Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 12:18:18 Player: Hinzy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (6003) 6003 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1931) 1931 TOTAL SCORE: 13544 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 100 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 21/100 System Corruption 22% Temperature Cool (22) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine System Shield Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (13) Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Actuator Array Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Heavy Reactive Plating Thermal Shield System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Rocket Launcher Improved Datajack Chainsword [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . Utility 5 | . . 1 . . . 1 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 204 | 1 19 36 5 1 12 11 17 18 2 25 57 Power 16 | . . 4 . . 1 . 1 . . 3 7 Engine 10 | . . 3 . . . . . . . 1 6 Core 6 | . . 1 . . 1 . 1 . . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 68 | . 4 8 2 . 5 6 7 9 . 8 19 Treads 14 | . 2 5 . . . 3 2 2 . . . Leg 40 | . 2 1 2 . 4 3 1 3 . 5 19 Wheel 11 | . . 2 . . 1 . 1 4 . 3 . Hover 3 | . . . . . . . 3 . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 6 4 . . 2 2 4 1 . 6 15 Device 9 | 1 2 . . . . . . . . 1 5 Storage 2 | . 1 . . . . 1 . . . . . Processor 9 | . . 2 . . 1 . 2 . . 3 1 Hackware 6 | . . . . . 1 . . . . 2 3 Protection 15 | . 3 2 . . . 1 2 1 . . 6 Artifact . | . . . . . . . . . . . . Weapon 79 | . 9 20 3 1 4 3 5 8 2 8 16 Energy Gun 5 | . 4 . . . . . . . . . 1 Energy Cannon 8 | . 1 . . 1 . 1 . 2 . 1 2 Ballistic Gun 14 | . . 12 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 14 | . 4 3 . . 1 1 . . . 3 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 13 | . . 5 1 . 1 1 3 . 1 1 . Slashing Weapon 19 | . . . 1 . 1 . 2 5 1 1 8 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 1 . 2 3 Unidentified Prototypes 2 | . . . . . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . 9 Parts Lost 45 | . . 4 . . 3 2 1 1 . 9 25 Power 7 | . . 1 . . . . 1 . . 2 3 Propulsion 22 | . . 1 . . 2 1 . 1 . 5 12 Utility 7 | . . 1 . . . . . . . . 6 Weapon 9 | . . 1 . . 1 1 . . . 2 4 Highest Loss Streak 12 | . . 2 . . 2 1 1 1 . 8 12 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 98 100 92 94 91 94 96 97 88 88 Engine 5 | . 14 9 11 11 4 . . . . 3 4 Core 3 | . . 1 . . 6 9 6 7 7 2 . Treads 9 | . 20 16 7 . . 5 7 17 23 16 . Leg 17 | . 7 9 14 22 26 30 22 7 . 3 29 Wheel 4 | . . 6 11 11 5 . 7 4 15 12 . Device 3 | . 8 3 . . . . . . . 1 5 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 5 Processor 11 | . . 11 22 22 13 9 12 15 15 16 13 Hackware 4 | . . . . . 8 9 7 7 7 8 7 Protection 4 | . 5 6 . . . 5 7 7 7 . 4 Energy Gun 2 | . 15 1 . . . . . . . . . Energy Cannon 1 | . 4 . . 6 . 4 2 2 . 1 . Ballistic Gun 3 | . . 16 14 4 3 . . . . . . Launcher 1 | . 7 1 . . . 2 . . . . . Impact Weapon 1 | . . 2 . . 3 2 7 . . 2 . Slashing Weapon 5 | . . . 7 4 10 4 2 9 12 5 11 Peak Build Rating 70 | 7 8 16 16 31 31 41 46 61 46 59 70 Average Rating 32 | 6 7 13 15 25 19 30 40 49 43 45 58 On Entrance 28 | 6 7 8 14 16 31 22 41 46 44 45 59 Naked Turns 32 | . . . . . . . . . . . 32 Heaviest Build 76 | 11 22 26 19 31 21 46 46 51 34 46 76 Greatest Support 85 | 20 40 46 46 28 38 43 48 78 24 60 85 Greatest Overweight (x) 14 | . . 2 1 3 2 3 4 4 1 3 14 Average Overweight (x) . | . . 1 . 1 1 . 1 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 8 8 10 10 10 10 13 15 15 15 15 14 Most Carried 15 | 6 10 10 10 10 10 9 15 15 15 15 15 Average Carried 10 | 6 7 9 9 9 9 7 9 13 13 14 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 5 Final Carried 14 | 6 10 8 10 10 9 7 14 14 13 14 5 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Mutant 19% | Gladiator 19% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Garrison Gladiator | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Matter Collected 3120 | 210 341 816 119 . 177 77 190 175 . 308 707 Remotely . | . . . . . . . . . . . . Salvage Created 6790 | 147 318 1211 195 . 419 441 549 1022 57 419 2012 Parts 363 | 15 22 75 10 . 23 38 22 46 1 19 92 Haulers Intercepted 5 | . 1 2 . . . . 1 . 1 . . Recyclers Shooed 3 | . . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 122 | . 8 28 1 . 10 10 7 17 . 14 27 Melee 38 | . . . . . 4 4 5 6 . 4 15 Guns 21 | . . 20 1 . . . . . . . . Cannons 15 | . 1 . . . . 3 . 8 . 2 1 AOE 42 | . 7 8 . . 6 2 . 3 . 7 9 Classes Destroyed 19 | 2 5 5 1 . . 3 1 1 . . 1 Worker 17 | . 1 1 1 . 3 2 2 . . . 7 Builder 8 | . . 1 . . . 1 . . . . 6 Tunneler 6 | 4 . . . . 2 . . . . . . Hauler 5 | . 1 2 . . . . 1 . 1 . . Recycler 12 | 1 . 2 2 . 1 . 2 . . . 4 Mechanic 2 | . . 2 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 5 | . 2 1 . . . . 1 . . . 1 Swarmer 18 | . . 7 . . 4 3 1 1 . 2 . Grunt 54 | . 5 15 . . 5 . 2 11 . 5 11 Brawler 3 | . . . . . . . . 2 . . 1 Duelist 6 | . . . 1 . 1 . 1 1 . . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 12 | . . 6 . . . 3 1 1 . . 1 Specialist 10 | . . . . . . 2 . . . 5 3 Hunter 7 | . . . . . . 1 . 1 . 1 4 Programmer 6 | . . . . . . . 2 . . . 4 Heavy 2 | . . . . . . 1 . . . 1 . Subdweller 3 | . 3 . . . . . . . . . . Best Kill Streak 18 | 3 2 5 3 . 6 8 5 5 1 9 18 Combat Bots Only 9 | . 2 4 1 . 6 5 3 5 . 9 7 Max Kills in Single Turn 5 | 1 1 3 1 . 2 2 1 2 1 2 5 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 2 . . 2 1 . 1 . 2 4 Melee 1 | . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Hostile Shots Fired 917 | . 28 157 . . 37 64 54 69 . 127 381 Missed 289 | . 9 49 . . 8 22 16 16 . 50 119 Damage Taken 10019 | . 285 1283 . . 577 604 446 625 . 1508 4691 Core 1843 | . 27 144 . . 226 145 31 23 . 383 864 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 468 | . . . . . . . . . . . 468 Regen/Repaired (Parts) 18 | . . . . . . . . . . . 18 Core Remaining (%) 61 | 100 89 . . . 7 73 . . . 37 . Volleys Fired 236 | 21 29 104 12 . 10 10 . 12 . 17 21 Largest 2 | 2 2 2 2 . 1 1 . 1 . 1 1 Hottest 100 | 60 100 50 46 . 33 100 . 100 . 100 100 Shots Fired 303 | 42 30 144 17 . 10 10 . 12 . 17 21 Gun 208 | 42 9 134 17 . 6 . . . . . . Cannon 46 | . 8 . . . . 9 . 12 . 3 14 Launcher 49 | . 13 10 . . 4 1 . . . 14 7 Special . | . . . . . . . . . . . . Kinetic 164 | 21 . 120 17 . 6 . . . . . . Thermal 90 | 21 17 14 . . . 9 . 12 . 3 14 Explosive 48 | . 13 10 . . 4 . . . . 14 7 Electromagnetic 1 | . . . . . . 1 . . . . . Robot Hit Streak 21 | 5 13 21 6 . 2 2 . 4 . 10 7 Robot Miss Streak 4 | 3 1 4 1 . 3 3 . 2 . 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 387 | 25 17 109 11 . 24 19 20 32 2 32 96 Core Hits 252 | 8 20 59 6 . 19 12 7 24 1 30 66 Critical Kills 6 | . . 2 . . . 1 . . . 1 2 Critical Parts Destroyed 5 | . . 1 . . . . 3 . . 1 . Critical Strikes 37 | . . 4 . . 4 6 6 2 1 2 12 Burn 1 | . . 1 . . . . . . . . . Meltdown 3 | . . . . . . 1 . . . . 2 Destroy 2 | . . 2 . . . . . . . . . Smash 6 | . . 1 . . . . 3 . . 2 . Sever 25 | . . . . . 4 5 3 2 1 . 10 Melee Attacks 358 | . . 16 2 . 27 35 47 44 3 26 158 Impact 61 | . . 16 1 . . 3 32 . . 9 . Slashing 283 | . . . 1 . 27 32 15 38 3 12 155 Piercing . | . . . . . . . . . . . . Sneak Attacks 43 | . . 4 1 . 8 1 5 10 1 1 12 Combat Hostiles 8 | . . . . . 1 . . 5 . 1 1 Follow-up Attacks 23 | . . . . . . 1 2 3 . 1 16 Damage Inflicted 20364 | 247 875 2597 224 . 1503 1146 1021 2892 113 3035 6711 Guns 1997 | 244 102 1443 166 . 42 . . . . . . Cannons 2427 | . 190 . . . . 409 . 1103 . 282 443 Explosions 7819 | . 583 772 . . 594 195 . 836 . 2133 2706 Melee 8102 | . . 382 58 . 867 536 1021 953 113 620 3552 Ramming 19 | 3 . . . . . 6 . . . . 10 Kinetic 1636 | 111 . 1317 166 . 42 . . . . . . Thermal 5904 | 133 292 126 . . . 583 . 1939 . 363 2468 Explosive 4682 | . 583 772 . . 594 . . . . 2052 681 Electromagnetic 21 | . . . . . . 21 . . . . . Impact 1302 | . . 382 . . . 76 602 . . 242 . Slashing 6800 | . . . 58 . 867 460 419 953 113 378 3552 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . 22 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 14 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1588 | . . 172 . . 151 . 412 122 . 134 597 Projectiles 168 | . . . . . . . . 75 . . 93 Explosions 199 | . . 8 . . . . . 47 . 6 138 Melee 1221 | . . 164 . . 151 . 412 . . 128 366 Knockbacks 5 | . . 1 . . . . 3 . . 1 . Impact 5 | . . 1 . . . . 3 . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 678 | . 11 10 . . . 92 . 66 . . 499 Shots 16 | . 1 1 . . . 2 . 1 . . 11 Rammed 3 | . . . . . . 1 . . . . 2 Targets Rammed 4 | 1 . . . . . 1 . . . . 2 Kicked 1 | 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 300 | 40 300 23 . . 44 66 . 56 . 160 296 Average Temperature 48 | 17 96 7 . . 26 21 . 19 . 43 92 Received Heat Transfer 2052 | . 84 552 . . 225 108 135 117 . 117 714 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . 2 . . . . 6 . . 1 . Combat Hostiles 3 | . . . . . . . 2 . . 1 . Parts Fried 14 | . . 2 . . . . 10 . . 2 . Impact Corruptions 17 | . . 5 . . . . 9 . . 3 . Robots Melted 3 | . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . 1 . . . . 2 Parts Melted 8 | 1 . 1 . . . 2 . . . 1 3 Heat Transferred 5966 | 300 555 444 . . . 400 . 1600 . 320 2347 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Peak Influence 720 | 25 168 720 308 . 291 462 183 665 368 549 500 Initial 348 | . 16 28 248 . . 47 183 70 348 259 287 Average 201 | 11 43 376 293 . 168 254 57 334 362 352 158 Maximum Alert Level 3 | . . 3 1 . 1 2 . 2 1 2 2 Low Security (%) 57 | 100 100 20 . . 74 40 100 36 . . 63 Level 1 26 | . . 21 100 . 25 32 . 31 100 74 31 Level 2 15 | . . 54 . . . 27 . 32 . 25 5 Level 3 . | . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 24 | . 3 4 . . . 2 2 . 2 4 7 Investigation 6 | . 2 2 . . . . . . 1 . 1 Extermination 3 | . . . . . . . 2 . . . 1 Reinforcement 13 | . 1 2 . . . 2 . . 1 4 3 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Distress Signals 5 | . . 2 . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 12 40 1 . 10 17 8 16 . 18 42 Peak Tracking Total 12 | . 2 4 1 . 7 4 4 6 . 5 12 Tactical Retreats 14 | . . 1 . . 4 3 1 2 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Traps Triggered 7 | . 1 1 . . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Machines Disabled 14 | . . 1 1 . . 3 . 1 . . 8 Max in Single Turn 4 | . . 1 1 . . 1 . 1 . . 4 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Machines Accessed 27 | . 5 5 . 1 1 2 3 3 2 . 5 Terminals 21 | . 5 4 . . 1 1 2 3 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 69 | . 18 12 . 1 1 7 5 5 4 . 16 Successful 37 | . 11 8 . 1 1 1 2 2 2 . 9 Failed 32 | . 7 4 . . . 6 3 3 2 . 7 Catastrophic 6 | . 1 1 . . . 1 . 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 54 | . 18 9 . 2 1 7 1 2 3 . 11 Terminals 56 | . 18 8 . . 1 5 4 5 4 . 11 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . 4 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 18 | . 4 3 . 1 1 . 1 2 1 . 5 Part Schematic 2 | . . 1 . . . . . . . . 1 Robot Schematic 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . 1 . 1 Branch Access Points 2 | . . 1 . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 Garrison Index 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 Patrol Status 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 7 3 . . . 1 . . 1 . 1 Terminals 12 | . 7 2 . . . 1 . . 1 . 1 Track 1 | . 1 . . . . . . . . . . Botnet 6 | . 2 1 . . . 1 . . 1 . 1 Operators 1 | . . 1 . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 3 . . . 2 3 3 1 . 2 Full Trace Events 4 | . 1 . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . 7 . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 38 | . . . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 8 | . . . . . . . . 1 . 4 3 Non-combat . | . . . . . . . . . . . . Combat 8 | . . . . . . . . 1 . 4 3 Robot Hacks Applied 9 | . . . . . . . . 1 . 5 3 parse_system 2 | . . . . . . . . 1 . . 1 broadcast_data 1 | . . . . . . . . . . 1 . disable_weapons 2 | . . . . . . . . . . 1 1 go_dormant 1 | . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . 1 1 Relay Couplers Released 10 | . . . . . . . . 5 . . 5 Machine Destruction 6 | . . . . . . . . 5 . . 1 Programmers 4 | . . . . . . . . . . . 4 Attached 5 | . . . . . . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Total Allies 8 | . . . . . . . . 5 . 2 1 Largest Group 5 | . . . . . . . . 5 . 1 1 Highest-Rated Group 99 | . . . . . . . . 99 . 43 40 Highest-Rated Ally 43 | . . . . . . . . 31 . 43 40 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 21 . 4 . Total Damage 341 | . . . . . . . . 207 . 134 . Kills 4 | . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Turns Passed 9125 | 133 1400 1216 369 347 710 671 929 936 61 461 1892 Spaces Moved 4852 | 59 673 628 294 268 488 268 466 517 45 133 1013 Core 67 | . . . . . . . . . . . 67 Treads 837 | . 451 36 35 . . 66 1 248 . . . Legs 2339 | 59 222 277 29 37 198 202 340 2 . 27 946 Wheels 1607 | . . 315 230 231 290 . 123 267 45 106 . Hover 2 | . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 110 95 95 95 120 123 105 105 90 50 Average Speed 129 | 120 146 122 105 116 112 185 139 138 105 115 118 Slowest Speed 750 | 120 160 260 160 190 190 330 270 260 105 330 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 5 90 56 76 63 80 25 11 36 3 89 20 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug 102 | . . 9 . . . 14 21 9 1 4 44 Terrain Destroyed 629 | . 62 66 . . 36 126 21 84 1 82 151 Melee 102 | . . 9 . . . 14 21 9 1 4 44 Projectile 13 | . . . . . . 5 . 2 . . 6 AOE 514 | . 62 57 . . 36 107 . 73 . 78 101 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac DSF Fac Total 6848 | 83 1053 897 334 304 600 362 660 646 55 380 1474 Wait 1040 | . 305 94 10 29 52 27 115 37 . 160 211 Move 4842 | 58 672 627 293 267 487 267 466 516 44 132 1013 Hop . | . . . . . . . . . . . . Pick Up 76 | 1 12 6 7 3 5 3 8 4 1 11 15 Fast Attach 57 | 1 3 6 . . 4 4 8 4 2 11 14 Attach 59 | . 2 7 3 1 5 3 3 9 . 6 20 Detach 24 | . 3 1 . . . 2 2 7 1 2 6 Swap 88 | . 14 23 2 . 3 4 6 5 . 8 23 Drop 104 | 1 13 13 5 4 7 8 10 8 4 10 21 Fire 236 | 21 29 104 12 . 10 10 . 12 . 17 21 Melee 305 | . . 16 2 . 27 33 42 36 3 23 123 Ram 2 | . . . . . . . . . . . 2 Kick 1 | 1 . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 13 | . . . . . . . . 8 . . 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 134 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Derelicts attacked the area 970 | -10/Materials | Discovered new exit (range 15) 1517 | -10/Materials | Discovered new exit (range 11) 1534 | -10/Materials | Entered another Materials area 1534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2107 | -9/Materials | Identified exit to Mines 2268 | -9/Materials | Discovered new exit (range 8) 2530 | -9/Materials | Discovered new exit (range 13) 2750 | -9/Materials | Entered Mines 2770 | -9/Mines | Met a Derelict bent on vengeance 2923 | -9/Mines | Identified exit to Materials 2940 | -9/Mines | Build established: Scavenger-Mutant 3000 | -9/Mines | Learned Materials interactive machine intel 3059 | -9/Mines | Found a hidden stash of uninstalled traps 3115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3115 | -9/Mines | Discovered new exit (range 5) 3119 | -9/Mines | Entered Exiles 3134 | -9/Exiles | Discovered new exit (range 15) 3145 | -9/Exiles | Met 8R-AWN 3161 | -9/Exiles | Met EX-HEX 3194 | -9/Exiles | Met EX-BIN 3205 | -9/Exiles | Aligned with FarCom system 3206 | -9/Exiles | Given EX-Vault access code 3228 | -9/Exiles | Opened EX-Vault 3241 | -9/Exiles | Found YOLO Cannon 3284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3292 | -9/Exiles | Exiles lab attacked by MAIN.C 3448 | -9/Exiles | Discovered new exit (range 15) 3466 | -9/Exiles | Left Exiles lab with YOLO Cannon 3466 | -9/Exiles | Entered Mines 3618 | -8/Mines | Discovered exit to Materials (range 8) 3678 | -8/Mines | Core integrity fell below 50% 3690 | -8/Mines | Core integrity fell below 20% 4044 | -8/Mines | Discovered exit to Materials (range 12) 4176 | -8/Mines | Entered Materials 4176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4177 | -8/Materials | Loaded intel: 19 interactive machine locations 4217 | -8/Materials | Build established: Scavenger-Gladiator 4569 | -8/Materials | Discovered new exit (range 9) 4618 | -8/Materials | Discovered new exit (range 16) 4847 | -8/Materials | Entered Factory 4847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4868 | -7/Factory | Build established: Scavenger-Mutant 5454 | -7/Factory | Build established: Scavenger-Gladiator 5776 | -7/Factory | Identified exit to Garrison 5776 | -7/Factory | Entered Garrison 5898 | -7/Garrison | Triggered checkpoint 6247 | -7/Garrison | Rescued a captive Derelict 6257 | -7/Garrison | Rescued a captive Derelict 6446 | -7/Garrison | Lost 4 allies 6487 | -7/Garrison | Installed Relay Interface Framework 6636 | -7/Garrison | Triggered checkpoint 6694 | -7/Garrison | Learned Factory security intel 6698 | -7/Garrison | Discovered new exit (range 13) 6712 | -7/Garrison | Entered Factory 6773 | -7/Factory | Identified exit to DSF 6773 | -7/Factory | Entered DSF 6838 | -7/DSF | Additional patrols routed to DSF 7118 | -7/DSF | Core integrity fell below 50% 7128 | -7/DSF | Sterilization system engaged 7146 | -7/DSF | Lost 8 parts (1p5n2w) 7148 | -7/DSF | Ambient heat levels rising (+10) 7163 | -7/DSF | Ambient heat levels rising (+10) 7163 | -7/DSF | Destroyed 9 combat bots 7178 | -7/DSF | Ambient heat levels rising (+10) 7193 | -7/DSF | Ambient heat levels rising (+10) 7208 | -7/DSF | Ambient heat levels rising (+10) 7215 | -7/DSF | Discovered new exit (range 16) 7223 | -7/DSF | Ambient heat levels rising (+10) 7234 | -7/DSF | Entered Factory 7234 | -6/Factory | Evolved 2 slots: Utility x2 7434 | -6/Factory | Found Hvy. Reactive Plating 7538 | -6/Factory | Build established: Gladiator 7847 | -6/Factory | Repaired Imp. Datajack 8643 | -6/Factory | Lost 4 parts (3n1u) 8736 | -6/Factory | Garrison activated, responded to threat 8912 | -6/Factory | Build established: Scavenger-Gladiator 8921 | -6/Factory | System corruption reached 10% 8933 | -6/Factory | Lost 3 parts (2n1u) 9013 | -6/Factory | Cargo convoy interrupted 9026 | -6/Factory | Core integrity fell below 50% 9071 | -6/Factory | Released all parts (5) 9072 | -6/Factory | Core integrity fell below 20% 9074 | -6/Factory | Destroyed 7 combat bots 9096 | -6/Factory | Lost 12 parts (1p4n4u3w) 9126 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09076_ Slug penetrates Wall. 09077_ Slammed into U-05 Engineer. 09078_ RROY5&VK7YP=7R7WVWQJKH1MNYWEDFENX 09078_ Acquired 21 matter. 09079_ Acquired 31 matter. 09082_ Connecting with DSF Access... 09094_ System corrupted: Matter fused (-5). 09103_ Acquired Phase Cannon. 09109_ System corrupted: Heat flow error (+246). 09113_ P-60 Hacker suffers critical hit (Meltdown). 09115_ Overheating: System interference. 09115_ Phase Cannon temporarily disabled. 09125_ System corrupted: Matter fused (-6). 09126_ Fusion Modulator explodes. 09126_ Phase Cannon destroyed. 09126_ Destroyed Phase Cannon. 09126_ Fusion Modulator explodes. 09126_ H-66 Slayer destroyed. 09126_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## # ##### #????# ##????? | | ?# """" # #????# #### ##????? | | ?# """""" # % #????# #??# ??? | | ####??########### #????# ####/############?? | | ????????????????# % #????# # #????????? | | ????????????????#########????# # #????????? | | ????????????????# """ #?????# # #????????? | | ????????????????# "Y" ####### # #????????? | | ????????????????# " " + # #????????? | | ????????????????# # # #????????? | | ????????????????# # % # !! #????????? | | ????????????????# # # ! ##???????? | | ????????????????#"###;;; ;#;## # %% ##???????? | | ????????????????#;;;; ;;;; #####+#####???????? | | ???????????????## ; #??##???????? | | ???????????????#; ;h #???????????? | | ???????????????#; ; #???????????? | | ???????????????#; ; #???????????? | | ???????????????#; ; #+#???????????? | | ???????????????# #?????????????? | | ???????????????#; #?????????????? | | ???????????????## % #?????????????? | | ???????????????#; %; #?????????????? | | ????????????????# ; #????????"""??? | | ????????????????# # ??????"""??? | | ????????????????# @ # ???"""??? | | ????????????????######;;;;;### """" ???""??? | | ?????????????????????#######?# """" ???""?"? | | ?????????????????????????????# """??? ??????"R | | ?????????????????????????????? ????????????"" | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 36 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Weight Redist. System | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Flexi-carbon Leg | -6/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed PotentialEncryptedBoomstick Manual? 0 Play Time 02:35:10 Cumulative 59.7 hours Start 2024.11.15 @ 12:45:12 End 2024.11.16 @ 12:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d227f904-65db-4fc6-9091-790b1996fd28