Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 21:41:39 Player: morimori Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (4199) 4199 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-215) -215 TOTAL SCORE: 7944 Bonus ------- Friendly Fire -215 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Graphene Brace Authchip [Device] Authchip [Processor] Authchip [Processor] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Spear > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Hover Unit High-capacity Storage Unit Compact Battery Heavy Armor Plating Graphene Brace Authchip [Power] Authchip [Propulsion] Authchip [Processor] Authchip [Armor] EM Pulse Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Salvaging Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 116 | 7 21 5 29 1 28 10 15 . Power 16 | 2 3 1 4 . 3 2 1 . Engine 12 | 2 3 1 3 . 2 1 . . Core 4 | . . . 1 . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 7 . 6 . 3 4 7 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 20 | 2 7 . 4 . 3 4 . . Hover 9 | . . . 2 . . . 7 . Flight . | . . . . . . . . . Utility 37 | 1 4 2 8 . 12 4 6 . Device 8 | . 1 2 1 . 3 1 . . Storage 6 | 1 2 . . . 2 . 1 . Processor 2 | . . . . . 1 . 1 . Hackware 4 | . . . . . . . 4 . Protection 17 | . 1 . 7 . 6 3 . . Artifact . | . . . . . . . . . Weapon 34 | 2 7 2 11 1 10 . 1 . Energy Gun 11 | . 6 . 4 . 1 . . . Energy Cannon 7 | . . . 1 . 5 . 1 . Ballistic Gun 11 | 2 . 2 6 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . . 1 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 47 | . 5 4 8 . 12 4 14 . Power 7 | . 2 1 1 . 1 . 2 . Propulsion 17 | . 2 1 3 . 3 1 7 . Utility 15 | . . 2 2 . 7 2 2 . Weapon 8 | . 1 . 2 . 1 1 3 . Highest Loss Streak 9 | . 3 2 4 . 4 6 9 . To Critical Strikes . | . . . . . . . . . Average Backups 14 | 3 11 14 14 14 18 19 12 5 Power 1 | 1 1 . 1 1 1 . 1 . Propulsion 4 | 1 3 5 5 7 6 5 . . Utility 4 | . 2 3 1 2 5 8 8 5 Weapon 4 | . 4 5 5 4 5 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 31 | 2 1 . 9 2 5 4 5 3 Power 5 | . . . 3 . . . 2 . Propulsion 6 | 1 1 . 2 . 2 . . . Utility 13 | 1 . . . 2 1 3 3 3 Weapon 7 | . . . 4 . 2 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 99 96 100 95 76 81 23 Engine 7 | . 13 13 7 11 8 1 . . Core 2 | . . . 3 . . 7 5 . Wheel 23 | . 28 27 20 22 34 24 . . Hover 2 | . . . . . . . 30 . Device 6 | . 11 10 12 . 2 2 . . Storage 11 | . 14 14 11 11 9 15 6 . Processor 1 | . . . . . 1 . 6 7 Hackware 1 | . . . . . . . 15 15 Protection 12 | . 1 2 19 33 21 8 . . Energy Gun 5 | . 24 1 7 . . . . . Energy Cannon 4 | . . . . . 10 17 1 . Ballistic Gun 8 | . 3 20 14 21 3 . . . Launcher 1 | . . 6 . . 2 . 4 . Peak Build Rating 35 | 6 10 11 21 18 31 31 35 11 Average Rating 18 | 5 9 10 17 17 23 27 31 11 On Entrance 14 | . 6 9 11 17 18 31 27 11 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 12 29 31 50 51 76 76 57 . Greatest Support 48 | 26 26 26 28 22 42 48 35 3 Greatest Overweight (x) 6 | 3 1 2 3 2 2 6 2 . Average Overweight (x) . | . . . 1 2 . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 5 Average Capacity 15 | 7 14 15 15 15 18 19 13 5 Most Carried 20 | 6 15 15 15 15 20 20 20 5 Average Carried 14 | 3 11 13 14 14 18 19 12 5 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 Final Carried 20 | 5 14 13 15 15 19 20 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 45% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Matter Collected 3439 | 332 433 154 1004 80 747 453 220 16 Remotely . | . . . . . . . . . Salvage Created 5487 | 180 773 240 1810 17 1516 682 269 . Parts 294 | 13 57 9 84 6 80 36 9 . Haulers Intercepted 7 | . 1 . 1 . 4 1 . . Recyclers Shooed 7 | . 1 . 3 . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 95 | . 13 6 28 4 29 8 7 . Melee 2 | . . . . . . . 2 . Guns 47 | . 10 6 25 . 6 . . . Cannons 12 | . . . . . 8 3 1 . AOE 31 | . 3 . 2 4 14 4 4 . Classes Destroyed 17 | 3 6 1 4 . 3 . . . Worker 8 | 1 1 . 1 . 2 2 1 . Builder 10 | . 3 1 . . 3 2 1 . Tunneler 5 | 4 . . . . 1 . . . Hauler 7 | . 1 . 1 . 4 1 . . Recycler 9 | 1 . . 4 . 1 2 1 . Operator 8 | . 3 . 3 . 1 1 . . Watcher 11 | . 2 . 5 . 4 . . . Swarmer 17 | . . . 2 4 6 . 5 . Grunt 42 | . 9 4 16 . 8 5 . . Brawler 2 | . . . 1 . 1 . . . Duelist 2 | . . . 1 . 1 . . . Sentry 17 | . . . 8 . 6 2 1 . Specialist 4 | . . . . . 4 . . . Hunter 3 | . . . . . 2 . 1 . Heavy 1 | . . . . . 1 . . . Federalist 5 | . 5 . . . . . . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 7 | 2 4 2 7 4 6 4 5 . Combat Bots Only 7 | . 3 2 7 4 6 2 4 . Max Kills in Single Turn 5 | 1 2 1 3 2 4 2 5 . Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . 1 . 1 2 4 1 4 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Hostile Shots Fired 590 | . 103 30 118 8 126 28 160 17 Missed 180 | . 28 8 35 2 31 8 59 9 Hits 410 | . 75 22 83 6 95 20 101 8 Melee 7 | . . 4 2 . 1 . . . Projectile 403 | . 75 18 81 6 94 20 101 8 Critical Strikes 10 | . . 1 4 . 3 1 1 . Part Disruptions 1 | . . . 1 . . . . . Damage Taken 5927 | . 788 377 1113 48 1714 449 1394 44 Core 1310 | . 215 30 187 . 127 43 664 44 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 421 | . . . 40 . 81 300 . . Core Remaining (%) 56 | 100 . 2 . 53 . 69 . . Volleys Fired 388 | 31 101 26 102 3 95 28 2 . Largest 2 | 2 2 2 2 1 2 2 1 . Hottest 126 | 40 80 60 90 33 126 126 80 . Shots Fired 748 | 62 202 48 194 4 179 57 2 . Gun 583 | 62 199 46 191 1 84 . . . Cannon 132 | . . . . . 79 52 1 . Launcher 33 | . 3 2 3 3 16 5 1 . Special . | . . . . . . . . . Kinetic 373 | 62 68 30 128 1 84 . . . Thermal 125 | . 108 16 . . . . 1 . Explosive 33 | . 3 2 3 3 16 5 1 . Electromagnetic 217 | . 23 . 63 . 79 52 . . Robot Hit Streak 18 | 7 12 18 15 1 13 4 4 . Robot Miss Streak 7 | 3 6 3 7 2 6 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . 3 7 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 499 | 36 139 29 138 1 109 32 15 . Core Hits 271 | 12 55 16 88 4 66 19 11 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . Critical Strikes 5 | 1 1 . 1 . 2 . . . Destroy 3 | 1 . . 1 . 1 . . . Corrupt 2 | . 1 . . . 1 . . . Melee Attacks 42 | . . . . . 3 . 39 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 42 | . . . . . 3 . 39 . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11061 | 295 1589 361 2307 319 3982 1195 1013 . Guns 5039 | 295 1288 334 2153 . 969 . . . Cannons 2043 | . . . . . 1313 703 27 . Explosions 3451 | . 301 . 154 319 1700 492 485 . Melee 460 | . . . . . . . 460 . Ramming 68 | . . 27 . . . . 41 . Kinetic 3290 | 295 369 229 1428 . 969 . . . Thermal 1894 | . 797 105 154 . 422 185 231 . Explosive 2367 | . 182 . . 319 1278 307 281 . Electromagnetic 2982 | . 241 . 725 . 1313 703 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 460 | . . . . . . . 460 . Highest Corruption 5 | . . . 1 1 2 5 3 3 Average Corruption 1 | . . . 1 1 2 2 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . 12 2 . 15 4 7 Message Errors 8 | . . . 2 . . 5 1 . Matter Fused 11 | . . . 3 . . 3 3 2 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 3 | . . . . . . 2 . 1 Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 6 | . . . 1 . . 2 . 3 Data Loss (major) 2 | . . . 1 . . . . 1 Misfires 3 | . . . . 1 . 2 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . 3 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 429 | . . . . . 259 43 127 . Projectiles 104 | . . . . . 61 43 . . Explosions 236 | . . . . . 198 . 38 . Melee 89 | . . . . . . . 89 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 326 | . 38 13 58 . 122 76 19 . Shots 8 | . 1 . 2 . 3 2 . . Rammed 10 | . . 2 . . . . 8 . Targets Rammed 10 | . . 2 . . . . 8 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . 139 273 126 146 334 270 12 . Average Temperature 70 | . 27 121 32 50 85 84 9 . Received Heat Transfer 1775 | . 477 167 489 . 495 72 75 . Effects 3 | . . . . . 3 . . . Energy Bleed 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . 1 . 2 1 . . Combat Hostiles 3 | . . . 1 . 1 1 . . Parts Fried 14 | . . . 5 . 5 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . Heat Transferred 3175 | . 1875 300 200 . 350 250 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . 2 . 4 . 2 2 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Maximum Alert Level 1 | . . . 1 . 1 . 1 . Low Security (%) 84 | 100 100 100 84 100 51 100 90 . Level 1 15 | . . . 15 . 48 . 9 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 392 | 5 96 78 323 147 392 177 227 . Initial 126 | . 3 28 5 73 10 126 46 . Average 95 | 1 31 8 121 78 173 62 135 . Influence Increases 3927 | 30 398 121 986 114 1289 439 520 30 Destroy 0b10 Robot/C 1760 | . 180 80 560 80 580 140 140 . Destroy 0b10 Robot/NC 290 | 30 40 5 80 . 80 40 15 . Destroy Leader 516 | . 56 20 182 10 186 32 30 . Successful Hack 138 | . 29 . 16 . 22 22 49 . Disable Machine 360 | . 15 . 30 . 120 120 75 . Destroy Structure 398 | . 18 16 43 24 181 55 61 . Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 435 | . 60 . 75 . 120 30 120 30 Influence Decreases 3907 | 25 328 181 812 276 1015 638 508 124 Entered New Map 466 | . 2 47 10 116 17 175 56 43 Time Decay 2521 | 25 323 134 590 160 568 338 302 81 Lost Part 354 | . 3 . 62 . 110 39 140 . Lost Ally 30 | . . . . . 20 . 10 . Purge Threat 536 | . . . 150 . 300 86 . . Squads Dispatched 24 | . 2 . 5 . 9 2 6 . Investigation 8 | . 1 . 2 . 1 1 3 . Extermination 3 | . . . . . . . 3 . Reinforcement 10 | . 1 . 3 . 5 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Distress Signals 7 | . 1 2 1 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 33 8 43 4 52 25 23 3 Peak Tracking Total 8 | . 4 3 8 4 6 3 8 2 Tactical Retreats 21 | . 3 . 3 . 6 2 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Traps Triggered 10 | . . . 6 . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Machines Disabled 24 | . 1 . 2 . 8 8 5 . Max in Single Turn 5 | . 1 . 1 . 3 3 5 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Machines Accessed 57 | . 9 . 13 . 12 10 13 . Terminals 39 | . 7 . 8 . 8 5 11 . Fabricators 2 | . . . . . . . 2 . Repair Stations 4 | . . . 1 . 1 2 . . Recycling Units 8 | . 2 . 2 . 2 2 . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 161 | . 20 . 47 . 29 28 37 . Successful 83 | . 8 . 23 . 19 14 19 . Failed 78 | . 12 . 24 . 10 14 18 . Catastrophic 12 | . 1 . 4 . 1 4 2 . Database Lockouts . | . . . . . . . . . Manual 94 | . 16 . 25 . 18 4 31 . Terminals 109 | . 16 . 30 . 18 13 32 . Fabricators 5 | . . . . . . . 5 . Repair Stations 15 | . . . 2 . 4 9 . . Recycling Units 16 | . 4 . 5 . 5 2 . . Scanalyzers 12 | . . . 10 . 2 . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 22 | . 1 . 4 . 3 3 11 . Part Schematic 3 | . . . 2 . . . 1 . Branch Access Points 1 | . . . . . . . 1 . Machine Index 1 | . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . 1 . 1 . Unreport Threat 5 | . . . 1 . 2 2 . . Locate Traps 2 | . . . . . . . 2 . Disarm Traps 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 . Zone Layout 4 | . . . . . . 1 3 . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 14 | . . . 2 . 4 8 . . Scan Component 7 | . . . 1 . 2 4 . . Repair 7 | . . . 1 . 2 4 . . Recycling Unit Hacks 6 | . 1 . 2 . 2 1 . . Retrieve Components 6 | . 1 . 2 . 2 1 . . Scanalyzer 12 | . . . 10 . 2 . . . Insert Component 6 | . . . 5 . 1 . . . Analyze 6 | . . . 5 . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 27 | . 6 . 5 . 8 1 7 . Terminals 25 | . 6 . 5 . 8 1 5 . Assimilate 6 | . 3 . . . 2 . 1 . Botnet 11 | . 2 . 3 . 3 . 3 . Disrupt 3 | . . . 1 . 1 1 . . Operators 5 | . 1 . 1 . 2 . 1 . Fabricators 2 | . . . . . . . 2 . Recompile 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used . | . . . . . . . . . Hacking Detections 45 | . 7 . 12 . 8 6 12 . Full Trace Events 6 | . 1 . 2 . 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 7 . 1 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . 1 . 2 4 . . Time 267 | . . . 51 . 76 140 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 38 | . 9 . 20 . 9 . . . Parts Scanalyzed 6 | . . . 5 . 1 . . . Part Schematics Acquired 6 | . . . 5 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Total Allies 8 | . 2 3 . . 2 . 1 . Largest Group 3 | . 1 3 . . 2 . 1 . Highest-Rated Group 40 | . 10 40 . . 20 . 10 . Highest-Rated Ally 16 | . 10 16 . . 10 . 10 . Total Orders 3 | . . . . . 3 . . . STAY 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 10 | . . 10 . . . . . . Total Damage 56 | . . 56 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Active Infowar (turns) 376 | . . . . . 376 . . . Structural 376 | . . . . . 376 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Turns Passed 8970 | 196 1324 1009 2230 335 1875 1003 673 325 Spaces Moved 6067 | 87 900 228 1273 237 1225 537 1013 567 Core 735 | 19 . . . . . . 149 567 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4457 | 68 900 228 1262 237 1225 537 . . Hover 875 | . . . 11 . . . 864 . Flight . | . . . . . . . . . Fastest Speed 44 | 50 80 90 95 115 82 87 44 50 Average Speed 89 | 105 96 103 108 115 94 117 46 50 Slowest Speed 200 | 200 105 110 176 115 115 180 176 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 5 91 38 87 53 70 58 38 69 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 35 | . . . 6 . 2 12 15 . Terrain Destroyed 449 | . 21 18 39 31 217 56 67 . Melee 17 | . . . . . 2 . 15 . Projectile . | . . . . . . . . . AOE 432 | . 21 18 39 31 215 56 52 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Total 8893 | 139 1197 958 1935 296 1752 851 1157 608 Wait 1993 | 7 133 692 448 51 340 234 47 41 Move 6059 | 86 899 227 1272 236 1224 536 1012 567 Hop . | . . . . . . . . . Pick Up 104 | 6 15 2 29 2 18 23 9 . Fast Attach 48 | 6 1 2 12 . 15 8 4 . Attach 32 | . 5 2 7 . 3 1 14 . Detach 4 | . . . . . 1 1 2 . Swap 113 | 1 30 4 31 2 31 11 3 . Drop 100 | 2 13 1 34 2 22 9 17 . Fire 388 | 31 101 26 102 3 95 28 2 . Melee 42 | . . . . . 3 . 39 . Ram 10 | . . 2 . . . . 8 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Met a group of wandering Federalists 207 | -10/Materials | Angered wandering Federalists 273 | -10/Materials | Lost 3 parts (1p2n) 491 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Build established: Scavenger-Mutant 721 | -10/Materials | Core integrity fell below 20% 951 | -10/Materials | Discovered new exit (range 13) 967 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Discovered new exit (range 16) 1521 | -10/Materials | Entered Mines 1529 | -10/Mines | Met a Derelict bent on vengeance 1597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1671 | -10/Mines | Assembled infested the area 1699 | -10/Mines | Build established: Mutant 1736 | -10/Mines | Lost 3 allies 2522 | -10/Mines | Discovered new exit (range 8) 2530 | -10/Mines | Entered Materials 2530 | -9/Materials | Evolved 2 slots: Utility x2 2891 | -9/Materials | Build established: Scavenger-Mutant 3165 | -9/Materials | Repaired Imp. EM Shotgun 3230 | -9/Materials | Lost 4 parts (2n2w) 3913 | -9/Materials | Discovered new exit (range 9) 3987 | -9/Materials | Build established: Mutant 4112 | -9/Materials | Destroyed 7 combat bots 4377 | -9/Materials | Discovered new exit (range 15) 4573 | -9/Materials | Discovered new exit (range 16) 4722 | -9/Materials | Discovered new exit (range 10) 4760 | -9/Materials | Entered Mines 4782 | -9/Mines | Learned location of Zion (-6) 4838 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4852 | -9/Mines | Found Prototype Device 5081 | -9/Mines | Discovered new exit (range 9) 5095 | -9/Mines | Entered Materials 5095 | -8/Materials | Evolved 2 slots: Propulsion x2 5180 | -8/Materials | Garrison activated, responded to threat 5258 | -8/Materials | Lost 4 parts (1p3u) 5517 | -8/Materials | Discovered new exit (range 16) 5548 | -8/Materials | Build established: Scavenger-Mutant 5589 | -8/Materials | Discovered new exit (range 15) 5735 | -8/Materials | Repaired EM Pulse Cannon 5775 | -8/Materials | Repaired EM Pulse Cannon 5824 | -8/Materials | Discovered new exit (range 16) 6056 | -8/Materials | Discovered new exit (range 12) 6753 | -8/Materials | Build established: Mutant 6938 | -8/Materials | Discovered new exit (range 10) 6970 | -8/Materials | Entered Storage 7050 | -8/Storage | Lost 6 parts (2n3u1w) 7132 | -8/Storage | Met 01-MTF 7489 | -8/Storage | Discovered new exit (range 16) 7681 | -8/Storage | Repaired Corrupted Imp. Hover Unit 7682 | -8/Storage | Identified Exp. Sensor Array 7711 | -8/Storage | Repaired Hcp. Storage Unit 7842 | -8/Storage | Repaired Arm. Wheel 7882 | -8/Storage | Repaired Airjet 7901 | -8/Storage | Build established: Scavenger-Mutant 7908 | -8/Storage | Destroyed 01-MTF 7973 | -8/Storage | Entered Factory 7973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8174 | -7/Factory | Discovered new exit (range 15) 8180 | -7/Factory | Identified exit to Factory 8215 | -7/Factory | Discovered new exit (range 11) 8215 | -7/Factory | Identified exit to Lower Caves 8552 | -7/Factory | Core integrity fell below 50% 8575 | -7/Factory | Core integrity fell below 20% 8582 | -7/Factory | Lost 9 parts (1p6n2w) 8646 | -7/Factory | Entered Lower Caves 8670 | -7/Lower Caves | Lost 3 parts (1n2u) 8806 | -7/Lower Caves | Build established: Hacker-Mutant 8873 | -7/Lower Caves | Spotted B-75 Beast 8933 | -7/Lower Caves | Encountered a Warlord checkpoint 8971 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Schematic downloaded. LOCATION=LOWER CAVES GOAL=ESCAPE 08651_ System corrupted: Energy discharge (-35). 08715_ System corrupted: Component data lost. 08740_ JU-9KM(k) breaks down the debris. 08759_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 08780_ System corrupted: Matter fused (-10). 08792_ JU-9KM(k) breaks down the debris. 08804_ System corrupted: Substantial component data lost. 08825_ Acquired 3 matter. 08873_ Acquired 5 matter. 08875_ System corrupted: Matter fused (-6). 08898_ System corrupted: Component data lost. 08911_ Acquired 8 matter. 08933_ JM-254(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 08937_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????######?????????????????? | | ????????????????????????# ##????????????????? | | ?????????????????####???# #????????????????? | | ?????????????????# #???# #????????????????? | | ?????????????????# #??### #####??###????????? | | ?????????????????# #### ###% #????????? | | ????????????????## % #????????? | | ????????????????# p ##????????? | | ????????????????# =%! ##?????????? | | ????????????????##### ##?????????## | | ????????????????????## ##?????????## | | ?????????????????????## ##?????????## | | ??????????????????????#@ % ##?????????## | | ??????????????????????# % ########???## | | ??????????????????????## #### #?### | | ????????????????????#### %%% ### ### | | ????????????????????# % ## | | ????????????????????# ## ### | | ????????????????????# ?#### ### #?# | | ????????????????????# ?????# ##?### #?## | | ????????????????????# ???? ##????## #?## | | ????????????????????#???% #??????## #### | | ??????????????????????% #######???????#####?# | | ???????????????????? ?????????????????????# | | ?????????????????? ???????????????????????# | | ????????????????? ????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????### | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Offensive Hacking 30 Authchip Count 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Reactive Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 42% | -9/Materials EM Pulse Cannon | 38% | -8/Materials EM Pulse Cannon | 53% | -8/Materials Imp. Hover Unit | 94% | -8/Storage | Corrupted Hcp. Storage Unit | 59% | -8/Storage Arm. Wheel | 17% | -8/Storage Airjet | 65% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSensorLauncher Manual? 0 Play Time 01:22:26 Cumulative 383.4 hours Start 2025.05.31 @ 20:20:05 End 2025.05.31 @ 21:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d88180e-8560-42dc-bcf8-06121841a91b