Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 18:22:54 Player: Olafz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1331) 1331 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 3462 Bonus ------- High Alert Combat Kills 276 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 265/265 System Corruption 2% Temperature Cool (2) Movement Walking (120) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg High-capacity Battery (250) Light Assault Rifle Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine High-capacity Battery Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 51 | 5 2 9 12 23 Power 7 | 1 . 3 1 2 Engine 7 | 1 . 3 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 1 5 5 Treads 1 | . . . 1 . Leg 12 | 2 . 1 4 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 1 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 25 | 1 1 3 5 15 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 17 | 1 1 3 4 8 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 8 | . . . 1 7 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 4 2 8 Power 3 | . . 1 . 2 Propulsion 6 | . . 1 2 3 Utility 4 | . . 2 . 2 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 2 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 88 74 87 85 Engine 10 | . 14 11 11 9 Leg 27 | . 28 22 24 31 Storage 11 | . 14 11 11 11 Processor 9 | . . 2 17 9 Protection 3 | . 13 5 . 1 Ballistic Gun 19 | . 17 22 21 18 Impact Weapon 1 | . . . . 3 Peak Build Rating 13 | 5 7 10 13 13 Average Rating 9 | 3 6 8 11 10 On Entrance 6 | . 5 7 9 13 Naked Turns . | . . . . . Heaviest Build 21 | 12 16 19 18 21 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 1 3 8 8 8 Average Carried 6 | . 2 5 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 3 8 7 6 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1494 | 214 136 271 398 475 Remotely . | . . . . . Salvage Created 1983 | . 200 424 763 596 Parts 166 | . 17 42 60 47 Haulers Intercepted 4 | . . 1 3 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 53 | . 5 13 14 21 Guns 53 | . 5 13 14 21 Classes Destroyed 10 | . 3 3 2 2 Worker 2 | . . . 2 . Builder 3 | . . . 3 . Hauler 4 | . . 1 3 . Recycler 2 | . . 1 1 . Watcher 3 | . 1 1 1 . Swarmer 28 | . 2 11 4 11 Grunt 18 | . 3 . 8 7 Brawler 1 | . . . . 1 Sentry 5 | . . 2 2 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 4 4 6 7 Combat Bots Only 7 | . 4 4 4 7 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 308 | . 45 67 50 146 Missed 74 | . 9 14 8 43 Damage Taken 2441 | . 375 538 461 1067 Core 505 | . 93 96 89 227 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 62 . . . Volleys Fired 207 | . 26 50 61 70 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 43 46 46 Shots Fired 390 | . 28 100 122 140 Gun 390 | . 28 100 122 140 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 390 | . 28 100 122 140 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 7 10 12 10 Robot Miss Streak 5 | . 2 5 2 3 Penetration Max . | . . . . . Secondary Targets 6 | . . 4 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 252 | . 17 60 87 88 Core Hits 105 | . 10 21 35 39 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 23 | . . . 3 20 Impact 23 | . . . 3 20 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3295 | . 205 725 1242 1123 Guns 3295 | . 205 725 1242 1123 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3295 | . 205 725 1242 1123 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 29 | . 10 29 11 18 Average Temperature 5 | . 4 5 6 4 Received Heat Transfer 684 | . 132 117 189 246 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 915 | . 202 584 621 915 Initial 353 | . . 85 246 353 Average 471 | . 100 343 464 649 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 13 | 100 79 15 . . Level 1 23 | . 20 43 30 11 Level 2 46 | . . 40 69 46 Level 3 17 | . . . . 42 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 9 23 19 23 Peak Tracking Total 5 | . 5 5 4 4 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 7 | . . 1 3 3 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . . 5 4 5 Successful 7 | . . 4 2 1 Failed 7 | . . 1 2 4 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . 1 1 Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1858 | 49 182 338 520 769 Spaces Moved 882 | 41 101 148 220 372 Core 17 | 12 . . 5 . Treads 17 | . . . 17 . Legs 848 | 29 101 148 198 372 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 99 120 120 135 120 Slowest Speed 250 | 120 120 120 250 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 25 20 36 68 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 3 | . . . . 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1236 | 46 133 215 322 520 Wait 44 | . 3 7 13 21 Move 878 | 40 100 147 219 372 Hop . | . . . . . Pick Up 13 | 1 2 2 4 4 Fast Attach 16 | 5 2 2 5 2 Attach 7 | . . 2 . 5 Detach . | . . . . . Swap 28 | . . 5 7 16 Drop 12 | . . . 10 2 Fire 207 | . 26 50 61 70 Melee 23 | . . . 3 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 503 | -9/Materials | Discovered new exit (range 14) 570 | -9/Materials | Entered Storage 991 | -9/Storage | Build established: Scavenger-Mutant 996 | -9/Storage | Garrison activated, responded to threat 1089 | -9/Storage | Identified exit to Garrison 1090 | -9/Storage | Entered Garrison 1166 | -9/Garrison | Core integrity fell below 50% 1208 | -9/Garrison | Triggered checkpoint 1248 | -9/Garrison | Destroyed 7 combat bots 1250 | -9/Garrison | Lost 3 parts (1p2n) 1418 | -9/Garrison | Triggered checkpoint 1543 | -9/Garrison | Discovered new exit (range 10) 1560 | -9/Garrison | Triggered checkpoint 1573 | -9/Garrison | Core integrity fell below 20% 1859 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Y-45 Defender destroyed. Acquired 38 matter. Acquired 48 matter. Garrison Door activated. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-34 Mercenary unfolds itself. G-34 Mercenary destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Knocked back. B-36 Bruiser destroyed. G-34 Mercenary destroyed. Acquired 51 matter. Acquired Lgt. Armor Plating. Acquired 12 matter. Acquired 21 matter. P-60 Hacker springs to life. P-60 Hacker destroyed. Switching to secondary target: P-60 Hacker. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityResetTorch Manual? 0 Play Time 00:17:15 Cumulative 235.3 hours Start 2024.08.21 @ 18:06:46 End 2024.08.21 @ 18:22:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 414 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 73 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fdaa8b5-b82a-44f1-989f-56672fb4a13d