Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:02:03 Player: Bean Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1081) 1081 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2611 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 86/100 System Corruption 1% Temperature Critical (552) Movement Flying (248) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- VTOL Module VTOL Module Cooling System Structural Scanner Transport Network Coupler Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Plasma Cutter > --- INVENTORY -------- Aluminum Leg VTOL Module Cooling System Structural Scanner Transport Network Coupler Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 37 | 6 4 1 11 15 Power 4 | 1 . . 1 2 Engine 2 | 1 . . . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 11 | 1 3 . 6 1 Device 6 | . 2 . 4 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 1 1 3 9 Energy Gun 1 | 1 . . . . Energy Cannon 6 | . . . 2 4 Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 8 | . . . 2 6 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 100 94 97 Engine 5 | . 14 14 3 2 Core 6 | . . . 7 8 Leg 18 | . 28 28 20 12 Flight 3 | . . . . 7 Device 11 | . 9 14 16 8 Storage 11 | . 14 14 11 11 Processor 6 | . . . 5 11 Hackware 7 | . . . 7 11 Energy Gun 4 | . 14 14 3 . Energy Cannon 8 | . . . 14 9 Ballistic Gun 3 | . 6 11 3 . Launcher 1 | . 7 2 . . Special Weapon 5 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 28 | 12 20 20 26 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 4 6 10 10 Average Carried 7 | 2 3 4 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 4 6 10 9 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 668 | 148 . 63 236 221 Remotely . | . . . . . Salvage Created 1491 | . 7 63 779 642 Parts 94 | . . 6 42 46 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 30 | . . 4 15 11 Guns 10 | . . 4 6 . Cannons 19 | . . . 8 11 Classes Destroyed 9 | . 1 1 5 2 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . . . 1 1 Operator 2 | . 1 . 1 . Watcher 2 | . . . 1 1 Swarmer 6 | . . 4 . 2 Grunt 15 | . . . 12 3 Brawler 1 | . . . 1 . Sentry 8 | . . . 2 6 Best Kill Streak 4 | . 1 3 4 4 Combat Bots Only 4 | . . 3 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 176 | . . 22 71 83 Missed 52 | . . 6 25 21 Damage Taken 1645 | . . 138 606 901 Core 483 | . . 80 149 254 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 45 | . . . . 45 Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 89 | . 2 14 40 33 Largest 2 | . 2 2 2 2 Hottest 136 | . 70 60 136 136 Shots Fired 176 | . 4 28 80 64 Gun 75 | . 2 28 45 . Cannon 67 | . . . 35 32 Launcher 2 | . 2 . . . Special 32 | . . . . 32 Kinetic 36 | . . 14 22 . Thermal 138 | . 2 14 58 64 Explosive 2 | . 2 . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 2 8 6 11 Robot Miss Streak 4 | . 2 4 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 110 | . 2 15 49 44 Core Hits 55 | . 2 5 28 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1547 | . 38 143 725 641 Guns 442 | . 10 143 289 . Cannons 836 | . . . 430 406 Explosions 28 | . 28 . . . Melee . | . . . . . Ramming 18 | . . . 6 12 Kinetic 199 | . . 55 144 . Thermal 1302 | . 10 88 575 629 Explosive 28 | . 28 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 5 4 Message Errors 1 | . . . 1 . Matter Fused 5 | . . . 1 4 Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 5 | . . . 2 3 Kicked 4 | . . . 2 2 Crushed . | . . . . . Highest Temperature 634 | . 18 60 634 552 Average Temperature 150 | . 10 34 192 179 Received Heat Transfer 591 | . . . 330 261 Effects 14 | . . . 10 4 Shutdowns 3 | . . . 3 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Damage (major) 3 | . . . 3 . Damage (core) 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . . . 3 2 Heat Transferred 2807 | . 25 200 1102 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 382 | . 29 140 382 162 Initial 112 | . . 10 55 112 Average 126 | . 13 71 237 107 Maximum Alert Level 1 | . . . 1 . Low Security (%) 79 | 100 100 100 25 100 Level 1 20 | . . . 74 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 1 6 23 15 Peak Tracking Total 4 | . 1 3 4 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 5 | . . . . 5 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 11 | . 2 1 3 5 Terminals 10 | . 2 1 3 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 5 2 10 11 Successful 20 | . 4 2 6 8 Failed 8 | . 1 . 4 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 20 | . 6 . 10 4 Terminals 24 | . 5 2 10 7 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 2 4 4 Record 1 | . . 1 . . Open Door 2 | . . . . 2 Terminal Index 3 | . 1 . 1 1 Alert Level 1 | . . . . 1 Dispatch Records 3 | . . 1 2 . Patrol Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 2 2 Terminals 6 | . 2 . 2 2 Botnet 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 7 | . 1 1 3 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 no_distress 2 | . . . . 2 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1807 | 65 188 187 505 862 Spaces Moved 789 | 50 143 115 209 272 Core 12 | 12 . . . . Treads . | . . . . . Legs 665 | 38 143 115 209 160 Wheels . | . . . . . Hover . | . . . . . Flight 112 | . . . . 112 Fastest Speed 50 | 50 120 120 120 104 Average Speed 150 | 103 120 120 170 172 Slowest Speed 295 | 120 120 120 190 295 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 28 28 23 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 10 . . . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . 10 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1093 | 63 155 138 280 457 Wait 64 | . . 7 5 52 Move 785 | 49 142 114 208 272 Hop . | . . . . . Pick Up 40 | 8 5 2 11 14 Fast Attach . | . . . . . Attach 19 | 6 1 . 4 8 Detach . | . . . . . Swap 18 | . 3 1 7 7 Drop 13 | . 2 . 3 8 Fire 89 | . 2 14 40 33 Melee 5 | . . . . 5 Ram 1 | . . . . 1 Kick 4 | . . . 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 55 | . . . . 55 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 431 | -10/Mines | Discovered new exit (range 5) 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Utility x2 920 | -9/Materials | Discovered new exit (range 14) 946 | -9/Materials | Entered Storage 1016 | -9/Storage | Build established: Scavenger-Mutant 1039 | -9/Storage | Repaired Lgt. Nuclear Core 1458 | -9/Storage | Core integrity fell below 50% 1664 | -9/Storage | Lost 4 parts (1p1u2w) 1807 | -9/Storage | Core integrity fell below 20% 1809 | -9/Storage | Core destroyed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. Y-45 Defender destroyed. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Beam Rifle. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Armor Plating. Imp. Ion Engine broken. Overheating: Short circuit. R-06 Scavenger collects Heat Sink. G-34 Mercenary destroyed. Overheating: Core damaged (-68). Overheating: Visual Processing Unit damaged (-5). R-06 Scavenger inserts Imp. Ion Engine into recycling unit. Overheating: Core damaged (-48). 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