Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 09:24:20 Player: TravelDemon Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (200) 200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1145 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (15) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Aluminum Leg Signal Interpreter [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 9 | 6 1 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . 2 1 Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 85 | . 92 50 Engine 10 | . 12 . Leg 26 | . 28 17 Storage 23 | . 23 21 Processor 1 | . . 10 Energy Gun 22 | . 26 1 Naked Turns . | . . . Heaviest Build 16 | 12 16 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 7 Most Carried 8 | . 8 7 Average Carried 4 | . 4 6 Final Capacity 8 | 6 8 6 Final Carried 8 | . 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 270 | 199 71 . Remotely . | . . . Salvage Created 323 | . 323 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 5 | . 5 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1163 | . 441 722 Core 515 | . 112 403 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 34 | . 27 7 Largest 2 | . 2 1 Hottest 80 | . 80 40 Shots Fired 58 | . 51 7 Gun 58 | . 51 7 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 31 | . 24 7 Explosive . | . . . Electromagnetic 27 | . 27 . Robot Hit Streak 5 | . 5 5 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 20 6 Core Hits 23 | . 11 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 452 | . 368 84 Guns 334 | . 281 53 Cannons . | . . . Explosions 87 | . 87 . Melee . | . . . Ramming 31 | . . 31 Kinetic . | . . . Thermal 278 | . 225 53 Explosive . | . . . Electromagnetic 143 | . 143 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 56 | . 56 . Projectiles . | . . . Explosions 56 | . 56 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 134 | . 125 9 Shots 2 | . 2 . Rammed 24 | . . 24 Targets Rammed 26 | . . 26 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 168 | . 168 2 Average Temperature 49 | . 51 1 Received Heat Transfer 459 | . 114 345 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 550 | . 425 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 214 | . 214 52 Average Influence 59 | . 69 34 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 89 100 Level 1 8 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 20 9 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 735 | 46 565 124 Spaces Moved 490 | 36 389 65 Core 11 | 11 . . Treads . | . . . Legs 479 | 25 389 65 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 98 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 73 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 20 . Melee . | . . . Projectile . | . . . AOE 20 | . 20 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 577 | 43 435 99 Wait 13 | 2 11 . Move 488 | 35 388 65 Hop . | . . . Pick Up 8 | . 8 . Fast Attach 7 | 6 1 . Attach 2 | . . 2 Detach . | . . . Swap . | . . . Drop . | . . . Fire 34 | . 27 7 Melee . | . . . Ram 18 | . . 18 Kick 7 | . . 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 12) 476 | -10/Materials | Discovered new exit (range 5) 578 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Lost 3 parts (1p2w) 729 | -9/Materials | Core integrity fell below 50% 734 | -9/Materials | Core integrity fell below 20% 736 | -9/Materials | Core destroyed Last Messages --------------- 00715_ Slammed into G-34 Mercenary. 00716_ Targeting Computer permanently disabled. 00716_ Destabilizing: Short circuit. 00718_ Slammed into G-34 Mercenary. 00720_ G-34 Mercenary destroyed. 00721_ Slammed into G-34 Mercenary. 00724_ Slammed into G-47 Trooper. 00724_ Sml. Storage Unit destroyed. 00725_ Slammed into G-34 Mercenary. 00725_ Destabilizing: Core damaged (-12). 00726_ Slammed into G-47 Trooper. 00728_ Broken Targeting Computer destroyed. 00728_ Slammed into G-47 Trooper. 00729_ Slammed into G-34 Mercenary. 00730_ Slammed into G-47 Trooper. 00734_ Slammed into G-34 Mercenary. 00735_ Slammed into G-47 Trooper. 00735_ Destabilizing: System corrupted (+2). 00736_ Slammed into G-34 Mercenary. 00736_ Destabilizing: Core damaged (-20). 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