Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 14:31:02 Player: Fire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1513 Bonus ------- None Cogmind --------- Core Integrity 199/400 Matter 392/450 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Large Matter Pod Hacking Suite > --- WEAPON (2) ------- Small Laser > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Armored Wheel Small Storage Unit Signal Interpreter Signal Interpreter Signal Interpreter Targeting Computer Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Seismic Detector Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Signal Interpreter Signal Interpreter Signal Interpreter Targeting Computer Medium Laser Light Cannon Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 8 6 14 Power 6 | 3 . 3 Engine 6 | 3 . 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 4 | . 2 2 Leg 3 | 1 . 2 Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 95 Engine 11 | . 14 11 Leg 9 | . . 13 Wheel 12 | . 26 6 Device 7 | . . 10 Storage 22 | . 24 22 Hackware 7 | . . 10 Energy Gun 3 | . . 5 Ballistic Gun 13 | . 28 8 Ballistic Cannon 4 | . . 6 Peak Build Rating 12 | 6 8 12 Average Rating 10 | 3 7 11 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 92 | 11 89 92 Greatest Support 40 | 10 40 20 Greatest Overweight (x) 9 | 2 4 9 Average Overweight (x) 4 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 16 | 6 16 16 Average Carried 13 | 5 12 14 Final Capacity 25 | 8 25 25 Final Carried 16 | 6 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 854 | 168 133 553 Remotely . | . . . Salvage Created 537 | . 133 404 Parts 39 | . 9 30 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 5 11 Guns 11 | . 5 6 Cannons 5 | . . 5 Classes Destroyed 5 | . 2 3 Worker 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 13 | . 2 11 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 134 | . 15 119 Missed 33 | . 2 31 Damage Taken 1055 | . 125 930 Core 235 | . 34 201 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 83 | . 13 70 Largest 2 | . 2 2 Hottest 135 | . 40 135 Shots Fired 140 | . 26 114 Gun 102 | . 26 76 Cannon 35 | . . 35 Launcher . | . . . Special 3 | . . 3 Kinetic 119 | . 26 93 Thermal 21 | . . 21 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | . 13 70 Core Hits 31 | . 9 22 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 6 | . . 6 Burn 3 | . . 3 Destroy 2 | . . 2 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1122 | . 139 983 Guns 688 | . 139 549 Cannons 410 | . . 410 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 972 | . 139 833 Thermal 150 | . . 150 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . . 3 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . . 7 Impact . | . . . Kinetic 6 | . . 6 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 262 | . 12 262 Average Temperature 69 | . 8 72 Received Heat Transfer 459 | . 30 429 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 642 | . . 642 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 194 | . 194 151 Initial 81 | . . 81 Average 63 | . 84 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 7 27 Peak Tracking Total 6 | . 3 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 5 6 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 44 | . 24 20 Successful 26 | . 14 12 Failed 18 | . 10 8 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 27 | . 16 11 Terminals 34 | . 20 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units 10 | . 4 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . 1 1 Unreport Threat 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 2 4 Process 3 | . 1 2 Report Inventory 2 | . 1 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 10 6 Terminals 12 | . 8 4 Botnet 6 | . 4 2 Skim 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Monitor 2 | . 1 1 Recyclers 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 9 | . 4 5 Full Trace Events 6 | . 2 4 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 18 | . 6 12 Retrieved Matter 12 | . . 12 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1476 | 72 391 1013 Spaces Moved 564 | 47 226 291 Core 22 | 22 . . Treads 4 | . 4 . Legs 155 | 20 8 127 Wheels 383 | 5 214 164 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 140 Average Speed 204 | 120 144 265 Slowest Speed 400 | 190 320 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 43 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 735 | 59 263 413 Wait 43 | . 9 34 Move 562 | 46 225 291 Hop . | . . . Pick Up 18 | 5 9 4 Fast Attach 9 | 6 2 1 Attach 7 | . . 7 Detach 1 | . 1 . Swap 12 | 2 4 6 Drop . | . . . Fire 83 | . 13 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 1431 | -9/Materials | Lost 4 parts (1p1u2w) 1477 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary knocked back. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. Acquired 4 matter. Acquired 2 matter. Acquired 3 matter. Acquired Sml. Laser. >> MONITOR: Recycling Unit M001 accepting Ion Engine (83%). Acquired 3 matter. >> MONITOR: Recycling Unit M001 accepting Aluminum Leg (75%). >> MONITOR: Recycling Unit M001 accepting Hover Unit (50%). Acquired 5 matter. >> MONITOR: Recycling Unit M001 accepting Heat Sink (76%). Acquired 1 matter. System corrupted: Energy discharge (-67). Lgt. Cannon destroyed. 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