Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 20:03:32 Player: btrs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1563) 1563 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5493 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Treading (60) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Treaded Carbon-FC Exoskeleton > --- UTILITY (6) ------ Scrap Engine Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Stasis Canceller Peak State ------------ > --- POWER ------------ Fission-Momentum Core > --- PROPULSION ------- Treaded Carbon-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Machine Analyzer Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gatling EM Shock Construct/C Shotgun Energy Ion Construct/G > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Stasis Canceller Heavy Particle Cannon [Rating: 80] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Constructs Treads Constructs Flight Unit Flight Unit Utility Machine Analyzer Device Armored Scrap Engine Storage Small Storage Unit Processor Machine Analyzer Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Special Weapon Mining Laser Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Slots Evolved 8 | . . . . 8 . . . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . . 3 . . . . Utility 4 | . . . . 4 . . . . Weapon . | . . . . . . . . . Parts Attached 27 | 6 9 1 1 1 . 9 . . Power 4 | 1 2 . . . . 1 . . Engine 2 | 1 1 . . . . . . . Core 2 | . 1 . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 4 | 2 2 . . . . . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . 2 . . . . . . . Utility 13 | 1 3 1 1 1 . 6 . . Device 8 | . 2 1 1 . . 4 . . Storage 1 | 1 . . . . . . . . Processor 4 | . 1 . . 1 . 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 6 | 2 2 . . . . 2 . . Energy Gun 3 | 1 1 . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 29 | . 3 . 2 . 1 16 2 5 Power 7 | . 1 . 1 . . 3 1 1 Propulsion 7 | . 1 . 1 . 1 2 1 1 Utility 7 | . . . . . . 4 . 3 Weapon 8 | . 1 . . . . 7 . . Highest Loss Streak 5 | . 1 . 2 . 1 2 3 5 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 3 4 4 4 4 4 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 1 1 2 2 2 2 Weapon 1 | . 2 4 2 2 2 1 . . Tool/Special . | . . . . . . . . . Unused Backups 6 | . 1 . 1 2 . . . 2 Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 3 | . . . . 1 . . . 2 Weapon 2 | . . . 1 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 56 | . 88 80 38 30 33 53 46 44 Engine 3 | . 12 14 3 . . 1 . . Core 2 | . 2 . . 2 1 2 6 5 Treads 4 | . 20 . . . . 1 1 6 Flight 3 | . 6 28 17 6 4 . . . Device 12 | . 8 14 14 12 13 13 13 12 Storage 1 | . 10 . . . . . . . Processor 14 | . 3 9 . 5 6 18 20 19 Energy Gun 2 | . 10 . . . . 1 . . Ballistic Gun 3 | . 13 14 3 . . 1 . . Ballistic Cannon 1 | . . . . 2 1 3 . . Peak Build Rating 80 | 6 9 7 21 39 39 80 59 48 Average Rating 42 | 4 6 5 16 29 30 58 51 46 On Entrance 24 | . 6 6 5 21 39 33 59 48 Avg Prop Armor Cover (%) 9 | . . . . 3 10 . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 14 8 8 14 14 42 14 8 Greatest Support 97 | 40 40 8 8 10 10 97 85 85 Greatest Overweight (x) 10 | . . . . 3 1 10 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 Most Carried 8 | 2 8 5 5 5 4 5 2 2 Average Carried 3 | . 3 4 4 4 4 4 2 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 4 4 4 2 2 2 Scrap Engine Consumption 88 | . . . 9 12 5 62 . . Constructs Created 11 | . . . . 3 1 7 . . Constructs Modified 24 | . . . . 1 . 21 2 . Class Distribution -------------------- 48% | Construct 44% | Mutant 4% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Matter Collected 1213 | 183 305 60 10 . . 624 7 24 Remotely . | . . . . . . . . . Salvage Created 1620 | . 449 . . . . 1171 . . Parts 73 | . 19 . . . . 54 . . Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 10 3 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Combat Hostiles Destroyed 33 | . 12 . . . . 21 . . Guns 16 | . 12 . . . . 4 . . Cannons 16 | . . . . . . 16 . . Classes Destroyed 9 | . 3 . . . . 6 . . Worker 2 | . . . . . . 2 . . Builder 2 | . . . . . . 2 . . Hauler 2 | . . . . . . 2 . . Watcher 3 | . 1 . . . . 2 . . Swarmer 7 | . 3 . . . . 4 . . Grunt 15 | . 9 . . . . 6 . . Sentry 4 | . . . . . . 4 . . Hunter 2 | . . . . . . 2 . . Programmer 5 | . . . . . . 5 . . Best Kill Streak 7 | . 3 . . . . 7 . . Combat Bots Only 6 | . 3 . . . . 6 . . Max Kills in Single Turn 2 | . 2 . . . . 2 . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Hostile Shots Fired 713 | . 62 22 12 . 1 447 79 90 Missed 268 | . 14 13 7 . . 147 47 40 Hits 445 | . 48 9 5 . 1 300 32 50 Melee 1 | . . . . . 1 . . . Projectile 444 | . 48 9 5 . . 300 32 50 AOE 1 | . . . . . . 1 . . Critical Strikes 12 | . . 1 . . 1 8 . 2 Damage Taken 6262 | . 524 76 106 . 94 4195 483 784 Core 968 | . 48 27 42 . 8 543 68 232 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 1168 | . . . . . . 966 202 . Core Remaining (%) 76 | 100 . . 53 . . . . . Volleys Fired 195 | . 52 . . . . 143 . . Largest 2 | . 2 . . . . 2 . . Hottest 180 | . 100 . . . . 180 . . Shots Fired 289 | . 102 . . . . 187 . . Gun 155 | . 101 . . . . 54 . . Cannon 130 | . . . . . . 130 . . Launcher . | . . . . . . . . . Special 4 | . 1 . . . . 3 . . Kinetic 128 | . 51 . . . . 77 . . Thermal 93 | . 42 . . . . 51 . . Explosive . | . . . . . . . . . Electromagnetic 68 | . 9 . . . . 59 . . Robot Hit Streak 11 | . 11 . . . . 10 . . Robot Miss Streak 10 | . 3 . . . . 10 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 203 | . 75 . . . . 128 . . Core Hits 100 | . 25 . . . . 75 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4202 | . 913 . . . . 3289 . . Guns 1707 | . 913 . . . . 794 . . Cannons 2390 | . . . . . . 2390 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 105 | . . . . . . 105 . . Kinetic 2149 | . 492 . . . . 1657 . . Thermal 1084 | . 338 . . . . 746 . . Explosive . | . . . . . . . . . Electromagnetic 864 | . 83 . . . . 781 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . 10 20 20 20 Average Corruption 15 | . . . . . 10 13 20 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 135 | . . . . . 8 91 13 23 Message Errors 23 | . . . . . 1 13 4 5 Matter Fused 35 | . . . . . 2 25 1 7 Heat Flow Errors 14 | . . . . . . 10 2 2 Energy Discharges 13 | . . . . . 1 11 . 1 Parts Rejected 2 | . . . . . 1 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 18 | . . . . . . 14 . 4 Data Loss (major) 8 | . . . . . . 8 . . Alerts 1 | . . . . . . . 1 . Misdirections 13 | . . . . . 3 1 5 4 Weapon Failures 7 | . . . . . . 7 . . Overload Shots . | . . . . . . . . . Overflow Damage 87 | . . . . . . 87 . . Projectiles 87 | . . . . . . 87 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . 10 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 8 . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 4 | . . . . . . 4 . . Shots . | . . . . . . . . . Rammed 5 | . . . . . . 5 . . Targets Rammed 15 | . . . . . . 15 . . Kicked 10 | . . . . . . 10 . . Crushed . | . . . . . . . . . Highest Temperature 534 | . 74 . . . . 534 249 186 Average Temperature 117 | . 38 . . . . 128 110 90 Received Heat Transfer 1311 | . 246 30 60 . . 948 27 . Effects 13 | . . . . . . 13 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . . . . 3 . . Heat Transferred 2086 | . 775 . . . . 1311 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 90 | 100 100 . 100 100 100 85 . . Level 1 9 | . . . . . . 14 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 385 | . 121 . 45 20 . 385 . . Initial 18 | . . . 7 18 . . . . Average 53 | . 51 . 4 5 . 65 . . Influence Increases 1588 | . 312 15 60 12 . 949 225 15 Destroy 0b10 Robot/C 660 | . 240 . . . . 420 . . Destroy 0b10 Robot/NC 45 | . 5 . . . . 40 . . Destroy Leader 170 | . 52 . . . . 118 . . Successful Hack 36 | . . . . 12 . 24 . . Disable Machine 75 | . 15 . . . . 60 . . Destroy Structure 17 | . . . . . . 17 . . Partial Spotted 30 | . . . 15 . . 15 . . Lose Combat Pursuer 555 | . . 15 45 . . 255 225 15 Influence Decreases 1525 | . 256 56 30 57 . 564 253 309 Entered New Map 275 | . . 28 8 27 . . 143 69 Time Decay 988 | . 226 28 7 30 . 417 90 190 Lost Part 262 | . 30 . 15 . . 147 20 50 Squads Dispatched 22 | . 3 . . . . 19 . . Investigation 5 | . 1 . . . . 4 . . Extermination 6 | . . . . . . 6 . . Reinforcement 8 | . 2 . . . . 6 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Distress Signals 5 | . 3 . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 18 7 13 . 5 61 15 9 Peak Tracking Total 14 | . 4 7 8 . 5 14 11 7 Tactical Retreats 20 | . . 1 3 . . 9 6 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Traps Triggered 6 | . 1 . . 1 . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Machines Disabled 5 | . 1 . . . . 4 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Machines Accessed 12 | . . . 4 1 . 7 . . Terminals 6 | . . . 1 1 . 4 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . . . 12 2 . 18 . . Successful 22 | . . . 12 1 . 9 . . Failed 10 | . . . . 1 . 9 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . 4 . . Terminals 17 | . . . 1 2 . 14 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . . 10 1 . 5 . . Record 11 | . . . 7 1 . 3 . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Release Object 2 | . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . 3 . . Report Inventory 3 | . . . 1 . . 2 . . Retrieve Components 2 | . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . 1 . 4 . . Full Trace Events 3 | . . . . . . 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . 1 . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 146 | . . . . . . . . 146 Highest-Rated Ally 146 | . . . . . . . . 146 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Active Infowar (turns) 3448 | . 141 182 35 161 111 2244 189 385 Optics 2416 | . . 2 . . . 1840 189 385 Sensors 2963 | . 141 182 35 161 111 1793 189 351 Machine Analysis 3014 | . . . . 160 111 2182 189 372 ECM 1 | . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Turns Passed 4139 | 79 624 182 158 167 111 2244 189 385 Spaces Moved 3660 | 44 173 339 359 243 170 1509 334 489 Core 72 | 1 . . . . 70 1 . . Treads 1263 | 43 164 . . . . 457 110 489 Legs 535 | . . . . . . 311 224 . Wheels 208 | . . . . 26 18 164 . . Hover 294 | . . . . . . 294 . . Flight 1288 | . 9 339 359 217 82 282 . . Fastest Speed 37 | 50 37 37 37 40 45 54 54 60 Average Speed 74 | 157 153 37 39 61 54 93 56 60 Slowest Speed 550 | 160 160 37 40 280 150 550 60 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . 3 1 . 1 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 39 27 59 7 93 36 55 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 16 | . . . . . . 16 . . Melee . | . . . . . . . . . Projectile 16 | . . . . . . 16 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Low Low Total 4735 | 51 430 394 374 262 188 2123 333 580 Wait 796 | . 172 54 9 12 16 442 . 91 Move 3643 | 43 172 338 352 241 169 1506 333 489 Hop 5 | . . . 3 1 . 1 . . Pick Up 18 | 2 8 . 2 4 . 2 . . Fast Attach 15 | 6 3 . . . 1 5 . . Attach 17 | . 9 . 1 2 . 5 . . Detach 10 | . 6 1 1 . 2 . . . Swap 6 | . 2 1 . . . 3 . . Drop 13 | . 6 . 4 2 . 1 . . Fire 195 | . 52 . . . . 143 . . Melee . | . . . . . . . . . Ram 5 | . . . . . . 5 . . Kick 10 | . . . . . . 10 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . 2 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Discovered new exit (range 5) 704 | -10/Materials | Identified exit to Subcaves 704 | -10/Materials | Entered Subcaves 705 | -10/Subcaves | Approached by a straggling Scientist 833 | -10/Subcaves | Discovered new exit (range 14) 882 | -10/Subcaves | Discovered new exit (range 10) 886 | -10/Subcaves | Entered Recycling 900 | -8/Recycling | Scanned before Scraplab entrance 905 | -8/Recycling | Entered Scraplab 908 | -8/Recycling | Angered Scraplab inhabitants 909 | -8/Recycling | Found Prototype Device 922 | -8/Recycling | Identified Scrap Engine 1042 | -8/Recycling | Discovered new exit (range 7) 1044 | -8/Recycling | Entered Factory 1044 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 1211 | -6/Factory | Sucked down chute 1211 | -6/Factory | Entered Waste 1226 | -6/Waste | EMP discharged 1226 | -6/Waste | System corruption reached 10% 1227 | -6/Waste | Spotted C-40 Crusher 1228 | -6/Waste | Spotted C-40 Crusher 1280 | -6/Waste | Crushed by Compactor (1 part destroyed) 1281 | -6/Waste | Spotted C-40 Crusher 1295 | -6/Waste | Spotted C-40 Crusher 1304 | -6/Waste | Spotted C-40 Crusher 1310 | -6/Waste | Discovered new exit (range 11) 1322 | -6/Waste | Entered Factory 2581 | -6/Factory | Build established: Construct 2982 | -6/Factory | Spotted B-75 Beast 3005 | -6/Factory | Identified exit to Lower Caves 3473 | -6/Factory | Core integrity fell below 50% 3566 | -6/Factory | Entered Lower Caves 3619 | -6/Lower Caves | Lost 3 parts (1p1n1w) 3642 | -6/Lower Caves | Encountered a Warlord checkpoint 3750 | -6/Lower Caves | Discovered new exit (range 7) 3755 | -6/Lower Caves | Identified exit to Lower Caves 3755 | -6/Lower Caves | Entered another Lower Caves area 3783 | -6/Lower Caves | Learned Factory terminal intel 4104 | -6/Lower Caves | Core integrity fell below 20% 4140 | -6/Lower Caves | NK-0LA showed up to help 4140 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04088_ Scrap Engine core remains intact and functional. 04091_ Slug penetrates Wall. 04098_ Fission-Momentum Core destroyed. 04098_ Scrap Engine damaged due to network destabilization (-10). 04100_ NP20TTIME3IGSY=9MNKD532#LBWI 04100_ Slug penetrates Wall. 04102_ S-27 Virus destroyed. 04103_ Penetrated by Slug. 04106_ Adv. Sensor Array destroyed. 04106_ Penetrated by Slug. 04115_ System corrupted: Matter fused (-5). 04127_ Machine Analyzer destroyed. 04128_ Treaded Carbon-FC Exoskeleton destroyed. 04128_ Treaded Carbon-FC Exoskeleton core remains intact and functional. 04140_ System corrupted: Matter fused (-6). NK-0LA: "Let me deal with this, you get out of here!" Map ----- +----------------------------------------------------+ | ??????????????????????????## #???## | | ???????????????????????????## ##????## | | ????????????????????????????## ###??????## | | ?????????????????????????????# ##????????? | | ?????????????????????????????# ##?######? | | ?????????????????????????????## ### ## | | ??????????????????????????????#### ## # | | ?????????????????????????????????## ###### | | ?????????????????????????????????## ######?# | | ???????????????????????????? ?### #?## | | ?????????????????????????#?? ## #??## | | ??????????????????????? ## ############ #???# | | ??????????????????????? #?????###### #??## | | ????????????????????????? ##????# ! #### | | ??????????????????????????# ##???#!%###### | | ???????????????????????#??# #???# #????# | | ??????????????????? ### ##??# #???## | | ??????????????????? ###% #??## | | ???????????????????# #### # | | ???????????????????# # ## | | ??????????????????? #### ## #? | | ???????????????????? #??# ##### ## | | ????????????????????## #### x##???# | | ????????????????????????# #????# | | ????????????????????????# #????## | | ????????????????????????#@ #?????# | | ????????????????????????# ## ######## | | ???????????????????????## ### ### # # | | ???????????????????????# s##?#####?## # | | ???????????????????????# s#????????## # ### | | ???????????????????????# s#???###### ## ### | | ???????????????????????# s#???# ## ## | | ???????????????????????#ss#???# ## ## | | ???????????????????????# ######## ## ## | | ????????????? ?????????# #?## ## ###### | | ?????????????? ???????# #??## ## #????# | | ???????????????# ########### #???# ## #???# | | ???????????????# #??# #???# # #???### | | ???????????????# ### ##### ##????## | | ??????????????????????# #?????? | | ????????????????####### ## #?????? | | ????????????? " ## ## #?????? | | ??????????? "" ## ##### #?????? | | ?????????????######## """ #????# ##?????? | | ????????????????????## "" #?????###??????? | | ?????????????????????## """ " #??????????????? | | ??????????????????????# "" "" #??????????????? | | ??????????????????????# """ """ #??????????????? | | ??????????????????????# "" $#??????????????? | | ??????????????????????# """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 253 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Scrappetite We Love MA Challenges ------------ None Game ------ Seed ccc Manual? 1 Play Time 01:16:53 Cumulative 101.3 hours Start 2025.11.10 @ 10:54:09 End 2025.11.23 @ 20:03:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 62 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1da2ee76-879e-42e6-9fcf-b8fe7a7f4076