Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 19:14:25 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (3306) 3306 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 8706 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 228 Met Imprinter 300 Was Imprinted 300 Friendly Fire -65 Cogmind --------- Core Integrity 495/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- Plasma Rifle CR-A16's Pointy Stick > --- INVENTORY (10) --- Cold Fusion Reactor Improved Core Shielding System Guard Hacking Drone Bay (1/1) Bomb Factory No. 2 Cooled Plasma Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector Medium Storage Unit Machine Analyzer Improved Sensor Array Signal Interpreter Improved Core Shielding Reflective Plating > --- WEAPON ----------- High-powered Field Laser Plasma Rifle Beamcaster > --- INVENTORY -------- Cold Fusion Reactor Medium Treads Recoil Stabilizer Hacking Drone Bay Bomb Factory No. 2 Cooled Plasma Cannon Bore Cannon Rocket Launcher CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 . 1 2 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 133 | 8 13 13 33 15 8 7 5 11 20 Power 10 | 1 1 1 1 . 2 1 . . 3 Engine 6 | 1 . 1 1 . 2 1 . . . Core 3 | . 1 . . . . . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 34 | 2 4 5 9 6 . 1 1 4 2 Treads 20 | 2 . . 4 6 . 1 1 4 2 Leg 14 | . 4 5 5 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 2 5 2 4 3 5 1 3 4 3 Device 17 | 1 2 2 . 2 4 1 3 1 1 Storage 2 | 1 1 . . . . . . . . Processor 3 | . 2 . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 10 | . . . 4 1 1 . . 2 2 Artifact . | . . . . . . . . . . Weapon 57 | 3 3 5 19 6 1 4 1 3 12 Energy Gun 32 | 1 2 2 12 5 1 2 1 2 4 Energy Cannon 3 | . . . 1 . . 1 . . 1 Ballistic Gun 6 | 2 1 2 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 9 | . . 1 5 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 1 4 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 2 . . 2 . 1 Parts Lost 15 | . 1 2 . 1 . 3 . . 8 Power 3 | . . 1 . . . 1 . . 1 Propulsion 3 | . . . . . . 1 . . 2 Utility 4 | . . . . . . . . . 4 Weapon 5 | . 1 1 . 1 . 1 . . 1 Highest Loss Streak 7 | . 1 1 . 1 . 2 . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 99 99 93 99 94 Engine 6 | . 10 . 11 9 6 7 7 7 . Core 1 | . 3 9 . . . . . . 2 Treads 23 | . . . 14 36 30 29 30 30 24 Leg 6 | . 27 33 18 . . . . . . Device 14 | . 10 11 1 9 23 23 22 15 11 Storage 8 | . 13 11 11 9 7 7 7 7 6 Processor 9 | . 3 11 11 9 7 7 7 14 12 Protection 6 | . . . 9 9 7 7 1 7 12 Energy Gun 13 | . 19 9 18 17 15 10 7 9 16 Energy Cannon 2 | . . . . . . 3 7 5 . Ballistic Gun 1 | . 8 10 2 . . . . . . Peak Build Rating 60 | 7 10 14 19 31 41 42 57 51 60 Average Rating 35 | 4 8 13 15 23 37 40 51 46 54 On Entrance 26 | . 7 10 13 17 31 41 40 57 46 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 14 20 24 28 31 37 41 64 36 47 Greatest Support 96 | 40 40 30 60 80 80 80 88 96 96 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Mutant 12% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Matter Collected 2009 | 162 268 235 505 208 97 87 40 110 297 Remotely . | . . . . . . . . . . Salvage Created 4392 | 16 459 414 879 269 1008 295 . 213 839 Parts 234 | 3 34 36 52 21 47 8 . 4 29 Haulers Intercepted 12 | . 2 . 6 2 2 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 6 . 8 . Prevented 5 | . . . . . . . . 5 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 80 | . 8 14 18 5 11 8 . 3 13 Melee 2 | . . . . . . . . . 2 Guns 63 | . 8 12 18 2 6 6 . 2 9 Cannons 2 | . . . . . . 1 . 1 . AOE 9 | . . 2 . 3 3 1 . . . Classes Destroyed 13 | 1 5 2 1 . 3 . . . 1 Worker 2 | . . . . . 2 . . . . Builder 3 | . . . 1 . 2 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 12 | . 2 . 6 2 2 . . . . Recycler 4 | . . 1 . . 2 . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 12 | . 3 2 2 2 3 . . . . Swarmer 27 | . 3 7 10 3 2 . . . 2 Grunt 38 | . 5 2 5 2 5 8 . 3 8 Duelist 1 | . . . . . . . . . 1 Sentry 10 | . . 5 3 . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . 1 . . . 2 Best Kill Streak 10 | 1 4 6 4 4 10 4 . 2 2 Combat Bots Only 6 | . 3 6 3 3 3 4 . 2 2 Max Kills in Single Turn 4 | 1 1 2 2 2 4 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 1 . 2 1 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Hostile Shots Fired 463 | . 22 61 79 13 87 43 . 54 104 Missed 144 | . 3 16 28 5 32 12 . 24 24 Damage Taken 4654 | . 271 542 549 152 760 510 . 280 1590 Core 719 | . 71 57 63 . 14 85 . 74 355 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . 115 Ignored by Resistances 66 | . . . . . . . . . 66 Regen/Repaired (Parts) 89 | . . . . . . . 89 . . Core Remaining (%) 83 | 100 71 . 70 100 . . . 75 . Volleys Fired 268 | 1 39 35 72 19 36 15 . 13 38 Largest 3 | 2 2 2 2 2 2 2 . 2 3 Hottest 220 | 60 80 88 90 140 130 150 . 110 220 Shots Fired 540 | 2 78 63 140 34 72 30 . 26 95 Gun 494 | 2 78 56 135 30 72 21 . 13 87 Cannon 27 | . . . . . . 7 . 13 7 Launcher 19 | . . 7 5 4 . 2 . . 1 Special . | . . . . . . . . . . Kinetic 100 | 1 26 31 37 . . . . . 5 Thermal 240 | . 8 25 36 18 12 26 . 26 89 Explosive 19 | . . 7 5 4 . 2 . . 1 Electromagnetic 181 | 1 44 . 62 12 60 2 . . . Robot Hit Streak 18 | 1 6 14 18 7 13 11 . 7 9 Robot Miss Streak 9 | . 3 9 6 1 3 2 . 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 381 | 1 44 42 104 25 61 23 . 15 66 Core Hits 238 | 1 21 46 60 15 43 24 . 3 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 2 . . 1 . . . . 9 Burn 10 | . 1 . . 1 . . . . 8 Corrupt 1 | . 1 . . . . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 32 | . . . . . . . . 1 31 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 32 | . . . . . . . . 1 31 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8807 | 13 648 877 1738 743 1881 857 . 431 1619 Guns 6617 | 12 591 645 1653 492 1321 460 . 211 1232 Cannons 365 | . . . . . . 93 . 220 52 Explosions 1413 | . 37 232 43 251 546 304 . . . Melee 331 | . . . . . . . . . 331 Ramming 81 | 1 20 . 42 . 14 . . . 4 Kinetic 893 | . 174 316 351 . . . . . 52 Thermal 4156 | . 76 329 429 293 852 514 . 431 1232 Explosive 787 | . . 232 . 251 . 304 . . . Electromagnetic 2559 | 12 378 . 916 199 1015 39 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 331 | . . . . . . . . . 331 Highest Corruption 3 | . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Message Errors 2 | . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . 18 5 . . . 56 Projectiles . | . . . . . . . . . . Explosions 23 | . . . . 18 5 . . . . Melee 56 | . . . . . . . . . 56 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 272 | . . 17 40 64 151 . . . . Shots 8 | . . 1 1 2 4 . . . . Rammed 6 | 1 . . 2 . 2 . . . 1 Targets Rammed 13 | 1 3 . 6 . 2 . . . 1 Kicked 7 | . 3 . 4 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 720 | 20 207 240 180 72 66 151 . 192 720 Average Temperature 87 | 15 45 75 60 29 19 47 . 61 211 Received Heat Transfer 1435 | . 117 108 96 36 147 315 . 63 553 Effects 22 | . . 1 . . . . . . 21 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 5 | . . 1 . . . . . . 4 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . 1 . 4 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 27 | . 4 . 9 1 13 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 17 | . . . . 1 4 2 . . 10 Heat Transferred 7627 | . 185 405 525 555 1200 1074 . 720 2963 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . 1 . 1 . 8 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Peak Influence 662 | 5 254 335 662 370 295 . . . 492 Initial 450 | . 3 45 139 232 19 . . . 450 Average 275 | 1 112 177 481 213 171 . . . 344 Maximum Alert Level 2 | . 1 1 2 1 1 . . . 2 Low Security (%) 36 | 100 81 70 6 34 58 . . . . Level 1 38 | . 18 29 18 65 41 . . . 67 Level 2 24 | . . . 74 . . . . . 32 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 2 2 . 4 . . . 3 Investigation 4 | . . 1 1 . 1 . . . 1 Extermination 2 | . . . . . 1 . . . 1 Reinforcement 4 | . 1 1 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Distress Signals 10 | . 2 4 1 . 2 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 13 16 32 7 17 8 . 12 23 Peak Tracking Total 6 | . 3 6 5 3 4 4 . 4 5 Tactical Retreats 10 | . . 1 5 . 3 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Traps Triggered 6 | . 1 . 3 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Machines Disabled 14 | . . . 5 . 6 . . . 3 Max in Single Turn 2 | . . . 2 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Machines Accessed 20 | . 6 2 3 5 3 . 1 . . Terminals 18 | . 6 2 3 4 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 11 4 7 14 5 . 5 . . Successful 18 | . 4 2 2 4 1 . 5 . . Failed 28 | . 7 2 5 10 4 . . . . Catastrophic 7 | . 1 1 . 1 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 9 3 1 7 5 . 5 . 4 Terminals 39 | . 11 4 7 12 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 1 1 2 1 . . 5 . . Record 1 | . . 1 . . . . . . . Part Schematic 5 | . . . . . . . 5 . . Open Door 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 . 2 1 . . . . Terminals 7 | . 3 1 . 2 1 . . . . Assimilate 7 | . 3 1 . 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 13 | . 3 2 3 3 2 . . . . Full Trace Events 2 | . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 20 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Total Allies 10 | . . . . . 3 . 4 . 3 Largest Group 4 | . . . . . 3 . 4 4 3 Highest-Rated Group 210 | . . . . . 93 . 159 159 210 Highest-Rated Ally 70 | . . . . . 31 . 41 41 70 Zionite Dispatches 1 | . . . . . . . . . 1 Light 1 | . . . . . . . . . 1 Total Orders 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks 87 | . . . . . 22 . . 42 23 Total Damage 1467 | . . . . . 311 . . 763 393 Kills 12 | . . . . . 2 . . 7 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches 1 | . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Turns Passed 9688 | 109 797 541 1405 608 1150 731 2106 1028 1213 Spaces Moved 5001 | 57 511 309 704 295 515 368 1203 568 471 Core 10 | 10 . . . . . . . . . Treads 3824 | 47 5 . 352 295 515 368 1203 568 471 Legs 1167 | . 506 309 352 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 170 167 167 165 163 Average Speed 155 | 140 120 120 140 161 170 168 167 166 164 Slowest Speed 170 | 160 160 120 160 170 170 170 167 167 165 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 74 28 63 26 14 55 91 78 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 3 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . . 1 3 2 . Spaces Dug 47 | . . 5 24 . . . . 1 17 Terrain Destroyed 171 | . 3 35 48 31 21 11 . 4 18 Melee 10 | . . . . . . . . 1 9 Projectile 8 | . . . . 1 . 3 . 3 1 AOE 153 | . 3 35 48 30 21 8 . . 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Total 6346 | 82 619 418 979 393 716 445 1303 625 766 Wait 751 | 7 30 42 139 45 145 51 78 24 190 Move 4992 | 56 510 308 703 294 514 367 1202 567 471 Hop . | . . . . . . . . . . Pick Up 68 | 9 14 10 6 8 4 4 7 2 4 Fast Attach 28 | 2 2 2 8 2 2 . 3 1 6 Attach 27 | 5 4 5 . 3 2 3 . 2 3 Detach 1 | . . . 1 . . . . . . Swap 79 | 1 7 6 25 11 4 4 2 8 11 Drop 87 | . 10 10 19 11 7 1 11 7 11 Fire 268 | 1 39 35 72 19 36 15 . 13 38 Melee 32 | . . . . . . . . 1 31 Ram . | . . . . . . . . . . Kick 7 | . 3 . 4 . . . . . . Crush 6 | 1 . . 2 . 2 . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Discovered new exit (range 9) 883 | -10/Materials | Identified exit to Materials 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Discovered new exit (range 5) 1419 | -9/Materials | Identified exit to Storage 1448 | -9/Materials | Entered Storage 2397 | -9/Storage | Discovered new exit (range 15) 2447 | -9/Storage | Build established: Mutant 2851 | -9/Storage | Identified exit to Materials 2853 | -9/Storage | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3396 | -8/Materials | Discovered new exit (range 9) 3407 | -8/Materials | Identified exit to Factory 3461 | -8/Materials | Entered Factory 3461 | -7/Factory | Evolved 2 slots: Utility x2 4110 | -7/Factory | Garrison activated, responded to threat 4152 | -7/Factory | Garrison activated, responded to threat 4599 | -7/Factory | Discovered new exit (range 4) 4604 | -7/Factory | Identified exit to Lower Caves 4611 | -7/Factory | Entered Lower Caves 5290 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5294 | -7/Lower Caves | Identified exit to Zion 5342 | -7/Lower Caves | Entered Zion 5384 | -7/Zion | Learned 4 Factory zone layouts 5557 | -7/Zion | Learned Factory stockpile data 5868 | -7/Zion | Found Prototype Device 5868 | -7/Zion | Identified Bomb Factory No. 2 5987 | -7/Zion | Given the Hacking Drone Bay 5988 | -7/Zion | Found Prototype Device 5989 | -7/Zion | Identified Hacking Drone Bay 6139 | -7/Zion | Met Imprinter 6178 | -7/Zion | Imprinted 6180 | -7/Zion | Declared Zion's savior 6740 | -7/Zion | Learned location of Data Miner (-6) 6923 | -7/Zion | Received a hallucinogenic algorithm 7217 | -7/Zion | Discovered new exit (range 14) 7321 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7383 | -7/Zion | Found CR-A16's Pointy Stick 7426 | -7/Zion | Identified exit to Proximity Caves 7448 | -7/Zion | Entered Proximity Caves 7448 | -6/Proximity Caves | Accompanied by 4 allies 7725 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7758 | -6/Proximity Caves | Build established: Skirmisher 7844 | -6/Proximity Caves | Spotter reported a threat 7927 | -6/Proximity Caves | Spotter reported a threat 7980 | -6/Proximity Caves | Spotter reported a threat 8116 | -6/Proximity Caves | Lost 3 allies 8379 | -6/Proximity Caves | Learned Factory emergency access door positions 8421 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8465 | -6/Proximity Caves | Discovered new exit (range 4) 8475 | -6/Proximity Caves | Identified exit to Factory 8476 | -6/Proximity Caves | Entered Factory 8476 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8826 | -6/Factory | Search patrols dispatched 9237 | -6/Factory | Zion Light squad teleported in 9689 | -6/Factory | Self-destructed Last Messages --------------- 09655_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 09663_ Imp. Weapon Shielding destroyed. 09669_ Cloaking Device destroyed. 09670_ System corrupted: Energy discharge (-120). 09677_ Fission Core destroyed. 09681_ Critical hit (Burn: +37). 09682_ K-01 Serf collects debris. 09684_ G-50 Soldier destroyed. 09685_ C-30 ARC bursts open, deploying its payload. 09685_ H-66 Slayer unfolds itself. 09685_ Penetrated by Slug. 09685_ Beamcaster destroyed. 09685_ Slug penetrates H-66 Slayer. 09685_ Penetrated by Slug. 09685_ K-01 Serf collects debris. 09688_ Arm. Treads destroyed. 09688_ K-01 Serf collects debris. 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""" """ #??????????????? ### # | | "" """ #???????????###+################+# | | "" """ % #???????????# ## ! | | " """ % ############# T ## | | "" / # ## | | Y" ##### """" # ## | | = "[ #???# """" # ## ! | | %* #???# """" # ## "" | | % % #???# """" # ## | | ###########+####### """" #!!! ## | | ????# ] = # """" #*%[ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Core Shielding 30 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Hyp. Gauss Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mass Driver | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Robot Respite The One Challenges ------------ None Game ------ Seed HypercooledStorageWeb Manual? 0 Play Time 02:03:35 Cumulative 13.9 hours Start 2024.09.24 @ 18:41:24 End 2024.09.25 @ 19:14:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3ecc8c0-5b74-4c68-aba6-2dc45265ea4d