Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 02:35:59 Player: harambe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (3106) 3106 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 9485 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 149 Met Imprinter 300 Was Imprinted 300 Friendly Fire -538 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Huge Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Layered Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Variable Charge Gun Coil Gun Slug Cannon > --- INVENTORY -------- Improved Gyrokinetic Inverter Advanced Heat Sink Disposable Heat Sink Large Storage Unit Experimental Sensor Array Proton Cannon Advanced Plasma Cannon Advanced Assault Cannon Heavy Shock Bomb Launcher Guided Missile Launcher Advanced Concussive RPG Advanced Concussive RPG Advanced Concussive RPG Greatsword [Rating: 84] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . . . . Utility 7 | . . . . . 2 2 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 116 | 2 20 2 . 3 16 11 18 . 2 1 3 14 24 Power 13 | . 4 2 . . 2 . 1 . . . . 1 3 Engine 10 | . 4 2 . . 2 . . . . . . 1 1 Core 2 | . . . . . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 36 | . 7 . . 1 6 3 7 . 1 . 1 6 4 Treads 18 | . 4 . . 1 4 2 4 . 1 . . 1 1 Leg 1 | . . . . . . 1 . . . . . . . Wheel 12 | . 3 . . . 2 . 1 . . . . 5 1 Hover 3 | . . . . . . . 2 . . . . . 1 Flight 2 | . . . . . . . . . . . 1 . 1 Utility 32 | 1 3 . . 1 5 5 6 . . 1 . 2 8 Device 14 | 1 1 . . . 2 4 2 . . . . . 4 Storage 5 | . 2 . . . . . 1 . . . . . 2 Processor 4 | . . . . 1 . 1 1 . . . . 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 8 | . . . . . 2 . 2 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 1 6 . . 1 3 3 4 . 1 . 2 5 9 Energy Gun 2 | . 1 . . . . . . . . . . 1 . Energy Cannon 7 | . 3 . . . 1 1 . . 1 . . . 1 Ballistic Gun 7 | 1 2 . . 1 . 2 . . . . . 1 . Ballistic Cannon 12 | . . . . . 2 . 3 . . . 1 3 3 Launcher 5 | . . . . . . . . . . . 1 . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . . 1 Parts Lost 31 | . 2 . . . 2 1 2 . 3 . 1 . 20 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 15 | . . . . . 2 . 2 . 2 . 1 . 8 Utility 7 | . . . . . . 1 . . . . . . 6 Weapon 6 | . 1 . . . . . . . 1 . . . 4 Highest Loss Streak 7 | . 1 . . . 2 1 1 . 3 . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 97 98 95 93 88 86 87 99 81 Engine 6 | . 14 14 14 14 9 7 . . . . . 1 2 Core 2 | . . . . . . . 5 6 6 6 6 3 3 Treads 14 | . 13 14 14 14 17 17 20 20 15 13 13 5 3 Wheel 11 | . 13 14 14 14 15 7 6 6 6 6 6 21 17 Device 15 | . 14 14 14 13 1 15 20 20 20 20 20 17 13 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 4 Processor 8 | . . . . . 9 15 13 13 13 13 13 17 13 Protection 3 | . . . . . 7 . 6 6 6 6 6 5 5 Energy Cannon 7 | . 11 14 14 14 9 7 6 6 5 6 6 . . Ballistic Gun 5 | . 14 14 14 14 . 6 . . . . . 5 3 Ballistic Cannon 3 | . . . . . 9 . 5 6 6 6 3 4 3 Peak Build Rating 84 | 7 8 9 9 10 26 32 60 58 58 57 57 66 84 Average Rating 36 | 6 7 8 9 9 22 30 48 58 57 56 56 62 65 On Entrance 32 | 6 7 8 9 9 10 24 32 58 58 57 56 56 61 Naked Turns 53 | . . . . . . . . . . . . . 53 Heaviest Build 141 | 14 31 31 31 31 42 41 52 52 52 52 47 54 141 Greatest Support 48 | 20 20 10 10 23 43 16 44 28 28 28 28 48 48 Greatest Overweight (x) 3 | . 3 3 3 3 2 2 3 1 1 1 1 2 3 Average Overweight (x) 1 | . 1 3 3 2 1 2 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 17 | 6 15 15 15 15 15 15 15 15 15 15 15 15 17 Average Carried 13 | 6 9 14 15 14 14 14 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 14 15 15 15 13 15 15 15 3 Class Distribution -------------------- 74% | Mutant 12% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 2347 | 232 325 74 . 49 236 305 256 115 25 39 104 . 587 Remotely 142 | . . . . . . . . . . . . . 142 Salvage Created 3064 | 26 425 152 . 156 316 533 225 . 144 . 279 134 674 Parts 172 | 3 24 11 . 12 22 28 13 . 4 . 15 3 37 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 4 2 11 . . Prevented 4 | . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 78 | . 13 6 . 8 13 10 5 . 3 . 8 . 12 Guns 21 | . 6 4 . 2 . 4 . . . . . . 5 Cannons 44 | . 7 2 . 6 13 5 4 . 3 . . . 4 AOE 11 | . . . . . . 1 . . . . 8 . 2 Classes Destroyed 14 | 1 3 . . 1 2 5 . . . . 1 . 1 Worker 2 | . . . . . . . . . . . . . 2 Builder 2 | . . . . . . 1 . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . 1 Recycler 2 | . . . . . . 1 . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . Swarmer 28 | . 5 4 . 5 6 . . . . . 4 . 4 Grunt 32 | . 8 2 . 2 5 7 2 . 2 . 4 . . Brawler 2 | . . . . . . 1 . . 1 . . . . Sentry 5 | . . . . . 1 . 1 . . . . . 3 Hunter 4 | . . . . . . 1 . . . . . . 3 Programmer 5 | . . . . . . 1 2 . . . . . 2 Heavy 1 | . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 4 3 . 4 6 4 3 . 2 . 4 1 7 Combat Bots Only 6 | . 4 3 . 4 6 2 3 . 2 . 4 . 5 Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 1 . 1 . 2 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . 2 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 631 | . 75 31 . 21 63 56 46 . 83 . 12 . 244 Missed 189 | . 13 12 . 6 19 22 20 . 30 . 4 . 63 Damage Taken 7890 | . 659 151 . 152 758 405 616 . 911 . 216 . 4022 Core 1684 | . 177 15 . . 75 69 25 . 146 . 18 . 1159 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 170 | . . . . . . 170 . . . . . . . Core Remaining (%) 79 | 100 . . . 23 86 90 . . . . 77 100 . Volleys Fired 227 | 3 48 17 . 13 41 26 18 . 7 . 7 1 46 Largest 3 | 2 2 2 . 2 2 2 2 . 2 . 1 2 3 Hottest 198 | 40 80 80 . 80 119 103 128 . 128 . 75 105 198 Shots Fired 451 | 6 92 34 . 26 82 52 34 . 14 . 7 2 102 Gun 187 | 6 58 17 . 13 . 26 . . . . . 2 65 Cannon 251 | . 34 17 . 13 82 26 34 . 14 . 1 . 30 Launcher 13 | . . . . . . . . . . . 6 . 7 Special . | . . . . . . . . . . . . . . Kinetic 237 | 6 48 17 . 13 41 26 17 . 7 . . 1 61 Thermal 187 | . 34 17 . 13 41 26 17 . 7 . 1 1 30 Explosive 11 | . . . . . . . . . . . 6 . 5 Electromagnetic 16 | . 10 . . . . . . . . . . . 6 Robot Hit Streak 16 | 2 9 6 . 9 7 15 13 . 5 . 2 3 16 Robot Miss Streak 10 | 1 3 5 . 2 10 4 3 . 8 . 1 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 291 | 3 54 17 . 15 56 39 28 . 9 . 4 2 64 Core Hits 175 | 1 20 9 . 11 46 21 7 . 10 . 11 2 37 Critical Kills 4 | . . . . . . 2 . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 2 3 . . . . . 6 Destroy 4 | . . . . . . 2 . . . . . . 2 Blast 5 | . . . . . . . 3 . . . . . 2 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 8 | . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7548 | 34 840 254 . 236 1094 1219 792 . 174 . 851 47 2007 Guns 1783 | 34 404 165 . 76 . 342 . . . . . 47 715 Cannons 3812 | . 404 89 . 160 1094 590 792 . 174 . . . 509 Explosions 1835 | . 32 . . . . 287 . . . . 851 . 665 Melee 105 | . . . . . . . . . . . . . 105 Ramming 13 | . . . . . . . . . . . . . 13 Kinetic 2925 | 34 349 165 . 76 640 342 381 . 122 . . 19 797 Thermal 2612 | . 436 89 . 160 454 590 411 . 52 . . 28 392 Explosive 1514 | . . . . . . 287 . . . . 851 . 376 Electromagnetic 379 | . 55 . . . . . . . . . . . 324 Impact . | . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . . . . 105 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 139 | . 52 . . . . 2 39 . . . 22 . 24 Projectiles 50 | . 5 . . . . . 39 . . . . . 6 Explosions 89 | . 47 . . . . 2 . . . . 22 . 18 Melee . | . . . . . . . . . . . . . . Knockbacks 32 | . . . . . 21 . 6 . . . . . 5 Impact . | . . . . . . . . . . . . . . Kinetic 32 | . . . . . 21 . 6 . . . . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . 40 . . . . . . . . . 52 . 99 Shots 4 | . 1 . . . . . . . . . 1 . 2 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 650 | . 216 90 . 90 414 1 . . . . . . 650 Average Temperature 122 | . 74 29 . 35 163 1 . . . . . . 264 Received Heat Transfer 1281 | . 237 6 . 27 279 162 126 . 246 . 54 . 144 Effects 16 | . 3 . . . 2 . . . . . . . 11 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 7 | . 3 . . . . . . . . . . . 4 Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . 1 . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 4 | . 1 . . . 1 1 1 . . . . . . Heat Transferred 4257 | . 901 185 . 333 703 814 555 . 74 . . 37 655 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 555 | 5 298 173 . 171 414 555 229 . . . . 236 491 Initial 228 | . 3 65 . . 21 147 193 . . . . 228 115 Average 178 | 2 165 105 . 57 273 312 109 . . . . 229 274 Maximum Alert Level 2 | . 1 . . . 2 2 1 . . . . 1 2 Low Security (%) 57 | 100 56 100 . 100 27 21 88 . . . . . 20 Level 1 39 | . 43 . . . 67 55 11 . . . . 100 78 Level 2 2 | . . . . . 4 22 . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . . . 2 3 4 . . . . 1 5 Investigation 9 | . 4 . . . . 2 2 . . . . . 1 Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 5 | . . . . . 2 . 1 . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 8 | . 2 . . 1 3 . . . . . . . 2 Communications Jammed 16 | . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . 16 Times Spotted 152 | . 30 8 . 10 27 14 9 . 4 . 11 . 39 Peak Tracking Total 10 | . 6 3 . 4 6 4 4 . 4 . 5 . 10 Tactical Retreats 17 | . 3 . . . 5 1 1 . 1 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 9 | . 1 . . . 1 . 5 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 15 | . 2 . . . 1 9 . . . . . . 3 Max in Single Turn 6 | . 1 . . . 1 6 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 18 | . 7 . 2 . 2 4 3 . . . . . . Terminals 11 | . 7 . . . 2 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 57 | . 24 . 2 . 10 15 6 . . . . . . Successful 30 | . 9 . 2 . 5 11 3 . . . . . . Failed 27 | . 15 . . . 5 4 3 . . . . . . Catastrophic 4 | . 2 . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 16 . . . 10 . 2 . . . . 8 6 Terminals 39 | . 24 . . . 10 3 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . Garrison Access 4 | . . . . . . 2 2 . . . . . . Terminal Hacks 14 | . 6 . 2 . 3 2 1 . . . . . . Record 4 | . . . 2 . . 2 . . . . . . . Robot Analysis 6 | . 2 . . . 3 . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Process 1 | . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . . . . . . . Terminals 5 | . 3 . . . 2 . . . . . . . . Botnet 5 | . 3 . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 7 . . . 2 3 3 . . . . . . Full Trace Events 8 | . 5 . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 8 | . . . . . . . 8 . . . . . . Retrieved Matter 8 | . . . . . . . 8 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 14 | . . 3 . . . . . . . 11 . . . Largest Group 11 | . . 3 2 2 2 . . . . 11 11 8 8 Highest-Rated Group 359 | . . 40 32 32 32 . . . . 359 359 266 258 Highest-Rated Ally 51 | . . 16 16 16 16 . . . . 51 51 41 41 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . 7 . 10 20 . . . . . 34 . 12 Total Damage 962 | . . 46 . 91 256 . . . . . 355 . 214 Kills 13 | . . 1 . 3 4 . . . . . 4 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total 6 | . 2 . . . 3 . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 1 1 Main Access 1 | . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 7934 | 25 1110 552 448 586 551 451 1097 366 359 963 307 338 781 Spaces Moved 5540 | 12 773 392 359 326 268 231 738 318 293 773 226 261 570 Core 91 | . . . . . . . . . . . . . 91 Treads 179 | . 42 . . 117 20 . . . . . . . . Legs 27 | 12 15 . . . . . . . . . . . . Wheels 5219 | . 716 392 359 209 248 231 738 318 293 773 226 261 455 Hover . | . . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . . . 24 Fastest Speed 40 | 120 95 125 125 110 105 130 115 115 115 115 115 90 40 Average Speed 118 | 120 110 125 125 165 123 130 126 115 115 115 115 105 95 Slowest Speed 240 | 120 160 125 125 240 240 130 145 115 115 115 115 120 135 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 96 84 88 67 28 7 22 55 56 88 47 11 20 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 10 | . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . 2 1 3 2 . . Spaces Dug 5 | . . . . . . . 2 . . . . . 3 Terrain Destroyed 148 | . 2 . . . 7 6 3 . . . 58 . 72 Melee 3 | . . . . . . . . . . . . . 3 Projectile 21 | . . . . . 7 . 3 . . . . . 11 AOE 124 | . 2 . . . . 6 . . . . 58 . 58 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 6486 | 16 942 426 358 347 415 337 878 321 301 847 265 322 711 Wait 423 | . 60 6 . 1 65 46 74 . . 71 28 34 38 Move 5527 | 11 772 391 358 325 267 230 737 317 292 772 225 260 570 Hop . | . . . . . . . . . . . . . . Pick Up 89 | . 23 4 . 2 12 12 12 2 . 2 1 6 13 Fast Attach 22 | 1 . . . . 2 2 4 . . . 1 8 4 Attach 32 | . 2 . . . 5 3 3 . 2 . . 3 14 Detach . | . . . . . . . . . . . . . . Swap 62 | 1 18 2 . 3 9 6 11 . . 1 2 3 6 Drop 93 | . 19 5 . 3 14 12 19 2 . 1 1 7 10 Fire 227 | 3 48 17 . 13 41 26 18 . 7 . 7 1 46 Melee 8 | . . . . . . . . . . . . . 8 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 26 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Discovered new exit (range 6) 566 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Entered Mines 1155 | -10/Mines | Discovered new exit (range 6) 1226 | -10/Mines | Identified exit to Exiles 1226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1409 | -10/Mines | Discovered new exit (range 8) 1650 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1656 | -10/Mines | Found Prototype Device 1683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1688 | -10/Mines | Entered Exiles 1688 | -10/Exiles | Found Exiles lab abandoned 1688 | -10/Exiles | Accompanied by 2 allies 2122 | -10/Exiles | Discovered new exit (range 12) 2136 | -10/Exiles | Entered Mines 2136 | -9/Mines | Accompanied by 2 allies 2142 | -9/Mines | Met a Derelict bent on vengeance 2211 | -9/Mines | Assembled infested the area 2216 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2224 | -9/Mines | Learned 2 Materials zone layouts 2274 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2698 | -9/Mines | Discovered new exit (range 14) 2706 | -9/Mines | Discovered new exit (range 6) 2712 | -9/Mines | Identified exit to Materials 2722 | -9/Mines | Entered Materials 2722 | -8/Materials | Accompanied by 2 allies 2722 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3248 | -8/Materials | Discovered new exit (range 16) 3271 | -8/Materials | Identified exit to Factory 3273 | -8/Materials | Entered Factory 3273 | -7/Factory | Evolved 2 slots: Utility x2 3338 | -7/Factory | Repaired Imp. Light Armor Plating 3365 | -7/Factory | Garrison activated, responded to threat 3457 | -7/Factory | Build established: Scavenger-Mutant 3721 | -7/Factory | Discovered new exit (range 3) 3723 | -7/Factory | Identified exit to Factory 3724 | -7/Factory | Entered another Factory area 3724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4407 | -6/Factory | Build established: Mutant 4731 | -6/Factory | Discovered new exit (range 13) 4745 | -6/Factory | Identified exit to Lower Caves 4821 | -6/Factory | Entered Lower Caves 4848 | -6/Lower Caves | Encountered a Warlord checkpoint 5031 | -6/Lower Caves | Learned 4 Factory zone layouts 5171 | -6/Lower Caves | Discovered new exit (range 15) 5186 | -6/Lower Caves | Identified exit to Lower Caves 5187 | -6/Lower Caves | Entered another Lower Caves area 5256 | -6/Lower Caves | Encountered a Warlord checkpoint 5345 | -6/Lower Caves | Spotted B-75 Beast 5396 | -6/Lower Caves | Lost 3 parts (2n1w) 5539 | -6/Lower Caves | Discovered new exit (range 7) 5545 | -6/Lower Caves | Identified exit to Zion 5546 | -6/Lower Caves | Entered Zion 5580 | -6/Zion | Gained Derelict followers 5634 | -6/Zion | Given A8's code to call for help 5842 | -6/Zion | Met Imprinter 5860 | -6/Zion | Imprinted 5862 | -6/Zion | Declared Zion's savior 5973 | -6/Zion | Found Prototype Launcher 6141 | -6/Zion | Gained Derelict followers 6172 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6427 | -6/Zion | Discovered new exit (range 16) 6444 | -6/Zion | Identified exit to Proximity Caves 6509 | -6/Zion | Entered Proximity Caves 6509 | -5/Proximity Caves | Accompanied by 11 allies 6777 | -5/Proximity Caves | Discovered new exit (range 9) 6814 | -5/Proximity Caves | Identified exit to Factory 6816 | -5/Proximity Caves | Entered Factory 6816 | -5/Factory | Accompanied by 8 allies 6816 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6817 | -5/Factory | Identified exit to Upper Caves 6818 | -5/Factory | Identified exit to Factory 6900 | -5/Factory | Retrieved Zion intel report: Main Access 7118 | -5/Factory | Build established: Skirmisher 7154 | -5/Factory | Entered another Factory area 7154 | -4/Factory | Accompanied by 8 allies 7154 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7221 | -4/Factory | Retrieved Zion intel report: Active Terminals 7287 | -4/Factory | Lost 7 allies 7615 | -4/Factory | Lost 4 parts (1p2n1u) 7753 | -4/Factory | Spotted B-86 Titan 7802 | -4/Factory | Lost 5 parts (2n3u) 7816 | -4/Factory | Identified Gui. Missile Launcher 7819 | -4/Factory | Garrison activated, responded to threat 7839 | -4/Factory | Released all parts (9) 7869 | -4/Factory | Lost 7 parts (3n1u3w) 7869 | -4/Factory | Core integrity fell below 50% 7904 | -4/Factory | Search patrols dispatched 7927 | -4/Factory | Discovered new exit (range 12) 7928 | -4/Factory | Core integrity fell below 20% 7935 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07858_ Acquired Imp. Medium Treads. 07861_ W-44 Eye sends out distress signal. 07862_ Detecting system override signal. 07868_ Knocked back. 07869_ K-01 Serf cleans the Pressure Siphon. 07872_ Acquired 3 matter. 07886_ Acquired Impulse Thruster. 07894_ Detecting system override signal. 07895_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 07904_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07922_ P-70 Sage Antigrav System severed. 07925_ P-70 Sage Tesla Rifle severed. 07926_ System corrupted: Energy discharge (-19). 07927_ S-27 Virus unfolds itself. 07927_ EXIT=FOUND 07929_ Impulse Thruster destroyed. 07929_ Greatsword destroyed. 07933_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????? # #????????????????? | | ????????????????????####+##%! #????????????????? | | ????????????????????+ ^+????????????????? | | ???????????????#+#??#### ## #????????????????? | | ???????????????# #?????# ## #????????????????? | | ???????##+###### #?????# ########????????????????? | | ???????# ]## ##????# #???????????????????????? | | ???????# "" # ###### #???????????????????????? | | ???????# """ + #???????????????????????? | | ???????# R" # ########???????????????????????? | | ???????# """ ## ##??????????????????????????????? | | ???????# ## #???????????????????????????????? | | ???????######### #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #?########??????????????????????? | | ?????????????### ### #??????????????????????? | | ?????????????# # "" #??????????????????????? | | ???????????### # " ! #??????????????????????? | | ??????+ + "F #??????????????????????? | | ??????###### # "" #??????????????????????? | | ???????????# # ]#??????????????????????? | | ??????????# #########??????????????????????? | | ??????????#T ## #???????????????????????????? | | ??????????## ##;########????????????????????? | | ???????????# # ! s #### #?????????????? | | ???????????# # To @s +%" < +?????????????? | | ???????????# # p ss####] #?????????????? | | ???????????# # """"""" #????????????????????? | | ???????????# + """"""" #????????????????????? | | ???????????# # """"""" #????????????????????? | | ???????????# # """"""" #????????????????????? | | ???????????? ? # #????????????????????? | | ?????????????? ?###########????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdDefenseCore Manual? 0 Play Time 02:41:30 Cumulative 147.5 hours Start 2024.12.14 @ 23:09:02 End 2024.12.15 @ 02:35:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19a0e5f5-fb0b-49ae-a3aa-547e3e291791