Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 18:50:08 Player: Wall-e Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4066) 4066 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 8875 Bonus ------- High Alert Combat Kills 159 Cogmind --------- Core Integrity 839/1000 Matter 260/300 Energy 12/450 System Corruption 9% Temperature Cool (0) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (9) ------ Huge Storage Unit Energy Well Advanced Terrain Scan Processor Core Analyzer Transmission Jammer Advanced ECM Suite > --- WEAPON (2) ------- Advanced EMP Blaster Shock Maul > --- INVENTORY (25) --- Armored Treads Armored Treads Medium Treads Armored Huge Wheel Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Matter Compressor (0) Improved Core Shielding Improved Medium Armor Plating Recalibrator Improved EM Pulse Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Transmission Jammer Advanced ECM Suite Focal Shield > --- WEAPON ----------- Heavy Machine Gun Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Armored Treads Armored Treads Medium Treads Armored Huge Wheel Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Energy Well Matter Compressor Improved Core Shielding Improved Medium Armor Plating Recalibrator Improved EM Pulse Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Advanced EMP Blaster Heavy Missile Launcher Datajack [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 7 | . . 1 2 1 2 1 Weapon . | . . . . . . . Parts Attached 130 | 7 17 27 34 21 16 8 Power 23 | 1 3 6 5 2 2 4 Engine 16 | 1 3 6 1 . 2 3 Core 7 | . . . 4 2 . 1 Reactor . | . . . . . . . Propulsion 36 | 2 4 10 10 8 2 . Treads 13 | . . 3 6 4 . . Leg 5 | . . . 3 2 . . Wheel 16 | 2 4 7 1 . 2 . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 35 | 2 4 3 8 5 9 4 Device 12 | . 1 1 2 1 4 3 Storage 6 | 2 2 . 1 . . 1 Processor 9 | . 1 1 1 3 3 . Hackware 2 | . . 1 . . 1 . Protection 6 | . . . 4 1 1 . Artifact . | . . . . . . . Weapon 36 | 2 6 8 11 6 3 . Energy Gun 4 | 1 1 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 2 7 3 5 1 . Ballistic Cannon 4 | . . . 3 . 1 . Launcher 5 | . 1 . 4 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . 1 . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 1 1 1 . Corrupted Parts 3 | . . . 1 2 . . System Corruption 22 | . . . 5 17 . . Parts Lost 43 | . . 8 21 3 2 9 Power 7 | . . 1 3 . . 3 Propulsion 16 | . . 4 8 3 . 1 Utility 12 | . . 2 4 . 2 4 Weapon 8 | . . 1 6 . . 1 Highest Loss Streak 8 | . . 2 8 2 2 7 To Critical Strikes 1 | . . 1 . . . . Average Backups 16 | 2 9 16 17 17 19 21 Power 1 | . . 1 1 1 2 1 Propulsion 1 | . 1 . . . 1 4 Utility 6 | . 3 6 6 9 9 6 Weapon 6 | 1 4 7 8 5 6 7 Tool/Special . | . . . . . . . Unused Backups 48 | . 5 2 10 8 6 17 Power 7 | . 1 1 1 2 1 1 Propulsion 10 | . 3 1 . 3 . 3 Utility 14 | . . . 3 3 3 5 Weapon 16 | . 1 . 6 . 2 7 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 96 98 86 95 92 86 Engine 6 | . 14 10 4 . 4 5 Core 2 | . . . 4 7 1 5 Treads 10 | . . 2 15 20 10 . Leg 1 | . . . 2 1 . . Wheel 12 | . 27 29 2 . 6 11 Device 7 | . 1 . 5 9 19 24 Storage 9 | . 19 11 9 7 6 5 Processor 17 | . 4 13 18 26 20 16 Hackware 2 | . . 8 . . 4 . Protection 2 | . . . 7 1 1 2 Energy Gun 1 | . 8 . 1 . . . Ballistic Gun 13 | . 18 21 13 8 5 4 Ballistic Cannon 1 | . . . 2 1 1 . Impact Weapon 1 | . . . . . 3 5 Peak Build Rating 82 | 7 11 22 29 50 70 82 Average Rating 32 | 6 8 19 24 41 62 79 On Entrance 25 | . 7 9 20 23 50 70 Naked Turns . | . . . . . . . Heaviest Build 128 | 19 49 56 62 64 120 128 Greatest Support 68 | 32 32 60 63 68 68 56 Greatest Overweight (x) 17 | 1 2 4 17 1 3 2 Average Overweight (x) 1 | . 1 . 1 . 1 1 Largest Inventory Capacity 25 | 8 20 20 25 20 25 25 Average Capacity 19 | 7 15 20 20 20 21 25 Most Carried 25 | 5 15 20 20 20 22 25 Average Carried 16 | 2 9 16 17 17 19 22 Final Capacity 25 | 8 20 20 20 20 25 25 Final Carried 22 | 5 15 19 14 19 22 21 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Mutant 13% | Scavenger-Assassin 10% | Assassin 5% | Scavenger-Skirmisher 4% | Infiltrator-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -6/Factory Infiltrator-Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4407 | 342 369 1188 942 1119 200 247 Remotely . | . . . . . . . Salvage Created 5130 | 203 688 1455 1339 1034 . 411 Parts 321 | 11 32 109 85 66 . 18 Haulers Intercepted 9 | . 2 6 1 . . . Recyclers Shooed 4 | . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 93 | . 7 27 34 18 . 7 Melee 2 | . . . . 1 . 1 Guns 66 | . 6 25 23 12 . . Cannons 7 | . . . 5 2 . . AOE 14 | . 1 2 6 2 . 3 Classes Destroyed 15 | 3 4 4 2 2 . . Worker 6 | 1 3 1 1 . . . Builder 12 | . . 4 . 7 . 1 Tunneler 5 | 4 . 1 . . . . Hauler 9 | . 2 6 1 . . . Recycler 9 | 1 3 1 2 2 . . Watcher 8 | . 3 2 2 1 . . Swarmer 19 | . 3 6 10 . . . Cutter 4 | . . . 2 2 . . Grunt 44 | . 4 13 11 10 . 6 Brawler 2 | . . 1 1 . . . Duelist 3 | . . 1 . 1 . 1 Sentry 15 | . . 6 8 1 . . Specialist 2 | . . . 2 . . . Programmer 3 | . . . . 3 . . Heavy 1 | . . . . 1 . . Best Kill Streak 11 | 4 3 8 11 4 . 6 Combat Bots Only 10 | . 2 4 10 3 . 5 Max Kills in Single Turn 3 | 1 1 2 3 2 . 2 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 1 2 2 1 . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 647 | . 35 152 272 93 11 84 Missed 177 | . 7 37 79 30 8 16 Hits 470 | . 28 115 193 63 3 68 Melee 21 | . . 6 . 6 . 9 Projectile 449 | . 28 109 193 57 3 59 AOE 3 | . . . 1 2 . . Critical Strikes 24 | . . 5 9 3 . 7 Damage Taken 8055 | . 275 1690 3050 1293 269 1478 Core 1458 | . 64 379 459 318 77 161 Absorbed by Shields 20 | . . . 20 . . . Ignored by Resistances 11 | . . . . . . 11 Regen/Repaired (Parts) 377 | . 95 128 . . 154 . Core Remaining (%) 56 | 100 74 5 16 54 90 . Volleys Fired 372 | 24 54 117 101 73 . 3 Largest 2 | 2 2 2 2 2 . 1 Hottest 100 | 60 100 46 80 68 . 36 Shots Fired 638 | 27 79 225 198 106 . 3 Gun 547 | 27 70 225 159 66 . . Cannon 43 | . . . 33 10 . . Launcher 41 | . 2 . 6 30 . 3 Special 7 | . 7 . . . . . Kinetic 547 | 24 48 225 174 76 . . Thermal 7 | . 7 . . . . . Explosive 6 | . 2 . 4 . . . Electromagnetic 78 | 3 22 . 20 30 . 3 Robot Hit Streak 20 | 4 8 20 18 9 . . Robot Miss Streak 7 | 3 7 7 4 6 . 3 Penetration Max 1 | . . . 1 1 . . Secondary Targets 9 | . . 3 6 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 416 | 17 40 147 138 67 . 7 Core Hits 261 | 7 26 63 71 83 . 11 Critical Kills 6 | . . 3 2 1 . . Critical Parts Destroyed 3 | . . . 1 . . 2 Critical Strikes 14 | 1 1 3 6 1 . 2 Destroy 7 | . . 3 3 1 . . Blast 3 | . . . 3 . . . Corrupt 2 | 1 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 55 | . 1 1 10 9 14 20 Impact 47 | . 1 1 10 2 13 20 Slashing 8 | . . . . 7 1 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10486 | 207 615 2436 3802 2486 . 940 Guns 5778 | 207 512 2229 1806 1024 . . Cannons 780 | . . . 618 162 . . Explosions 3201 | . 79 207 1286 1072 . 557 Melee 703 | . . . 92 228 . 383 Ramming . | . . . . . . . Kinetic 6173 | 168 308 2229 2282 1186 . . Thermal 585 | . 77 . 43 188 . 277 Explosive 1399 | . 26 207 1166 . . . Electromagnetic 1626 | 39 204 . 219 884 . 280 Impact 475 | . . . 92 . . 383 Slashing 228 | . . . . 228 . . Piercing . | . . . . . . . Highest Corruption 20 | . . 6 5 20 8 9 Average Corruption 3 | . . 3 5 2 8 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . 15 3 7 6 . Message Errors 8 | . . 6 1 . 1 . Matter Fused 8 | . . 3 . 4 1 . Heat Flow Errors 4 | . . 1 . 1 2 . Energy Discharges 1 | . . 1 . . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . 1 1 1 . . Data Loss (major) 2 | . . 1 . . 1 . Misfires 1 | . . . 1 . . . Alerts 2 | . . 1 . 1 . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 411 | . . 107 88 51 . 165 Projectiles . | . . . . . . . Explosions 276 | . . 107 88 36 . 45 Melee 135 | . . . . 15 . 120 Knockbacks 5 | . . . 3 2 . . Impact . | . . . . . . . Kinetic 5 | . . . 3 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 394 | . . 106 140 134 . 14 Shots 15 | . . 1 4 8 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | . 60 172 105 134 226 28 Average Temperature 30 | . 17 50 22 23 107 12 Received Heat Transfer 2362 | . 72 528 1112 297 . 353 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Robots Corrupted 4 | . . . . 1 . 3 Combat Hostiles 4 | . . . . 1 . 3 Parts Fried 9 | . . . . 6 . 3 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 550 | . 100 . 50 200 . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 2 . 1 4 . 2 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 74 | 100 100 83 55 54 86 100 Level 1 19 | . . 16 30 32 13 . Level 2 6 | . . . 14 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 643 | 10 105 360 643 621 296 156 Initial 296 | . . . 152 290 296 . Average 126 | 1 20 80 206 219 67 76 Influence Increases 3951 | 30 346 887 1263 971 68 386 Destroy 0b10 Robot/C 1860 | . 140 540 680 360 . 140 Destroy 0b10 Robot/NC 245 | 30 55 75 30 50 . 5 Destroy Leader 474 | . 30 156 176 92 . 20 Successful Hack 115 | . 23 39 14 14 25 . Disable Machine 300 | . 15 30 120 105 15 15 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 222 | . 23 32 93 35 13 26 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 570 | . 60 15 135 315 15 30 Influence Decreases 3805 | 30 346 527 984 1003 675 240 Entered New Map 868 | . . . 208 349 311 . Time Decay 2525 | 30 346 447 566 624 362 150 Lost Part 412 | . . 80 210 30 2 90 Squads Dispatched 34 | . 2 5 11 9 2 5 Investigation 9 | . 2 4 1 . . 2 Extermination 7 | . . . . 4 2 1 Reinforcement 13 | . . 1 7 5 . . Assault 2 | . . . . . . 2 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . 2 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 13 | . 1 5 4 2 . 1 Communications Jammed 6 | . . . . . 1 5 Distress Signals 6 | . . . . . 1 5 Times Spotted 160 | . 18 38 45 34 3 22 Peak Tracking Total 9 | . 4 6 9 5 2 8 Tactical Retreats 24 | . 2 1 6 11 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . 2 3 1 . 2 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 21 | . 1 2 8 7 1 2 Max in Single Turn 5 | . 1 1 3 5 1 1 Garrison Access 4 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 47 | . 10 11 6 5 12 3 Terminals 29 | . 7 9 4 4 4 1 Fabricators 2 | . . . . . 1 1 Repair Stations 5 | . 1 1 . . 3 . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 4 | . . 1 . . 3 . Garrison Access 4 | . . . 1 1 1 1 Total Hacks 151 | . 39 45 19 8 32 8 Successful 91 | . 29 29 12 2 17 2 Failed 60 | . 10 16 7 6 15 6 Catastrophic 5 | . . . . 2 2 1 Database Lockouts . | . . . . . . . Manual 83 | . 22 33 9 7 9 3 Terminals 92 | . 23 35 12 7 12 3 Fabricators 4 | . . . . . 2 2 Repair Stations 25 | . 12 7 . . 6 . Recycling Units 8 | . 4 . 4 . . . Scanalyzers 13 | . . 3 . . 10 . Garrison Access 9 | . . . 3 1 2 3 Terminal Hacks 15 | . 5 7 1 . 2 . Robot Analysis 3 | . . 3 . . . . Prototype ID Bank 4 | . 2 2 . . . . Level Access Points 1 | . . . . . 1 . Recall Investigation 2 | . 1 1 . . . . Zone Layout 5 | . 2 1 1 . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 23 | . 11 6 . . 6 . Scan Component 12 | . 6 3 . . 3 . Repair 11 | . 5 3 . . 3 . Recycling Unit Hacks 3 | . . . 3 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 8 | . . 3 . . 5 . Insert Component 3 | . . 1 . . 2 . Analyze 5 | . . 2 . . 3 . Garrison Access Hacks 3 | . . . 1 1 1 . Seal Access 3 | . . . 1 1 1 . Unauthorized Hacks 37 | . 13 13 7 1 3 . Terminals 34 | . 11 13 6 1 3 . Track 9 | . 4 4 1 . . . Assimilate 1 | . 1 . . . . . Botnet 21 | . 5 8 4 1 3 . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Reject 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 42 | . 10 11 5 4 9 3 Full Trace Events 6 | . . 4 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired 11 | . 5 3 . . 3 . Time 410 | . 166 115 . . 129 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . . . 4 . . . Parts Scanalyzed 3 | . . 1 . . 2 . Part Schematics Acquired 3 | . . 1 . . 2 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 5501 | . 206 103 1205 2126 1452 409 Optics 2269 | . . . . 2126 143 . Sensors 3464 | . . 103 29 1498 1451 383 Terrain 4564 | . 206 . 1176 1325 1449 408 Jamming 1716 | . . . . . 1307 409 ECM 77 | . . . . . . 77 Robot Analysis Total 3 | . . 3 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 9758 | 167 1521 1892 2191 2126 1452 409 Spaces Moved 4412 | 101 876 884 695 887 778 191 Core 16 | 2 . . 14 . . . Treads 1438 | . . 66 433 887 52 . Legs 50 | . . . 50 . . . Wheels 2908 | 99 876 818 198 . 726 191 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 145 160 115 115 Average Speed 136 | 99 105 107 188 168 129 123 Slowest Speed 900 | 100 110 240 900 245 250 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 36 | 4 99 62 43 19 21 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 34 | . 5 . 8 2 13 6 Terrain Destroyed 212 | . 22 33 98 33 13 13 Melee 29 | . . . 8 2 13 6 Projectile 22 | . 6 . 12 4 . . AOE 161 | . 16 33 78 27 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7377 | 137 1377 1596 1351 1398 1196 322 Wait 2118 | . 378 513 458 345 333 91 Move 4406 | 100 875 883 694 886 777 191 Hop . | . . . . . . . Pick Up 108 | 6 21 17 16 23 21 4 Fast Attach 77 | 6 5 22 16 13 14 1 Attach 40 | 1 1 8 13 6 5 6 Detach 3 | . . 1 . 2 . . Swap 74 | . 19 9 23 16 5 2 Drop 119 | . 18 25 20 25 27 4 Fire 372 | 24 54 117 101 73 . 3 Melee 55 | . 1 1 10 9 14 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . 5 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 771 | -10/Materials | Discovered new exit (range 7) 1012 | -10/Materials | Repaired Hacking Suite 1042 | -10/Materials | Discovered new exit (range 13) 1069 | -10/Materials | Discovered new exit (range 16) 1176 | -10/Materials | Discovered new exit (range 9) 1184 | -10/Materials | Identified exit to Subcaves 1211 | -10/Materials | Identified exit to Materials 1311 | -10/Materials | Repaired Imp. Terrain Scanner 1350 | -10/Materials | Repaired Lgt. Nuclear Core 1377 | -10/Materials | Repaired Assault Rifle 1404 | -10/Materials | Repaired Wheel 1493 | -10/Materials | Discovered exit to Materials (range 5) 1689 | -10/Materials | Entered another Materials area 1689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Repaired Hvy. Assault Rifle 2162 | -9/Materials | Repaired Arm. Wheel 2289 | -9/Materials | Repaired Imp. Assault Rifle 2766 | -9/Materials | Discovered new exit (range 11) 2791 | -9/Materials | Identified exit to Mines 3001 | -9/Materials | Core integrity fell below 50% 3266 | -9/Materials | Core integrity fell below 20% 3524 | -9/Materials | Discovered new exit (range 15) 3565 | -9/Materials | Identified exit to Materials 3581 | -9/Materials | Entered another Materials area 3581 | -8/Materials | Evolved 2 slots: Utility x2 3736 | -8/Materials | Build established: Scavenger-Mutant 4833 | -8/Materials | Lost 4 parts (1p2n1w) 5078 | -8/Materials | Build established: Mutant 5460 | -8/Materials | Garrison activated, responded to threat 5463 | -8/Materials | Core integrity fell below 50% 5519 | -8/Materials | Destroyed 10 combat bots 5545 | -8/Materials | Lost 8 parts (1p2n2u3w) 5600 | -8/Materials | Core integrity fell below 20% 5733 | -8/Materials | Discovered new exit (range 9) 5770 | -8/Materials | Identified exit to Factory 5772 | -8/Materials | Entered Factory 5772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6141 | -7/Factory | Build established: Scavenger-Skirmisher 6520 | -7/Factory | Build established: Scavenger-Assassin 6673 | -7/Factory | Discovered new exit (range 18) 6783 | -7/Factory | Cargo convoy interrupted 6901 | -7/Factory | Identified exit to Factory 7108 | -7/Factory | Lost 3 allies 7402 | -7/Factory | Build established: Scavenger-Mutant 7797 | -7/Factory | Build established: Skirmisher 7891 | -7/Factory | System corruption reached 10% 7898 | -7/Factory | Entered another Factory area 7898 | -6/Factory | Evolved 2 slots: Utility x2 8184 | -6/Factory | Repaired Arm. Treads 8283 | -6/Factory | Repaired Broken Arm. Huge Wheel 8513 | -6/Factory | Repaired Adv. EMP Blaster 8616 | -6/Factory | Spotted B-75 Beast 8622 | -6/Factory | Build established: Assassin 9107 | -6/Factory | Identified exit to Factory 9198 | -6/Factory | Crushed by falling debris 9350 | -6/Factory | Entered another Factory area 9350 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9592 | -5/Factory | Fabricated Arm. Huge Wheel? 9639 | -5/Factory | Build established: Infiltrator-Assassin 9759 | -5/Factory | Self-destructed Last Messages --------------- 09755_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09755_ U-05 Engineer lays Concrete. 09756_ Adv. Heat Sink fried. 09756_ G-67 Veteran destroyed. 09756_ U-05 Engineer destroyed. 09756_ Door malfunctions. 09756_ Lgt. Angular Momentum Engine destroyed. 09756_ U-05 Engineer call for reinforcements jammed. 09756_ U-05 Engineer distress signal jammed. 09757_ System corrupted: FCS attempts to trigger Adv. EMP Blaster. 09757_ U-05 Engineer call for reinforcements jammed. 09757_ U-05 Engineer distress signal jammed. 09758_ Imp. Terrain Scanner destroyed. 09758_ System corrupted by crushing effect (+3). 09758_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 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"??????#???????????????????? | | ?????????????????##"" "?" ?#???? ???????????????? | | ?????????????##?###?T """???#?#??????????????????? | | ????????????###?###"" ?##### ???????????????? | | ??????????#######?#?" ####?? ???????????????? | | ?????????#?## ### ####??? ??????????????? | | ??????????###? ##??? ? ??????????????? | | ????????#?### ######m#####?### ???????????????? | | ???????##?##?# ### ^ #?#######?#???????????? | | ???????##?#### ### = #########?????????????? | | ??????? % ######?#######????????? | | ? ??? ## %= # ?###???????????? | | ? ? # p #? ##?#???????????? | | ????#?###### ?# !%* @ #"""? ####???????????? | | ??###?###### ## ![= b #""" ?###???????????? | | #??#?###### ###%*p #""" ? #####??????????? | | ?### ? # ###= % # ####???????????? | | ##?#? # #####/########+#?#####?? ???????? | | ##?# ? ? + +? ????????? | | #### ? # %=###/#############?? ???????? | | #### # / # ##??? ? ?????? | | #### # # """"""" ###?#?????????? | | ########### # """"""" #####???#?????? | | " # """"""" #?#??##???????? | | # " "# """"""" #??###?????#??? | | # " # #?????#?#?????? | | ## #####+####### ########+############???????? | | ## ## #####+######### + = #???????? | | ## ## """ # ? ##### # !!!#???????? | | ## ## """ # ? ##### + !!!##??????? | | ## ## """ #? ##### # !! #???????? | | # ## # """ ##### # #??#????? | | # ## # """ ##### # """ ##???#??? | | " ## "!" # """ ##### # """ #???????? | | # ## "" "" # ??### # """ ##??????? | | # ## ! # ####" ###########???????? | | # ######################### ##########????????? | | # ######################### #?##?####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Resistance: KI 30 Evasion (%) 44 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Hacking Suite | 30% | -10/Materials Imp. Terrain Scanner | 31% | -10/Materials Lgt. Nuclear Core | 42% | -10/Materials Assault Rifle | 67% | -10/Materials Wheel | 72% | -10/Materials Hvy. Assault Rifle | 38% | -9/Materials Arm. Wheel | 88% | -9/Materials Imp. Assault Rifle | 67% | -9/Materials Arm. Treads | 59% | -6/Factory Arm. Huge Wheel | 99% | -6/Factory | Broken Adv. EMP Blaster | 63% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeCooledLoader Manual? 0 Play Time 01:37:47 Cumulative 532.9 hours Start 2025.07.29 @ 18:31:19 End 2025.07.30 @ 18:50:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 90 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8ecc25e-76db-4a64-9ff7-eb3c0610c306