Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.27 @ 21:31:14 Player: f3-rnm Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (391) 1955 Value Destroyed (18325) 18325 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (7949) 7949 TOTAL SCORE: 37329 Bonus ------- High Alert Combat Kills 1241 Follower Combat Kills 2095 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -87 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 83/100 System Corruption 43% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Energy Well (0) Quantum Capacitor Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Phase Gun Improved Potential Cannon > --- INVENTORY -------- Armored Medium Treads Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Improved Matter Compressor Seismic Detector Quantum Capacitor Advanced Force Field Long-range Tractor Beam Phase Gun Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Proton Missile Launcher Micro-nuke Launcher LU-1G1's Laser Shovel [Rating: 176] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon LU-1G1's Laser Shovel Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Slots Evolved 16 | . . 2 2 . . . 4 . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . Utility 10 | . . 1 1 . . . 3 . . . 1 . . . . 2 2 . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 260 | 6 7 31 27 6 4 12 4 16 20 3 10 . . 5 2 8 8 31 57 3 Power 36 | 1 . 5 3 . . 1 . 1 2 . 3 . . 1 . . 2 6 10 1 Engine 9 | 1 . 5 2 . . . . 1 . . . . . . . . . . . . Core 4 | . . . 1 . . 1 . . . . 2 . . . . . . . . . Reactor 23 | . . . . . . . . . 2 . 1 . . 1 . . 2 6 10 1 Propulsion 52 | 2 . 9 10 4 . 6 . 1 5 . . . . . 1 . 2 2 10 . Treads 44 | 2 . 7 10 4 . 1 . . 5 . . . . . 1 . 2 2 10 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 2 . . . 3 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . . . . . . . . . . Utility 99 | 1 4 8 5 1 3 3 2 9 7 1 7 . . 3 1 6 1 16 20 1 Device 53 | . . 3 3 . 1 2 1 3 5 1 5 . . 1 . 4 . 9 14 1 Storage 9 | 1 2 1 . . 1 1 . 1 . . . . . 1 . . . . 1 . Processor 7 | . . 1 2 . . . . . . . 2 . . . . . . 1 1 . Hackware 6 | . . . . . . . . . . . . . . . . 1 1 4 . . Protection 24 | . 2 3 . 1 1 . 1 5 2 . . . . 1 1 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 9 9 1 1 2 2 5 6 2 . . . 1 . 2 3 7 17 1 Energy Gun 34 | . 2 4 5 1 1 . 1 3 3 1 . . . . . 1 2 4 6 . Energy Cannon 11 | . . 2 . . . . . 1 . . . . . . . . . 1 6 1 Ballistic Gun 16 | 2 1 2 1 . . . . . 3 1 . . . 1 . . . 1 4 . Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . Launcher 6 | . . 1 1 . . 2 . . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 1 1 . . 2 1 5 . . . . 5 . 2 2 2 5 . Corrupted Parts 13 | . . 2 . . . . . . 8 2 . . . . . . . . . 1 System Corruption 57 | . . 5 . . . . . . 40 10 . . . . . . . . . 2 Parts Lost 90 | . 4 12 5 . 1 . . 7 . . 5 . . . 3 2 1 21 26 3 Power 21 | . 1 1 1 . . . . . . . 2 . . . . . . 5 10 1 Propulsion 15 | . 1 3 1 . . . . 4 . . . . . . 1 1 . 1 2 1 Utility 34 | . 1 3 2 . 1 . . 1 . . 3 . . . 1 1 1 11 8 1 Weapon 20 | . 1 5 1 . . . . 2 . . . . . . 1 . . 4 6 . Highest Loss Streak 8 | . 2 3 2 . 1 . . 4 . . 2 . . . 3 1 1 5 8 3 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Average Backups 22 | 1 9 18 19 20 22 22 31 33 31 30 21 22 22 22 21 22 20 21 21 19 Power 1 | . 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 . . Propulsion 3 | 1 2 2 2 3 4 4 5 5 5 5 3 3 3 3 2 2 4 3 2 1 Utility 11 | . 4 8 10 10 10 11 18 18 17 15 10 11 11 11 11 10 7 9 11 11 Weapon 5 | . 1 6 5 6 5 5 5 6 5 6 4 5 5 4 3 5 4 4 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 1 13 9 1 1 1 . 3 9 1 1 . . 2 1 . 2 6 2 6 Power 9 | . . 5 . . . 1 . . 2 . . . . . . . . 1 . . Propulsion 7 | . . . . 1 1 . . . 3 . . . . . . . . . 1 1 Utility 31 | . . 5 8 . . . . 3 3 1 . . . 2 1 . 2 2 . 4 Weapon 11 | . 1 3 1 . . . . . 1 . 1 . . . . . . 2 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 89 94 95 99 99 77 83 88 78 80 87 88 88 70 87 86 89 87 88 68 Engine 4 | . 13 10 4 8 9 7 5 6 . . . . . . . . . . . . Core 1 | . . . 4 . . 1 . . . . 2 11 11 8 5 5 3 . . . Reactor 3 | . . . . . . . . . 5 6 8 . . 2 5 5 4 11 11 4 Treads 17 | . 18 27 32 36 36 27 19 11 10 13 11 11 11 11 11 10 9 8 9 7 Wheel 2 | . . 2 . . . 6 6 11 2 . . . . . . . . . . . Device 16 | . . 9 11 9 9 9 13 17 15 20 26 23 23 23 20 20 22 19 23 22 Storage 6 | . 14 11 9 9 9 8 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 8 | . . 5 14 9 9 9 6 6 6 6 7 11 11 11 11 10 9 8 9 12 Hackware 2 | . . . . . . . . . . . . . . . . 1 8 12 9 7 Protection 6 | . 13 6 . 9 9 4 5 8 9 6 5 5 5 4 7 10 9 4 3 . Energy Gun 9 | . 14 11 10 17 17 1 12 14 8 7 4 5 5 . 5 5 10 12 8 4 Ballistic Gun 3 | . 13 4 1 . . . . . 9 11 11 11 11 . 11 9 . 1 1 . Peak Build Rating 176 | 6 7 19 33 39 39 35 50 61 119 119 133 123 123 129 131 145 158 173 176 155 Average Rating 86 | 4 6 15 29 36 36 27 46 52 101 119 126 123 123 102 129 140 153 161 159 129 On Entrance 81 | . 6 6 16 33 39 29 35 50 54 119 119 123 123 123 129 131 141 158 158 122 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 272 | 13 50 60 62 67 107 217 235 231 253 248 272 134 134 147 153 165 156 172 176 153 Greatest Support 160 | 40 40 60 80 80 80 82 16 28 160 160 160 160 160 160 160 160 160 160 160 155 Greatest Overweight (x) 18 | . 2 5 2 . 1 17 14 18 8 1 1 . . . . 1 1 2 2 . Average Overweight (x) 1 | . . 1 . . . 2 14 8 1 1 . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 25 35 35 35 35 35 35 25 25 25 25 25 25 25 25 25 Average Capacity 25 | 7 12 20 20 20 23 26 35 35 35 35 25 25 25 25 25 25 25 25 25 24 Most Carried 35 | 4 13 20 20 20 25 35 34 35 35 35 34 25 25 25 25 25 25 25 25 24 Average Carried 24 | 2 9 18 19 19 22 22 31 33 33 34 24 25 25 25 23 24 24 24 24 21 Final Capacity 35 | 8 20 20 20 20 25 35 35 35 35 35 25 25 25 25 25 25 25 25 25 5 Final Carried 35 | 4 13 20 20 20 25 35 33 35 35 35 25 25 25 25 24 23 25 25 24 5 Class Distribution -------------------- 18% | Scavenger-Tank 18% | Commander-Mutant 13% | Scavenger-Gunner 12% | Scavenger-Mutant 12% | Hacker-Tank 11% | Mutant 4% | Hauler-Gunner 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Tank | -3/Research Hacker-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Matter Collected 8386 | 226 275 505 745 200 90 577 48 457 370 123 912 134 99 106 212 256 216 1187 1564 84 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 20461 | . 505 1909 1959 912 609 322 157 774 134 . 2614 330 269 106 437 559 538 3999 4100 228 Parts 909 | . 27 113 97 32 20 6 4 30 7 . 139 10 8 1 22 38 20 162 163 10 Haulers Intercepted 14 | . 1 2 6 2 . . . . . . . . . . . . 1 1 1 . Recyclers Shooed 8 | . . 1 . 1 . . . . . . . . . . . 3 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 2 . . . . . 16 8 1 22 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Combat Hostiles Destroyed 317 | . 11 37 36 21 11 6 3 14 1 . 44 5 4 . 11 10 6 41 53 3 Guns 221 | . 11 20 22 14 11 1 2 12 1 . 44 5 4 . 11 7 3 32 21 . Cannons 44 | . . 9 9 . . 2 . 1 . . . . . . . . 2 2 18 1 AOE 33 | . . 6 5 7 . 3 . . . . . . . . . 3 . . 7 2 Classes Destroyed 23 | . 2 7 3 . 2 3 . 1 . . 1 . . . . . 1 . 3 . Worker 14 | . . 3 2 3 . . . . . . . . . . . 2 2 1 1 . Builder 7 | . . . . . . . . . . . 2 . . . . . . 2 3 . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . 2 . . Hauler 14 | . 1 2 6 2 . . . . . . . . . . . . 1 1 1 . Recycler 16 | . . 1 2 2 3 . . 1 . . 1 . . . . . . 5 1 . Operator 6 | . . 1 1 . . . . 1 . . . . . . . . . 2 1 . Watcher 13 | . . 5 2 . . . . . . . 2 . . . . . 1 2 1 . Swarmer 47 | . . 8 2 4 1 . . 4 . . 11 . . . 8 4 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . Grunt 128 | . 11 19 24 11 2 . 3 4 1 . 17 2 4 . 2 . 4 13 10 1 Brawler 4 | . . 2 1 . . . . . . . . . . . . . . 1 . . Duelist 6 | . . . 1 . . . . . . . . 2 . . 1 . . . 1 1 Protector 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 49 | . . 8 7 6 4 . . 5 . . 7 1 . . . 2 1 1 7 . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 . Hunter 20 | . . . 1 . . . . . . . 2 . . . . 2 . 7 8 . Programmer 47 | . . . . . 2 . . . . . 7 . . . . 2 . 19 17 . Cetus Guard 1 | . . . . . . . . . 1 . . . . . . . . . . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . Scrapper 4 | . . . . . . 4 . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 10 9 17 4 5 3 4 1 . 16 5 4 . 4 4 5 6 6 2 Combat Bots Only 14 | . 5 7 6 14 4 5 3 4 1 . 14 5 4 . 4 4 4 5 5 2 Max Kills in Single Turn 5 | . 2 4 3 3 2 2 1 2 1 . 2 1 1 . 2 3 2 2 5 2 Gunslinging 1 | . 1 . . 1 1 . . 1 . . 1 . . . 1 1 . 1 . . Exploded 3 | . . 2 3 3 . 2 . . . . . . . . . 3 . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Hostile Shots Fired 1855 | . 108 164 127 101 34 38 18 131 18 9 152 15 8 . 31 68 27 338 417 51 Missed 508 | . 28 52 30 37 8 8 5 43 10 3 40 3 1 . 6 22 8 86 109 9 Damage Taken 25058 | . 889 1615 1423 919 339 298 246 1041 232 153 1917 257 134 . 440 603 374 5270 7886 1022 Core 2446 | . 148 128 238 70 29 28 19 31 . 27 193 48 . . . 25 12 388 796 266 Absorbed by Shields 1914 | . . . 20 . . . . 100 39 . 294 . . . . 222 133 1009 . 97 Reduced by Siege Mode 142 | . . . . . . . . . . . 35 . . . . . . 83 24 . Redirected to Shielding 514 | . . . . . . . . . . . . . . . . 28 . 224 262 . Ignored by Resistances 130 | . . . . 50 16 . . . . 14 50 . . . . . . . . . Regen/Repaired (Parts) 281 | . . . 281 . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 40 68 . . . 33 . . . 90 . . . . 75 97 99 . . . Volleys Fired 961 | . 55 95 102 42 22 20 17 39 18 8 119 14 6 9 19 29 41 145 155 6 Largest 4 | . 2 2 2 2 2 2 3 3 3 3 3 3 3 1 3 3 3 4 4 4 Hottest 396 | . 40 101 160 160 160 117 197 240 240 195 240 150 150 33 150 203 262 334 392 396 Shots Fired 2131 | . 109 174 183 79 41 27 27 90 35 20 273 43 18 9 50 74 89 398 375 17 Gun 1814 | . 109 136 125 74 41 7 10 83 35 20 273 43 18 9 50 73 76 356 270 6 Cannon 297 | . . 37 52 . . 18 16 4 . . . . . . . . 13 42 104 11 Launcher 16 | . . 1 6 5 . 2 . . . . . . . . . 1 . . 1 . Special 4 | . . . . . . . 1 3 . . . . . . . . . . . . Kinetic 699 | . 109 15 79 . . 18 16 4 11 10 179 29 12 9 32 32 13 73 58 . Thermal 1231 | . . 23 98 74 41 7 11 86 24 10 94 14 6 . 18 41 76 290 305 13 Explosive 15 | . . 1 6 5 . 2 . . . . . . . . . . . . 1 . Electromagnetic 186 | . . 135 . . . . . . . . . . . . . 1 . 35 11 4 Robot Hit Streak 40 | . 10 29 28 19 11 13 15 21 13 5 17 8 5 7 7 9 19 24 40 7 Robot Miss Streak 6 | . 5 6 3 3 3 2 2 6 2 4 5 2 1 1 2 3 2 4 3 1 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . 1 1 . 1 1 . Secondary Targets 51 | . 4 3 2 3 1 . . 2 . . 13 1 1 . 4 2 . 11 4 . Max Gunslinging Chain 2 | . 1 1 1 1 1 . . 2 . . 2 1 1 . 1 1 . 2 1 . Shots Hit Robots 1436 | . 64 135 137 67 36 12 8 111 27 10 161 27 10 8 29 35 46 250 251 12 Core Hits 798 | . 29 82 98 65 26 13 8 61 11 3 81 11 7 3 17 18 24 115 120 6 Critical Kills 21 | . . . . . . . . . . . 10 1 2 . . 2 . . 6 . Critical Parts Destroyed 33 | . . . . . . . . . 1 1 17 1 . 1 2 1 . . 9 . Critical Strikes 103 | . . . 6 . . . . 1 6 1 29 2 2 1 2 6 9 7 31 . Burn 40 | . . . 3 . . . . 1 4 . . . . . . 2 9 6 15 . Destroy 58 | . . . . . . . . . 2 1 29 2 2 1 2 4 . . 15 . Blast 4 | . . . 3 . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 50 | . . . . . . . . 50 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . . . . 49 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43648 | . 614 3124 3463 2326 860 639 255 1754 705 342 5111 719 276 180 944 1102 1427 8375 10439 993 Guns 33151 | . 607 1889 2023 1631 806 214 229 1686 705 335 5111 719 276 180 944 993 1198 7884 5588 133 Cannons 6053 | . . 502 845 . . 111 26 41 . . . . . . . . 213 491 3371 453 Explosions 4333 | . . 733 595 695 . 314 . . . . . . . . . 109 . . 1480 407 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 106 | . 7 . . . 54 . . 22 . 7 . . . . . . 16 . . . Kinetic 9793 | . 607 180 1134 . . 111 26 41 235 186 3677 479 179 180 684 420 213 932 509 . Thermal 28803 | . . 914 1734 1631 806 214 229 1691 470 149 1434 240 97 . 260 573 1198 6882 9367 914 Explosive 2090 | . . 87 595 695 . 314 . . . . . . . . . . . . 399 . Electromagnetic 2856 | . . 1943 . . . . . . . . . . . . . 109 . 561 164 79 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . 5 3 3 5 5 . . 40 50 6 6 6 6 6 1 . 20 41 43 Average Corruption 13 | . . 4 2 3 4 4 . . 22 47 3 6 6 6 6 1 . 10 30 41 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 573 | . . 32 2 17 53 39 . . 27 21 17 14 19 7 18 2 . 99 195 11 Message Errors 152 | . . 10 2 9 19 11 . . 7 6 3 3 4 2 9 . . 23 39 5 Matter Fused 118 | . . 5 . 1 7 11 . . 8 7 3 4 3 2 2 . . 20 43 2 Heat Flow Errors 56 | . . 3 . 2 7 3 . . 2 1 2 . 4 2 2 . . 15 12 1 Energy Discharges 69 | . . 6 . 5 7 3 . . 2 1 3 2 3 . 2 1 . 11 23 . Parts Rejected 5 | . . . . . 2 . . . . . 1 . . . . . . 2 . . Parts Fused 4 | . . . . . 1 . . . . . 1 . 1 . . . . . 1 . Data Loss (minor) 68 | . . 4 . . 4 6 . . 2 2 3 2 3 1 2 . . 13 25 1 Data Loss (major) 31 | . . 2 . . 4 4 . . 2 2 . . . . . . . 4 13 . Misfires 17 | . . . . . . . . . 1 2 . 2 . . . . . 3 9 . Alerts 10 | . . . . . 1 1 . . 1 . . . 1 . 1 . . 1 3 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 38 | . . 2 . . 1 . . . 2 . 1 1 . . . 1 . 7 22 1 Overload Shots 15 | . . . . . . . . . 2 . 13 . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 378 | . . 98 12 28 . 9 . . . . . . . . . . 13 44 96 78 Projectiles 151 | . . 24 12 . . . . . . . . . . . . . 13 44 58 . Explosions 227 | . . 74 . 28 . 9 . . . . . . . . . . . . 38 78 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . 8 . 1 1 . . . . . . . . . . 3 9 . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic 18 | . . . 7 . . 1 . . . . . . . . . . 2 8 . . Secondary 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 437 | . . 313 . . . . . 11 . . . . . . . . . . 113 . Shots 10 | . . 9 . . . . . . . . . . . . . . . . 1 . Rammed 9 | . 1 . . . 4 . . 1 . 1 . . . . . . 2 . . . Targets Rammed 9 | . 1 . . . 4 . . 1 . 1 . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 580 | . 105 228 82 294 238 190 470 313 320 265 580 81 180 109 124 92 323 505 229 140 Average Temperature 77 | . 43 38 21 82 60 41 239 96 120 100 125 37 61 73 29 27 80 65 67 79 Received Heat Transfer 5060 | . 486 513 748 513 90 78 117 249 . 18 288 66 54 . 111 38 75 492 878 246 Effects 15 | . . . . . . . . 1 . . 12 . . . . . . 2 . . Shutdowns 5 | . . . . . . . . . . . 3 . . . . . . 2 . . Energy Bleed 5 | . . . . . . . . 1 . . 4 . . . . . . . . . Interference 4 | . . . . . . . . . . . 4 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . Total Turns 77 | . . . . . . . . . . . 34 . . . . . . 31 12 . Longest Duration 34 | . . . . . . . . . . . 34 . . . . . . 31 12 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 6 | . . 2 . . . . . . . . . . . . . . . 3 1 . Combat Hostiles 6 | . . 2 . . . . . . . . . . . . . . . 3 1 . Parts Fried 5 | . . 2 . . . . . . . . . . . . . . . 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 1 1 . . . . . . . . 1 4 6 . Combat Hostiles 13 | . . . . . . . 1 1 . . . . . . . . 1 4 6 . Parts Melted 129 | . . . 8 5 2 . 3 6 3 . 3 1 . . . 1 8 40 49 . Heat Transferred 42040 | . . 1494 3942 3725 1702 315 500 3670 1242 222 1739 333 111 . 333 994 2586 8457 9929 746 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 8 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Maximum Alert Level 3 | . . 2 2 2 1 . . 3 2 1 3 . . . . . . 1 3 2 Low Security (%) 54 | 100 100 34 9 9 98 . 100 58 . 57 53 . . . . 100 100 31 47 . Level 1 25 | . . 19 57 79 1 . . 13 30 42 21 . . . . . . 68 15 . Level 2 15 | . . 46 32 10 . . . 16 69 . 20 . . . . . . . 18 100 Level 3 4 | . . . . . . . . 10 . . 4 . . . . . . . 18 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 969 | . 120 633 674 553 208 . 50 765 483 260 846 . . . . 137 109 366 969 574 Initial 531 | . . . 242 282 208 . . 7 424 147 38 . . . . 18 57 9 120 531 Average 218 | . 34 355 341 267 54 . 7 239 418 186 260 . . . . 87 12 196 331 503 Influence Increases 11404 | . 272 1168 1062 621 215 . 67 1704 315 164 1410 110 105 5 250 375 248 1284 1896 133 Destroy 0b10 Robot/C 7020 | . 220 740 720 420 180 . 60 900 160 80 880 100 80 . 220 200 120 820 1060 60 Destroy 0b10 Robot/NC 435 | . 5 60 70 35 25 . . 50 10 . 25 . . 5 . 10 20 75 45 . Destroy Leader 1248 | . 32 194 186 114 . . . 86 . . 184 10 10 . 30 50 34 156 152 10 Allied During Kill 653 | . . . . . . . . 478 110 65 . . . . . . . . . . Successful Hack 76 | . . 11 18 . 8 . . . . . 7 . . . . . . 32 . . Disable Machine 630 | . . 75 30 . . . . 45 15 15 105 . . . . 45 15 45 225 15 Destroy Structure 952 | . . 58 38 22 2 . 7 85 20 4 134 . . . . 70 14 111 354 33 Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 360 | . 15 30 . 15 . . . 60 . . 75 . 15 . . . 45 45 45 15 Influence Decreases 8071 | . 272 593 636 368 423 . 52 952 370 200 604 254 294 5 220 282 287 1078 1071 110 Time Decay 6281 | . 242 483 586 368 413 . 52 502 310 180 554 254 294 5 190 262 277 558 671 80 Lost Part 820 | . 30 110 50 . 10 . . 30 . . 50 . . . 30 20 10 210 240 30 Lost Ally 520 | . . . . . . . . 420 60 20 . . . . . . . 10 10 . Purge Threat 450 | . . . . . . . . . . . . . . . . . . 300 150 . Squads Dispatched 83 | . 4 6 7 6 . . . 6 . . 18 . . . . 2 9 11 13 1 Investigation 21 | . 1 3 . . . . . 1 . . 7 . . . . . 5 2 1 1 Extermination 18 | . . . . . . . . . . . 3 . . . . 1 . 7 7 . Reinforcement 29 | . 3 3 5 . . . . 3 . . 5 . . . . 1 4 2 3 . Assault 5 | . . . . 1 . . . 2 . . . . . . . . . . 2 . Garrison 10 | . . . 2 5 . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . 1 . . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Distress Signals 21 | . 2 3 2 1 . 1 . 2 2 . . . . . . . 8 . . . Communications Jammed 100 | . . . . . . . . . . . . . . . . . . 63 37 . Distress Signals 95 | . . . . . . . . . . . . . . . . . . 60 35 . Times Spotted 491 | . 21 48 47 24 13 21 3 52 10 10 55 5 6 . 11 12 18 56 71 8 Peak Tracking Total 8 | . 6 6 4 8 6 6 3 6 5 2 5 3 5 . 4 4 5 4 5 6 Tactical Retreats 20 | . 1 2 . 1 . . . 4 . . 4 . 1 . . . 2 2 2 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Traps Triggered 15 | . 1 . 3 2 . . . 2 . . 1 . . . . . . 4 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Machines Disabled 47 | . . 5 2 . . 2 . 4 2 1 7 . . . . 3 1 3 16 1 Max in Single Turn 2 | . . 2 1 . . 1 . 1 1 1 2 . . . . 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Machines Accessed 63 | . 2 7 5 3 4 4 1 4 . . 9 . . 5 . 1 5 9 3 1 Terminals 33 | . 2 5 3 2 4 . . 4 . . 3 . . . . 1 . 7 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 2 . . . . . . . . . . . . . . . . 1 Recycling Units 11 | . . 1 . 1 . . . . . . 4 . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . 2 . . . . . . 2 1 . Total Hacks 160 | . 2 17 9 5 8 29 2 6 . . 16 . . 18 . 3 9 25 7 4 Successful 93 | . 2 5 6 3 4 29 . 3 . . 7 . . 18 . . 4 9 2 1 Failed 67 | . . 12 3 2 4 . 2 3 . . 9 . . . . 3 5 16 5 3 Catastrophic 16 | . . 2 2 1 . . . . . . 2 . . . . . 1 7 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 2 11 3 1 8 . . 2 1 . 9 . . . . . 9 13 5 . Terminals 71 | . 2 11 4 4 8 . . 6 . . 7 . . . . 3 . 21 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . 3 5 . . . . . . . . . . . . . . . . 4 Recycling Units 19 | . . 3 . 1 . . . . . . 6 . . . . . 9 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . . . 3 . . . . . . 4 2 . Terminal Hacks 67 | . . 1 1 2 . 29 . 3 . . 3 . . 18 . . . 8 2 . Record 27 | . . . . . . 21 . . . . . . . 6 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 11 | . . . . . . 7 . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . 1 1 . . . . . . . 1 . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 7 | . . . . 1 . . . 2 . . 1 . . . . . . 2 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . 2 1 . Patrol Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 1 4 . . . . . . . . . . . . . . . . 1 Scan Component 4 | . . 1 2 . . . . . . . . . . . . . . . . 1 Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 15 | . 2 1 1 . 4 . . . . . 3 . . . . . 4 . . . Terminals 8 | . 2 1 1 . 4 . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Skim 7 | . 2 1 . . 4 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . . . . . 3 . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . 4 3 1 3 . 1 3 . . 5 . . . . 1 2 8 3 1 Full Trace Events 12 | . . 3 . . 1 . . . . . 3 . . . . . 1 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 47 | . . 47 . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . 3 . . . . . . . 8 . Programmers 11 | . . . . . . . . . . . 3 . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 38 | . . . . . 19 . . 19 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Total Allies 55 | . . . . . 19 . . 31 5 . . . . . . . . . . . Largest Group 19 | . . . . . 19 18 . 15 6 5 . . . . . . . . . . Highest-Rated Group 604 | . . . . . 244 229 . 604 557 530 . . . . . . . . . . Highest-Rated Ally 159 | . . . . . 27 27 . 159 159 153 . . . . . . . . . . Total Orders 31 | . . . . . . 5 . 2 . 5 . . . . . . 2 14 3 . STAY 7 | . . . . . . 2 . 1 . 4 . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 2 | . . . . . . 1 . 1 . . . . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . . . RETURN 20 | . . . . . . 1 . . . . . . . . . . 2 14 3 . Ally Attacks 372 | . . . . . . 39 . 277 35 21 . . . . . . . . . . Total Damage 8501 | . . . . . . 601 . 5744 1454 702 . . . . . . . . . . Kills 65 | . . . . . . 9 . 43 9 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Active Infowar (turns) 14385 | . . . . . . . 423 2968 183 369 2177 557 642 324 382 . . 2905 3281 174 Structural 4622 | . . . . . . . . . 171 369 2177 557 642 324 382 . . . . . Seismic 7627 | . . . . . . . 423 2968 12 . 2027 . . . . . . 1338 746 113 Jamming 6275 | . . . . . . . . . . . . . . . . . . 2905 3281 89 Robot Analysis Total 11 | . . . . . . 7 . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Drone Launches 45 | . . . . . . 3 . 1 . . . . . . . . 6 27 8 . Drone Recoveries 42 | . . . . . . 3 . . . . . . . . . . 6 26 7 . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Turns Passed 29462 | 96 939 1648 1822 854 2266 4002 423 2968 687 369 2189 557 642 324 595 655 1911 3055 3281 179 Spaces Moved 11908 | 53 367 723 757 315 848 2033 116 1127 223 126 828 322 387 179 339 327 596 1120 1030 92 Core 11 | 2 . . . . . . . . . . . . . . . . . . . 9 Treads 9365 | 51 367 542 757 315 848 950 . . 198 126 828 322 387 179 339 327 596 1120 1030 83 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2049 | . . 181 . . . 600 116 1127 25 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 483 | . . . . . . 483 . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 130 160 162 170 34 310 200 215 240 160 160 160 160 160 160 160 160 152 50 Average Speed 189 | 155 204 164 163 165 208 187 310 224 240 240 161 160 160 160 160 164 160 190 235 142 Slowest Speed 970 | 160 320 320 320 170 250 970 310 360 400 240 240 160 160 160 160 240 240 320 360 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 6 62 70 70 44 99 69 4 96 66 76 32 53 55 61 58 8 15 35 71 4 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . 4 . . . . 1 . . 3 . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 . . 1 1 1 . 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 1 . . . 1 . . . 1 . 1 . Scrap Searched 8 | . . . . . . 4 . . . . . . . . 4 . . . . . Spaces Dug 124 | . . . . . . 1 11 30 . . 19 1 2 . 7 14 4 23 11 1 Terrain Destroyed 556 | . . 54 40 22 . 30 10 20 5 2 99 7 7 . 23 44 6 44 132 11 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 278 | . . . 9 . . 6 3 . 5 2 99 7 7 . 23 28 6 44 36 3 AOE 243 | . . 54 31 22 . 24 . . . . . . . . . 16 . . 88 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Res Tes Frg Total 17128 | 64 462 1017 1158 553 1298 2195 155 1470 351 181 1522 342 400 214 365 398 1501 1756 1600 126 Wait 2921 | 2 14 102 219 178 65 57 2 187 25 37 534 7 8 . . 24 831 361 258 10 Move 11889 | 52 367 722 756 314 847 2032 115 1126 222 125 827 321 386 178 338 326 595 1119 1029 92 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 4 14 36 16 1 6 38 3 10 23 3 7 . . 3 4 2 6 31 30 2 Fast Attach 151 | 6 1 11 16 4 4 14 . 6 11 . 8 . . 11 . 5 8 18 27 1 Attach 124 | . 3 12 5 . 1 4 9 6 8 . 9 . . . 3 3 3 22 29 7 Detach 28 | . . 2 . . 2 3 5 2 . . . . . . . 1 . 3 8 2 Swap 135 | . 3 8 15 7 1 5 3 16 11 3 3 . . . . 4 2 28 22 4 Drop 265 | . 5 29 29 7 5 22 1 11 33 4 15 . . 13 1 4 13 29 42 2 Fire 961 | . 55 95 102 42 22 20 17 39 18 8 119 14 6 9 19 29 41 145 155 6 Melee 50 | . . . . . . . . 50 . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 4 . . . . 1 . . . . . . 2 . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . . . . Rewire 341 | . . . . . 341 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Upp) -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Discovered new exit (range 11) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -9/Materials | Discovered new exit (range 12) 1926 | -9/Materials | Build established: Scavenger-Mutant 2098 | -9/Materials | Lost 3 parts (1n2w) 2112 | -9/Materials | Destroyed 7 combat bots 2135 | -9/Materials | Discovered new exit (range 16) 2584 | -9/Materials | Identified exit to Mines 2660 | -9/Materials | Discovered new exit (range 16) 2684 | -9/Materials | Entered another Materials area 2684 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -8/Materials | Repaired Lgt. Treads 3452 | -8/Materials | Discovered new exit (range 11) 3711 | -8/Materials | Repaired Arm. Treads 4150 | -8/Materials | Identified exit to Storage 4222 | -8/Materials | Discovered new exit (range 16) 4278 | -8/Materials | Identified exit to Factory 4298 | -8/Materials | Garrison activated, responded to threat 4419 | -8/Materials | Garrison activated, responded to threat 4506 | -8/Materials | Entered Storage 4921 | -8/Storage | Garrison activated, responded to threat 5117 | -8/Storage | Build established: Mutant 5150 | -8/Storage | Used back door to open Recycling access 5150 | -8/Storage | Discovered new exit (range 4) 5240 | -8/Storage | Garrison activated, responded to threat 5246 | -8/Storage | Core integrity fell below 50% 5306 | -8/Storage | First assault squad dispatched 5320 | -8/Storage | Destroyed 14 combat bots 5360 | -8/Storage | Entered Recycling 5819 | -8/Recycling | Discovered new exit (range 8) 6899 | -8/Recycling | Build established: Commander-Mutant 7533 | -8/Recycling | Scanned before Scraplab entrance 7570 | -8/Recycling | Entered Scraplab 7590 | -8/Recycling | Discovered new exit (range 3) 7626 | -8/Recycling | Entered Scraptown 7626 | -8/Scraptown | Accompanied by 18 allies 8009 | -8/Scraptown | Visited Science Testing Area 8076 | -8/Scraptown | Visited Red Mages 8094 | -8/Scraptown | Visited Cyclists 8149 | -8/Scraptown | Visited TADAMA 8484 | -8/Scraptown | Visited UFD Registry 8484 | -8/Scraptown | Registered with UFD as "Hardslicer" 8541 | -8/Scraptown | Visited Abandonware Association 8579 | -8/Scraptown | Visited Junk Repository 8616 | -8/Scraptown | Visited Analyses Database 8646 | -8/Scraptown | Visited Science Guys 8686 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8719 | -8/Scraptown | Visited Derelict Rescue Squad 8756 | -8/Scraptown | Visited Scrapoid Research Area 8801 | -8/Scraptown | Visited Chapter 10 8849 | -8/Scraptown | Visited Cartography Club 8944 | -8/Scraptown | Visited LU-1G1's Boring Crew 9016 | -8/Scraptown | Discovered new exit (range 3) 9031 | -8/Scraptown | System corruption cleaned by C-Scrubber 9728 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 9834 | -8/Scraptown | Found Deep Structural Scanner 9843 | -8/Scraptown | Learned location of Archives (-6) 9843 | -8/Scraptown | Learned 8 Factory zone layouts 9843 | -8/Scraptown | Learned 12 Factory zone layouts 9843 | -8/Scraptown | Learned 4 Storage zone layouts 9843 | -8/Scraptown | Learned location of Hub_04(d) (-6) 9843 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 9843 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 9843 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 9843 | -8/Scraptown | Learned 4 Armory zone layouts 9843 | -8/Scraptown | Learned location of 2 exits from Factory 9843 | -8/Scraptown | Learned location of 1 exit from Lower Caves 9843 | -8/Scraptown | Learned location of 2 exits from Upper Caves 9915 | -8/Scraptown | Found DCF Scrap (29 items) 11300 | -8/Scraptown | Met Optimus 11300 | -8/Scraptown | Accepted into 0bPrime 11448 | -8/Scraptown | Civil war broke out across Scraptown 11517 | -8/Scraptown | Found Master Drone Bay 11552 | -8/Scraptown | Lost 16 allies 11552 | -8/Scraptown | Identified exit to Factory 11582 | -8/Scraptown | Found Prototype Special Weapon 11592 | -8/Scraptown | Lost 3 allies 11628 | -8/Scraptown | Entered Factory 11628 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 11629 | -6/Factory | Identified exit to Factory 11629 | -6/Factory | Identified exit to Extension 11630 | -6/Factory | Identified exit to Lower Caves 11632 | -6/Factory | Lost 3 allies 11763 | -6/Factory | Identified LU-1G1's Laser Shovel 12051 | -6/Factory | Entered Extension 12152 | -6/Extension | Rescued a captive Derelict 12209 | -6/Extension | Build established: Hauler-Gunner 12791 | -6/Extension | Lost 4 parts (2n1u1w) 13151 | -6/Extension | Rescued A7 13174 | -6/Extension | Rescued a captive Derelict 13180 | -6/Extension | Rescued a captive Derelict 13181 | -6/Extension | Rescued a captive Derelict 13687 | -6/Extension | Spotted B-75 Beast 13696 | -6/Extension | Master Drone dominated B-75 Beast. 13702 | -6/Extension | Spotted B-75 Beast 13709 | -6/Extension | Master Drone dominated B-75 Beast. 13758 | -6/Extension | Lost 4 allies 13867 | -6/Extension | Lost 6 allies 14395 | -6/Extension | Rescued a captive Derelict 14437 | -6/Extension | Rescued a captive Derelict 14501 | -6/Extension | First assault squad dispatched 14528 | -6/Extension | Build established: Commander-Mutant 14578 | -6/Extension | Lost 4 allies 14847 | -6/Extension | Master Drone dominated G-50 Soldier. 14856 | -6/Extension | Build established: Hauler-Mutant 14887 | -6/Extension | Master Drone dominated D-53 Grenadier. 14893 | -6/Extension | Master Drone dominated G-67 Veteran. 14920 | -6/Extension | Lost 6 allies 14962 | -6/Extension | Discovered new exit (range 16) 14964 | -6/Extension | Discovered exit to Factory (range 15) 15019 | -6/Extension | Entered Cetus 15019 | -6/Cetus | Accompanied by 4 allies (A7) 15024 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15052 | -6/Cetus | Spotted Cetus Guard 15052 | -6/Cetus | Spotted Cetus Guard 15055 | -6/Cetus | Spotted Cetus Guard 15060 | -6/Cetus | Spotted Cetus Guard 15065 | -6/Cetus | Destroyed Cetus Guard 15072 | -6/Cetus | Allies destroyed Cetus Guard 15079 | -6/Cetus | Allies destroyed Cetus Guard 15082 | -6/Cetus | Allies destroyed Cetus Guard 15135 | -6/Cetus | System corruption reached 10% 15288 | -6/Cetus | Started Cetus Manufacturing Module 15313 | -6/Cetus | Manufactured an Enhanced Grunt 15325 | -6/Cetus | Escorted A7 to Cetus Mainframe 15338 | -6/Cetus | Manufactured an Enhanced Grunt 15363 | -6/Cetus | Manufactured an Enhanced Grunt 15365 | -6/Cetus | Discovered new exit (range 16) 15388 | -6/Cetus | Manufactured an Enhanced Grunt 15407 | -6/Cetus | Spotted Cetus Guard 15407 | -6/Cetus | Spotted Cetus Guard 15413 | -6/Cetus | Manufactured an Enhanced Grunt 15414 | -6/Cetus | Spotted Cetus Guard 15415 | -6/Cetus | Spotted Cetus Guard 15418 | -6/Cetus | Allies destroyed Cetus Guard 15423 | -6/Cetus | Allies destroyed Cetus Guard 15427 | -6/Cetus | Allies destroyed Cetus Guard 15428 | -6/Cetus | Allies destroyed Cetus Guard 15441 | -6/Cetus | Discovered exit to Factory (range 15) 15471 | -6/Cetus | Met Revision 17 15473 | -6/Cetus | Build established: Scavenger-Tank 15489 | -6/Cetus | System corruption reached 30% 15635 | -6/Cetus | Found Prototype Device 15635 | -6/Cetus | Identified Exp. Thermal Shield 15706 | -6/Cetus | Entered Archives 15706 | -6/Archives | Accompanied by 5 allies (A7) 15711 | -6/Archives | Received a hacking code to weaken MAIN.C 15779 | -6/Archives | Found Exp. Thermal Shield 15826 | -6/Archives | Discovered exit to Factory (range 15) 15869 | -6/Archives | Discovered new exit (range 16) 16075 | -6/Archives | Entered Factory 16075 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16319 | -5/Factory | Discovered new exit (range 8) 16738 | -5/Factory | Discovered new exit (range 11) 16819 | -5/Factory | Loaded intel: 8 recycling unit locations 17370 | -5/Factory | Identified exit to Upper Caves 17637 | -5/Factory | Garrison activated, responded to threat 17750 | -5/Factory | Build established: Scavenger-Gunner 17849 | -5/Factory | Learned location of Protoforge (-2) 18190 | -5/Factory | Destroyed 14 combat bots 18264 | -5/Factory | Entered Upper Caves 18265 | -5/Upper Caves | Identified exit to Upper Caves 18314 | -5/Upper Caves | Encountered a Warlord checkpoint 18695 | -5/Upper Caves | Learned Factory stockpile data 18744 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18821 | -5/Upper Caves | Entered another Upper Caves area 18822 | -5/Upper Caves | Identified exit to Factory 19129 | -5/Upper Caves | Learned location of 1 exit from Factory 19220 | -5/Upper Caves | Spotted B-75 Beast 19415 | -5/Upper Caves | Discovered new exit (range 14) 19435 | -5/Upper Caves | Encountered a Warlord checkpoint 19463 | -5/Upper Caves | Entered Zhirov 19464 | -5/Zhirov | Identified exit to Proximity Caves 19494 | -5/Zhirov | Met Zhirov 19539 | -5/Zhirov | Learned location of Quarantine (-3) 19539 | -5/Zhirov | Learned location of Testing (-2) 19539 | -5/Zhirov | Learned location of Command (-1) 19553 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19585 | -5/Zhirov | Found Alien Artifact 19585 | -5/Zhirov | Identified Integrated Dissipator 19585 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19761 | -5/Zhirov | Build established: Scavenger-Mutant 19787 | -5/Zhirov | Entered Proximity Caves 19898 | -4/Proximity Caves | Learned Research stockpile data 20069 | -4/Proximity Caves | Build established: Scavenger-Gunner 20203 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 20382 | -4/Proximity Caves | Entered Factory 20382 | -4/Factory | Evolved 2 slots: Utility x2 20383 | -4/Factory | Identified exit to Research 20384 | -4/Factory | Identified exit to Upper Caves 20478 | -4/Factory | Build established: Scavenger-Tank 20781 | -4/Factory | Found Prototype Hackware 20781 | -4/Factory | Identified Exp. System Shield 21037 | -4/Factory | Entered Research 21037 | -3/Research | Evolved 2 slots: Utility x2 21038 | -3/Research | Identified exit to Quarantine 21069 | -3/Research | Loaded intel: 5 recycling unit locations 21237 | -3/Research | Revision forces began assault on 0b10 21247 | -3/Research | Met up with Revision 17++ 21399 | -3/Research | Discovered new exit (range 11) 21689 | -3/Research | Build established: Hacker-Tank 21737 | -3/Research | Research terminal network offline 22060 | -3/Research | Spotted Striker 22060 | -3/Research | Spotted Striker 22855 | -3/Research | Spotted Striker 22864 | -3/Research | Destroyed Striker 22866 | -3/Research | Spotted Striker 22948 | -3/Research | Entered another Research area 22948 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 23459 | -2/Research | Lost 3 parts (1p1u1w) 23462 | -2/Research | Discovered new exit (range 8) 23694 | -2/Research | Identified exit to Access 24482 | -2/Research | Exp. System Shield fried by hacking feedback 24576 | -2/Research | Lost 3 parts (1p2w) 24615 | -2/Research | System corruption reached 10% 24642 | -2/Research | Identified exit to Testing 25060 | -2/Research | Crushed by falling debris 25302 | -2/Research | Lost 5 parts (1p1n3u) 25362 | -2/Research | Build established: Scavenger-Tank 25523 | -2/Research | Spotted B-90 Cyclops 25755 | -2/Research | Build established: Hacker-Tank 25938 | -2/Research | Found Quantum Capacitor 26003 | -2/Research | Entered Testing 26066 | -2/Testing | Build established: Scavenger-Tank 26067 | -2/Testing | Found Prototype Ballistic Gun 26067 | -2/Testing | Identified Hyp. Multirail 26257 | -2/Testing | Found Prototype Energy Cannon 26257 | -2/Testing | Identified Hpw. Disruptor Cannon 26605 | -2/Testing | Lost 8 parts (3p1n2u2w) 26636 | -2/Testing | Found Prototype Energy Cannon 26636 | -2/Testing | Identified Imp. Potential Cannon 26640 | -2/Testing | Found Prototype Energy Cannon 26640 | -2/Testing | Identified Potential Cannon 26827 | -2/Testing | Found Prototype Energy Cannon 26827 | -2/Testing | Identified Disintegrator 26923 | -2/Testing | Spotted Striker 27542 | -2/Testing | System corruption reached 30% 27581 | -2/Testing | Lost 3 parts (1p1n1u) 27996 | -2/Testing | Core integrity fell below 50% 28023 | -2/Testing | Lost 4 parts (1p2u1w) 28287 | -2/Testing | Build established: Scavenger-Gunner 28503 | -2/Testing | First assault squad dispatched 28828 | -2/Testing | Unstable Terrabomb Derivative detonated 29084 | -2/Testing | Scanned by Researcher 29160 | -2/Testing | Spotted Fortress 29208 | -2/Testing | Lost 3 parts (1p1u1w) 29210 | -2/Testing | Core integrity fell below 20% 29277 | -2/Testing | Discovered new exit (range 6) 29284 | -2/Testing | Entered Protoforge 29418 | -2/Protoforge | Superfortress began startup sequence 29446 | -2/Protoforge | Spotted Hotshot 29449 | -2/Protoforge | Spotted Hotshot 29455 | -2/Protoforge | Destroyed Hotshot 29455 | -2/Protoforge | Spotted Hotshot 29455 | -2/Protoforge | Spotted Hotshot 29458 | -2/Protoforge | Released all parts (17) 29463 | -2/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- 29458_ Released Gamma Rifle. 29458_ Released Seismic Detector. 29458_ Released Biometal Heavy Treads. 29458_ Released Adv. Coolant Injector. 29458_ Released Adv. Heat Sink. 29458_ Released Mic. Antimatter Reactor. 29458_ Released Adv. Target Analyzer. 29458_ Released Core Analyzer. 29458_ Released Adv. Targeting Computer. 29458_ Released Huge Storage Unit. 29458_ Released Imp. Hacking Suite. 29458_ Released Adv. Hacking Suite. 29458_ Released Adv. Heat Sink. 29458_ Released Imp. Potential Cannon. 29458_ Released Adv. Energy Well. 29459_ Hotshot activates shielding mode. 29462_ Triggered Blade Trap. 29462_ Massive razor-sharp blades shoot up from within the floor. 29462_ Triggered Blade Trap. 29462_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????+ #?????????????????????????????? | | ?????????? ??????# #?????????????#???????????????? | | ?????????? ??????# #???????????? #???????????????? | | ?????????? ??????# #??????????? #???????????????? | | ?????????? ??????# #?????????? #???????????????? | | ?????????? ??????# #?????????? #???????????????? | | ?????????? ??????# #????????? #???????????????? | | ?????????? ??????# #???###### ######??????????? | | ?????????# #?????# #???# ?????????? | | ?????????# #?????# #???# ?????????? | | ########## #?????# #???# ??????????? | | # #??####+##### ???????????????? | | " # #??# ]|!# @ #????????????????????? | | " # #??# !!*!# #????????????????????? | | " # #### """"[[=# #????????????????????? | | """ # # """"==]# #????????????????????? | | """ + # """!!!!!] #????????????????????? | | """ # # """[!!]!= #????????????????????? | | # + !!!*; #????????????????????? | | """ """ # # =%; #????????????????????? | | """ """ # # =g=; #????????????????????? | | """ """ # ####"""%; #????????????????????? | | # #?# =! #????????????????????? | | ########## #?# g #????????????????????? | | ?????????# #?# """ #????????????????????? | | ?????????# #?# ""T"" +????????????????????? | | ?????????# #?# "" "" #????????????????????? | | ?????????# #?# #????????????????????? | | ??????#### ### """ """ #????????????????????? | | ??????# """ """ ????????????????????? | | ??????# """ """ ???????????????????? | | ??????# ???????????????????? | | ??????# ??????????????????? | | ??????###################+######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 176 Coolant Potential 100 Energy Generation 65 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 13 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 38 Defensive Hacking 16 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Prc. Matter Filter | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -8/Materials Arm. Treads | 48% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellAerolevDisintegrator Manual? 0 Play Time 03:33:06 Cumulative 262.2 hours Start 2025.02.27 @ 16:39:15 End 2025.02.27 @ 21:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 235 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8109f3b-9de6-483a-ad92-bc317699e782