Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 15:44:42 Player: dkudriavtsev Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (4194) 4194 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 9124 Bonus ------- High Alert Combat Kills 410 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 57/100 System Corruption 1% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (26) Relay Coupler [Demolisher] (21) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Medium Storage Unit Large Storage Unit Energy Well Improved Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Beamcaster Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Improved Titanium Leg Precision Shock Rifle High-powered Shock Rifle Improved Light Cannon Shock Bomb Launcher Rocket Launcher Enhanced Flamer [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . Utility 4 | . . 1 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 122 | 6 8 24 24 13 1 9 8 29 Power 14 | 1 1 4 2 1 . 2 . 3 Engine 9 | 1 1 4 1 1 . . . 1 Core 5 | . . . 1 . . 2 . 2 Reactor . | . . . . . . . . . Propulsion 40 | 3 1 9 6 4 1 3 6 7 Treads 7 | . . 6 . 1 . . . . Leg 29 | 2 1 . 6 3 1 3 6 7 Wheel 3 | 1 . 2 . . . . . . Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 20 | 1 2 2 5 4 . 1 2 3 Device 9 | . . . 1 3 . 1 2 2 Storage 6 | 1 2 . 1 1 . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . 2 3 . . . . . Artifact . | . . . . . . . . . Weapon 48 | 1 4 9 11 4 . 3 . 16 Energy Gun 6 | . . . . 1 . . . 5 Energy Cannon 4 | . . 1 . 1 . 1 . 1 Ballistic Gun 16 | 1 3 5 4 1 . . . 2 Ballistic Cannon 5 | . . . 1 . . 1 . 3 Launcher 14 | . 1 3 6 1 . . . 3 Special Weapon 3 | . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . Parts Lost 69 | . 2 7 17 3 . 5 . 35 Power 6 | . 1 1 1 . . . . 3 Propulsion 24 | . 1 3 7 . . 2 . 11 Utility 13 | . . 1 2 2 . 2 . 6 Weapon 26 | . . 2 7 1 . 1 . 15 Highest Loss Streak 16 | . 2 2 3 2 . 5 . 16 Average Slot Usage (%) 87 | . 84 86 80 92 100 96 90 83 Engine 6 | . 13 11 4 6 7 6 . 1 Core 1 | . . . 3 . . . 6 4 Treads 5 | . . 26 5 2 . . . . Leg 20 | . 27 2 12 23 30 29 32 26 Device 9 | . . . 3 15 15 15 17 14 Storage 16 | . 17 21 16 12 15 15 13 19 Protection 4 | . . 1 9 7 7 4 . . Energy Gun 1 | . . . . 3 . . . 4 Energy Cannon 2 | . . 2 . 1 7 6 6 1 Ballistic Gun 9 | . 18 14 14 7 7 7 6 3 Ballistic Cannon 3 | . . . 3 7 7 6 6 2 Launcher 3 | . 6 5 7 2 . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 11 28 36 44 54 54 56 53 61 Greatest Support 90 | 20 20 60 60 60 60 63 90 80 Greatest Overweight (x) 12 | . 3 2 12 1 . 1 . 11 Average Overweight (x) . | . 1 . 1 . . . . . Largest Inventory Capacity 14 | 6 12 10 10 14 14 14 14 14 Average Capacity 11 | 5 8 10 10 11 14 14 14 13 Most Carried 14 | 6 10 10 10 14 14 14 14 12 Average Carried 9 | 2 7 9 8 10 13 13 11 9 Final Capacity 14 | 6 10 10 10 14 14 14 14 10 Final Carried 14 | 6 10 8 10 13 14 9 12 5 Class Distribution -------------------- 62% | Mutant 10% | Scavenger-Mutant 9% | Tank 6% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Matter Collected 3241 | 215 280 716 927 230 220 191 . 462 Remotely . | . . . . . . . . . Salvage Created 3864 | . 289 942 933 444 174 167 . 915 Parts 250 | . 24 73 67 29 7 8 . 42 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 4 | . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 6 8 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 101 | . 11 27 23 9 4 4 . 23 Melee 1 | . . . 1 . . . . . Guns 46 | . 8 10 10 6 1 2 . 9 Cannons 20 | . . 2 5 2 3 2 . 6 AOE 32 | . 3 15 7 1 . . . 6 Classes Destroyed 16 | . 5 7 2 1 . . . 1 Worker 10 | . 2 2 6 . . . . . Builder 10 | . . 2 6 2 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 2 | . . 2 . . . . . . Recycler 2 | . 1 1 . . . . . . Mechanic 1 | . . 1 . . . . . . Operator 2 | . 1 . . 1 . . . . Watcher 3 | . . 3 . . . . . . Swarmer 30 | . 6 6 8 2 1 . . 7 Grunt 48 | . 5 15 9 3 1 3 . 12 Brawler 2 | . . . 1 . . 1 . . Duelist 2 | . . 1 . . . . . 1 Sentry 13 | . . 5 4 1 1 . . 2 Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . 1 1 1 . . . Programmer 2 | . . . . 2 . . . . Best Kill Streak 10 | . 5 10 7 3 3 4 . 6 Combat Bots Only 9 | . 3 9 4 3 3 4 . 6 Max Kills in Single Turn 4 | . 2 3 4 1 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 1 1 . . . 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Damage Taken 8916 | . 589 958 2040 587 75 817 . 3850 Core 1453 | . 105 113 308 26 . 45 . 856 Absorbed by Shields 273 | . . . 177 36 . 51 . 9 Core Remaining (%) 72 | 100 58 71 44 . . 89 . . Volleys Fired 326 | . 50 56 75 47 6 12 . 80 Largest 3 | . 2 2 3 3 3 3 . 3 Hottest 185 | . 56 91 108 140 140 176 . 185 Shots Fired 603 | . 74 94 146 62 16 35 . 176 Gun 374 | . 62 51 106 46 6 12 . 91 Cannon 121 | . . 11 14 14 10 21 . 51 Launcher 88 | . 12 32 26 2 . . . 16 Special 20 | . . . . . . 2 . 18 Kinetic 368 | . 62 51 120 50 11 21 . 53 Thermal 89 | . . 11 . 2 5 9 . 62 Explosive 68 | . 12 32 13 . . . . 11 Electromagnetic 78 | . . . 13 10 . 5 . 50 Robot Hit Streak 16 | . 8 9 10 8 5 5 . 16 Robot Miss Streak 9 | . 9 3 6 5 4 3 . 6 Penetration Max 1 | . . . 1 1 . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 342 | . 37 49 92 42 8 21 . 93 Core Hits 262 | . 26 59 71 30 8 10 . 58 Critical Hits 4 | . . 1 . 2 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 2 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10355 | . 921 2751 2399 1179 188 491 . 2426 Guns 3821 | . 369 518 1032 816 65 177 . 844 Cannons 1747 | . . 206 223 256 123 302 . 637 Explosions 4639 | . 552 2016 1120 107 . . . 844 Melee . | . . . . . . . . . Ramming 38 | . . 11 24 . . . . 3 Kinetic 3853 | . 369 518 1255 861 117 276 . 457 Thermal 1468 | . . 394 148 41 71 103 . 711 Explosive 3473 | . 552 1828 472 . . . . 621 Electromagnetic 1523 | . . . 500 277 . 112 . 634 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 7 3 3 8 . 1 Average Corruption 2 | . . . 6 1 3 3 . 1 Corruption Purged . | . . . . . . . . . Effects 50 | . . . 21 6 8 13 . 2 Message Errors 10 | . . . 4 3 2 1 . . Matter Fused 12 | . . . 5 2 3 2 . . Heat Flow Errors 7 | . . . 4 . 1 2 . . Energy Discharges 6 | . . . 2 1 . 2 . 1 Data Loss (minor) 5 | . . . . . 1 4 . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Targeting Errors 7 | . . . 4 . . 2 . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 223 | . 3 164 35 . . 11 . 10 Projectiles 11 | . . . . . . 11 . . Explosions 212 | . 3 164 35 . . . . 10 Melee . | . . . . . . . . . Knockbacks 28 | . . . 9 10 1 2 . 6 Impact 1 | . . . 1 . . . . . Kinetic 24 | . . . 7 8 1 2 . 6 Secondary 3 | . . . 1 2 . . . . Self-Inflicted Damage 577 | . 34 89 191 . . . . 263 Shots 28 | . 1 4 10 . . . . 13 Rammed 15 | . . 1 9 . . . . 5 Targets Rammed 16 | . . 1 10 . . . . 5 Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 547 | . 12 111 226 173 168 405 . 547 Average Temperature 99 | . 5 36 41 37 68 209 . 189 Received Heat Transfer 2420 | . 132 282 510 90 12 380 . 1014 Effects 15 | . . . 2 . . 3 . 10 Shutdowns 5 | . . . . . . 2 . 3 Energy Bleed 2 | . . . . . . 1 . 1 Interference 3 | . . . 2 . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 6 | . . 1 1 . . 1 . 3 Heat Transferred 2995 | . . 570 250 74 111 228 . 1762 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Peak Influence 818 | . 255 818 733 313 . . 37 605 Average Influence 307 | . 138 401 490 224 . . 37 323 Maximum Alert Level 3 | . 1 3 3 1 . . . 2 Low Security (%) 35 | 100 91 21 . 43 . . 100 20 Level 1 36 | . 8 37 28 56 . . . 47 Level 2 24 | . . 26 64 . . . . 32 Level 3 3 | . . 13 6 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 4 3 2 . . . . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . 2 2 3 . . . . . Assault 2 | . . 2 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . 1 2 . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Distress Signals 6 | . 1 4 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 17 39 34 18 4 4 . 32 Peak Tracking Total 8 | . 4 6 5 6 3 4 . 8 Tactical Retreats 10 | . 1 1 2 2 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Traps Triggered 3 | . . . . . . . . 3 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Machines Disabled 16 | . 4 8 3 . . . . 1 Max in Single Turn 2 | . 2 2 1 . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Machines Accessed 9 | . 3 2 1 2 . . 1 . Terminals 7 | . 3 1 1 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 17 | . 7 4 2 3 . . 1 . Successful 9 | . 4 3 1 . . . 1 . Failed 8 | . 3 1 1 3 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 6 3 2 . . . . . Terminals 14 | . 7 2 2 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 17 | . 9 5 3 . . . . . Terminals 5 | . 3 1 1 . . . . . Botnet 5 | . 3 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Recyclers 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 1 2 . . 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Turns Passed 5340 | 130 521 807 909 1039 275 580 163 916 Spaces Moved 2969 | 102 252 380 365 660 215 429 115 451 Core 52 | 10 33 . 4 . . . . 5 Treads 389 | . . 313 76 . . . . . Legs 2518 | 82 219 67 285 660 215 429 115 446 Wheels 10 | 10 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 120 120 120 120 Average Speed 139 | 111 149 159 172 136 120 120 123 130 Slowest Speed 650 | 120 200 180 650 150 120 150 124 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 45 43 23 14 45 51 3 58 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . 1 8 . . Spaces Dug 15 | . . 15 . . . . . . Terrain Destroyed 475 | . 65 244 107 1 1 5 . 52 Melee . | . . . . . . . . . Projectile 7 | . . . . 1 1 5 . . AOE 468 | . 65 244 107 . . . . 52 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Gar Total 3607 | 116 325 482 511 754 221 466 135 597 Wait 61 | 2 . 5 10 8 . 9 4 23 Move 2961 | 101 251 379 364 659 214 428 115 450 Hop . | . . . . . . . . . Pick Up 67 | 6 10 6 19 13 . 2 4 7 Fast Attach 49 | 6 2 8 9 9 . 1 3 11 Attach 44 | . 3 6 12 2 . 5 1 15 Detach 2 | . . . 1 1 . . . . Swap 31 | . 3 10 3 2 1 3 4 5 Drop 50 | 1 6 11 8 13 . 6 4 1 Fire 326 | . 50 56 75 47 6 12 . 80 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick 1 | . . . 1 . . . . . Crush 10 | . . 1 9 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Destroyed 9 combat bots 1427 | -9/Materials | Discovered new exit (range 11) 1452 | -9/Materials | First assault squad dispatched 1459 | -9/Materials | Entered another Materials area 1459 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1512 | -8/Materials | Discovered new exit (range 16) 1817 | -8/Materials | Lost 3 parts (1p1n1w) 1972 | -8/Materials | Lost 3 parts (1n1u1w) 2195 | -8/Materials | Core integrity fell below 50% 2303 | -8/Materials | Discovered new exit (range 14) 2368 | -8/Materials | Entered Factory 2368 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2637 | -7/Factory | Discovered new exit (range 13) 3407 | -7/Factory | Entered Lower Caves 3630 | -7/Lower Caves | Discovered new exit (range 7) 3632 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3682 | -7/Lower Caves | Entered another Lower Caves area 3705 | -7/Lower Caves | Discovered new exit (range 7) 3904 | -7/Lower Caves | Learned Factory security intel 4243 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4262 | -7/Lower Caves | Entered Factory 4262 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4263 | -6/Factory | Identified exit to Lower Caves 4425 | -6/Factory | Identified exit to Garrison 4425 | -6/Factory | Entered Garrison 4504 | -6/Garrison | Triggered checkpoint 4542 | -6/Garrison | Triggered checkpoint 4756 | -6/Garrison | Triggered checkpoint 4782 | -6/Garrison | Triggered checkpoint 4831 | -6/Garrison | Lost 9 parts (1p3n1u4w) 4934 | -6/Garrison | Triggered checkpoint 4953 | -6/Garrison | Discovered new exit (range 12) 4967 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5046 | -6/Garrison | Garrison Relay disabled 5187 | -6/Garrison | Lost 5 parts (2n3w) 5188 | -6/Garrison | Triggered checkpoint 5256 | -6/Garrison | Core integrity fell below 50% 5288 | -6/Garrison | Triggered checkpoint 5326 | -6/Garrison | Core integrity fell below 20% 5341 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05245_ Enh. Flamer destroyed. 05247_ Acquired 28 matter. 05248_ Acquired 15 matter. 05255_ Carbon-fiber Leg destroyed. 05259_ Imp. Transmission Jammer destroyed. 05288_ Beams of light sweep through the air. An alarm sounds. 05289_ Autogun destroyed. 05293_ Carbon-fiber Leg destroyed. 05301_ Aluminum Leg destroyed. 05302_ Triggered Alarm Trap. 05302_ An alarm sounds. 05306_ Lgt. Nuclear Core destroyed. 05318_ Slammed into G-67 Veteran. 05318_ Adv. Heat Sink destroyed. 05323_ Slammed into G-67 Veteran. 05327_ Med. Storage Unit destroyed. 05327_ Energy Well destroyed. 05328_ Slammed into G-67 Veteran. 05340_ Acquired Adv. Shield Generator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????#???????#!!#??????????????????????? | | ???????????????#++######g@#??????????????????????? | | ???????????????# Y Ygg #??????????????????????? | | ???????????????# #g####!!#??????????##??????#???? | | ######?????????# # #??#!!#?????????? ?????? ???? | | # #?????????# # #??####?????????# ?????? ???? | | # #?????????# # #???????????????# #?????# #??? | | # #?????????# ###???????????????# #?????# #??? | | ### #?????????# #???????????????# #?????# #??? | | ??# #?????????# #???????????????# #?????# #?? | | ??# #?????????# #???????????????# #?????# #? | | ??# #?????????# ###??????????????## ####### ## | | ??# #?????????# #????????????????# | | ??# ########### ###########??????# | | ??# #??????# ####### #### | | ??# #??????# #?????# #??? | | ??###### ####### ######## #??????# #?????#*#??? | | ??????# !#????# #??????# #??????# ####### #### | | ??????#! !#????# #??????# #??????# + "%= [ | | ??????#! !#????# #??????# #??????# ##### #####+ | | ??????#####????# #??????# #??????# #???# #??? | | ???????????????# #??????# ######## #???# #???# | | ???????????????# #??????# ## ## #???# #???# | | ???????????????# #?????## ## ## ##??# #???# | | ???????????????# ####### =% #### ##### | | ???????????????# = ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 660 Matter Stores 331 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 43 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot It's Just You Let's See Who's Tougher Made in Tau Ceti IV Oops Please Form A Line Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed ThrusterPhaseAutohacker Manual? 0 Play Time 02:16:11 Cumulative 7.1 hours Start 2020.03.13 @ 23:22:26 End 2020.03.14 @ 15:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c301185-7fa3-4b09-ae2a-7d49c01d2f51