Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 04:52:55 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1897) 1897 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 6670 Bonus ------- High Alert Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 189/300 Energy 34/210 System Corruption 0% Temperature Warm (163) Movement Flying (270) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- Gravmag System Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer Advanced ECM Suite Core Shielding > --- WEAPON (3) ------- Improved EM Pulse Cannon Heavy Particle Cannon Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Large Storage Unit PSU Rigger Flak Cannon Shock Bomb Launcher Grenade Launcher Mining Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Advanced ECM Suite Core Shielding > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Large Storage Unit PSU Rigger Assault Cannon Shock Bomb Launcher Grenade Launcher Mining Laser Enhanced Flamer [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . 1 Utility 3 | . . . . . 2 . 1 . Weapon 1 | . . . . . . . . 1 Parts Attached 57 | 7 1 . . 1 4 15 25 4 Power 12 | 1 . . . 1 . 3 6 1 Engine 10 | 1 . . . 1 . 3 5 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . . . 6 9 1 Treads 2 | 2 . . . . . . . . Leg 2 | . . . . . . 2 . . Wheel 4 | . . . . . . . 4 . Hover 6 | . . . . . . 4 1 1 Flight 4 | . . . . . . . 4 . Utility 14 | 2 1 . . . 2 3 6 . Device 8 | 1 . . . . . 1 6 . Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 13 | 2 . . . . 2 3 4 2 Energy Gun 4 | 1 . . . . 1 . 2 . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 3 | 1 . . . . 1 1 . . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . Parts Lost 11 | . . . . . . 4 6 1 Power 3 | . . . . . . 2 1 . Propulsion 3 | . . . . . . . 2 1 Utility 4 | . . . . . . 2 2 . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 4 | . . . . . . 2 4 1 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 3 9 15 15 15 14 13 14 14 Power 2 | . 2 2 2 2 2 2 3 2 Propulsion 1 | 1 2 2 2 2 2 . 2 3 Utility 3 | . 1 4 4 5 4 3 2 3 Weapon 6 | 1 3 7 7 5 6 7 6 5 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 2 . 1 3 . 2 3 13 Power 8 | . . . . . . 2 1 5 Propulsion 6 | . 2 . . . . . . 4 Utility 3 | . . . 1 . . . . 2 Weapon 7 | . . . . 3 . . 2 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 74 96 96 99 Engine 11 | . 14 14 14 14 9 8 13 1 Core 1 | . . . . . . . . 10 Treads 12 | . 28 28 28 28 18 11 . . Leg 2 | . . . . . . 11 . . Wheel 5 | . . . . . . . 16 . Hover 5 | . . . . . . 12 6 6 Flight 3 | . . . . . . . 5 25 Device 11 | . 14 14 14 14 9 4 13 13 Storage 10 | . 14 14 14 14 9 11 7 6 Processor 4 | . . . . . 5 9 7 6 Protection 4 | . . . . . 6 9 6 6 Energy Gun 7 | . 14 14 14 14 9 6 1 . Energy Cannon 2 | . . . . . . . 3 12 Ballistic Gun 8 | . 14 14 14 14 9 9 4 . Ballistic Cannon 1 | . . . . . . 2 3 2 Peak Build Rating 48 | 7 8 8 9 9 14 32 42 48 Average Rating 22 | 5 7 8 8 9 12 21 33 47 On Entrance 14 | . 7 8 8 9 9 14 32 41 Avg Prop Armor Cover (%) 8 | . . . . . . 12 4 4 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 27 27 27 27 32 58 65 58 Greatest Support 48 | 40 40 40 40 40 40 40 48 21 Greatest Overweight (x) 10 | . . . . . . 4 10 2 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 13 | 4 9 15 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 Class Distribution -------------------- 84% | Mutant 11% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1531 | 226 64 . . 44 . 650 547 . Remotely 121 | . . . . . . . 121 . Salvage Created 2143 | 25 164 . . 46 . 1265 643 . Parts 120 | 4 8 . . 5 . 67 36 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 47 | . 2 . . 3 . 30 12 . Guns 24 | . 1 . . 3 . 16 4 . Cannons 14 | . . . . . . 6 8 . AOE 7 | . 1 . . . . 6 . . Classes Destroyed 13 | 1 3 . . 1 . 6 2 . Builder 1 | . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . Recycler 2 | . 1 . . . . . 1 . Mechanic 1 | . . . . . . 1 . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . . 1 1 . Swarmer 12 | . . . . 3 . 9 . . Grunt 21 | . 2 . . . . 14 5 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . Protector 2 | . . . . . . 2 . . Sentry 7 | . . . . . . 4 3 . Programmer 3 | . . . . . . . 3 . Best Kill Streak 7 | 1 3 . . 3 . 7 3 . Combat Bots Only 7 | . 2 . . 3 . 7 3 . Max Kills in Single Turn 3 | 1 2 . . 1 . 3 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 329 | . 5 . . 16 . 124 178 6 Missed 117 | . . . . 5 . 40 68 4 Hits 212 | . 5 . . 11 . 84 110 2 Melee 2 | . . . . . . 2 . . Projectile 210 | . 5 . . 11 . 82 110 2 Critical Strikes 9 | . . . . . . 3 6 . Actively Blocked 1 | . . . . . . . 1 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 2773 | . 79 . . 85 . 1283 1297 29 Core 384 | . 34 . . 18 . 124 208 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 38 | . . . . . . 18 20 . Regen/Repaired (Parts) 18 | . . . . . . . 18 . Core Remaining (%) 81 | 100 . . . 79 . 77 70 . Volleys Fired 140 | 3 8 . . 6 . 71 49 3 Largest 3 | 2 2 . . 2 . 2 2 3 Hottest 181 | 60 60 . . 60 . 65 112 181 Shots Fired 275 | 6 16 . 1 12 . 142 91 7 Gun 173 | 6 16 . 1 12 . 106 32 . Cannon 93 | . . . . . . 28 59 6 Launcher 8 | . . . . . . 8 . . Special 1 | . . . . . . . . 1 Kinetic 161 | 3 8 . 1 6 . 99 42 2 Thermal 44 | . . . . . . . 41 3 Explosive . | . . . . . . . . . Electromagnetic 70 | 3 8 . . 6 . 43 8 2 Robot Hit Streak 12 | 1 9 . 2 3 . 10 12 3 Robot Miss Streak 6 | 2 4 . . 3 . 3 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 186 | 2 10 . 1 6 . 97 66 4 Core Hits 119 | 2 5 . . 3 . 61 48 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4641 | 50 237 . . 56 . 2764 1458 76 Guns 1839 | 27 115 . . 56 . 1260 381 . Cannons 1606 | . . . . . . 453 1077 76 Explosions 1194 | 23 122 . . . . 1049 . . Melee . | . . . . . . . . . Ramming 2 | . . . . . . 2 . . Kinetic 2234 | . 42 . . 34 . 1363 762 33 Thermal 1023 | 23 122 . . . . 179 668 31 Explosive . | . . . . . . . . . Electromagnetic 1382 | 27 73 . . 22 . 1220 28 12 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . . 6 . Average Corruption 3 | . 2 2 2 2 . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . 14 4 . . 42 . Message Errors 19 | . . . 4 2 . . 13 . Matter Fused 12 | . . . 4 . . . 8 . Heat Flow Errors 9 | . . . 3 . . . 6 . Energy Discharges 8 | . . . 1 1 . . 6 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 6 | . . . 1 . . . 5 . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . . . . 18 7 . Projectiles 25 | . . . . . . 18 7 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . . . . 4 10 . Impact . | . . . . . . . . . Kinetic 12 | . . . . . . 2 10 . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 86 | . 24 . . . . 62 . . Shots 4 | . 1 . . . . 3 . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 581 | 20 82 . 269 40 . 221 581 163 Average Temperature 94 | 13 27 . 118 17 . 63 131 95 Received Heat Transfer 942 | . 30 . . . . 558 354 . Effects 17 | . . . . . . . 17 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 3 | . . . . . . . 3 . Interference 4 | . . . . . . . 4 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 2 | . . . . . . . 2 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1323 | 50 100 . . . . 174 962 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 90 | 100 100 100 . 100 100 76 90 100 Level 1 5 | . . . . . . 4 9 . Level 2 4 | . . . . . . 18 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 624 | 5 77 13 . 85 . 624 283 59 Initial 283 | . . 13 . . . . 283 59 Average 80 | . 13 11 . 22 . 152 88 11 Influence Increases 1577 | 5 92 . . 85 . 996 399 . Destroy 0b10 Robot/C 900 | . 40 . . 60 . 560 240 . Destroy 0b10 Robot/NC 50 | 5 10 . . . . 25 10 . Destroy Leader 224 | . 10 . . 10 . 122 82 . Successful Hack 49 | . . . . . . 13 36 . Disable Machine 60 | . . . . 15 . 30 15 . Destroy Structure 24 | . 2 . . . . 21 1 . Lose Combat Pursuer 270 | . 30 . . . . 225 15 . Influence Decreases 1577 | 5 57 32 3 85 . 372 901 122 Entered New Map 429 | . . 22 3 . . . 341 63 Time Decay 1065 | 5 57 10 . 85 . 349 500 59 Lost Part 83 | . . . . . . 23 60 . Squads Dispatched 16 | . 2 . . . . 9 5 . Investigation 3 | . . . . . . 1 2 . Extermination 3 | . . . . . . . 3 . Reinforcement 5 | . 2 . . . . 3 . . Assault 2 | . . . . . . 2 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 4 | . . . . . . 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 10 . . 3 . 48 21 1 Peak Tracking Total 12 | . 3 . . 3 . 12 4 1 Tactical Retreats 9 | . 1 . . . . 6 2 . ECM-based Alert Blocks 2 | . . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 5 | . 1 . . . . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 4 | . . . . 1 . 2 1 . Max in Single Turn 1 | . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 12 | . . . 5 . . 2 5 . Terminals 4 | . . . . . . 2 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 66 | . . . 50 . . 5 11 . Successful 57 | . . . 50 . . 4 3 . Failed 9 | . . . . . . 1 8 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 9 | . . . . . . 5 4 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Terminal Hacks 54 | . . . 50 . . 4 . . Record 49 | . . . 49 . . . . . Robot Schematic 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . . 1 5 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 13 | . . . . . . . 13 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 62 | . . . . . . 62 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . Total Damage 43 | . . . . . . 43 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 3818 | 31 466 23 980 322 82 8 1544 362 Terrain 389 | . . . . . . . 389 . Seismic 1912 | 31 466 23 980 322 82 8 . . ECM 1517 | . . . . . . . 1155 362 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 5219 | 94 466 23 980 322 82 1052 1838 362 Spaces Moved 2065 | 44 140 15 612 173 31 310 680 60 Core 2 | 2 . . . . . . . . Treads 1020 | 42 140 15 612 173 31 7 . . Legs 136 | . . . . . . 136 . . Wheels 401 | . . . . . . . 401 . Hover 315 | . . . . . . 167 148 . Flight 191 | . . . . . . . 131 60 Fastest Speed 50 | 50 160 160 160 160 160 98 90 187 Average Speed 152 | 155 160 160 160 160 160 140 143 187 Slowest Speed 845 | 160 160 160 160 160 160 330 845 187 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 31 8 93 39 6 63 21 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | 8 2 . . . . 19 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 2 . . AOE 27 | 8 2 . . . . 17 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 3889 | 61 369 14 613 210 64 797 1458 303 Wait 1524 | . 209 . . 24 25 379 659 228 Move 2057 | 43 139 14 611 172 30 309 679 60 Hop . | . . . . . . . . . Pick Up 49 | 8 9 . 1 3 3 10 11 4 Fast Attach 30 | 7 . . . . . 5 17 1 Attach 14 | . . . . . 2 6 4 2 Detach . | . . . . . . . . . Swap 19 | . 1 . . 1 2 6 7 2 Drop 39 | . 3 . 1 4 2 9 17 3 Fire 140 | 3 8 . . 6 . 71 49 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . . 2 . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered Mines 577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 584 | -10/Mines | Entered Exiles 623 | -10/Exiles | Met 8R-AWN 656 | -10/Exiles | Met EX-HEX 730 | -10/Exiles | Met EX-BIN 749 | -10/Exiles | Aligned with FarCom system 751 | -10/Exiles | Given EX-Vault access code 932 | -10/Exiles | Opened EX-Vault 942 | -10/Exiles | Found PSU Rigger 975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1023 | -10/Exiles | Met EX-DEC 1031 | -10/Exiles | Learned location of Zion (-7) 1261 | -10/Exiles | Visited The Gauntlet 1548 | -10/Exiles | Discovered new exit (range 12) 1564 | -10/Exiles | Left Exiles lab with PSU Rigger 1564 | -10/Exiles | Entered Mines 1620 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1872 | -9/Mines | Discovered new exit (range 7) 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1886 | -8/Materials | Discovered new exit (range 14) 1968 | -8/Materials | Entered Storage 2505 | -8/Storage | Identified exit to Factory 2638 | -8/Storage | Met a pair of Derelict thieves 2753 | -8/Storage | Garrison activated, responded to threat 2857 | -8/Storage | Destroyed 7 combat bots 3020 | -8/Storage | Entered Factory 3020 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3407 | -7/Factory | Repaired Core Shielding 4212 | -7/Factory | Lost 4 parts (1p1n1u1w) 4529 | -7/Factory | Build established: Skirmisher 4815 | -7/Factory | Discovered new exit (range 16) 4858 | -7/Factory | Entered another Factory area 4858 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5220 | -6/Factory | Self-destructed Last Messages --------------- 04801_ System corrupted: Energy discharge (-108). 04815_ EXIT=FOUND 04822_ System corrupted: Hvy. Ion Engine fused. 04842_ Connecting with Scanalyzer... PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 04858_ Receiving FarCom transmissions... 04872_ Acquired Carbon-fiber Leg. 04951_ Acquired Lgt. Nuclear Core. 04954_ Dropped Lgt. Nuclear Core. 04954_ Acquired Lgt. Nuclear Core. 04956_ Discarded Hvy. Ion Engine. 04957_ Acquired Lgt. Nuclear Core. 04958_ Dropped Imp. Deuterium Engine. 04961_ Acquired Lgt. Nuclear Core. 05148_ ALERT: Security rotation in progress. 05212_ ALERT: All DSF locations entering lockdown mode. 05215_ Cesium-ion Thruster destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ?????????????############## #????????????????? | | ?????????????# @# ##???????????????? | | ?????????????# ! ! # ????????????????? | | ?????????????# # ########?????????? | | ?????????????# ! * #^ # ?????????? | | ?????????????# * * # # """"????????? | | ?????????????# ** # # """"????????? | | ?????????????# # # """"#???????? | | ?????????????# # # """"#???????? | | ?????????????# # # """"#???????? | | ?????????????# + # """"#???????? | | ?????????????# # # """"#???????? | | ?????????????# # # #???????? | | ?????????????##+######p#### #####+####???????? | | ????????????????? #???????? | | ???????????????? #???????? | | ????????????????? #???????? | | ????????????????? #???????? | | ????????????????? #???????? | | ????????????????/####################+#####??????? | | ????????????????????????????????# ! #??????? | | ????????????????????????????????#! #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# """"""" #??????? | | ????????????????????????????????# """"""" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Core Shielding | 64% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever Universal Adapter Challenges ------------ None Game ------ Seed StorageCompactBooster Manual? 0 Play Time 00:56:40 Cumulative 113.6 hours Start 2026.06.09 @ 03:52:45 End 2026.06.09 @ 04:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 2c0efb31-70cf-45de-bf8e-b95b36062d7d