Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 13:33:35 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1041) 1041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3238 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 83/100 System Corruption 39% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Compact Matter Pod (150) Improved Weapon Shielding Long-range Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Insulated Plating > --- WEAPON ----------- Gauss Rifle Great Maul Makeshift Hammer > --- INVENTORY -------- Reinforced Ion Engine Compact Matter Pod Compact Matter Pod Advanced Targeting Computer Improved Weapon Shielding Improved Light Armor Plating Long-range Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Makeshift Hammer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 41 | 6 2 4 1 6 22 Power 7 | 1 . 1 . 2 3 Engine 6 | 1 . 1 . 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 2 . . 2 6 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel 8 | . 2 . . 2 4 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . . 1 . 7 Device . | . . . . . . Storage 3 | 1 . . 1 . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 13 | 2 . 3 . 2 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 2 . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 2 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 4 | . . . . . 4 System Corruption 39 | . . . . . 39 Parts Lost 16 | . . 3 . 1 12 Power 3 | . . 1 . . 2 Propulsion 8 | . . . . 1 7 Utility 2 | . . . . . 2 Weapon 3 | . . 2 . . 1 Highest Loss Streak 5 | . . 3 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 82 85 42 74 84 Engine 8 | . 14 14 . 10 5 Leg 2 | . 21 . . . 3 Wheel 22 | . 4 28 28 27 16 Storage 12 | . 14 14 14 14 8 Processor 5 | . . . . . 15 Protection 2 | . . . . . 6 Ballistic Gun 6 | . 28 20 . . 1 Launcher 1 | . . 7 . . . Impact Weapon 14 | . . . . 21 22 Naked Turns . | . . . . . . Heaviest Build 36 | 11 11 14 5 16 36 Greatest Support 48 | 20 32 32 32 32 48 Greatest Overweight (x) 9 | 1 . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 10 | . 4 8 8 8 10 Average Carried 7 | . . 6 8 7 8 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | . 4 8 8 8 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 735 | 220 . 264 9 60 182 Remotely . | . . . . . . Salvage Created 1504 | . 22 116 . 474 892 Parts 51 | . 1 18 . 11 21 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . . 10 . 7 11 Melee 8 | . . . . 4 4 Guns 6 | . . 6 . . . AOE 4 | . . 4 . . . Classes Destroyed 10 | . 1 2 . 3 4 Worker 1 | . 1 . . . . Tunneler 2 | . . . . 2 . Hauler 1 | . . . . . 1 Recycler 6 | . . . . 2 4 Watcher 1 | . . . . . 1 Swarmer 8 | . . 8 . . . Grunt 15 | . . 2 . 6 7 Brawler 2 | . . . . . 2 Duelist 1 | . . . . 1 . Specialist 2 | . . . . . 2 Best Kill Streak 8 | . 1 4 . 4 8 Combat Bots Only 5 | . . 4 . 3 5 Max Kills in Single Turn 2 | . 1 2 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2785 | . . 504 . 204 2077 Core 769 | . . 126 . 90 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 30 | . 8 21 . . 1 Largest 2 | . 2 2 . . 1 Hottest 53 | . 40 53 . . 28 Shots Fired 57 | . 16 40 . . 1 Gun 49 | . 16 32 . . 1 Cannon . | . . . . . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 49 | . 16 32 . . 1 Thermal . | . . . . . . Explosive 8 | . . 8 . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 3 4 . . . Robot Miss Streak 4 | . 4 3 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 83 | . 7 21 . 19 36 Core Hits 29 | . 2 15 . 6 6 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 8 | . . . . 2 6 Critical Strikes 10 | . . . . 2 8 Smash 10 | . . . . 2 8 Melee Attacks 86 | . . . . 27 59 Impact 86 | . . . . 27 59 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . 3 5 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . . 3 8 Damage Inflicted 3326 | . 75 549 . 902 1800 Guns 264 | . 75 189 . . . Cannons . | . . . . . . Explosions 360 | . . 360 . . . Melee 2702 | . . . . 902 1800 Ramming . | . . . . . . Kinetic 264 | . 75 189 . . . Thermal . | . . . . . . Explosive 360 | . . 360 . . . Electromagnetic . | . . . . . . Impact 2702 | . . . . 902 1800 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 39 | . . . . . 39 Average Corruption 37 | . . . . . 37 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misdirections 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 614 | . . 7 . 217 390 Projectiles . | . . . . . . Explosions 7 | . . 7 . . . Melee 607 | . . . . 217 390 Knockbacks 13 | . . . . 6 7 Impact 10 | . . . . 4 6 Kinetic . | . . . . . . Secondary 3 | . . . . 2 1 Self-Inflicted Damage 25 | . . 25 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 18 | . . 12 . 9 18 Average Temperature 6 | . . 6 . 9 5 Received Heat Transfer 975 | . . 51 . 132 792 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 24 | . . . . 11 13 Impact Corruptions 28 | . . . . 10 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 423 | . 35 423 . 165 273 Initial 13 | . . 13 . . 5 Average 111 | . 21 229 . 69 112 Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 85 | 100 100 50 . 100 88 Level 1 12 | . . 39 . . 11 Level 2 1 | . . 9 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 4 14 . 7 35 Peak Tracking Total 14 | . 1 5 . 3 14 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 1 . . . 4 Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 2 . . . 11 Successful 4 | . . . . . 4 Failed 9 | . 2 . . . 7 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . . . 3 Terminals 13 | . 2 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . . 4 Branch Access Points 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1800 | 48 130 328 161 545 588 Spaces Moved 1363 | 37 87 254 159 452 374 Core 37 | 10 . . . . 27 Treads . | . . . . . . Legs 187 | 27 64 . . . 96 Wheels 1139 | . 23 254 159 452 251 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 50 Average Speed 102 | 102 114 100 100 100 106 Slowest Speed 500 | 120 120 100 100 100 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 20 42 53 98 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 75 | . . 72 . . 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 72 | . . 72 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1610 | 44 102 291 160 509 504 Wait 79 | 2 . 3 . 33 41 Move 1358 | 36 86 253 158 451 374 Hop . | . . . . . . Pick Up 14 | . 4 5 . . 5 Fast Attach 25 | 6 2 1 1 3 12 Attach 8 | . . . . 1 7 Detach 1 | . . . . . 1 Swap 8 | . . 3 . 2 3 Drop 20 | . 2 5 1 . 12 Fire 30 | . 8 21 . . 1 Melee 67 | . . . . 19 48 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 452 | -10/Mines | Discovered new exit (range 5) 479 | -10/Mines | Assembled infested the area 502 | -10/Mines | Core integrity fell below 50% 507 | -10/Mines | Entered Exiles 532 | -10/Exiles | Lost 3 parts (1p2w) 532 | -10/Exiles | Met 8R-AWN 548 | -10/Exiles | Met EX-HEX 610 | -10/Exiles | Met EX-DEC 655 | -10/Exiles | Discovered new exit (range 15) 668 | -10/Exiles | Entered Mines 775 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 787 | -9/Mines | Learned Materials stockpile data 795 | -9/Mines | Discovered new exit (range 11) 872 | -9/Mines | Core integrity fell below 20% 1102 | -9/Mines | Discovered new exit (range 15) 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1220 | -8/Materials | Identified exit to Storage 1616 | -8/Materials | Lost 4 parts (3n1u) 1628 | -8/Materials | System corruption reached 10% 1636 | -8/Materials | System corruption reached 30% 1769 | -8/Materials | Core integrity fell below 50% 1786 | -8/Materials | Core integrity fell below 20% 1801 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01750_ System corrupted: Component data lost. 01758_ S-10 Pest suffers critical hit (Burn). 01758_ S-10 Pest destroyed. 01759_ Imp. Carbon-fiber Leg destroyed. 01759_ Acquired 17 matter. 01768_ Com. Wheel destroyed. 01769_ LINR5NRO5G8NZ%EVQBYMSCZRN%8CER NLG 01774_ Imp. Carbon-fiber Leg destroyed. 01775_ Dropped Great Maul. 01775_ Dropped Imp. Deuterium Engine. 01777_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01783_ Imp. Light Armor Plating destroyed. 01784_ System corrupted: Component data lost. 01787_ Dropped Mak. Hammer. 01787_ Dropped Rnf. Ion Engine. 01789_ Lgt. Assault Rifle severed. 01790_ Dropped Med. Storage Unit. 01799_ Lgt. Assault Rifle destroyed. 01801_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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"""??????????????????# | | ??????? # #?????????? ?????????????????????# | | ???????? # #"""??????? ?????????????????????# | | ????????? + #"""???????/#?????????????????????# | | ??????????# #"""??????? #?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixTachyonSlayer Manual? 0 Play Time 00:13:11 Cumulative 262.5 hours Start 2022.05.14 @ 13:20:15 End 2022.05.14 @ 13:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 342 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddeddd2b-d9fa-4801-89c5-16f1dfb6bde7