 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . 2 . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . Retrieve Components 4 | . . . . . . . . . 4 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . 1 1 . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 1 . Reprogram 3 | . . . . . . 1 . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 . 5 . 3 3 . . 3 2 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . Time 70 | . . . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . 18 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked 4 | . . . . . . 2 . . 2 . . Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . . 2 . . 2 . . Robot Hacks Applied 6 | . . . . . . 3 . . 3 . . parse_system 1 | . . . . . . 1 . . . . . scatter_targeting 1 | . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . 2 . . . . . Relay Couplers Released 7 | . . . . 5 . . . . 2 . . Machine Destruction 7 | . . . . 5 . . . . 2 . . Attached 3 | . . . . . . 1 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Total Allies 9 | . . . . . . 3 . . 2 4 . Largest Group 4 | . . . . . . 2 . . 1 4 . Highest-Rated Group 188 | . . . . . . 32 . . 49 188 . Highest-Rated Ally 49 | . . . . . . 27 . . 49 47 . Total Orders 4 | . . . 4 . . . . . . . . EXPLORE 4 | . . . 4 . . . . . . . . Ally Attacks 28 | . . . . . . 4 . . 8 16 . Total Damage 867 | . . . . . . 64 . . 372 431 . Kills 2 | . . . . . . 1 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 16 | . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Turns Passed 10904 | 79 461 404 1080 1442 330 1858 217 150 2727 1872 284 Spaces Moved 3897 | 51 226 107 358 510 134 626 91 54 807 715 218 Core 15 | 13 . . . . . . . . . 2 . Treads 3497 | 38 226 107 358 510 134 626 91 54 606 692 55 Legs 201 | . . . . . . . . . 201 . . Wheels 50 | . . . . . . . . . . 21 29 Hover 134 | . . . . . . . . . . . 134 Flight . | . . . . . . . . . . . . Fastest Speed 46 | 50 160 240 240 240 240 236 236 235 168 50 46 Average Speed 224 | 131 182 307 240 240 240 237 236 235 259 197 92 Slowest Speed 610 | 160 320 320 240 240 240 240 236 236 610 320 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 39 12 73 70 43 14 5 55 21 18 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 447 | . . . 20 6 26 25 . 25 185 141 19 Melee . | . . . . . . . . . . . . Projectile 81 | . . . 1 . . 1 . . 19 60 . AOE 366 | . . . 19 6 26 24 . 25 166 81 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac DSF Fac Fac Arm Total 5234 | 61 253 159 515 632 138 870 95 74 1177 967 293 Wait 442 | . . 26 55 32 . 98 1 9 111 70 40 Move 3887 | 50 225 106 358 509 133 625 90 53 806 714 218 Hop . | . . . . . . . . . . . . Pick Up 145 | 5 6 7 25 4 . 23 1 4 37 27 6 Fast Attach 61 | 3 2 3 1 1 . 3 . . 26 12 10 Attach 71 | 3 1 . 2 2 . 9 2 2 25 19 6 Detach 6 | . 1 . . . . . . . 1 . 4 Swap 66 | . 1 1 9 7 1 16 . 1 16 14 . Drop 94 | . 2 2 18 9 . 20 1 2 23 13 4 Fire 413 | . 12 13 37 54 3 75 . 3 129 82 5 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush 25 | . 3 1 1 . 1 1 . . 2 16 . Escape Stasis 16 | . . . 2 14 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 5) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Discovered new exit (range 12) 848 | -9/Materials | Discovered new exit (range 14) 945 | -9/Materials | Entered Storage 1458 | -9/Storage | Used back door to open Recycling access 1458 | -9/Storage | Discovered new exit (range 5) 1661 | -9/Storage | Discovered new exit (range 59) 1920 | -9/Storage | Garrison activated, responded to threat 2025 | -9/Storage | Identified exit to Garrison 2025 | -9/Storage | Entered Garrison 2068 | -9/Garrison | Triggered checkpoint 2122 | -9/Garrison | Garrison Relay disabled 2304 | -9/Garrison | Triggered checkpoint 2409 | -9/Garrison | Discovered new exit (range 10) 2580 | -9/Garrison | Triggered checkpoint 2612 | -9/Garrison | Triggered checkpoint 2758 | -9/Garrison | Triggered checkpoint 2916 | -9/Garrison | Discovered new exit (range 13) 3206 | -9/Garrison | Discovered new exit (range 9) 3244 | -9/Garrison | Installed Relay Interface Framework 3310 | -9/Garrison | Triggered checkpoint 3467 | -9/Garrison | Entered Recycling 3472 | -9/Recycling | Spotter reported a threat 3548 | -9/Recycling | Identified exit to Factory 3570 | -9/Recycling | Spotter reported a threat 3593 | -9/Recycling | Spotter reported a threat 3602 | -9/Recycling | Spotter reported a threat 3603 | -9/Recycling | Spotter reported a threat 3603 | -9/Recycling | Spotter reported a threat 3623 | -9/Recycling | Spotter reported a threat 3624 | -9/Recycling | Spotter reported a threat 3627 | -9/Recycling | Spotter reported a threat 3646 | -9/Recycling | Spotter reported a threat 3655 | -9/Recycling | Spotter reported a threat 3676 | -9/Recycling | Spotter reported a threat 3676 | -9/Recycling | Spotter reported a threat 3677 | -9/Recycling | Spotter reported a threat 3680 | -9/Recycling | Spotter reported a threat 3685 | -9/Recycling | Spotter reported a threat 3730 | -9/Recycling | Spotter reported a threat 3733 | -9/Recycling | Spotter reported a threat 3733 | -9/Recycling | Spotter reported a threat 3749 | -9/Recycling | Spotter reported a threat 3753 | -9/Recycling | Spotter reported a threat 3796 | -9/Recycling | Spotter reported a threat 3796 | -9/Recycling | Spotter reported a threat 3797 | -9/Recycling | Entered Factory 3797 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3882 | -7/Factory | Garrison activated, responded to threat 4197 | -7/Factory | Search patrols dispatched 4597 | -7/Factory | Search patrols dispatched 4600 | -7/Factory | Build established: Scavenger-Gunner 4997 | -7/Factory | Search patrols dispatched 5169 | -7/Factory | Lost 3 parts (1p2n) 5397 | -7/Factory | First assault squad dispatched 5636 | -7/Factory | Discovered new exit (range 8) 5655 | -7/Factory | Entered another Factory area 5655 | -6/Factory | Evolved 2 slots: Utility x2 5872 | -6/Factory | Identified exit to DSF 5872 | -6/Factory | Entered DSF 5907 | -6/DSF | Additional patrols routed to DSF 5982 | -6/DSF | Discovered new exit (range 18) 6022 | -6/DSF | Entered Factory 6022 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6051 | -5/Factory | Lost 4 parts (1n1u2w) 6706 | -5/Factory | Destroyed 10 combat bots 6709 | -5/Factory | Lost 5 parts (2p1n2w) 6881 | -5/Factory | Found Prototype Launcher 6892 | -5/Factory | Lost 3 parts (2n1u) 7116 | -5/Factory | Repaired Lgt. Treads 7164 | -5/Factory | Build established: Scavenger-Mutant 7170 | -5/Factory | Repaired Adv. Assault Cannon 7547 | -5/Factory | Identified Rocket Array 7707 | -5/Factory | Build established: Scavenger-Gunner 7782 | -5/Factory | System corruption reached 10% 7782 | -5/Factory | Garrison activated, responded to threat 7853 | -5/Factory | Lost 7 parts (1p1n4u1w) 8386 | -5/Factory | Build established: Scavenger-Mutant 8422 | -5/Factory | First assault squad dispatched 8566 | -5/Factory | Lost 8 parts (3p3n1u1w) 8586 | -5/Factory | Discovered new exit (range 18) 8648 | -5/Factory | Lost 6 parts (1p4n1u) 8749 | -5/Factory | Entered another Factory area 8749 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8959 | -4/Factory | Found Prototype Launcher 9034 | -4/Factory | Build established: Scavenger-Gunner 9327 | -4/Factory | Identified Com. Tesla Bomb Launcher 9372 | -4/Factory | Garrison activated, responded to threat 9642 | -4/Factory | Lost 5 parts (1n3u1w) 10520 | -4/Factory | Discovered new exit (range 12) 10528 | -4/Factory | First assault squad dispatched 10586 | -4/Factory | Core integrity fell below 50% 10617 | -4/Factory | System corruption reached 10% 10617 | -4/Factory | Identified exit to Armory 10621 | -4/Factory | Entered Armory 10651 | -4/Armory | Lost 18 parts (3p7n4u4w) 10900 | -4/Armory | Core integrity fell below 20% 10905 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10795_ OEPJ&0MP:1GSJLO%BE0S 10796_ Acquired Lrg. Storage Unit. 10821_ IEQ462QMQMR=HIYD 10904_ S-27 Virus destroyed. 10904_ Destroyed Unknown Hover Unit. 10905_ Adv. Plasma Cannon destroyed. 10905_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ??????????????????????????????? ?????????????????? | | ???????????????????????????????? #########???????? | | ???????????????????????????????? # ???????? | | ?????????????????????????????????+ ???????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# ????????? | | ?????????????????????????????????# """""????? | | ?????????????????????????????????# "!!!"?#??? | | ???????????? ???????????????????# "!!!? #??? | | ??????????H=* ???????????????????# " """ #??? | | ???????????%s= ??????????????????# #??? | | ??????????? % ?????????????????# #??# | | ?????????? !????????????????# #??# | | ?????????? ! ???######??????# #??# | | ????????? ! ??# ########## ####### | | ????????? ?# | | ????????? # T | | ???????? # ######### # ####### | | ???????? ###??????## # #?????? | | ??????? =/ #???????#########?????? | | ??????? = p ??????????????????????? | | ??????? %!##??????????????????????? | | ??????? | @#??????????????????????? | | ??????? % #??????????????????????? | | ???????? # ??????????????????????? | | ???????? ###?????????????????????? | | ????????? #???????????????????????? | | ????????? #???????????????????????? | | ????????? ???????????????????????? | | ?????????? ???????????????????????? | | ?????????? ???????????????????????? | | ???????????########### ???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 37 Energy Capacity 455 Matter Stores 600 Matter Capacity 900 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledCatalystTerrabomb Manual? 0 Play Time 01:25:01 Cumulative 139.4 hours Start 2022.03.24 @ 13:45:04 End 2022.04.01 @ 18:08:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f130a0-f861-4c02-a5c3-ac529c22409b