Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 19:39:52 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3104) 3104 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 7416 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 141 Cogmind --------- Core Integrity 749/850 Matter 300/300 Energy 294/310 System Corruption 0% Temperature Cool (0) Movement Treading (151) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (5) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Coolant Injector Large Storage Unit Core Analyzer Kinecellerator Hacking Suite > --- WEAPON (2) ------- Improved Medium Laser Spear > --- INVENTORY (15) --- Armored Wheel Armored Wheel Improved Utility Shielding Hardened Medium Armor Plating High-powered Tractor Beam Light EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Core Analyzer Improved Light Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Advanced Treads Armored Wheel Armored Wheel Kinecellerator Improved Utility Shielding Hardened Medium Armor Plating High-powered Tractor Beam Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle Advanced Assault Cannon Rocket Launcher Spear [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 1 . . 1 Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 86 | 6 2 1 12 13 16 20 16 Power 7 | 1 1 . 1 1 2 . 1 Engine 7 | 1 1 . 1 1 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 3 7 2 . 4 Treads 11 | 2 . . 2 3 . . 4 Leg . | . . . . . . . . Wheel 6 | . . . 1 4 1 . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 24 | 1 1 . 4 3 3 9 3 Device 12 | . . . . 1 1 8 2 Storage 3 | 1 . . 1 1 . . . Processor 4 | . 1 . 2 . 1 . . Hackware 1 | . . . . . . . 1 Protection 4 | . . . 1 1 1 1 . Artifact . | . . . . . . . . Weapon 37 | 2 . 1 4 2 9 11 8 Energy Gun 10 | 1 . 1 2 1 3 1 1 Energy Cannon 9 | . . . . . 2 6 1 Ballistic Gun 5 | 1 . . 2 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . 1 1 2 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 6 | . . . . . 3 2 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 2 . . Parts Lost 9 | . 1 . 1 . . 3 4 Power 3 | . 1 . 1 . . . 1 Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . 1 1 Highest Loss Streak 3 | . 1 . 1 . . 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 95 99 98 83 Engine 9 | . 13 14 10 9 7 7 10 Treads 17 | . 28 28 31 24 . . 20 Wheel 11 | . . . 1 9 30 29 . Device 8 | . . . . 6 12 19 14 Storage 9 | . 14 14 11 9 7 7 6 Processor 11 | . 13 14 20 9 9 7 6 Protection 6 | . . . . 9 14 10 5 Energy Gun 6 | . 14 14 11 7 2 . 2 Energy Cannon 2 | . . . . . 5 5 3 Ballistic Gun 6 | . 14 14 11 9 . . 2 Launcher 1 | . . . . 1 4 3 1 Piercing Weapon 1 | . . . . . 1 3 1 Naked Turns . | . . . . . . . . Heaviest Build 58 | 11 11 12 24 40 47 48 58 Greatest Support 86 | 40 40 40 60 82 48 48 86 Greatest Overweight (x) 3 | . . . . 3 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 Average Capacity 12 | 6 8 8 9 14 15 15 15 Most Carried 15 | 4 7 8 10 15 15 15 14 Average Carried 11 | 2 6 7 8 13 14 15 12 Final Capacity 15 | 8 8 8 10 15 15 15 15 Final Carried 15 | 4 7 8 10 15 15 15 10 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Matter Collected 1575 | 266 53 18 177 286 176 253 346 Remotely . | . . . . . . . . Salvage Created 4023 | 73 333 71 298 518 812 740 1178 Parts 215 | 2 17 5 17 34 37 49 54 Haulers Intercepted 9 | . 1 . 1 2 3 2 . Recyclers Shooed 15 | . 1 1 1 4 6 . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Combat Hostiles Destroyed 65 | . 8 1 6 13 7 10 20 Guns 35 | . 8 1 6 10 3 1 6 Cannons 16 | . . . . . 2 6 8 AOE 13 | . . . . 3 2 2 6 Classes Destroyed 13 | 1 4 . 3 4 1 . . Worker 8 | . . . . 1 3 1 3 Builder 4 | . . . 1 . 1 1 1 Tunneler 3 | . 1 1 . . 1 . . Hauler 9 | . 1 . 1 2 3 2 . Recycler 2 | 1 . . . . 1 . . Operator 1 | . . . . 1 . . . Watcher 8 | . . . . 1 4 2 1 Swarmer 13 | . 3 . 1 6 . . 3 Grunt 35 | . 5 1 3 6 2 2 16 Brawler 1 | . . . 1 . . . . Sentry 8 | . . . 1 . 1 6 . Hunter 4 | . . . . 1 2 1 . Programmer 4 | . . . . . 2 1 1 Best Kill Streak 6 | 1 4 1 3 6 5 4 6 Combat Bots Only 5 | . 4 1 3 3 2 2 5 Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Hostile Shots Fired 493 | . 35 5 38 50 31 232 102 Missed 158 | . 7 1 7 16 8 94 25 Damage Taken 3382 | . 308 44 405 367 177 904 1177 Core 441 | . 85 . 68 18 28 141 101 Absorbed by Shields 745 | . . . . 67 68 365 245 Redirected to Shielding 92 | . . . . . 6 86 . Ignored by Resistances 33 | . . . . . 33 . . Regen/Repaired (Parts) 136 | . . . . . . 24 112 Core Remaining (%) 84 | 100 . 66 83 96 . 75 . Volleys Fired 259 | 6 34 9 29 34 45 42 60 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 112 | 70 70 85 88 79 112 69 92 Shots Fired 415 | 12 68 18 58 65 57 42 95 Gun 305 | 12 68 18 58 62 25 8 54 Cannon 92 | . . . . . 30 29 33 Launcher 18 | . . . . 3 2 5 8 Special . | . . . . . . . . Kinetic 144 | 6 34 9 29 31 . . 35 Thermal 161 | 6 34 9 29 31 25 8 19 Explosive 18 | . . . . 3 2 5 8 Electromagnetic 92 | . . . . . 30 29 33 Robot Hit Streak 20 | 2 12 4 11 6 8 20 11 Robot Miss Streak 4 | 2 1 2 3 1 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 312 | 7 54 11 46 43 41 41 69 Core Hits 181 | 3 23 3 12 30 25 31 54 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | 1 5 1 3 3 5 1 1 Burn 18 | 1 5 1 3 3 4 . 1 Corrupt 2 | . . . . . 1 1 . Melee Attacks 28 | . . . . . 18 5 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 28 | . . . . . 18 5 5 Sneak Attacks 11 | . . . . . 5 3 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8311 | 83 554 124 709 989 1699 1495 2658 Guns 3151 | 83 554 124 709 621 318 138 604 Cannons 2112 | . . . . . 720 636 756 Explosions 2311 | . . . . 368 301 507 1135 Melee 710 | . . . . . 360 187 163 Ramming 27 | . . . . . . 27 . Kinetic 1247 | 21 204 41 343 298 . . 340 Thermal 2189 | 62 350 83 366 323 318 244 443 Explosive 2026 | . . . . 368 301 401 956 Electromagnetic 2112 | . . . . . 720 636 756 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 710 | . . . . . 360 187 163 Highest Corruption 5 | . . . 5 . 2 2 . Average Corruption 2 | . . . 5 . 1 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . 11 . 11 6 . Message Errors 5 | . . . 2 . 2 1 . Matter Fused 4 | . . . 1 . 2 1 . Heat Flow Errors 4 | . . . 2 . 2 . . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 6 | . . . 3 . 2 1 . Data Loss (major) 3 | . . . 1 . . 2 . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 324 | . . . . . 173 54 97 Projectiles 77 | . . . . . 56 . 21 Explosions 24 | . . . . . . 1 23 Melee 223 | . . . . . 117 53 53 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 13 | . . . . . . 13 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | 40 185 94 181 169 288 100 114 Average Temperature 45 | 20 58 40 49 42 55 29 34 Received Heat Transfer 1030 | . 135 24 105 67 20 264 415 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 14 | . . . . . 7 6 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . 4 . . 2 5 3 1 Heat Transferred 6022 | 259 1406 296 1073 925 925 359 779 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Peak Influence 626 | 5 165 48 202 306 196 315 626 Initial 129 | . 3 23 . 30 63 89 129 Average 146 | 1 51 41 77 163 108 180 399 Maximum Alert Level 2 | . . . 1 1 . 1 2 Low Security (%) 77 | 100 100 100 92 56 100 71 14 Level 1 14 | . . . 7 43 . 28 35 Level 2 7 | . . . . . . . 50 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 1 . . 4 3 5 Investigation 5 | . 1 1 . . . 1 2 Extermination 2 | . . . . . 1 . 1 Reinforcement 6 | . . . . . 3 2 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 4 | . . . . . 3 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Distress Signals 8 | . 1 . 1 2 . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 13 1 14 16 15 22 35 Peak Tracking Total 8 | . 6 1 4 5 3 8 6 Tactical Retreats 6 | . 1 . 1 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 2 . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Machines Disabled 8 | . . . . 1 1 . 6 Max in Single Turn 5 | . . . . 1 1 . 5 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Machines Accessed 19 | . 1 1 3 1 8 3 2 Terminals 10 | . 1 . 3 1 2 2 1 Fabricators 3 | . . . . . 3 . . Repair Stations 3 | . . . . . 1 1 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 36 | . 1 1 7 2 13 6 6 Successful 21 | . 1 1 1 1 7 5 5 Failed 15 | . . . 6 1 6 1 1 Catastrophic 4 | . . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 9 | . . . 2 . 3 2 2 Terminals 20 | . 1 . 7 2 4 4 2 Fabricators 3 | . . . . . 3 . . Repair Stations 8 | . . . . . 2 2 4 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 9 | . 1 1 1 1 2 2 1 Open Door 2 | . . 1 . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . . . . . 1 1 . Maintenance Status 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 6 | . . . . . . 2 4 Scan Component 3 | . . . . . . 1 2 Repair 3 | . . . . . . 1 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Track 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 13 | . . . 3 1 5 2 2 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 1 2 Time 108 | . . . . . . 32 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 5 | . . . . . . 5 . EXPLORE 5 | . . . . . . 5 . Ally Attacks 19 | . . . 19 . . . . Total Damage 319 | . . . 319 . . . . Kills 9 | . . . 9 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 5 | . . . . . . 5 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Turns Passed 5442 | 161 590 411 1077 497 1174 702 830 Spaces Moved 3138 | 87 288 230 546 275 1033 335 344 Core 6 | 6 . . . . . . . Treads 1640 | 81 288 230 546 151 . . 344 Legs . | . . . . . . . . Wheels 1492 | . . . . 124 1033 335 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 90 151 Average Speed 125 | 152 160 160 160 126 90 91 152 Slowest Speed 160 | 160 160 160 160 160 105 105 153 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 7 54 71 45 30 32 76 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . . 7 2 2 Terrain Destroyed 111 | . . . . 13 19 37 42 Melee 11 | . . . . . 7 2 2 Projectile . | . . . . . . . . AOE 100 | . . . . 13 12 35 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Total 4181 | 102 356 258 696 360 1190 676 543 Wait 586 | . 29 15 87 12 63 266 114 Move 3132 | 86 287 229 545 274 1032 335 344 Hop . | . . . . . . . . Pick Up 39 | 4 4 2 9 11 7 . 2 Fast Attach 36 | 6 1 . 7 8 4 9 1 Attach 16 | . 1 . 2 2 2 . 9 Detach 7 | . . . 2 2 1 . 2 Swap 34 | . . 1 3 3 10 11 6 Drop 44 | . . 2 12 14 8 8 . Fire 259 | 6 34 9 29 34 45 42 60 Melee 28 | . . . . . 18 5 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 8) 722 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Entered Mines 960 | -10/Mines | Met a Derelict shopkeep closing up shop 1062 | -10/Mines | Learned location of 1 exit from Materials 1142 | -10/Mines | Discovered new exit (range 10) 1163 | -10/Mines | Entered Materials 1163 | -9/Materials | Accompanied by 2 allies 1163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -9/Materials | Identified exit to Mines 1168 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1415 | -9/Materials | Discovered new exit (range 16) 1752 | -9/Materials | Build established: Scavenger-Mutant 2181 | -9/Materials | Build established: Mutant 2238 | -9/Materials | Identified exit to Materials 2240 | -9/Materials | Entered another Materials area 2240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -8/Materials | Discovered new exit (range 5) 2736 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Utility x2 3223 | -7/Factory | Discovered new exit (range 9) 3573 | -7/Factory | Cargo convoy interrupted 3675 | -7/Factory | Identified exit to Factory 3881 | -7/Factory | Discovered new exit (range 13) 3911 | -7/Factory | Entered Storage 4335 | -7/Storage | Repaired Shield Generator 4586 | -7/Storage | Discovered exit to Factory (range 15) 4613 | -7/Storage | Entered Factory 4613 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4639 | -6/Factory | Lost 3 parts (2n1w) 4794 | -6/Factory | Identified exit to Lower Caves 5095 | -6/Factory | Repaired Imp. EM Pulse Cannon 5163 | -6/Factory | Repaired Shield Generator 5313 | -6/Factory | First assault squad dispatched 5443 | -6/Factory | Self-destructed Last Messages --------------- 05396_ K-01 Serf collects debris. 05398_ R-10 Processor collects Wheel. 05399_ K-01 Serf cleans the Nuclear Reactor. 05410_ Sneak attack on R-10 Processor. 05410_ Destroyed Hpw. Tractor Beam. 05410_ Destroyed Com. Wheel. 05415_ K-01 Serf collects debris. 05420_ K-01 Serf cleans the Nuclear Reactor. 05431_ Sneak attack on U-05 Engineer. 05431_ Destroyed Welding Torch. 05431_ U-05 Engineer destroyed. 05433_ K-01 Serf cleans the Nuclear Reactor. 05434_ Acquired 13 matter. 05442_ C-30 ARC bursts open, deploying its payload. 05442_ G-67 Veteran unfolds itself. 05442_ G-50 Soldier unfolds itself. 05442_ M-28 Smith unfolds itself. 05442_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+#??????? | | ????????????????????????????????????????? #??????? | | ????????????????????????????????????????? #????## | | ??????????????????????????????????????### ##### | | ?????????????????????????????????????? | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ????????????????????????????????????? | | ?????????????????????????????????????T | | ?????????????????????????????????????# | | ?????????????????????????????????????# ?? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ???????????????????????????????????### #???? | | ????????????????????????############## #???? | | ????????????????????????# # ^^ ^#???? | | ????????????????????????# """"""""" # #???? | | ????????????????????????# # ##### | | ????????????????????????# """"""""" # # | | ????????????????????????# # # | | ????????????????????????# """"""""" # # | | ???????????????????????## gg # =# | | ???????????????????????## ! ggm# !*#= | | ??????????????????????# # " " # #%! | | ??????????????????????# #@ "R" + *+%[ | | ??????????????????????### % """ # %#!! | | ??????????????????????# # = % # =# | | ##########################+##+######## # | | + =%* ! # ! | | ######## =! ^ # | | #??????# ##### | | #??????# """ """ """ """ """ #???? | | #??????# """ """ """ """^""" #???? | | #??????# """ """ """ """ """ #???? | | #??????# #???? | | #??????# ? ! #???? | | #??????# ""?"T"?"" #???? | | #??????# """?"""??"" #???? | | %! #??????# #######????????####???? | | #####+#######??????# #?????????????????????? | | ???? ???????????# #?????????????????????? | | ???? ??????????#% #?????????????????????? | | ???? #?????????+ +?????????????????????? | | ???? #?????????? #?????????????????????? | | ??? #?????????? ????????????????????????? | | ??? #?????????? ??????????????????????????? | | ??? #???????????????????????????????????????? | | ??? #???????????????????????????????????????? | | ?? #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertLongswordDoublenader Manual? 0 Play Time 00:41:58 Cumulative 409.2 hours Start 2024.05.20 @ 17:39:41 End 2024.05.20 @ 19:39:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c59b50-9950-4fa5-bfc1-fed0549be31b