Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 02:58:55 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (486) 2430 Value Destroyed (25966) 25966 Prototype IDs (97) 1940 Alien Tech Used (6) 1200 Bonus (21965) 21965 TOTAL SCORE: 64801 Bonus ------- High Alert Combat Kills 1117 Follower Combat Kills 3389 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1230 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -1871 Cogmind --------- Core Integrity 1487/1600 Matter 300/300 Energy 1336/1350 System Corruption 14% Temperature Cool (2) Movement Walking (175) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (14) ----- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Assembled Combat Suite Layered Medium Armor Plating Heavy Reflective Plating Assembled Alloy Armor Hacking Drone Bay (1/1) GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Vortex Chain Reactor Centrium Leg Centrium Leg Advanced Cooling System Zionite Biocell (600) Advanced Matter Compressor (400) Advanced Sensor Array Experimental Terrain Scan Processor Advanced Actuator Array Advanced Transmission Jammer Advanced Force Field Advanced Point Defense System Mobile Refinery Mk. CCLXVII Fusion Bomb Launcher Advanced Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Assembled Combat Suite Centrium Light Armor Plating Assembled Alloy Armor Assembled Alloy Armor Hacking Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Centrium Leg Centrium Leg Advanced Cooling System Zionite Biocell Advanced Matter Compressor Advanced Sensor Array Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Force Field Advanced Point Defense System Mobile Refinery Mk. CCLXVII Fusion Bomb Launcher Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 233] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . 1 . 1 . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 276 | 6 10 5 32 2 17 11 21 12 7 1 6 . 1 21 3 1 16 17 2 7 5 3 1 1 4 1 . 8 1 4 18 9 11 12 Power 23 | 1 1 . 3 . 1 . 2 1 . . . . . 4 1 . 2 1 . . . . . . . . . . . 1 . 4 . 1 Engine 13 | 1 1 . 3 . 1 . 1 1 . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 . 1 Propulsion 67 | 2 3 2 10 1 6 5 10 2 . . 1 . 1 3 . 1 2 5 . 2 . . . . 2 . . 3 . 1 1 . 2 2 Treads 47 | 2 3 . 9 1 6 5 10 2 . . 1 . 1 1 . 1 2 2 . . . . . . . . . . . . . . . 1 Leg 15 | . . . 1 . . . . . . . . . . 1 . . . 3 . 2 . . . . 2 . . 1 . 1 1 . 2 1 Wheel 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 123 | 1 2 2 8 1 3 2 3 4 6 1 3 . . 8 2 . 8 10 2 5 5 1 . 1 2 1 . 4 . 2 14 4 9 9 Device 47 | . . 1 1 . 1 1 . 2 4 1 . . . 1 1 . 5 3 . 2 2 . . . . 1 . 3 . . 10 2 4 2 Storage 11 | 1 1 . 1 1 . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . 1 . . 2 Processor 21 | . 1 . 1 . 1 . . . 2 . 2 . . 4 . . 2 . . 2 . . . . . . . . . . 1 2 3 . Hackware 7 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 3 Protection 36 | . . 1 4 . 1 1 3 2 . . 1 . . 2 . . 1 5 2 1 3 1 . 1 1 . . 1 . 1 1 . 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 63 | 2 4 1 11 . 7 4 6 5 1 . 2 . . 6 . . 4 1 . . . 2 1 . . . . 1 1 . 3 1 . . Energy Gun 16 | . . . 4 . 1 . 1 2 . . 1 . . 3 . . 2 1 . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 2 . 3 . 5 2 5 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 6 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Launcher 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . . Impact Weapon 5 | . . . 1 . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . 1 1 1 . . . 1 . . 2 . . 2 7 . 2 . 3 . . . . . 6 . . 4 . 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 1 . System Corruption 25 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . 4 . 1 . Parts Lost 70 | . . 4 4 . 7 2 . 7 . 1 1 . 4 3 . . . 9 . 1 . 1 . . . . . . 1 . 3 9 . 13 Power 8 | . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . 1 Propulsion 13 | . . 1 . . 2 1 . . . . 1 . 1 1 . . . 3 . . . . . . . . . . . . . . . 3 Utility 32 | . . 2 1 . 1 1 . 3 . 1 . . . 1 . . . 4 . 1 . 1 . . . . . . 1 . 2 5 . 8 Weapon 17 | . . 1 2 . 3 . . 3 . . . . 3 1 . . . 1 . . . . . . . . . . . . . 2 . 1 Highest Loss Streak 6 | . . 3 1 . 3 1 . 4 . 1 1 . 3 2 . . . 5 . 1 . 1 . . . . . . 1 . 2 5 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Backups 19 | 3 10 14 14 14 20 24 24 24 21 24 23 25 22 23 24 25 24 19 18 18 19 19 16 20 19 18 18 19 15 18 19 18 21 17 Power 1 | . 1 1 . 1 1 2 1 . . 1 1 2 2 2 2 2 1 . 1 1 1 1 . 1 1 . 1 1 . 1 1 . 1 1 Propulsion 2 | 1 2 1 1 2 6 6 4 4 5 4 3 3 2 2 3 5 3 2 2 2 1 1 . 1 . 1 2 2 1 1 . . . 1 Utility 10 | . 2 4 5 5 6 6 7 6 5 8 7 7 7 8 9 8 10 9 12 13 14 14 12 15 15 13 13 14 12 14 13 13 15 11 Weapon 4 | 1 3 7 6 5 5 8 10 10 9 9 9 10 7 7 7 7 6 4 1 1 2 2 1 2 2 1 2 1 1 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 6 2 3 . 1 2 4 . 2 . . . . 2 . . 7 4 2 . . . 1 . . . . 1 . . . . 3 6 Power 5 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 Utility 20 | . . 1 . . . 2 . . 1 . . . . 1 . . 6 3 2 . . . . . . . . . . . . . 2 2 Weapon 12 | . 3 . 1 . 1 . 4 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 97 98 100 99 95 95 94 99 100 99 100 99 96 93 93 91 87 86 87 88 87 87 88 86 89 89 88 89 88 88 86 86 87 Engine 4 | . 14 14 11 11 9 9 9 8 7 7 7 7 7 9 11 6 6 3 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 5 5 5 5 7 8 6 8 6 Treads 11 | . 27 23 28 33 27 27 26 27 23 23 21 21 21 19 12 12 12 9 . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . 6 25 21 22 22 22 22 19 20 20 19 20 18 18 18 20 20 Wheel 1 | . . 2 2 . . . . . . . . . . 2 6 6 6 3 . . . . . . . . . . . . . . . . Device 12 | . . 2 5 . . 3 4 2 22 15 14 14 14 8 11 12 13 10 12 14 9 5 8 11 12 18 19 19 21 19 20 18 17 18 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 8 12 11 11 11 10 11 10 9 10 10 9 9 9 9 8 8 Processor 7 | . . . . . 8 5 . . 4 15 17 21 21 19 12 12 12 7 . 4 11 11 11 11 10 10 10 7 5 4 4 9 9 3 Hackware 2 | . . . 8 11 9 9 9 3 . . . . . 2 6 6 2 . . . . . . . . . . . . 2 1 . . 6 Protection 10 | . 12 9 6 11 9 5 9 16 9 7 7 7 7 5 6 6 7 11 11 12 12 15 12 11 13 10 10 12 13 13 12 12 7 7 Energy Gun 3 | . . . 2 . 1 . . 1 6 6 6 . 16 17 17 17 11 10 . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 5 17 15 15 15 15 16 15 15 15 14 13 13 12 12 11 10 Ballistic Gun 6 | . 24 . 14 22 24 25 26 22 15 15 14 14 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 3 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 233 | 6 10 10 17 19 28 41 44 39 44 44 50 48 48 71 71 70 79 139 144 162 156 156 158 158 180 178 177 182 182 194 202 196 219 233 Average Rating 104 | 5 8 9 15 17 24 33 38 35 42 43 44 47 47 61 69 69 70 93 135 148 150 151 149 153 166 170 172 172 175 187 190 185 201 216 On Entrance 97 | . 6 10 10 17 19 28 40 38 37 43 41 48 47 48 71 69 70 78 131 135 150 155 153 152 156 167 177 171 178 177 190 187 184 212 Avg Prop Armor Cover (%) 10 | . . 10 15 . . . . 5 . . . . . 10 10 10 12 9 . . . . . . . . . . . . . . 2 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 263 | 12 34 34 37 97 101 106 112 114 111 110 111 114 114 139 139 142 162 193 193 187 187 187 187 181 206 206 188 189 187 200 229 214 217 263 Greatest Support 196 | 40 40 40 60 60 60 63 66 60 60 60 60 60 63 86 28 28 28 116 116 136 116 116 116 116 136 126 126 133 138 138 140 140 176 196 Greatest Overweight (x) 5 | . . 3 3 1 1 1 1 2 1 1 1 1 1 4 4 5 5 5 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 1 2 4 4 4 3 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 22 25 25 24 25 25 21 25 25 25 25 25 Most Carried 25 | 7 15 15 15 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 10 14 14 14 21 24 24 24 22 24 24 25 22 23 24 25 24 22 24 24 24 24 21 24 24 24 24 24 20 24 24 23 24 20 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 14 15 14 16 25 25 25 21 25 25 25 25 22 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 22 24 18 Class Distribution -------------------- 22% | Golem 13% | Gunner 12% | Scavenger-Golem 11% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Commander-Golem 5% | Scavenger-Gunner 5% | Tank 3% | Alien-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Gunner | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Scavenger-Golem | -5/Hub_04(d) Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Scavenger-Golem | -3/Research Golem | -3/Quarantine Alien-Golem | -3/Section 7 Alien-Golem | -2/Research Hacker-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 12660 | 277 232 502 1472 16 843 599 911 1238 449 112 188 . 190 285 156 185 335 1090 30 84 458 65 61 69 183 120 58 130 105 110 1345 91 294 377 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24830 | 51 489 136 2363 94 1206 599 1258 1069 631 97 143 . 422 1172 477 209 . 1419 360 747 1033 182 280 343 1304 103 869 658 338 404 1723 2069 603 1979 Parts 1147 | 7 30 4 134 4 78 34 65 48 32 1 6 . 15 27 11 10 . 33 20 34 30 9 12 16 63 6 30 35 15 15 129 84 18 92 Haulers Intercepted 21 | . 2 . 6 . 4 . 6 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Recyclers Shooed 12 | . . . 3 . . . . . . . . . . 4 . . . . . 1 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . 1 . . 15 . 2 5 4 . 20 . . . . . . 4 10 . 18 . . . . . Prevented 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 452 | . 8 13 44 . 24 19 19 27 13 1 1 . 14 15 3 7 . 62 10 18 9 3 2 4 13 1 11 13 15 7 22 25 6 23 Melee 7 | . . . 1 . . 1 . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . Guns 154 | . 8 . 24 . 22 16 18 21 7 1 . . 7 12 3 1 . 14 . . . . . . . . . . . . . . . . Cannons 183 | . . 13 8 . . . . . . . . . . . . . . . 10 12 9 3 2 4 13 1 11 13 4 6 22 24 6 22 AOE 92 | . . . 11 . 2 1 . 6 3 . . . 7 . . 6 . 39 . 6 . . . . . . . . 10 1 . . . . Classes Destroyed 31 | 1 4 2 7 . . 2 1 2 . . 1 . . . 1 1 . 3 . . . . . . . 1 . 1 1 . . 1 1 1 Worker 17 | . 1 . 4 . 3 . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . . 2 . . 1 Builder 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 . 4 . 6 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Recycler 17 | . . . 6 1 . . 1 . . . . . . 3 . . . . . . 3 . . . 2 . . . . . . 1 . . Mechanic 5 | . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Operator 10 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 . 3 1 . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 7 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . Swarmer 63 | . . . 8 . 5 8 . 1 . . . . 3 . 2 3 . . 8 7 . . . . . . . 2 9 2 . 3 . 2 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Grunt 148 | . 8 2 23 . 14 4 7 16 9 . . . 10 9 . 4 . . . . 6 . . 2 . . 2 5 2 2 5 11 . 7 Brawler 10 | . . . 3 . . 2 1 . . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . . . Duelist 8 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 Researcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 48 | . . . 10 . 5 3 7 2 1 1 . . . 1 1 . . . 1 1 3 . 2 1 3 1 . . . 1 . 3 1 . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 6 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Hunter 30 | . . . . . . 1 3 2 1 . . . . . . . . . . 5 . . . . 6 . 2 1 1 2 1 . 1 4 Programmer 29 | . . . . . . . . 3 1 . . . . 4 . . . . . 3 . . . . 2 . . . . . 8 3 2 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 5 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 59 | . . 9 . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . 3 Golem 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 39 | 2 4 5 10 1 9 5 3 6 5 1 1 . 7 3 3 4 . 39 4 8 4 3 2 4 8 1 3 7 5 2 7 7 3 4 Combat Bots Only 38 | . 2 5 7 . 8 5 3 6 4 1 1 . 7 3 3 4 . 38 4 6 2 3 1 4 6 1 3 7 5 2 4 6 3 4 Max Kills in Single Turn 14 | 1 1 1 3 1 2 3 2 1 4 1 1 . 2 1 1 2 . 14 1 4 2 1 1 1 2 1 1 2 5 1 2 2 1 2 Gunslinging 2 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded 14 | . . . 2 . 1 1 . 1 3 . . . 2 . . 2 . 14 . 2 . . . . . . . . 5 1 . . . . Melee 1 | . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Hostile Shots Fired 2452 | . 50 35 148 . 111 106 110 129 51 40 12 . 73 63 19 5 . 170 62 87 18 25 7 1 161 6 84 43 75 27 183 331 53 167 Missed 861 | . 15 12 39 . 22 29 42 34 16 14 6 . 22 27 8 . . 58 26 28 5 6 . . 59 1 30 17 35 12 81 150 21 46 Hits 1591 | . 35 23 109 . 89 77 68 95 35 26 6 . 51 36 11 5 . 112 36 59 13 19 7 1 102 5 54 26 40 15 102 181 32 121 Melee 47 | . . 6 2 . . . 4 5 . 1 . . . . . . . 11 . . . . . . 4 . 1 . . . . . . 13 Projectile 1544 | . 35 17 107 . 89 77 64 90 35 25 6 . 51 36 11 5 . 101 36 59 13 19 7 1 98 5 53 26 40 15 102 181 32 108 AOE 26 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 Critical Strikes 69 | . 1 . 2 . 1 4 6 5 1 . . . 2 1 . . . 1 1 1 . 3 . . 8 1 4 1 1 . 9 6 3 7 Part Disruptions 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Damage Taken 26865 | . 438 609 1495 . 1297 1056 1019 1538 355 170 43 . 774 664 38 63 . 2613 566 800 300 364 152 17 1783 98 854 331 608 253 1816 2768 491 3492 Core 2303 | . 82 64 208 . 78 69 79 161 59 3 . . 45 20 . 4 . 368 28 11 16 17 . 17 135 19 37 58 78 15 287 157 75 113 Absorbed by Shields 2895 | . . . . . . 44 . 72 76 88 8 . 196 12 40 20 . . . . 72 81 . . . . . 159 183 19 1069 93 430 233 Redirected to Core 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 . . . Redirected to Shielding 391 | . . . . . . . . . . . . . . . . . . 219 . . . . . . . . . . . . . . . 172 Ignored by Resistances 3838 | . . . . . . 26 57 92 2 . . . . . 41 4 . 152 118 178 74 91 33 3 365 20 186 103 159 58 566 627 189 694 Regen/Repaired (Parts) 987 | . 84 . 219 . 270 . 124 . . . . . . . . . . . . 155 . . . . 69 . . . . . . . 65 1 Core Remaining (%) 69 | 100 . 41 . 48 . . . 29 . . . . 84 . . . . . 50 . . . . 93 . . . . 71 . . 64 94 92 Volleys Fired 1267 | 15 45 35 142 . 73 41 66 71 20 6 7 1 17 45 12 6 . 71 19 47 24 13 8 15 56 12 28 26 18 15 120 77 34 82 Largest 3 | 2 2 2 2 . 3 3 3 3 3 3 3 1 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 225 | 40 60 60 100 . 102 69 74 109 109 109 147 5 187 197 165 165 . 225 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 Shots Fired 2927 | 30 90 70 265 1 205 103 182 171 52 18 15 1 35 135 36 7 . 151 48 79 63 35 24 39 121 34 77 74 37 42 276 141 71 199 Gun 1372 | 30 88 . 197 1 202 100 182 156 51 18 15 . 27 135 36 2 . 132 . . . . . . . . . . . . . . . . Cannon 1473 | . 2 70 53 . . . . . . . . . . . . . . 9 48 74 63 35 24 39 121 34 77 74 33 41 271 141 65 199 Launcher 63 | . . . 13 . 3 3 . 15 1 . . . 8 . . 5 . 10 . 5 . . . . . . . . . . . . . . Special 19 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 1 5 . 6 . Kinetic 1112 | 30 90 70 222 1 195 100 182 147 33 12 13 . 8 9 . . . . . . . . . . . . . . . . . . . . Thermal 1616 | . . . 30 . 7 . . 9 18 6 2 . 19 126 . . . 60 48 74 63 35 24 39 121 34 77 74 33 41 271 141 65 199 Explosive 68 | . . . 13 . 3 3 . 15 1 . . . 8 . . 5 . 10 . 5 . . . . . . . . 4 1 . . . . Electromagnetic 119 | . . . . . . . . . . . . . . . 36 2 . 81 . . . . . . . . . . . . . . . . Robot Hit Streak 54 | 7 12 7 20 . 19 19 13 22 18 8 9 3 10 23 20 24 . 12 16 18 19 7 8 5 13 3 23 9 9 10 54 18 15 29 Robot Miss Streak 7 | 1 3 3 7 . 4 2 4 4 1 1 2 . 5 2 2 . . 5 1 2 1 1 1 2 2 1 2 2 3 4 2 1 4 7 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 29 | . 1 . . . 5 4 1 6 2 . . . 3 2 1 . . 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 2 1 1 1 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1883 | 24 60 43 172 . 141 74 122 115 44 13 9 1 30 107 27 4 2 110 35 39 31 21 14 16 67 6 47 43 23 17 169 97 32 128 Core Hits 1018 | 5 26 23 94 1 61 34 46 57 26 4 3 . 42 54 14 14 . 123 11 37 22 12 8 10 31 3 22 29 18 10 65 46 12 55 Critical Kills 4 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 . . . 3 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | . 1 1 3 . 4 2 3 2 2 . . . 1 18 . . . 13 . . . . . . . . . . . . . . . . Burn 27 | . . . 2 . . . . 1 2 . . . 1 15 . . . 6 . . . . . . . . . . . . . . . . Destroy 11 | . 1 . . . 4 1 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Melee Attacks 87 | . . . 2 . 2 13 9 13 8 . 1 . . . . . 3 27 . . 1 . 1 . . . . . 6 . . 1 . . Impact 42 | . . . 2 . 2 13 9 7 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . 1 24 . . 1 . . . . . . . 6 . . 1 . . Sneak Attacks 15 | . . . . . . 2 1 6 . . . . . . . . 2 3 . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69813 | 195 675 775 4105 44 2609 1594 2157 2958 1274 217 149 . 1672 2030 522 870 . 6246 1715 3838 1917 1145 630 714 3450 273 2288 2539 2542 1091 7250 4627 1556 6146 Guns 15138 | 195 632 . 2100 . 2202 1076 1837 1708 694 217 149 . 348 2030 522 20 . 1408 . . . . . . . . . . . . . . . . Cannons 38993 | . 20 772 659 . . . . . . . . . . . . . . 218 1715 1729 1731 1145 630 714 3443 273 2268 2539 607 980 7221 4627 1556 6146 Explosions 13513 | . . . 1274 . 347 239 . 1250 260 . . . 1324 . . 850 . 3987 . 2109 . . . . . . . . 1762 111 . . . . Melee 1692 | . . . 50 . . 246 278 . 320 . . . . . . . . 633 . . 31 . . . . . . . 134 . . . . . Ramming 438 | . 23 3 22 44 60 33 42 . . . . . . . . . . . . . 155 . . . 7 . 20 . . . 29 . . . Kinetic 11448 | 195 652 772 2383 . 2130 1076 1837 1601 417 133 130 . 83 39 . . . . . . . . . . . . . . . . . . . . Thermal 41837 | . . . 376 . 72 . . 107 277 84 19 . 265 1991 . . . 659 1715 2392 1731 1145 630 714 3443 273 2268 2539 607 980 7221 4627 1556 6146 Explosive 12788 | . . . 1212 . 347 239 . 1250 260 . . . 1324 . . 850 . 3987 . 1446 . . . . . . . . 1762 111 . . . . Electromagnetic 1571 | . . . 62 . . . . . . . . . . . 522 20 . 967 . . . . . . . . . . . . . . . . Impact 894 | . . . 50 . . 246 278 . 320 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . Piercing 798 | . . . . . . . . . . . . . . . . . . 633 . . 31 . . . . . . . 134 . . . . . Highest Corruption 21 | . . . 1 1 . . . 1 . 3 3 . . 1 1 1 21 . . 2 2 . . . 1 1 . . . 1 9 9 3 14 Average Corruption 2 | . . . 1 1 . . . 1 . 3 3 . . 1 1 1 2 . . 1 1 . . . 1 1 . . . 1 3 8 2 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 14 . Effects 124 | . . . . 6 . . . 8 . . 10 . . 2 5 6 1 . . 6 8 . . . 6 . . . . 3 42 6 8 7 Message Errors 43 | . . . . . . . . 2 . . 6 . . 1 1 2 1 . . 2 4 . . . 2 . . . . 1 16 2 2 1 Matter Fused 24 | . . . . 1 . . . 2 . . 2 . . 1 1 1 . . . . 3 . . . 2 . . . . . 7 1 1 2 Heat Flow Errors 14 | . . . . 1 . . . 3 . . . . . . . . . . . 2 1 . . . 1 . . . . . 5 . 1 . Energy Discharges 11 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 6 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 14 | . . . . 2 . . . . . . 2 . . . 1 1 . . . 1 . . . . . . . . . . 3 1 2 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Misfires 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2193 | . . 24 24 . . 66 148 43 11 . . . 2 . . . . 288 127 302 37 9 44 16 231 . 31 29 195 38 304 46 23 155 Projectiles 1280 | . . 24 . . . . . . . . . . . . . . . 65 127 122 26 9 44 16 231 . 13 29 8 38 304 46 23 155 Explosions 635 | . . . 24 . . . . 43 11 . . . 2 . . . . 188 . 180 . . . . . . . . 187 . . . . . Melee 278 | . . . . . . 66 148 . . . . . . . . . . 35 . . 11 . . . . . 18 . . . . . . . Knockbacks 20 | . 1 9 6 . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Impact 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Kinetic 16 | . 1 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 76 . 15 . . 199 . . . . 45 . . . . . . . . . . . . . . . . . . . . . Shots 9 | . . . 2 . 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 24 | . 5 1 5 5 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 6 1 5 5 5 2 3 . . . . . . . . . . . . . 7 . . . 1 . 1 . . . 2 . . . Kicked 11 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . 1 . . . 2 . . . Crushed 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 26 36 37 156 158 34 80 317 28 62 66 . 161 310 228 3 . 195 16 165 124 1 9 . 265 1 12 6 5 18 313 7 171 . Average Temperature 48 | . 6 13 8 76 31 20 21 68 15 28 41 . 60 108 94 2 . 37 9 88 34 1 9 . 26 1 4 4 5 9 67 4 95 . Received Heat Transfer 4940 | . 258 . 498 . 603 214 423 519 97 57 . . 265 222 . 7 . 345 54 9 64 22 27 9 45 27 207 68 66 42 411 305 4 72 Effects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 1 2 . . . . . . . 1 . . 6 . . 2 . . . . . 1 . . . . . . . Combat Hostiles 8 | . . . . . . 1 1 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . 3 2 . . . . . . . 4 . . 1 . . 3 . . . . . . . . . . . . 1 Impact Corruptions 9 | . . . . . . 2 3 . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Robots Melted 6 | . . . . . . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . . 1 Parts Melted 50 | . . . 1 . . . . . . . 9 . 1 23 . . . 2 . 3 . . 1 . 1 . 1 1 . . . 3 1 3 Heat Transferred 30205 | . . . 1073 . 185 . . 296 703 185 37 . 537 5267 . . . 1233 900 1374 950 625 325 400 1875 150 1250 1374 350 525 3816 2550 800 3425 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Maximum Alert Level 4 | . . . 3 1 1 3 2 4 2 . . . . . . . . . . 2 3 1 1 2 2 . . . . . 1 2 1 1 Low Security (%) 59 | 100 100 100 39 83 87 18 82 10 . . . . . 100 . . . . . 69 . 1 83 42 20 . . . . 100 69 64 95 84 Level 1 19 | . . . 13 16 12 10 9 12 . . . . . . . . . . . 22 46 98 16 28 75 . . . . . 30 31 4 15 Level 2 14 | . . . 41 . . 35 7 17 100 . . . . . . . . . . 7 49 . . 28 3 . . . . . . 4 . . Level 3 5 | . . . 5 . . 35 . 49 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Level 4 . | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1149 | 10 50 40 934 240 278 982 478 1149 602 . . . . 97 . . . . . 663 800 371 268 574 421 . . . . 90 270 421 222 344 Initial 602 | . . . . 240 . 63 478 16 602 . . . . 10 . . . . . . 324 254 116 . 241 . . . . . 18 25 222 19 Average 230 | . 13 2 382 98 73 563 126 680 536 . . . . 34 . . . . . 121 412 318 122 274 274 . . . . 25 140 148 92 138 Influence Increases 15750 | 15 242 100 1527 20 700 1079 579 1363 352 20 30 . 335 439 65 160 . . 230 889 1047 377 238 982 536 20 90 510 415 275 974 773 257 1111 Destroy 0b10 Robot/C 8860 | . 160 80 880 . 480 520 380 680 260 20 20 . 280 300 60 140 . . 200 460 460 160 80 360 260 20 80 360 320 160 480 520 120 560 Destroy 0b10 Robot/NC 490 | 15 20 . 105 5 35 . 40 . 5 . . . . 20 5 . . . . 35 50 10 15 15 40 . . . 5 . 40 5 5 20 Destroy Leader 1616 | . 34 20 224 . 98 20 134 30 60 . 10 . 40 80 . 20 . . 30 74 52 . . 82 92 . 10 . 50 30 132 110 42 142 Allied During Kill 1418 | . . . . . . 19 . 23 5 . . . . . . . . . . 22 382 170 95 329 . . . 150 40 8 29 . . 146 Successful Hack 223 | . 28 . 72 . 1 . 19 14 . . . . . 23 . . . . . . . . . . 6 . . . . . 15 . . 45 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . Disable Machine 765 | . . . 90 15 . 60 . 75 15 . . . . . . . . . . 120 45 15 30 30 30 . . . . 15 150 45 15 15 Anti-Garrison Action 800 | . . . . . . 350 . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1138 | . . . 96 . 26 35 6 76 7 . . . . 1 . . . . . 178 58 22 18 116 78 . . . . 62 128 48 60 123 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 375 | . . . 60 . 60 75 . 15 . . . . 15 15 . . . . . . . . . . 30 . . . . . . 45 . 60 Influence Decreases 15596 | 15 242 100 909 638 602 195 1536 239 941 580 30 . 318 427 94 150 10 . 230 226 1255 541 529 488 759 291 90 128 797 241 962 424 619 990 Entered New Map 3384 | . . . . 378 . 35 504 9 547 208 . . . 7 11 . 10 . . . 339 201 175 . 253 101 . . 382 . 16 21 173 14 Time Decay 8738 | 15 242 76 569 260 325 . 602 . 374 372 30 . 278 390 83 150 . . 230 196 556 190 314 198 506 190 90 88 392 221 666 313 406 416 Lost Part 567 | . . 24 40 . 70 20 . 70 . . . . 40 30 . . . . . 10 . 10 . . . . . . 3 . 30 90 . 130 Lost Ally 1560 | . . . . . . 140 40 160 20 . . . . . . . . . . 20 60 140 40 140 . . . 40 20 20 250 . 40 430 Purge Threat 1347 | . . . 300 . 207 . 390 . . . . . . . . . . . . . 300 . . 150 . . . . . . . . . . Squads Dispatched 68 | . 2 . 6 . 4 . 3 . 4 . . . . 8 . . . . . 4 1 . . 6 6 . . . . 8 3 5 1 7 Investigation 22 | . 1 . 4 . 3 . 2 . 1 . . . . 4 . . . . . . . . . 3 . . . . . 3 . . . 1 Extermination 16 | . . . . . . . . . 1 . . . . 3 . . . . . 3 . . . 1 3 . . . . . 2 1 . 2 Reinforcement 20 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . . 2 . . . . . 5 1 3 . 3 Assault 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 37 | . . . 3 . 6 . 2 . . . . . . . . . . . . 2 2 2 . 3 2 . . . . 5 . 2 7 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Times Spotted 682 | . 17 18 77 . 42 30 34 34 14 4 1 . 15 21 3 6 . 65 10 36 22 11 5 11 23 1 13 35 13 11 26 32 19 33 Peak Tracking Total 37 | . 3 10 6 . 8 5 4 5 4 3 1 . 7 3 3 4 . 37 4 11 4 5 1 4 6 1 7 8 4 4 3 9 5 4 Tactical Retreats 25 | . . 2 2 . 3 4 . 1 . . . . 1 1 . . . 5 . . . . . . 1 . . . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 26 | . 3 . 3 . . 4 2 5 . . . . . 2 . . . . . . 3 . . . . . . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 1 1 . . . . . . 4 . . . . . . . 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 71 | . 1 . 7 1 . 9 . 11 1 . . . . . . . . 3 . 8 5 1 2 2 2 1 . . . 1 10 4 1 1 Max in Single Turn 5 | . 1 . 1 1 . 2 . 1 1 . . . . . . . . 1 . 5 1 1 1 . 1 1 . . . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 Garrison Relay 10 | . . . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 77 | . 4 . 14 2 9 1 9 3 3 . . 3 . 7 . . . . . 3 1 . . 3 1 1 . 1 . 2 3 . 1 6 Terminals 37 | . 3 . 9 1 5 1 6 3 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . . 3 Fabricators 5 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 11 | . 1 . 2 . 2 . 1 . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . 1 . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Garrison Access 8 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 2 Total Hacks 234 | . 11 . 40 5 29 1 26 7 5 . . 24 . 18 . . . . . 11 2 . . 5 9 1 . 5 . 5 6 . 2 22 Successful 133 | . 7 . 23 4 18 . 15 1 . . . 24 . 7 . . . . . 7 1 . . 3 3 1 . 5 . 3 3 . . 8 Failed 99 | . 4 . 16 1 10 1 11 6 5 . . . . 11 . . . . . 4 1 . . 2 6 . . . . 2 3 . 2 14 Catastrophic 22 | . 2 . 1 . 4 . 2 2 3 . . . . 1 . . . . . . 1 . . 1 1 . . . . . 1 . . 3 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 4 . 13 4 14 1 14 . . . . . . 3 . . 5 . . 1 . 1 . 5 . . . 2 . . . . . 11 Terminals 103 | . 5 . 25 4 14 1 18 7 2 . . . . 6 . . . . . . . . . 5 . . . . . . . . . 16 Fabricators 14 | . . . . . . . . . . . . . . 8 . . . . . 3 . . . . . . . . . . . . . 3 Repair Stations 43 | . 6 . 6 . 8 . 2 . . . . . . 2 . . . . . 6 2 . . . 9 . . . . . 2 . . . Recycling Units 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 6 . 4 . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . 3 2 . . . Garrison Access 17 | . . . . . 3 . 3 . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . 2 3 Terminal Hacks 61 | . 3 . 10 2 3 . 7 1 . . . 24 . 1 . . . . . . . . . . . 1 . 5 . . . . . 4 Record 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 10 | . 1 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 29 | . 4 . 6 . 8 . 2 . . . . . . . . . . . . 4 1 . . . 3 . . . . . 1 . . . Scan Component 15 | . 1 . 3 . 4 . 1 . . . . . . . . . . . . 2 1 . . . 2 . . . . . 1 . . . Repair 12 | . 1 . 3 . 4 . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 3 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Unauthorized Hacks 19 | . . . 3 2 3 . 2 . . . . . . 3 . . . . . 1 . . . 3 . . . . . . . . . 2 Terminals 13 | . . . 2 2 2 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 2 Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Disrupt 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sabotage 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 58 | . 4 . 13 . 8 1 7 3 3 . . . . 6 . . . . . 1 1 . . 1 1 . . . . 1 2 . 1 5 Full Trace Events 12 | . . . 4 . 1 . 1 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 1 . . . 1 . . . . 10 . . . . 14 . . . . . . . . . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Repaired 12 | . 1 . 3 . 4 . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Time 486 | . 26 . 84 . 116 . 38 . . . . . . . . . . . . 133 . . . . 89 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . 1 . . . . . . . 5 . 6 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Combat 15 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . . . . 5 . 5 . Robot Hacks Applied 17 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . 1 . . . . . . . 5 . 6 . parse_system 16 | . . . . . . . . . . . . 1 . . . . 2 2 . . . . . . . . . . . . 5 . 6 . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . 14 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 37 | . . . . . . 14 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 6 . . . . . . . . . . . . 7 . . . . . 2 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 98 | . . . . . 1 2 1 8 . . . . . . . . 2 . . 3 22 5 . . . . 2 5 . 1 14 . 10 22 Largest Group 15 | . . . . . . 2 1 5 1 . . . . . . . 2 2 . 3 15 15 11 9 . . 2 5 3 2 14 . 10 11 Highest-Rated Group 747 | . . . . . . 45 15 81 24 . . . . . . . 192 192 . 87 566 747 634 577 . . 76 265 163 113 199 . 142 146 Highest-Rated Ally 159 | . . . . . . 25 15 31 24 . . . . . . . 96 96 . 29 159 152 96 96 . . 38 64 64 64 15 . 15 15 Initial Warlord ECA Mod 18 | . . . . . . . 9 9 18 18 18 18 17 17 17 17 17 17 16 16 16 16 16 16 15 15 15 15 14 14 14 14 13 12 Total Orders 34 | . . . . . . . . . . . . . . . . . . . . 3 5 2 2 2 3 . . 4 1 6 4 1 1 . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . 2 . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 2 . . . . RETURN 21 | . . . . . . . . . . . . . . . . . . . . 3 5 . . 2 3 . . . . 2 4 1 1 . Ally Attacks 703 | . . . . . . 27 6 29 4 . . . . . . . . 37 . 27 144 52 7 86 . . 6 20 25 2 112 . 2 117 Total Damage 17334 | . . . . . . 492 . 612 125 . . . . . . . . 974 . 776 3583 1112 165 2689 . . 150 939 744 89 2888 . . 1996 Kills 94 | . . . . . . 7 . 7 . . . . . . . . . 8 . 7 21 9 2 15 . . . 5 2 1 2 . . 8 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricated Assembled 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 10 22 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Active Infowar (turns) 16028 | . . . 1 . 1 . . . . 1161 . . . . 915 324 56 . . 259 1073 . 484 394 1045 1202 1207 785 1368 581 3318 513 794 547 Sensors 12486 | . . . . . . . . . . 1161 . . . . . . . . . 259 1073 . 484 394 1045 1202 1207 780 1368 544 1454 429 794 292 IFF 1295 | . . . . . . . . . . . . . . . 915 324 56 . . . . . . . . . . . . . . . . . Seismic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 309 2961 382 . 255 Robot Analysis Total 7 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 18 | . . 1 . 1 . . . . . 1 1 . 1 . 2 1 2 . 3 . . . . . . 3 2 . . . . . . . Drone Launches 37 | . . . . . . 10 6 . . . . . . . . . . . . 3 5 . . 2 3 . . . . 2 4 1 1 . Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . . 3 5 . . 2 3 . . . . 2 4 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 46603 | 163 851 1171 2471 617 1380 1447 2225 1684 878 1229 1551 178 619 1236 943 370 1900 4996 1211 1142 1626 383 737 405 1372 1473 1478 1210 2030 628 3803 785 1353 1058 Spaces Moved 19171 | 67 391 667 1210 373 445 566 864 635 371 583 738 87 278 531 549 207 1031 2003 369 380 692 165 115 185 557 695 460 478 687 272 1311 269 500 440 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7089 | 65 391 490 911 373 445 566 864 635 371 583 738 87 278 292 . . . . . . . . . . . . . . . . . . . . Legs 8183 | . . . . . . . . . . . . . . . . . . 608 369 380 692 165 115 185 557 695 460 478 687 272 1311 269 500 440 Wheels 3897 | . . 177 299 . . . . . . . . . . 239 549 207 1031 1395 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 125 160 200 200 200 206 206 206 203 203 203 160 160 160 160 160 185 180 180 185 135 185 175 135 175 175 175 171 171 175 172 120 Average Speed 179 | 156 160 156 151 161 219 200 202 206 206 206 203 203 203 183 160 160 164 180 185 182 181 185 190 185 184 174 175 175 175 178 172 175 179 141 Slowest Speed 270 | 160 160 240 160 240 240 200 206 250 206 206 206 203 203 203 160 175 175 270 185 185 185 185 242 185 185 175 175 176 180 180 175 175 228 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 71 98 85 88 47 75 72 58 11 64 93 72 46 23 61 40 87 86 63 13 83 63 75 29 18 80 57 66 74 10 92 19 28 11 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . Known Exits Taken 26 | . . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 2 . . . . . 1 4 . 2 . 2 1 3 . 4 . . . . . . 3 2 . . . . . . . Spaces Dug 361 | . . . 31 . 22 6 3 22 . . 1 . . . . 38 . 5 . 17 9 . . 9 19 19 10 4 58 31 18 19 9 11 Terrain Destroyed 1045 | . . . 105 . 22 10 3 85 5 . 1 . 51 . . 85 . 60 12 133 12 8 7 22 41 23 27 9 107 42 71 32 27 45 Melee 19 | . . . 1 . 2 6 3 1 . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . Projectile 413 | . . . . . . . . . . . . . . . . . . 4 12 33 12 8 7 22 41 23 27 9 22 18 71 32 27 45 AOE 613 | . . . 104 . 20 4 . 84 5 . . . 51 . . 85 . 51 . 100 . . . . . . . . 85 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Total 28883 | 98 536 726 1609 384 718 727 1180 849 438 599 773 88 305 695 584 235 1235 3216 865 752 996 217 630 217 801 942 1075 801 1484 381 2646 461 908 712 Wait 6579 | 4 50 11 159 . 139 46 170 46 12 2 4 . 4 58 12 12 126 942 454 292 130 25 452 9 145 184 555 187 703 79 1053 73 310 131 Move 19137 | 66 390 666 1209 372 444 565 864 634 370 582 737 86 277 530 548 206 1030 2002 368 379 691 164 114 184 556 694 459 477 686 271 1310 268 499 439 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 330 | 7 12 5 16 3 21 7 13 4 9 2 4 . 1 15 3 . 21 43 4 2 3 2 18 2 7 17 3 8 21 3 25 8 10 11 Fast Attach 169 | 6 8 3 11 . 6 1 15 . 1 . 4 . . 9 . . 6 13 3 8 . 3 4 . 5 4 2 9 1 2 22 8 9 6 Attach 102 | . . 2 6 . 10 2 4 7 2 . 3 . 4 5 . . 5 17 . 1 . 1 . . 1 . . 2 4 1 6 4 6 9 Detach 202 | . 3 . 2 . . 1 1 . 1 . 3 . . 7 . . 4 26 8 7 4 3 10 . 9 8 8 5 18 . 33 7 19 15 Swap 332 | . 7 . 30 2 9 19 11 30 9 5 6 1 2 11 7 10 17 18 1 10 26 2 1 5 11 3 5 . 4 8 32 8 10 12 Drop 384 | . 15 3 27 2 9 9 24 3 6 2 3 . . 15 2 1 23 50 8 6 3 4 22 2 10 20 5 17 23 2 43 7 11 7 Fire 1267 | 15 45 35 142 . 73 41 66 71 20 6 7 1 17 45 12 6 . 71 19 47 24 13 8 15 56 12 28 26 18 15 120 77 34 82 Melee 87 | . . . 2 . 2 13 9 13 8 . 1 . . . . . 3 27 . . 1 . 1 . . . . . 6 . . 1 . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . 1 . . . 2 . . . Crush 25 | . 6 1 3 5 5 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 6 . . . . . . . . . . . . 15 . . . . . . . . . . . . . Rewire 198 | . . . . . . . . 27 . . . . . . . . . . . . 92 . . . . . 9 70 . . . . . . Trap 8 | . . . . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . 21 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 7) 534 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Repaired Lgt. Treads 1015 | -10/Materials | Entered Mines 1115 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1270 | -10/Mines | Learned 8 Materials zone layouts 1484 | -10/Mines | Assembled infested the area 1489 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1847 | -10/Mines | Core integrity fell below 50% 1868 | -10/Mines | Lost 3 parts (1n1u1w) 1905 | -10/Mines | Discovered new exit (range 8) 2084 | -10/Mines | Discovered new exit (range 6) 2133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2186 | -10/Mines | Entered Materials 2186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -9/Materials | Identified exit to Mines 2187 | -9/Materials | Identified exit to Materials 2700 | -9/Materials | Repaired Lgt. Treads 2727 | -9/Materials | Repaired Lgt. Treads 2757 | -9/Materials | Central database locked down 3046 | -9/Materials | Repaired Autogun 3299 | -9/Materials | Build established: Scavenger-Mutant 3402 | -9/Materials | Discovered new exit (range 16) 3756 | -9/Materials | Destroyed 7 combat bots 3879 | -9/Materials | Discovered exit to Materials (range 16) 4101 | -9/Materials | Discovered new exit (range 15) 4186 | -9/Materials | First assault squad dispatched 4236 | -9/Materials | Identified exit to Storage 4402 | -9/Materials | Core integrity fell below 50% 4657 | -9/Materials | Entered Mines 4799 | -9/Mines | Build established: Mutant 4822 | -9/Mines | Discovered exit to Materials (range 3) 4886 | -9/Mines | Found DCF Scrap (14 items) 5007 | -9/Mines | Learned 4 Materials zone layouts 5225 | -9/Mines | Discovered exit to Materials (range 4) 5243 | -9/Mines | Found the Drone Emporium 5256 | -9/Mines | Found Prototype Device 5274 | -9/Mines | Entered Materials 5274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5468 | -8/Materials | Repaired Autogun 5756 | -8/Materials | Repaired Lgt. Armor Plating 5785 | -8/Materials | Build established: Gunner 5796 | -8/Materials | Repaired Autogun 5823 | -8/Materials | Repaired Lgt. Treads 6021 | -8/Materials | Central database locked down 6192 | -8/Materials | Destroyed 8 combat bots 6353 | -8/Materials | Lost 3 parts (1n1u1w) 6398 | -8/Materials | Lost 3 parts (1n2w) 6598 | -8/Materials | Build established: Scavenger-Gunner 6598 | -8/Materials | Identified exit to Garrison 6654 | -8/Materials | Entered Garrison 6654 | -8/Garrison | Accompanied by 1 ally 6696 | -8/Garrison | Triggered checkpoint 6749 | -8/Garrison | Garrison Relay disabled 6921 | -8/Garrison | Triggered checkpoint 6922 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Build established: Gunner 7119 | -8/Garrison | Garrison Relay disabled 7181 | -8/Garrison | Garrison Relay disabled 7310 | -8/Garrison | Rescued a captive Derelict 7313 | -8/Garrison | Rescued a captive Derelict 7375 | -8/Garrison | Triggered checkpoint 7426 | -8/Garrison | Discovered new exit (range 14) 7478 | -8/Garrison | Spotted B-75 Beast 7478 | -8/Garrison | Spotted B-75 Beast 7510 | -8/Garrison | Identified Bomb Drone Bay 7536 | -8/Garrison | Triggered checkpoint 7553 | -8/Garrison | Destroyed B-75 Beast 7580 | -8/Garrison | Lost 12 allies 7724 | -8/Garrison | Phase Generator disabled 7917 | -8/Garrison | Discovered new exit (range 15) 7951 | -8/Garrison | Garrison Relay disabled 8072 | -8/Garrison | Build established: Scavenger-Gunner 8101 | -8/Garrison | Entered Materials 9037 | -8/Materials | Build established: Gunner 9132 | -8/Materials | Lost 6 allies 9494 | -8/Materials | Repaired Arm. Treads+ 9542 | -8/Materials | Discovered new exit (range 9) 9740 | -8/Materials | Build established: Scavenger-Tank 9970 | -8/Materials | Discovered new exit (range 14) 10177 | -8/Materials | Build established: Tank 10310 | -8/Materials | Identified exit to Garrison 10326 | -8/Materials | Entered Garrison 10326 | -8/Garrison | Accompanied by 1 ally 10404 | -8/Garrison | Triggered checkpoint 10455 | -8/Garrison | Garrison Relay disabled 10473 | -8/Garrison | Learned Factory security intel 10508 | -8/Garrison | Garrison Relay disabled 10606 | -8/Garrison | Triggered checkpoint 10626 | -8/Garrison | Triggered checkpoint 10727 | -8/Garrison | Core integrity fell below 50% 10914 | -8/Garrison | Discovered new exit (range 11) 10923 | -8/Garrison | Triggered checkpoint 10966 | -8/Garrison | Lost 4 parts (1p3u) 10985 | -8/Garrison | Garrison Relay disabled 10990 | -8/Garrison | Triggered checkpoint 11128 | -8/Garrison | Rescued a captive Derelict 11132 | -8/Garrison | Rescued a captive Derelict 11326 | -8/Garrison | Triggered checkpoint 11347 | -8/Garrison | Garrison Relay disabled 11406 | -8/Garrison | Triggered checkpoint 11504 | -8/Garrison | Triggered checkpoint 11566 | -8/Garrison | Garrison Relay disabled 11568 | -8/Garrison | Lost 3 allies 11593 | -8/Garrison | Discovered new exit (range 14) 11656 | -8/Garrison | Triggered checkpoint 11724 | -8/Garrison | Triggered checkpoint 11793 | -8/Garrison | Lost 3 parts (3w) 11848 | -8/Garrison | Garrison Relay disabled 12010 | -8/Garrison | Entered Factory 12010 | -7/Factory | Accompanied by 1 ally 12010 | -7/Factory | Evolved 2 slots: Utility x2 12810 | -7/Factory | First assault squad dispatched 12862 | -7/Factory | Discovered new exit (range 12) 12886 | -7/Factory | Identified exit to Lower Caves 12888 | -7/Factory | Entered Lower Caves 12898 | -7/Lower Caves | Met a Warlord Commander 12899 | -7/Lower Caves | Learned location of Warlord (-4) 12900 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12908 | -7/Lower Caves | Found Encrypted Comm Array 13151 | -7/Lower Caves | Identified exit to Lower Caves 13246 | -7/Lower Caves | Build established: Skirmisher 13457 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14117 | -7/Lower Caves | Entered another Lower Caves area 14149 | -7/Lower Caves | Learned Factory terminal intel 14170 | -7/Lower Caves | Discovered new exit (range 7) 14191 | -7/Lower Caves | Identified exit to Factory 14324 | -7/Lower Caves | Spotted B-75 Beast 14347 | -7/Lower Caves | Destroyed B-75 Beast 14672 | -7/Lower Caves | Build established: Scavenger-Tank 14879 | -7/Lower Caves | Found Alien Artifact 14879 | -7/Lower Caves | Identified Core Expander 14879 | -7/Lower Caves | Installed Core Expander, added new Utility slot 15141 | -7/Lower Caves | Discovered new exit (range 7) 15550 | -7/Lower Caves | Identified exit to Data Miner 15668 | -7/Lower Caves | Entered Data Miner 15668 | -7/Data Miner | Discovered new exit (range 6) 15707 | -7/Data Miner | Met Data Miner 15765 | -7/Data Miner | Learned location of Section 7 (-3) 15765 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15793 | -7/Data Miner | Received God Mode back door access code from Data Miner 15840 | -7/Data Miner | Identified exit to Proximity Caves 15846 | -7/Data Miner | Entered Proximity Caves 16006 | -6/Proximity Caves | Destroyed 7 combat bots 16009 | -6/Proximity Caves | Lost 3 parts (1n2w) 16251 | -6/Proximity Caves | Discovered exit to Factory (range 12) 16376 | -6/Proximity Caves | Learned Factory emergency access door positions 16465 | -6/Proximity Caves | Entered Factory 16465 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16467 | -6/Factory | Loaded intel: 25 terminal locations 16767 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 17059 | -6/Factory | Incoming investigation squad redirected 17080 | -6/Factory | Fabricated Huge Storage Unit? 17260 | -6/Factory | Incoming investigation squad redirected 17352 | -6/Factory | Incoming investigation squad redirected 17363 | -6/Factory | Build established: Gunner 17576 | -6/Factory | Noticed a derelict Sapper rigging charges 17661 | -6/Factory | Discovered new exit (range 8) 17670 | -6/Factory | Identified exit to Lower Caves 17689 | -6/Factory | Found Powered Armor 17701 | -6/Factory | Entered Lower Caves 18184 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18263 | -6/Lower Caves | Discovered new exit (range 8) 18264 | -6/Lower Caves | Encountered a Warlord checkpoint 18274 | -6/Lower Caves | Identified exit to Lower Caves 18512 | -6/Lower Caves | Learned location of 1 exit from Factory 18644 | -6/Lower Caves | Entered another Lower Caves area 18780 | -6/Lower Caves | Encountered a Warlord checkpoint 18802 | -6/Lower Caves | Learned Factory interactive machine intel 18915 | -6/Lower Caves | Discovered new exit (range 15) 19013 | -6/Lower Caves | Identified exit to Zion 19014 | -6/Lower Caves | Entered Zion 19070 | -6/Zion | System corruption reached 10% 19073 | -6/Zion | System corruption cleaned by Quarantine Array 19184 | -6/Zion | Found CR-A16's Pointy Stick 19202 | -6/Zion | Discovered new exit (range 16) 19310 | -6/Zion | Found Prototype Device 19367 | -6/Zion | Build established: Scavenger-Mutant 19493 | -6/Zion | Learned location of Armory (-4) 19518 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 19530 | -6/Zion | Found Prototype Processor 19533 | -6/Zion | Found Prototype Processor 19536 | -6/Zion | Found Prototype Processor 19540 | -6/Zion | Found Prototype Processor 19542 | -6/Zion | Found Prototype Processor 19555 | -6/Zion | Identified Exp. Signal Interpreter 19586 | -6/Zion | Identified Exp. Terrain Scan Processor 19598 | -6/Zion | Identified Exp. Targeting Computer (x2) 19628 | -6/Zion | Identified Exp. Target Analyzer 19749 | -6/Zion | Given the Hacking Drone Bay 19751 | -6/Zion | Found Prototype Device 19751 | -6/Zion | Identified Hacking Drone Bay 19941 | -6/Zion | Learned Factory emergency access door positions 20002 | -6/Zion | Met Imprinter 20099 | -6/Zion | Learned Factory trap positions 20120 | -6/Zion | Learned Factory non-interactive machine intel 20141 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20170 | -6/Zion | Given A8's code to call for help 20335 | -6/Zion | Found Prototype Device 20335 | -6/Zion | Identified Bomb Factory No. 2 20700 | -6/Zion | Opened final containment barrier to the Deep Caves 20715 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20718 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20901 | -6/Zion | Discovered new exit (range 3) 20901 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20914 | -6/Zion | Entered Deep Caves 20914 | -6/Deep Caves | Accompanied by 2 allies 21022 | -6/Deep Caves | Build established: Gunner 21792 | -6/Deep Caves | Attacked by Z-Imprinter 21814 | -6/Deep Caves | Destroyed Z-Imprinter 21834 | -6/Deep Caves | Found Prototype Protection 21834 | -6/Deep Caves | Identified Zio. Weapon Casing 22091 | -6/Deep Caves | Found Zio. Weapon Casing 22181 | -6/Deep Caves | Found Zio. Weapon Casing 22186 | -6/Deep Caves | Found Prototype Protection 22412 | -6/Deep Caves | Discovered new exit (range 15) 22708 | -6/Deep Caves | Found Exp. Thermal Shield 23232 | -6/Deep Caves | Spotted Golem 23284 | -6/Deep Caves | Destroyed Golem 23524 | -6/Deep Caves | Build established: Mutant 23528 | -6/Deep Caves | Spotted Golem 23618 | -6/Deep Caves | Destroyed Golem 23674 | -6/Deep Caves | Triggered Deep Caves wall 23674 | -6/Deep Caves | Spotted Assembler 23674 | -6/Deep Caves | Spotted Assembler 23674 | -6/Deep Caves | Exposed GOLEM chamber 23681 | -6/Deep Caves | Identified Zio. Heavy Carapace 23684 | -6/Deep Caves | Destroyed Assembler 23731 | -6/Deep Caves | Lost 5 parts (2n3u) 23748 | -6/Deep Caves | Destroyed 38 combat bots 23748 | -6/Deep Caves | Destroyed Assembler 23905 | -6/Deep Caves | Found GOLEM Unit 23964 | -6/Deep Caves | Found Deploy-a-Sentry 23994 | -6/Deep Caves | Found Corrupted Mobile Assembly Unit 24303 | -6/Deep Caves | Build established: Scavenger-Mutant 24716 | -6/Deep Caves | Build established: Golem 24785 | -6/Deep Caves | Found GOLEM Unit 24791 | -6/Deep Caves | Found GOLEM Unit 25493 | -6/Deep Caves | Z-Facility disabled 25910 | -6/Deep Caves | Entered Proximity Caves 25940 | -5/Proximity Caves | Build established: Scavenger-Golem 26069 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26086 | -5/Proximity Caves | Learned Factory trap positions 26094 | -5/Proximity Caves | Spotted B-75 Beast 26118 | -5/Proximity Caves | Destroyed B-75 Beast 26517 | -5/Proximity Caves | Learned Factory garrison access intel 26525 | -5/Proximity Caves | Discovered new exit (range 14) 27121 | -5/Proximity Caves | Entered Factory 27121 | -5/Factory | Evolved 2 slots: Utility x2 27122 | -5/Factory | Identified exit to Upper Caves 27122 | -5/Factory | Identified exit to Extension 27123 | -5/Factory | Identified exit to Factory 27124 | -5/Factory | Loaded intel: 80 trap records 27126 | -5/Factory | Loaded intel: 247 non-interactive machine locations 27127 | -5/Factory | Loaded intel: 56 interactive machine locations 27128 | -5/Factory | Loaded intel: 4 garrison access locations 27259 | -5/Factory | Repaired Imp. Medium Armor Plating 27351 | -5/Factory | Repaired Enh. Flexi-carbon Leg 27882 | -5/Factory | Build established: Golem 28179 | -5/Factory | Cargo convoy interrupted 28182 | -5/Factory | DAS Turret deployed 28211 | -5/Factory | Found Prototype Processor 28211 | -5/Factory | Identified Exp. Core Analyzer 28263 | -5/Factory | Entered Extension 28336 | -5/Extension | Identified exit to Cetus 28352 | -5/Extension | Rescued a captive Derelict 28353 | -5/Extension | Rescued a captive Derelict 28384 | -5/Extension | Rescued a captive Derelict 28386 | -5/Extension | Rescued a captive Derelict 28676 | -5/Extension | Rescued a captive Derelict 28678 | -5/Extension | Rescued a captive Derelict 28814 | -5/Extension | Rescued A7 28882 | -5/Extension | Rescued a captive Derelict 28927 | -5/Extension | Rescued a captive Derelict 29092 | -5/Extension | Build established: Commander-Golem 29143 | -5/Extension | Spotted B-75 Beast 29162 | -5/Extension | Allies destroyed B-75 Beast 29165 | -5/Extension | Spotted B-75 Beast 29191 | -5/Extension | Allies destroyed B-75 Beast 29221 | -5/Extension | Lost 3 allies 29551 | -5/Extension | Rescued a captive Derelict 29553 | -5/Extension | Rescued a captive Derelict 29693 | -5/Extension | Rescued a captive Derelict 29694 | -5/Extension | Rescued a captive Derelict 29731 | -5/Extension | Rescued a captive Derelict 29732 | -5/Extension | Rescued a captive Derelict 29845 | -5/Extension | Discovered exit to Factory (range 10) 29889 | -5/Extension | Entered Cetus 29889 | -5/Cetus | Accompanied by 15 allies (A7) 29894 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29912 | -5/Cetus | Spotted Cetus Guard 29913 | -5/Cetus | Spotted Cetus Guard 29915 | -5/Cetus | Spotted Cetus Guard 29917 | -5/Cetus | Spotted Cetus Guard 29928 | -5/Cetus | Allies destroyed Cetus Guard 29928 | -5/Cetus | Allies destroyed Cetus Guard 29931 | -5/Cetus | Allies destroyed Cetus Guard 29934 | -5/Cetus | Allies destroyed Cetus Guard 29966 | -5/Cetus | Lost 3 allies 30005 | -5/Cetus | Started Cetus Manufacturing Module 30022 | -5/Cetus | Escorted A7 to Cetus Mainframe 30030 | -5/Cetus | Manufactured an Enhanced Grunt 30047 | -5/Cetus | Discovered new exit (range 15) 30055 | -5/Cetus | Manufactured an Enhanced Grunt 30080 | -5/Cetus | Manufactured an Enhanced Grunt 30089 | -5/Cetus | Spotted Cetus Guard 30090 | -5/Cetus | Spotted Cetus Guard 30092 | -5/Cetus | Spotted Cetus Guard 30097 | -5/Cetus | Destroyed Cetus Guard 30103 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 30104 | -5/Cetus | Spotted Cetus Guard 30105 | -5/Cetus | Manufactured an Enhanced Grunt 30107 | -5/Cetus | Allies destroyed Cetus Guard 30112 | -5/Cetus | Destroyed Cetus Guard 30115 | -5/Cetus | Destroyed Cetus Guard 30125 | -5/Cetus | Discovered exit to Factory (range 15) 30130 | -5/Cetus | Manufactured an Enhanced Grunt 30135 | -5/Cetus | Met Revision 17 30141 | -5/Cetus | Lost 6 allies 30242 | -5/Cetus | Identified exit to Archives 30272 | -5/Cetus | Entered Archives 30272 | -5/Archives | Accompanied by 11 allies 30623 | -5/Archives | Discovered new exit (range 16) 31007 | -5/Archives | Identified exit to Hub_04(d) 31009 | -5/Archives | Entered Hub_04(d) 31009 | -5/Hub_04(d) | Accompanied by 9 allies 31255 | -5/Hub_04(d) | Network Hub disabled 31409 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 31410 | -5/Hub_04(d) | Lost 3 allies 31414 | -5/Hub_04(d) | Entered Factory 31414 | -4/Factory | Evolved 2 slots: Utility x2 31415 | -4/Factory | Loaded intel: 112 trap records 31517 | -4/Factory | Build established: Scavenger-Golem 31540 | -4/Factory | Repaired Enh. Flexi-carbon Leg 31775 | -4/Factory | Garrison activated, responded to threat 32343 | -4/Factory | Identified exit to Upper Caves 32343 | -4/Factory | Identified exit to Armory 32786 | -4/Factory | Entered Upper Caves 32875 | -4/Upper Caves | Learned 12 Research zone layouts 33058 | -4/Upper Caves | Build established: Golem 33685 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33730 | -4/Upper Caves | Encountered a Warlord checkpoint 34249 | -4/Upper Caves | Discovered new exit (range 6) 34256 | -4/Upper Caves | Identified exit to Upper Caves 34259 | -4/Upper Caves | Entered another Upper Caves area 34534 | -4/Upper Caves | Learned Research terminal intel 34544 | -4/Upper Caves | Attacked by a faux Warlord 34981 | -4/Upper Caves | Encountered a Warlord checkpoint 34998 | -4/Upper Caves | Learned 8 Research zone layouts 35031 | -4/Upper Caves | Discovered new exit (range 12) 35173 | -4/Upper Caves | Identified exit to Warlord 35737 | -4/Upper Caves | Entered Warlord 36220 | -4/Warlord | Found Prototype Special Weapon 36220 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 36226 | -4/Warlord | Found RU-N14's Throwing Claymores v3 36262 | -4/Warlord | Opened Warlord's prototype stash 36302 | -4/Warlord | Found Exp. Core Analyzer 36320 | -4/Warlord | Found Prototype Reactor 36340 | -4/Warlord | Build established: Commander-Golem 36406 | -4/Warlord | Met Warlord 36431 | -4/Warlord | Warlord's base attacked by MAIN.C 36781 | -4/Warlord | Warlord forces counterattacked 36803 | -4/Warlord | Destroyed 7 combat bots 36831 | -4/Warlord | Spotted Striker 36834 | -4/Warlord | Allies destroyed Striker 36837 | -4/Warlord | Spotted Striker 36897 | -4/Warlord | Lost 6 allies 36909 | -4/Warlord | Discovered new exit (range 14) 36938 | -4/Warlord | Identified exit to Proximity Caves 36947 | -4/Warlord | Entered Proximity Caves 36947 | -3/Proximity Caves | Accompanied by 3 allies 36971 | -3/Proximity Caves | Lost 3 allies 37191 | -3/Proximity Caves | Discovered new exit (range 11) 37207 | -3/Proximity Caves | Identified exit to Research 37209 | -3/Proximity Caves | Build established: Golem 37695 | -3/Proximity Caves | Spotted B-86 Titan 37726 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 37729 | -3/Proximity Caves | Destroyed B-86 Titan 38977 | -3/Proximity Caves | Entered Research 38977 | -3/Research | Accompanied by 2 allies 38977 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38978 | -3/Research | Identified exit to Quarantine 38978 | -3/Research | Identified exit to Research 38979 | -3/Research | Loaded intel: 25 terminal locations 39177 | -3/Research | Revision forces began assault on 0b10 39209 | -3/Research | Met up with Revision 17++ 39282 | -3/Research | Build established: Scavenger-Golem 39314 | -3/Research | Found Fusion Bomb Launcher 39605 | -3/Research | Entered Quarantine 39605 | -3/Quarantine | Accompanied by 1 ally 39617 | -3/Quarantine | Found Alien Artifact 39641 | -3/Quarantine | Identified Vortex Chain Reactor 40117 | -3/Quarantine | Found Alien Artifact 40370 | -3/Quarantine | Cryocooling Duct disabled 40385 | -3/Quarantine | Ambient heat levels rising (+20) 40385 | -3/Quarantine | Non-combat units ordered to evacuate 40725 | -3/Quarantine | Build established: Golem 40804 | -3/Quarantine | Cryocooling Duct disabled 40819 | -3/Quarantine | Ambient heat levels rising (+20) 40819 | -3/Quarantine | Combat units ordered to evacuate 40919 | -3/Quarantine | Quarantine Guard activated 41054 | -3/Quarantine | Spotted Quarantine Guard 41062 | -3/Quarantine | Destroyed Quarantine Guard 41064 | -3/Quarantine | Spotted Quarantine Guard 41074 | -3/Quarantine | Destroyed Quarantine Guard 41305 | -3/Quarantine | Spotted Quarantine Guard 41327 | -3/Quarantine | Destroyed Quarantine Guard 41562 | -3/Quarantine | Spotted Quarantine Guard 41596 | -3/Quarantine | Destroyed Quarantine Guard 41635 | -3/Quarantine | Build established: Scavenger-Golem 41716 | -3/Quarantine | Spotted Quarantine Guard 41727 | -3/Quarantine | Destroyed Quarantine Guard 41738 | -3/Quarantine | Destroyed Quarantine Guard 41868 | -3/Quarantine | Identified Core Reset Matrix 41868 | -3/Quarantine | Identified Subatomic Replicator 41868 | -3/Quarantine | Used Core Reset Matrix 41872 | -3/Quarantine | Detected hypermatrix surge 41872 | -3/Quarantine | Sensed 4 artifacts in vicinity 41932 | -3/Quarantine | Discovered exit to Research (range 15) 42077 | -3/Quarantine | Found Phase Redirector 42151 | -3/Quarantine | Build established: Golem 42487 | -3/Quarantine | Spotted Fortress 42550 | -3/Quarantine | Allies destroyed Fortress 42565 | -3/Quarantine | Lost 10 allies 42692 | -3/Quarantine | Discovered new exit (range 6) 42692 | -3/Quarantine | Discovered new exit (range 6) 42692 | -3/Quarantine | Spotted Quarantine Guard 42692 | -3/Quarantine | Spotted Quarantine Guard 42707 | -3/Quarantine | Destroyed Quarantine Guard 42715 | -3/Quarantine | Destroyed Quarantine Guard 42925 | -3/Quarantine | Identified exit to Protoforge 43398 | -3/Quarantine | Identified exit to Section 7 43408 | -3/Quarantine | Entered Section 7 43409 | -3/Section 7 | Detected hypermatrix surge 43409 | -3/Section 7 | Sensed 23 artifacts in vicinity 43591 | -3/Section 7 | Found Integrated Mediator 43591 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 43906 | -3/Section 7 | Build established: Alien-Golem 44014 | -3/Section 7 | Spotted B-86 Titan 44054 | -3/Section 7 | Scanned by Researcher 44078 | -3/Section 7 | Lost 5 parts (1p2u2w) 44083 | -3/Section 7 | Destroyed B-86 Titan 44089 | -3/Section 7 | Found Integrated Dissipator 44089 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 44144 | -3/Section 7 | Garrison activated, responded to threat 44179 | -3/Section 7 | Discovered exit to Research (range 9) 44193 | -3/Section 7 | Entered Research 44193 | -2/Research | Warlord forces began assault on 0b10 44193 | -2/Research | Evolved 2 slots: Propulsion x2 44218 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 44218 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 44303 | -2/Research | Research machine network offline 44422 | -2/Research | Met up with Warlord 44813 | -2/Research | Borebot progress halted 44864 | -2/Research | Found Exp. Core Analyzer 44893 | -2/Research | Spotted Striker 44894 | -2/Research | Spotted Striker 44976 | -2/Research | Spotted Combat Programmer 44977 | -2/Research | Spotted Executioner 44979 | -2/Research | Destroyed Combat Programmer 44988 | -2/Research | Destroyed Executioner 45009 | -2/Research | Lost 16 allies 45039 | -2/Research | Borebot progress halted 45090 | -2/Research | Borebot progress halted 45160 | -2/Research | Discovered new exit (range 10) 45176 | -2/Research | Identified exit to Access 45186 | -2/Research | Discovered new exit (range 6) 45215 | -2/Research | Identified exit to Testing 45338 | -2/Research | Used Subatomic Replicator to replicate Adv. Hacking Suite 45546 | -2/Research | Entered Access 45546 | -1/Access | Accompanied by 8 allies 45546 | -1/Access | Evolved 2 slots: Utility x2 45645 | -1/Access | Lost 10 allies 45746 | -1/Access | Identified exit to Surface 45944 | -1/Access | Build established: Hacker-Golem 46092 | -1/Access | Incoming investigation squad redirected 46127 | -1/Access | Intercept squad dispatched 46147 | -1/Access | Spotted Tracker 46148 | -1/Access | Spotted Tracker 46162 | -1/Access | Destroyed Tracker 46168 | -1/Access | Allies destroyed Tracker 46188 | -1/Access | Lost 5 allies 46196 | -1/Access | Spotted Combat Programmer 46198 | -1/Access | Spotted Combat Programmer 46200 | -1/Access | Allies destroyed Combat Programmer 46205 | -1/Access | Destroyed Combat Programmer 46349 | -1/Access | Lost 14 allies 46361 | -1/Access | Lost 6 parts (3n2u1w) 46537 | -1/Access | System corruption reached 10% 46553 | -1/Access | Found Hvy. Reflective Plating 46568 | -1/Access | Lost 4 parts (4u) 46604 | *** | Heading to fleet! Last Messages --------------- 46538_ Dropped Zio. Biocell. 46539_ Extracted 600 energy. 46539_ Destroyed Adv. Dynamic Insulation System. 46539_ Q396-u follow-up attacks with Prototype Impact Weapon. 46542_ Q396-u destroyed. 46545_ Acquired Zio. Biocell. 46553_ Acquired Hvy. Reflective Plating. 46558_ Acquired Lyr. Medium Armor Plating. 46566_ Acquired 9 matter. 46574_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 46574_ System corrupted: Asb. Focal Cannon misfires. 46575_ Acquired 1 matter. 46578_ U-05 Engineer builds a Wall. 46597_ Asb. Alloy Armor integration complete. 46604_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????? ????# ????????????????????????????? | | ?????????? " ???? ?????????????????????????????? | | ?????????? ??? ??????????????????????????????? | | ?????????? ??#+#######????????????????????????? | | ??????????# #? ????????????????????????? | | ?????????## #? ???????????????????????? | | ??????####" ## ???????????????????????? | | ?###### # ????????????????????????? | | ?# #= ????????????????????????? | | ?# #%=## ??????????????????????????? | | ?# # # "##"######??????????????????????? | | ## / =%* " ?????????????????????? | | + # "%"?????????????????????? | | ## = # # #####??????????????????????????? | | #" [%= # ###???????????????????????????? | | ?# [==!# # ## #???????????????????????????? | | ?# =%! # # ##???????????????????????????? | | ######### # # # ###????????????????????????????? | | # #! # ##?####???????????????????????????? | | # #%*####### ##########??????????????????? | | ! ?###%% " " "??????????????????? | | !???#[%="![ "" "??????????????????? | | #+####??###u*%!%[[! "??????????????????? | | #????# #=%!=!%%[ "??????????????????? | | #?????##=%=/! !% "" "??????????????????? | | #??????#!==!!! % @" "??????????????????? | | #+##?????##%*=!!/ "??????????????????? | | ?????????## = ! "??????????????????? | | ??????????#!!%! "??????????????????? | | ??????????#!!!/ "??????????????????? | | ??????????#%=####### ##########??????????????????? | | ??????????#!!#?????###???????????????????????????? | | ??????????#! ##########??????????????????????????? | | ??????????# # " #??????????????????????????? | | ??????????# # """ #??????????????????????????? | | ??????????# + """ #??????????????????????????? | | ??????????# # " #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# #####"#####?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ?????????## ## """ ] #?????????????????????????? | | ?#####+### # ""F #?????????????????????????? | | # "" #?????????????????????????? | | = + """ #?????????????????????????? | | ########## # """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 71 Energy Capacity 2970 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 14 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Enh. Force Rifle | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Cld. Antimatter Reactor | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 40% | -10/Materials Lgt. Treads | 25% | -9/Materials Lgt. Treads | 62% | -9/Materials Autogun | 46% | -9/Materials Autogun | 35% | -8/Materials Lgt. Armor Plating | 3% | -8/Materials Autogun | 63% | -8/Materials Lgt. Treads | 52% | -8/Materials Arm. Treads | 58% | -8/Materials Imp. Medium Armor Plating | 63% | -5/Factory Enh. Flexi-carbon Leg | 62% | -5/Factory Enh. Flexi-carbon Leg | 61% | -4/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Core Reset Matrix Phase Redirector Integrated Mediator Integrated Dissipator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicTitaniumShotgun Manual? 0 Play Time 04:08:32 Cumulative 2126.5 hours Start 2026.02.11 @ 21:23:23 End 2026.02.12 @ 02:58:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1356 Rogue 1352 Adventurer 4 Explorer 0 Win Type 2 Total 296 Types 223/13/23/11/3/1/4/10/5/3 Lore% 98 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a32d23ea-5a2b-48bc-8f65-bdd312fec3d7