Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.17 @ 21:00:52 Player: UnifiBg Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (738) 738 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1288 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Ion Engine Improved Treads Improved Treads Machine Analyzer Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Scrap Shield Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Slug Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Ion Engine Improved Treads Improved Treads Subdweller Optics Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Tractor Beam Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 15 5 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun . | . . . Energy Cannon 4 | . 3 1 Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 18 | 1 17 19 Power 4 | . 4 4 Propulsion 1 | . 1 2 Utility 6 | . 5 6 Weapon 6 | . 6 6 Tool/Special . | . . . Unused Backups 29 | . 12 17 Power 4 | . . 4 Propulsion . | . . . Utility 10 | . 2 8 Weapon 14 | . 9 5 Tool/Special 1 | . 1 . Average Slot Usage (%) 100 | . 100 100 Engine 14 | . 14 14 Treads 24 | . 17 28 Wheel 3 | . 10 . Device 10 | . 4 13 Storage 14 | . 14 14 Protection 3 | . 9 . Energy Cannon 13 | . 13 13 Ballistic Gun 4 | . 13 . Launcher 8 | . . 13 Peak Build Rating 15 | 7 15 15 Average Rating 13 | 5 12 14 On Entrance 7 | . 7 14 Naked Turns . | . . . Heaviest Build 60 | 11 58 60 Greatest Support 46 | 32 46 46 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 3 20 20 Average Carried 18 | 1 17 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 3 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 827 | 265 222 340 Remotely . | . . . Salvage Created 919 | 105 568 246 Parts 45 | 4 31 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 11 9 Guns 3 | . 3 . Cannons 9 | . 8 1 AOE 7 | . . 7 Classes Destroyed 7 | 2 4 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 8 1 Subdweller 8 | . . 8 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 73 | . 49 24 Missed 23 | . 15 8 Damage Taken 1196 | . 369 827 Core 278 | . 104 174 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 17 54 27 Largest 2 | 2 2 2 Hottest 101 | 40 100 101 Shots Fired 182 | 34 105 43 Gun 87 | 34 53 . Cannon 65 | . 49 16 Launcher 21 | . . 21 Special 9 | . 3 6 Kinetic 87 | 34 53 . Thermal 74 | . 52 22 Explosive 21 | . . 21 Electromagnetic . | . . . Robot Hit Streak 11 | 7 11 6 Robot Miss Streak 7 | 2 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 108 | 24 59 25 Core Hits 45 | 5 25 15 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Meltdown 1 | . . 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2039 | 189 844 1006 Guns 433 | 189 244 . Cannons 806 | . 600 206 Explosions 800 | . . 800 Melee . | . . . Ramming . | . . . Kinetic 433 | 189 244 . Thermal 806 | . 600 206 Explosive 800 | . . 800 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . 8 4 Projectiles 8 | . 8 . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 166 | . . 166 Shots 6 | . . 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 443 | . 443 2 Average Temperature 131 | . 132 2 Received Heat Transfer 234 | . 177 57 Effects 5 | . 5 . Shutdowns 2 | . 2 . Energy Bleed 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . 1 4 Heat Transferred 1443 | . 1073 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | 5 86 . Initial . | . . . Average 21 | 1 22 . Influence Increases 375 | 10 345 20 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 30 | . 30 . Successful Hack 13 | . 13 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 373 | 10 343 20 Time Decay 373 | 10 343 20 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 26 9 Peak Tracking Total 5 | . 5 1 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 30 5 Successful 17 | . 12 5 Failed 18 | . 18 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 30 | . 30 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Record 5 | . . 5 Robot Analysis 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3458 | 11 509 2938 Terrain 2170 | . . 2170 Seismic 1288 | 11 509 768 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4892 | 114 1693 3085 Spaces Moved 2132 | 59 830 1243 Core 4 | 4 . . Treads 1650 | . 407 1243 Legs . | . . . Wheels 478 | 55 423 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 240 Average Speed 211 | 96 176 240 Slowest Speed 320 | 100 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 53 | 4 97 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 3 | . 3 . Terrain Destroyed 159 | . 3 156 Melee . | . . . Projectile 3 | . 3 . AOE 156 | . . 156 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2354 | 85 976 1293 Wait 18 | . 18 . Move 2130 | 58 829 1243 Hop . | . . . Pick Up 41 | 3 32 6 Fast Attach 13 | 7 5 1 Attach . | . . . Detach 2 | . 2 . Swap 18 | . 10 8 Drop 34 | . 26 8 Fire 98 | 17 54 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Derelicts attacked the area 822 | -10/Materials | Discovered new exit (range 13) 1539 | -10/Materials | Discovered new exit (range 16) 1716 | -10/Materials | Discovered new exit (range 16) 1799 | -10/Materials | Discovered new exit (range 3) 1808 | -10/Materials | Entered Subcaves 1809 | -10/Subcaves | Approached by a straggling Scientist 2819 | -10/Subcaves | Core integrity fell below 50% 3331 | -10/Subcaves | Ambushed by Subdweller buried in earth 4545 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4775 | -10/Subcaves | Visited Clippyterm 4782 | -10/Subcaves | Learned Factory stockpile data 4782 | -10/Subcaves | Learned Factory garrison access intel 4883 | -10/Subcaves | Core integrity fell below 20% 4894 | -10/Subcaves | Crushed by falling debris 4894 | -10/Subcaves | Smashed by cave-in Last Messages --------------- It looks like you're defining "roguelike," quit while you're ahead. Please. >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 04882_ H1-TH8(R) destroyed. 04884_ The unstable cave ceiling collapses. 04887_ Acquired 32 matter. 04894_ The unstable cave ceiling collapses. 04894_ Crushed by falling debris. 04894_ Adv. Beam Cannon destroyed. 04894_ System corrupted by crushing effect (+5). 04894_ Rocket Launcher destroyed. 04894_ System corrupted by crushing effect (+5). 04894_ Terrain Scanner destroyed. 04894_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????#"""""#????#??# # ##?? | | ?????????????????#???????#""X""##?????## # ##? | | ???????????????????#?????#" "#?????## #? | | ?????????????????????????### ###?##???## ## | | ??????????????????????????## ###?????### ]% ##? | | ????????????????????????### ######## ##?? | | ???????????????????????## ## #####?? | | ??????????????????#?#??# ##???#?# | | ???????????????????????# ## ####???? | | ?????????????????????#?# ####### ## ##??? | | ???????????????????#?#?# ##??#?## #### ? | | ?????????????????????#?## ###???## #### % | | ????????????????????????####?###?# "###" | | ???????????????##?????????#### ### ##"""" ##?### | | ????????????????????????#### [ #" ""##?????# | | ??????????????????????#???# = ######? | | ????????????????????????#?# # % ## | | ?????????????????????#?#??## ### ## ## ## # | | ????????????????????????#?## ##?####### ## # | | ??????????????????????????## #??#????# % # | | ??????????????????????????# ####???#?##%# ## " # | | ???????????????#???????##### #???###?# [ ##?#""# | | ???????????????????????# ##?#?####% ##?#""#? | | ???????????????????????# ## # # #"" ## ""## | | ???????????????#???????# # """"" " # | | ???????????????????????# @ """ | | ????????????????????# $ # " [ ## | | ????????????????????## ###### ##? | | ????????????????????# &< % ##????# ##??? | | ????????????????????# $ #?????# ##???? | | ?????????????????#??###### #??## ##???? # | | ?????????????????????##??# % ##??# ##????# | | ?????????????????#???????### #???## #????? | | ???????????????????????????## ####?# & #???#? | | ???????????????#???????????## ### ###!%[ ##????? | | ??????????????????#???????## ## ## & #????? | | ??????????????????????????# ## #????? | | ???????????????????????????## ###?#??# | | ??????????????????????#???#?### #??????? | | ??????????????????????#???#???## ###??????? | | ?????????????????????#??#??????# ###??????? | | ????????????????#????##????#??## ##?????? | | ????????????#??#?#?????????#???# #??#??? | | ????????????#????#???#??????#### ## ####??? | | ?????????????#?????????#??### ### ##?? | | ??????????????#???#?##??#### #### #??? | | ????????????#?#??#######?#?## #??# #??? | | ?????##????#?????# "####?# ##?# #??? | | ?????????????????##"& &##### #### ?? | | ?????????##?#???##### # # ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperDispersalObliterator Manual? 0 Play Time 00:25:41 Cumulative 46.2 hours Start 2025.03.17 @ 20:33:52 End 2025.03.17 @ 21:00:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 932b5735-6553-4c51-831d-493d5d757212