Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 22:05:09 Player: Gitida Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (331) 331 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 837 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Transport Network Coupler > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Sensor Array Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine High-capacity Matter Pod Propulsion Shielding EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 5 6 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 1 1 . Treads 2 | 1 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 90 93 Engine 13 | . 14 12 Treads 24 | . 24 23 Storage 13 | . 14 13 Processor 10 | . 8 14 Energy Gun 16 | . 17 13 Ballistic Gun 9 | . 10 7 Launcher 2 | . . 6 Naked Turns . | . . . Heaviest Build 27 | 10 26 27 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 14 Most Carried 14 | 5 12 14 Average Carried 8 | 2 7 13 Final Capacity 15 | 8 15 5 Final Carried 12 | 3 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 408 | 170 184 54 Remotely . | . . . Salvage Created 397 | . 312 85 Parts 28 | . 20 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 6 12 Guns 7 | . 5 2 AOE 11 | . 1 10 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 1 6 Grunt 5 | . 5 . Assembled 6 | . . 6 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 957 | . 350 607 Core 259 | . 51 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 31 8 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 70 | . 58 12 Gun 65 | . 58 7 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 22 | . 19 3 Thermal 32 | . 28 4 Explosive 5 | . . 5 Electromagnetic 11 | . 11 . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | . 37 9 Core Hits 33 | . 15 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1146 | . 559 587 Guns 513 | . 428 85 Cannons . | . . . Explosions 633 | . 131 502 Melee . | . . . Ramming . | . . . Kinetic 172 | . 131 41 Thermal 378 | . 334 44 Explosive 502 | . . 502 Electromagnetic 94 | . 94 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 70 | . . 70 Shots 4 | . . 4 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 180 | . 180 25 Average Temperature 49 | . 54 12 Received Heat Transfer 265 | . 165 100 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 750 | . 650 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 327 | . 207 327 Initial 80 | . . 80 Average 95 | . 80 157 Maximum Alert Level 1 | . 1 1 Low Security (%) 87 | 100 92 73 Level 1 12 | . 7 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 17 23 Peak Tracking Total 10 | . 7 10 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged 1 | . 1 . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 4 | . 2 2 STAY 2 | . 1 1 FOLLOW 2 | . 1 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 920 | 84 571 265 Spaces Moved 476 | 55 276 145 Core 24 | 16 . 8 Treads 452 | 39 276 137 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 157 | 128 160 164 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 42 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 51 | . 5 46 Melee . | . . . Projectile . | . . . AOE 51 | . 5 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 580 | 69 352 159 Wait 17 | . 17 . Move 474 | 54 275 145 Hop . | . . . Pick Up 27 | 9 16 2 Fast Attach 1 | . 1 . Attach 8 | 5 2 1 Detach . | . . . Swap 4 | . 3 1 Drop 9 | 1 7 1 Fire 39 | . 31 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 85 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 656 | -10/Materials | Entered Mines 656 | -10/Mines | Accompanied by 1 ally 724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 785 | -10/Mines | Discovered new exit (range 8) 886 | -10/Mines | Assembled infested the area 910 | -10/Mines | Core integrity fell below 50% 918 | -10/Mines | Core integrity fell below 20% 921 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00910_ U-05 Engineer lays Concrete. 00910_ D-53 Grenadier unfolds itself. 00910_ Lgt. Treads destroyed. 00910_ as-79056 destroyed. 00911_ U-05 Engineer lays Concrete. 00911_ Destroyed Asb. Hover Unit. 00911_ as-28164 destroyed. 00911_ *Oppy! destroyed. 00913_ The unstable cave ceiling collapses. 00913_ U-05 Engineer builds a Wall. 00915_ The unstable cave ceiling collapses. 00915_ Sml. Laser destroyed. 00917_ Dropped Lrg. Storage Unit. 00918_ U-05 Engineer builds a Wall. 00918_ D-53 Grenadier suffers critical hit (Destroy). 00919_ as-36775 destroyed. 00919_ as-36183 destroyed. 00919_ as-76637 destroyed. 00919_ as-37268 destroyed. 00921_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #####???????????????????????????????? | | # # ???????????????????????????????? | | # ???######?????????????????????? | | % ??## #?????????????????????? | | % ?# ##?????????????????????? | | ## @ #?????????????????????? | | # ! ##### #???????????????? | | ![ *% #???????????????? | | [! #???????????????? | | # !*! # #####???????????????? | | # d ## #???????????????????? | | # d ##??#???????????????????? | | ## ##???????????????????????? | | ?# ##????????????????????????? | | ?### ###????????????????????????? | | ???## #########??????????????????? | | ???##u #??????????????????? | | ???## #??????????????????? | | ???### *####### #??????????????????? | | ????## "## #????????????????#???????? | | ????##"%####???????????????# ???????? | | ???## " ####?????????????? ???????? | | ???# ##????????????? 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"""????? | | ???# #????????????? ????? | | ???# ##????????????? ????? | | ???# #?????????????? ?????? | | ???# #?????????????? ?????? | | ???# ##?????????????? #?????? | | ???## ## #???????????????# ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunQuantumShotgun Manual? 0 Play Time 00:10:40 Cumulative 134.9 hours Start 2022.03.22 @ 21:56:24 End 2022.03.22 @ 22:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff0ce18-611b-49bd-a06d-0d7dfafde970