Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 06:46:25 Player: Toa of Guts Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (62) 310 Value Destroyed (2011) 2011 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1071) 1071 TOTAL SCORE: 9792 Bonus ------- High Alert Combat Kills 71 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 197/300 Energy 87/150 System Corruption 15% Temperature Cool (2) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Wave Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Microactuators Improved Transmission Jammer Improved Medium Armor Plating Dynamic Insulation System Improved System Guard Improved System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Micro Fission Core Centrium Wheel Improved Signal Interpreter Railgun Advanced KE Penetrator [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Maul Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . Utility 12 | . . 1 2 2 . . 2 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 153 | 6 5 15 4 24 5 3 6 8 8 12 1 9 28 19 Power 11 | 1 1 . 1 2 . . 1 . . . . 1 2 2 Engine 4 | 1 1 . . 2 . . . . . . . . . . Core 5 | . . . 1 . . . 1 . . . . 1 1 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 40 | 2 . 9 . 5 2 1 1 1 1 . . 2 8 8 Treads 3 | . . . . . . . . . . . . . 3 . Leg 3 | . . 2 . . . . . . . . . . 1 . Wheel 24 | 2 . 7 . 5 2 1 1 1 1 . . . 1 3 Hover 7 | . . . . . . . . . . . . 2 3 2 Flight 3 | . . . . . . . . . . . . . . 3 Utility 54 | 1 1 2 3 10 1 1 3 4 1 5 . 2 15 5 Device 29 | . . 1 2 6 1 . 2 1 . 4 . 1 8 3 Storage 5 | 1 1 1 . 1 . . . . . 1 . . . . Processor 14 | . . . 1 3 . 1 . 2 . . . 1 4 2 Hackware 2 | . . . . . . . 1 1 . . . . . . Protection 4 | . . . . . . . . . 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 3 4 . 7 2 1 1 3 6 7 1 4 3 4 Energy Gun 13 | 1 1 4 . . . . . . 1 3 . 2 . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 2 . . 6 1 1 . 2 4 2 . 2 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 1 . 1 . 1 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . . 1 . 2 . Parts Lost 60 | . . 1 . 12 1 1 . 2 . 8 . 4 6 25 Power 6 | . . . . 3 . . . . . . . 1 . 2 Propulsion 21 | . . 1 . 3 1 1 . 1 . 2 . 1 2 9 Utility 23 | . . . . 4 . . . . . 4 . 1 4 10 Weapon 10 | . . . . 2 . . . 1 . 2 . 1 . 4 Highest Loss Streak 23 | . . 1 . 5 1 1 . 2 . 8 . 3 4 23 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 98 96 99 92 90 91 92 91 88 76 80 68 54 73 Engine 1 | . 14 11 6 3 . . . . . . . . . . Core 3 | . . . 2 3 . . 5 5 5 5 5 4 . . Wheel 13 | . 28 28 27 21 21 22 13 15 11 5 5 4 1 2 Device 16 | . . 11 17 25 14 15 19 17 17 15 17 13 10 20 Storage 6 | . 26 22 18 7 7 7 6 5 5 5 5 4 . . Processor 21 | . . . 9 16 30 30 26 23 23 23 23 18 11 26 Hackware 5 | . . . . . . . 5 10 11 11 11 8 . . Energy Gun 2 | . . 21 18 8 . . . . . 1 3 4 . . Ballistic Gun 4 | . 27 . . 3 10 11 12 7 5 1 . . . . Impact Weapon 2 | . . . . . . . . 1 4 3 5 3 . . Naked Turns 54 | . . . . . . . . . . . . 54 . . Heaviest Build 51 | 11 15 36 37 39 32 32 45 45 51 51 36 35 33 36 Greatest Support 50 | 20 20 40 36 36 32 34 40 50 50 50 28 28 46 46 Greatest Overweight (x) 3 | 3 . 1 1 2 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | 6 8 14 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 3 7 10 13 13 14 14 14 14 15 12 14 12 4 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 13 15 13 15 14 15 15 15 12 15 4 5 . Class Distribution -------------------- 41% | Hacker-Assassin 22% | Skirmisher 13% | Mutant 8% | Scavenger-Skirmisher 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Assassin | -4/Proximity Caves Mutant | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Matter Collected 2143 | 212 38 178 80 163 299 104 119 97 43 256 . 209 306 39 Remotely 170 | . . . . . . . . . . . . . 170 . Salvage Created 2522 | . 38 300 262 798 32 41 . 150 . 114 . 197 485 105 Parts 141 | . 2 20 9 50 2 2 . 11 . 8 . 10 20 7 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 1 . . . . 7 . 6 . . Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 39 | . 1 6 5 8 4 1 . 2 . 2 . 5 4 1 Melee 6 | . . . . . . . . . . . . 2 4 . Guns 24 | . 1 6 4 5 . 1 . 2 . 2 . 2 . 1 AOE 6 | . . . . 2 4 . . . . . . . . . Classes Destroyed 12 | . 1 3 . 4 . 1 . 1 . . . 1 1 . Worker 4 | . . . . 4 . . . . . . . . . . Builder 9 | . . . . 6 . . . 1 . . . . 2 . Recycler 6 | . . 1 . 4 . . . . . . . . 1 . Operator 3 | . . . . 1 . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . 1 . Swarmer 9 | . . 3 . . 4 . . . . . . 2 . . Grunt 13 | . 1 2 4 5 . . . . . . . 1 . . Sentry 5 | . . 1 1 2 . . . . . . . . 1 . Hunter 5 | . . . . 1 . . . . . 2 . . 2 . Programmer 5 | . . . . . . . . 2 . . . 1 1 1 Mutant 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 1 4 3 11 4 1 . 2 . 2 . 2 4 1 Combat Bots Only 4 | . 1 3 3 4 4 1 . 2 . 2 . 2 3 1 Max Kills in Single Turn 3 | . 1 2 1 2 3 1 . 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 680 | . 8 27 27 164 4 10 6 10 . 75 . 60 80 209 Missed 216 | . 5 8 5 55 2 2 4 5 . 17 . 24 20 69 Damage Taken 8512 | . 32 225 338 1352 30 116 39 278 . 1017 . 688 1210 3187 Core 2765 | . 10 35 78 243 . 40 . 77 . 208 . 385 373 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 96 | . . . . . . . . . . . 96 . . . Core Remaining (%) 78 | 100 96 91 85 . . 59 100 . . . . 33 67 . Volleys Fired 145 | . 4 11 13 44 2 8 1 9 16 14 . 15 . 8 Largest 2 | . 2 2 2 2 1 2 1 2 1 2 . 2 . 2 Hottest 115 | . 40 110 110 110 39 53 39 53 33 108 . 115 . 70 Shots Fired 249 | . 8 22 26 75 3 13 1 17 18 24 . 27 . 15 Gun 231 | . 8 22 26 65 1 10 . 17 18 22 . 27 . 15 Cannon . | . . . . . . . . . . . . . . . Launcher 18 | . . . . 10 2 3 1 . . 2 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 110 | . 8 . . 20 1 10 . 17 18 13 . 8 . 15 Thermal 121 | . . 22 26 45 . . . . . 9 . 19 . . Explosive 18 | . . . . 10 2 3 1 . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 3 5 18 19 1 8 . 22 3 5 . 8 . 7 Robot Miss Streak 4 | . 1 1 1 4 1 2 . 3 . 1 . 2 . 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . Shots Hit Robots 180 | . 5 14 24 50 1 8 . 11 1 9 . 24 22 11 Core Hits 105 | . 2 7 8 43 5 4 . 9 1 6 . 6 10 4 Critical Kills 2 | . . . . 1 . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 15 | . . . 1 3 . . . 1 . . . . 8 2 Burn 3 | . . . 1 2 . . . . . . . . . . Destroy 4 | . . . . 1 . . . 1 . . . . . 2 Sever 8 | . . . . . . . . . . . . . 8 . Melee Attacks 75 | . . . . . . . . 6 2 7 4 7 40 9 Impact 26 | . . . . . . . . 6 2 7 4 7 . . Slashing 49 | . . . . . . . . . . . . . 40 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 7 . Damage Inflicted 5469 | . 45 305 457 1711 399 150 . 290 24 172 . 506 1001 409 Guns 3017 | . 45 305 457 899 . 150 . 290 24 172 . 380 . 295 Cannons . | . . . . . . . . . . . . . . . Explosions 1211 | . . . . 812 399 . . . . . . . . . Melee 1241 | . . . . . . . . . . . . 126 1001 114 Ramming . | . . . . . . . . . . . . . . . Kinetic 1283 | . 45 . . 298 . 150 . 290 24 63 . 118 . 295 Thermal 1734 | . . 305 457 601 . . . . . 109 . 262 . . Explosive 1211 | . . . . 812 399 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 126 | . . . . . . . . . . . . 126 . . Slashing 1115 | . . . . . . . . . . . . . 1001 114 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 2 2 . 4 4 4 4 2 4 15 Average Corruption 3 | . . . . 1 2 2 . 3 4 4 4 1 3 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 103 | . . . . 2 11 13 . 7 28 33 2 . 2 5 Message Errors 32 | . . . . 2 4 5 . 2 9 7 . . . 3 Matter Fused 22 | . . . . . 2 5 . 1 5 7 1 . . 1 Heat Flow Errors 9 | . . . . . . 1 . 3 3 1 . . . 1 Energy Discharges 11 | . . . . . 2 1 . . 4 2 1 . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 1 . . . 3 5 . . . . Data Loss (major) 8 | . . . . . 1 1 . . 2 4 . . . . Misfires 8 | . . . . . 1 . . 1 2 4 . . . . Alerts 3 | . . . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 198 | . . . . 32 27 . . . . . . 69 63 7 Projectiles . | . . . . . . . . . . . . . . . Explosions 59 | . . . . 32 27 . . . . . . . . . Melee 139 | . . . . . . . . . . . . 69 63 7 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . 129 . . . . . 39 . . . . Shots 5 | . . . . 4 . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 264 | . 12 . 3 13 . 78 . 227 264 121 . 123 . 151 Average Temperature 60 | . 9 . 3 7 . 27 . 99 107 31 . 64 . 77 Received Heat Transfer 1051 | . 18 87 198 288 . 60 36 . . . . 72 63 229 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . Impact Corruptions 3 | . . . . . . . . . . . . 3 . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . Parts Melted 15 | . . 2 6 7 . . . . . . . . . . Heat Transferred 3756 | . . 592 962 1332 . . . . . 250 . 620 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Peak Influence 681 | . 104 224 160 207 . . 92 71 . . . . 681 316 Initial 500 | . . 43 9 72 . . 37 21 . . . . 500 287 Average 137 | . 29 118 56 81 . . 44 18 . . . . 563 251 Maximum Alert Level 2 | . . 1 . 1 . . . . . . . . 2 1 Low Security (%) 73 | 100 100 62 100 98 . . 100 100 . . . . . 19 Level 1 15 | . . 37 . 1 . . . . . . . . . 80 Level 2 10 | . . . . . . . . . . . . . 100 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 5 . . 1 2 . . . . . 3 Investigation 2 | . . . 1 1 . . . . . . . . . . Extermination 3 | . . . . 1 . . . 1 . . . . . 1 Reinforcement 9 | . 2 . . 3 . . 1 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . . . 2 1 . . . . . . 3 1 . 1 Communications Jammed 3 | . . . . . . . . . . . . 3 . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . 7 10 6 31 4 2 6 5 . 4 . 20 11 26 Peak Tracking Total 12 | . 5 5 5 9 4 5 3 2 . 2 . 10 3 12 Tactical Retreats 18 | . 1 . . 4 . 1 4 . . 1 . 2 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Traps Triggered 4 | . . . 1 1 . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 9 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Disabled 1 | . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Machines Accessed 22 | . 2 3 . 6 . . 1 . . . 8 . 2 . Terminals 10 | . 2 2 . 3 . . 1 . . . . . 2 . Fabricators 2 | . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 36 | . 2 5 . 12 . . 1 . . . 11 . 5 . Successful 27 | . 2 4 . 7 . . . . . . 11 . 3 . Failed 9 | . . 1 . 5 . . 1 . . . . . 2 . Catastrophic 2 | . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . 1 . . . . . . 1 . . 1 Terminals 16 | . 2 2 . 6 . . 1 . . . . . 5 . Fabricators 2 | . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . 3 . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . 2 2 . 1 . . . . . . 11 . 3 . Record 13 | . . . . 1 . . . . . . 10 . 2 . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . 4 . . . . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . . . . Analyze 3 | . . 1 . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 9 | . . 1 . 5 . . 1 . . . . . 2 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Turns Passed 10863 | 49 158 472 193 859 913 1192 430 725 1470 1686 1258 573 391 494 Spaces Moved 7179 | 43 144 270 136 712 706 807 338 440 557 608 1038 493 329 558 Core 122 | 8 . . . . . . . . . . . 108 6 . Treads 5 | . . . . . . . . . . . . . 5 . Legs 2 | . . . . . . . . . . . . . 2 . Wheels 6252 | 35 144 270 136 712 706 807 338 440 557 608 1038 328 78 55 Hover 756 | . . . . . . . . . . . . 57 238 461 Flight 42 | . . . . . . . . . . . . . . 42 Fastest Speed 42 | 50 80 90 90 83 80 83 86 90 90 100 115 50 55 42 Average Speed 94 | 80 80 97 104 91 84 85 108 95 107 110 115 94 71 65 Slowest Speed 200 | 200 80 100 105 120 95 100 110 110 110 115 115 115 160 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 27 32 19 28 91 77 9 12 72 69 89 55 11 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . . Scrap Searched 12 | . . . . . 7 2 . . 1 2 . . . . Spaces Dug 100 | . . . . 25 . 17 . 6 7 29 4 3 3 6 Terrain Destroyed 207 | . . . . 46 26 42 15 6 8 48 4 3 3 6 Melee 28 | . . . . . . . . 6 2 4 4 3 3 6 Projectile 6 | . . . . . . . . . 4 2 . . . . AOE 170 | . . . . 46 26 42 15 . . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Total 10840 | 54 180 453 161 838 1019 1297 401 714 1407 1583 1095 555 431 652 Wait 3215 | . 18 150 5 43 298 480 51 246 824 940 49 30 24 57 Move 7161 | 42 143 269 135 711 705 806 337 439 556 607 1037 492 328 554 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 53 | 6 5 5 3 10 7 . 2 3 . 2 1 2 7 . Fast Attach 63 | 6 2 . . 5 . . 2 3 1 1 . 5 25 13 Attach 36 | . . 3 2 9 3 1 2 1 . 6 . 3 1 5 Detach 7 | . 1 . . . . . 2 . . 1 2 . 1 . Swap 54 | . 3 12 2 10 2 2 2 4 7 5 1 1 2 1 Drop 39 | . 4 3 1 6 2 . 2 3 1 . 1 . 13 3 Fire 145 | . 4 11 13 44 2 8 1 9 16 14 . 15 . 8 Melee 65 | . . . . . . . . 6 2 7 4 7 30 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 358 | -9/Materials | Discovered new exit (range 7) 668 | -9/Materials | Discovered new exit (range 15) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Utility x2 869 | -8/Materials | Discovered new exit (range 5) 873 | -8/Materials | Entered Factory 873 | -7/Factory | Evolved 2 slots: Utility x2 1209 | -7/Factory | Build established: Scavenger-Skirmisher 1284 | -7/Factory | Lost 4 parts (1p2u1w) 1687 | -7/Factory | Lost 5 parts (1p2n1u1w) 1725 | -7/Factory | Discovered new exit (range 9) 1731 | -7/Factory | Identified exit to Lower Caves 1732 | -7/Factory | Entered Lower Caves 1733 | -7/Lower Caves | Encountered a Warlord checkpoint 1763 | -7/Lower Caves | Lost 3 parts (1p1n1u) 1910 | -7/Lower Caves | Learned 4 Factory zone layouts 2403 | -7/Lower Caves | Build established: Skirmisher 2563 | -7/Lower Caves | Discovered new exit (range 16) 2586 | -7/Lower Caves | Identified exit to Lower Caves 2645 | -7/Lower Caves | Entered another Lower Caves area 2719 | -7/Lower Caves | Discovered new exit (range 6) 2724 | -7/Lower Caves | Identified exit to Factory 3094 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3642 | -7/Lower Caves | Learned 4 Factory zone layouts 3837 | -7/Lower Caves | Entered Factory 3837 | -6/Factory | Evolved 2 slots: Utility x2 3838 | -6/Factory | Identified exit to Factory 4251 | -6/Factory | Discovered exit to Factory (range 7) 4267 | -6/Factory | Entered another Factory area 4267 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4658 | -5/Factory | Build established: Hacker-Skirmisher 4777 | -5/Factory | Discovered new exit (range 18) 4991 | -5/Factory | Identified exit to Upper Caves 4992 | -5/Factory | Entered Upper Caves 5103 | -5/Upper Caves | Build established: Hacker-Assassin 6395 | -5/Upper Caves | Discovered new exit (range 16) 6416 | -5/Upper Caves | Identified exit to Upper Caves 6424 | -5/Upper Caves | Learned Factory terminal intel 6462 | -5/Upper Caves | Entered another Upper Caves area 6568 | -5/Upper Caves | Lost 8 parts (2n4u2w) 7920 | -5/Upper Caves | Discovered new exit (range 6) 8016 | -5/Upper Caves | Identified exit to Warlord 8148 | -5/Upper Caves | Entered Warlord 8197 | -5/Warlord | Discovered new exit (range 8) 8205 | -5/Warlord | Identified exit to Proximity Caves 8246 | -5/Warlord | System corruption cleaned by Quarantine Array 8517 | -5/Warlord | Found Prototype Special Weapon 8518 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8783 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8904 | -5/Warlord | Met Warlord 8929 | -5/Warlord | Warlord's base attacked by MAIN.C 9041 | -5/Warlord | Learned Armory emergency access door positions 9042 | -5/Warlord | Learned Armory security intel 9042 | -5/Warlord | Learned Factory fabricator intel 9042 | -5/Warlord | Learned Armory terminal intel 9042 | -5/Warlord | Learned Research fabricator intel 9279 | -5/Warlord | Warlord forces counterattacked 9347 | -5/Warlord | Lost 6 allies 9375 | -5/Warlord | Opened side exit 9406 | -5/Warlord | Entered Proximity Caves 9414 | -4/Proximity Caves | Spotter reported a threat 9676 | -4/Proximity Caves | Spotter reported a threat 9833 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9860 | -4/Proximity Caves | Released all parts (13) 9898 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 9901 | -4/Proximity Caves | Core integrity fell below 50% 9948 | -4/Proximity Caves | Spotter reported a threat 9976 | -4/Proximity Caves | Discovered new exit (range 6) 9979 | -4/Proximity Caves | Entered Factory 9979 | -4/Factory | Evolved 2 slots: Utility x2 9980 | -4/Factory | Loaded intel: 26 terminal locations 9981 | -4/Factory | Loaded intel: 6 fabricator locations 10077 | -4/Factory | Lost 4 parts (2n2u) 10163 | -4/Factory | Build established: Mutant 10229 | -4/Factory | Search patrols dispatched 10359 | -4/Factory | Discovered new exit (range 5) 10362 | -4/Factory | Identified exit to Research 10370 | -4/Factory | Entered Research 10370 | -3/Research | Evolved 2 slots: Utility x2 10371 | -3/Research | Loaded intel: 4 fabricator locations 10796 | -3/Research | System corruption reached 10% 10812 | -3/Research | Core integrity fell below 50% 10862 | -3/Research | Core integrity fell below 20% 10864 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10838_ BGM#H=7=AEYXZL3UZ=GLGS6HTWB 10838_ Adv. Visual Processing Unit destroyed. 10842_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10850_ Particle Synthesizer disabled. 10850_ Imp. Target Analyzer destroyed. 10850_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 10855_ Penetrated by Slug. 10856_ Slug penetrates Door. 10856_ Penetrated by Slug. 10857_ System corrupted: Matter fused (-5). 10857_ ALERT: Security rotation in progress. 10859_ Mic. Antimatter Reactor destroyed. 10860_ Penetrated by Slug. 10861_ Acquired Wave Gun. 10862_ Penetrated by Slug. 10862_ W-44 Eye sends out distress signal. 10863_ Penetrated by Slug. 10863_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????+ ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????#k ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# g ???????????????????????? | | ?????????????????????# g g#??????????????????????? | | ?????????????????????# ###########????????????? | | ?????????????????????# gg#? #????????????? | | ???????????????####### #? * #????????????? | | ???????????????? t #?? ????########## | | ????????????????? #??"" "" ????# """T"" | | ??????????????????? k k#??""F"" ?????# | | ???????????????????? #???""" ?????# | | ?????????????????????# #???? ??????# | | ?????????????????????# #???? ??????# | | ?????????????????????# t######+######## | | ?????????????????????# @[ p # ? | | ?????????????????????# [[ p # """ ? | | ?????????????????????# [ p + """ ?? | | ?????????????????????#k """ # """ ?? | | ?????????????????????## """ #? ??? | | ??????????????????????# "" #? ??? | | ??????????????????????# A """ ###+#+##?? | | ?????????????????????# """ #?? | | ?????????????????????# ### | | ?????????????????????# u | | ?????????????????????# k ### | | ?????????????????????## h ######+### #?? | | ??????????????????????# #????????# #?? | | ??????????????????????# #????????# ### | | ??????????????????????# h #????????# | | ??????????????????????# #????????# | | ??????????????????????#k##+## #????????# | | ??????????????????????k ????# w#????????# | | ?????????????????????? ????# #????????######## | | ?????????????????????? ????# #???????????????? | | ?????????????????????? "????# #???????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 21 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 EM Shielding 2 Corruption Containment 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! This Is Interesting... Challenges ------------ None Game ------ Seed ThermalFusionPod Manual? 0 Play Time 02:42:26 Cumulative 60.5 hours Start 2024.04.06 @ 03:53:41 End 2024.04.06 @ 06:46:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5077482-4e5d-4192-a4c8-f2c09382f928