Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 21:44:32 Player: Culibread Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (10) 50 Value Destroyed (229) 229 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6219 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 106/1150 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Weapon Cycler Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Subdweller Power Source > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Flight Unit [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Slots Evolved 12 | . . . . 6 . . 2 . 2 2 . Power 3 | . . . . 1 . . 1 . 1 . . Propulsion 4 | . . . . 2 . . 1 . 1 . . Utility 4 | . . . . 2 . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 38 | 8 2 8 5 3 5 . 3 1 2 1 . Power 8 | 1 . 2 1 . 1 . 1 . 2 . . Engine 7 | 1 . 2 1 . 1 . 1 . 1 . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 4 2 3 4 1 4 . . . . . . Treads 2 | 2 . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . 3 1 . . . . . . . Flight 10 | . 2 3 1 . 4 . . . . . . Utility 5 | 1 . 1 . 1 . . 1 . . 1 . Device 4 | . . 1 . 1 . . 1 . . 1 . Storage 1 | 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | 2 . 2 . 1 . . 1 1 . . . Energy Gun 3 | 1 . . . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . . Parts Lost 21 | . . 5 2 2 2 . 1 6 . . 3 Power 5 | . . 1 . 1 . . 1 1 . . 1 Propulsion 13 | . . 4 1 1 2 . . 4 . . 1 Utility 1 | . . . . . . . . . . . 1 Weapon 2 | . . . 1 . . . . 1 . . . Highest Loss Streak 4 | . . 4 2 2 1 . 1 3 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 1 4 5 3 5 4 4 4 4 4 4 Power . | . . . . . . . . . . . . Propulsion . | . . . 2 1 . 1 1 . . . . Utility 1 | . . 1 1 1 2 2 2 3 3 3 3 Weapon 1 | . . 1 1 . 2 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . . 1 . . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 44 | . 76 47 91 56 33 46 39 40 13 17 8 Engine 7 | . 14 7 14 9 6 7 5 6 1 5 2 Hover 5 | . . . 23 17 6 . . . . . . Flight 11 | . 8 21 4 . 6 30 26 20 5 5 1 Device 4 | . . 1 14 7 3 . 1 6 5 6 4 Storage 3 | . 9 . 10 7 3 . . . . . . Energy Gun 2 | . 9 1 12 . . . 1 6 . . . Ballistic Gun 5 | . 14 11 10 12 3 . . . . . . Ballistic Cannon 1 | . . 3 . . 1 7 3 . . . . Peak Build Rating 21 | 6 6 8 14 21 21 19 19 19 13 17 17 Average Rating 9 | 2 5 4 11 14 10 19 17 17 7 13 6 On Entrance 10 | . 6 4 7 11 12 19 19 19 6 10 17 Naked Turns 94 | . . 5 . . 40 . . . . . 49 Heaviest Build 21 | 13 13 8 14 21 14 13 16 17 10 13 13 Greatest Support 40 | 40 20 8 14 21 16 16 25 25 13 13 13 Greatest Overweight (x) 1 | . . 1 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 7 8 6 5 5 5 5 5 5 Most Carried 7 | 3 5 5 6 7 7 4 5 5 5 5 4 Average Carried 4 | 1 1 4 5 2 5 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 8 8 5 5 5 5 5 5 5 Final Carried 7 | . 4 5 5 7 4 4 4 5 4 4 4 Class Distribution -------------------- 77% | Mutant 17% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Matter Collected 803 | 237 40 241 60 . 191 . . 34 . . . Remotely . | . . . . . . . . . . . . Salvage Created 215 | . . 44 . . 105 . . 66 . . . Parts 21 | . . 9 . . 10 . . 2 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . 23 . . 17 . . . . . . Prevented 1 | . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Combat Hostiles Destroyed 10 | . . 4 . . 5 . . 1 . . . Guns 4 | . . 2 . . 1 . . 1 . . . Cannons 6 | . . 2 . . 4 . . . . . . Classes Destroyed 2 | . . 1 . . . . . 1 . . . Swarmer 9 | . . 4 . . 5 . . . . . . Sentry 1 | . . . . . . . . 1 . . . Best Kill Streak 3 | . . 2 . . 3 . . 1 . . . Combat Bots Only 3 | . . 2 . . 3 . . 1 . . . Max Kills in Single Turn 1 | . . 1 . . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Hostile Shots Fired 332 | . . 79 20 9 37 . 18 63 . . 106 Missed 157 | . . 42 10 4 15 . 8 30 . . 48 Hits 175 | . . 37 10 5 22 . 10 33 . . 58 Projectile 175 | . . 37 10 5 22 . 10 33 . . 58 Critical Strikes 5 | . . . 1 . 1 . . . . . 3 Damage Taken 2633 | . . 402 163 31 349 . 76 430 . . 1182 Core 1678 | . . 135 47 . 283 . 33 136 . . 1044 Absorbed by Shields 61 | . . . . . . . . . . . 61 Core Remaining (%) 73 | 100 . . 27 . . 59 . 80 100 . . Volleys Fired 38 | . . 20 . 1 10 . 2 5 . . . Largest 2 | . . 2 . 2 1 . 1 1 . . . Hottest 65 | . . 53 . 44 40 . 40 65 . . . Shots Fired 43 | . . 24 . 2 10 . 2 5 . . . Gun 31 | . . 20 . 2 4 . . 5 . . . Cannon 12 | . . 4 . . 6 . 2 . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 34 | . . 20 . 2 10 . 2 . . . . Thermal 9 | . . 4 . . . . . 5 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . . 5 . . 5 . . 10 . . . Robot Miss Streak 3 | . . 3 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 27 | . . 15 . . 7 . . 5 . . . Core Hits 15 | . . 6 . . 6 . . 3 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . Blast 1 | . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 417 | . . 162 . . 159 . . 76 . . 20 Guns 202 | . . 111 . . 15 . . 76 . . . Cannons 195 | . . 51 . . 144 . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . 20 Kinetic 283 | . . 124 . . 159 . . . . . . Thermal 114 | . . 38 . . . . . 76 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 . . Average Corruption 5 | . . . . . . . . . 5 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . 1 . . 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . 1 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 167 | . . 11 12 4 5 . 6 85 167 . . Average Temperature 42 | . . 11 12 3 3 . 4 46 94 . . Received Heat Transfer 505 | . . 126 54 6 9 . 24 66 . . 220 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 296 | . . 111 . . . . . 185 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 73 | . 9 . 37 . . . 73 62 14 . 45 Initial 73 | . . . 37 . . . 73 13 14 . . Average 13 | . 1 . 8 . . . 55 26 3 . 5 Influence Increases 616 | . 9 150 . . 245 . 15 152 . . 45 Destroy 0b10 Robot/C 200 | . . 80 . . 100 . . 20 . . . Destroy Leader 30 | . . 10 . . 10 . . 10 . . . Allied During Kill 2 | . . . . . . . . 2 . . . Successful Hack 39 | . 9 . . . . . . 30 . . . Partial Spotted 45 | . . . . . . . 15 30 . . . Lose Combat Pursuer 300 | . . 60 . . 135 . . 60 . . 45 Influence Decreases 571 | . 9 72 78 . 100 28 104 151 29 . . Entered New Map 143 | . . . 41 . . 28 44 15 15 . . Time Decay 362 | . 9 62 37 . 100 . 50 90 14 . . Lost Part 66 | . . 10 . . . . 10 46 . . . Squads Dispatched 5 | . . . . 1 . . 3 1 . . . Investigation 2 | . . . . . . . 1 1 . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Distress Signals 1 | . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 2 17 3 2 16 1 3 10 2 . 15 Peak Tracking Total 13 | . 2 3 3 1 4 1 2 7 1 . 13 Tactical Retreats 7 | . . 2 . . 3 . . 1 . . 1 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Traps Triggered 3 | . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Machines Accessed 10 | . 1 . 3 . . . 2 3 . 1 . Terminals 9 | . 1 . 3 . . . 2 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 19 | . 2 . 5 . . . 4 6 . 2 . Successful 6 | . 2 . . . . . . 3 . 1 . Failed 13 | . . . 5 . . . 4 3 . 1 . Catastrophic 3 | . . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 1 . 5 . . . 4 1 . . . Terminals 17 | . 2 . 5 . . . 4 6 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 5 | . 2 . . . . . . 3 . . . Open Door 2 | . . . . . . . . 2 . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . 2 . . . 2 2 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 39 | . . . . . . . . 39 . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Turns Passed 2133 | 90 92 460 206 101 671 14 101 198 99 22 79 Spaces Moved 3906 | 59 91 846 345 137 1128 54 302 520 231 55 138 Core 274 | 7 . 15 . . 85 . . . 97 . 70 Treads 4 | 4 . . . . . . . . . . . Legs 99 | 48 51 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 979 | . . . 294 137 548 . . . . . . Flight 2550 | . 40 831 51 . 495 54 302 520 134 55 68 Fastest Speed 26 | 50 37 37 37 52 26 26 26 26 35 35 35 Average Speed 45 | 114 83 39 55 63 54 26 26 29 41 35 42 Slowest Speed 160 | 160 120 120 120 116 120 26 26 35 50 35 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 2 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 28 41 76 5 74 8 11 32 5 2 25 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 12 | . . 8 . . 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Ext Fac Fac Gar Total 4209 | 80 107 955 360 151 1178 53 319 559 232 57 158 Wait 131 | . 7 57 2 . 20 . 13 32 . . . Move 3888 | 58 90 845 344 136 1127 53 297 517 228 55 138 Hop 4 | . . . . . . . 2 1 1 . . Pick Up 38 | 8 4 8 4 4 6 . 1 2 . 1 . Fast Attach 6 | . . 2 1 . . . 2 . 1 . . Attach 40 | 7 . 11 5 6 7 . 1 1 1 1 . Detach 13 | . 2 6 1 4 . . . . . . . Swap 13 | 5 2 2 2 . 1 . . 1 . . . Drop 19 | 2 2 4 1 . 7 . 1 . 1 . 1 Fire 38 | . . 20 . 1 10 . 2 5 . . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 17 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / [Scr]) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: [*Fac] / Cet) -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 112 | -10/Materials | Identified exit to Mines 112 | -10/Materials | Identified exit to Materials 172 | -10/Materials | Discovered new exit (range 9) 183 | -10/Materials | Entered Subcaves 183 | -10/Subcaves | Accompanied by 3 allies 184 | -10/Subcaves | Continued accompanying wandering Federalists (3) 185 | -10/Subcaves | Discovered new exit (range 9) 186 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 187 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 304 | -10/Subcaves | Build established: Mutant 342 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 392 | -10/Subcaves | Lost 4 parts (1p3n) 416 | -10/Subcaves | Discovered new exit (range 9) 584 | -10/Subcaves | Learned location of 1 exit from Materials 592 | -10/Subcaves | Discovered new exit (range 13) 622 | -10/Subcaves | Core integrity fell below 50% 643 | -10/Subcaves | Entered Recycling 644 | -9/Recycling | Met a Zionite searching for Scraptown 674 | -9/Recycling | Lost 3 allies 840 | -9/Recycling | Discovered new exit (range 15) 849 | -9/Recycling | Entered Factory 849 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 928 | -7/Factory | Discovered new exit (range 9) 950 | -7/Factory | Entered Lower Caves 976 | -7/Lower Caves | Encountered a Warlord checkpoint 1525 | -7/Lower Caves | Learned Factory interactive machine intel 1534 | -7/Lower Caves | Entered a destroyed Warlord outpost 1554 | -7/Lower Caves | Identified exit to Lower Caves 1621 | -7/Lower Caves | Entered another Lower Caves area 1628 | -7/Lower Caves | Discovered new exit (range 11) 1635 | -7/Lower Caves | Entered Factory 1635 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1636 | -6/Factory | Loaded intel: 56 interactive machine locations 1733 | -6/Factory | Discovered new exit (range 11) 1736 | -6/Factory | Entered Extension 1747 | -6/Extension | Identified exit to Cetus 1753 | -6/Extension | Rescued a captive Derelict 1773 | -6/Extension | Build established: Scavenger-Sprinter 1787 | -6/Extension | Spotted B-75 Beast 1876 | -6/Extension | Lost 3 parts (3n) 1930 | -6/Extension | Spotted B-75 Beast 1934 | -6/Extension | Discovered new exit (range 3) 1934 | -6/Extension | Entered Factory 1934 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1965 | -5/Factory | Lost 3 parts (1p1n1w) 2031 | -5/Factory | Discovered new exit (range 5) 2033 | -5/Factory | Entered another Factory area 2033 | -4/Factory | Evolved 2 slots: Utility x2 2055 | -4/Factory | Identified exit to Garrison 2055 | -4/Factory | Entered Garrison 2070 | -4/Garrison | Installed Relay Interface Framework 2097 | -4/Garrison | Triggered checkpoint 2102 | -4/Garrison | Core integrity fell below 50% 2113 | -4/Garrison | Core integrity fell below 20% 2116 | -4/Garrison | Lost 3 parts (1p1n1u) 2134 | -4/Garrison | Self-destructed Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slammed into Y-64 Sentinel. Slammed into G-67 Veteran. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 53. Field strength at 47. Field strength at 37. Field strength at 22. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###################???????????????? | | ???????????????# s @ ????????? | | ???????????????# s ????????? | | ???????????????# ################# ????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????? ?????# #??????????????????????????????? | | ????????# ????# #??????????????????????????????? | | ???????## ##### ##########?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# ##????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????# ##????????????????????? | | ?????### #?????????????????????? | | ????? + #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 22 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneMatterField Manual? 0 Play Time 00:37:40 Cumulative 42.0 hours Start 2025.08.25 @ 15:26:20 End 2025.08.28 @ 21:44:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 1 Adventurer 1 Explorer 19 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0/0 Lore% 8 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f45cd8d4-cf42-4029-a6e1-8d338afe5e2c