Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.08.29 @ 23:30:45 Player: SirMrDrProf Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (145) 725 Value Destroyed (7574) 7574 Prototype IDs (116) 2320 Alien Tech Used (12) 2400 Bonus (48018) 48018 TOTAL SCORE: 73937 Bonus ------- High Alert Combat Kills 2509 Follower Combat Kills 1478 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -169 Cogmind --------- Core Integrity 1239/1850 Matter 271/300 Energy 1430/1560 System Corruption 5% Temperature Cool (7) Movement Flying (14) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (8) --- Experimental Cesium-ion Thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Medium Storage Unit Experimental Energy Well Quantum Shading Machine Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Reaction Control System Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield Architect God Chip D > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (8) ---- Particle Reactor Improved Diametric Drive Experimental Actuator Array Experimental Powered Armor Experimental Thermal Shield Hellfire Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Coolant Network Medium Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Nanoactuators Advanced Reaction Control System Experimental Core Shielding Experimental Powered Armor Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Particle Reactor Improved Diametric Drive Experimental Actuator Array Experimental Powered Armor Experimental Thermal Shield High-powered Transdimensional Reconstructor Hellfire Missile Launcher CR-A16's Behemoth Slayer [Rating: 240] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Electron Diverter Wheel Wheel Flight Unit Electron Diverter Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Experimental Powered Armor Artifact Phase Redirector Weapon CR-A16's Behemoth Slayer Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 11 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 3 2 2 6 7 2 3 11 13 10 4 8 . . 1 . 9 . 6 5 1 . 6 11 1 . 5 1 8 . 5 . . 12 . 10 7 23 7 14 9 38 23 Power 28 | . . 1 1 1 . . . 1 2 . 1 . . . . . . 1 . . . 4 2 . . . 1 1 . . . . 4 . 1 1 1 . . . 4 1 Engine 9 | . . 1 1 1 . . . 1 1 . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 . . . 1 1 . . . . 3 . . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 4 1 Propulsion 46 | 1 1 1 3 3 . . 5 1 5 . 1 . . . . 5 . . . . . . 1 . . . . 2 . . . . 1 . 4 1 5 . 2 2 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 45 | . 1 1 3 3 . . 5 1 5 . 1 . . . . 5 . . . . . . 1 . . . . 2 . . . . 1 . 4 1 5 . 2 2 1 1 Utility 146 | . . . 1 . 2 1 3 2 2 2 4 . . . . 4 . 4 5 1 . . 8 1 . 5 . 2 . 5 . . 7 . 3 2 14 7 9 5 27 20 Device 100 | . . . . . 1 1 1 1 1 2 4 . . . . . . 3 5 1 . . 3 1 . . . 2 . 3 . . 5 . 3 2 11 5 8 4 19 14 Storage 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 1 Processor 10 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . 1 2 . Hackware 13 | . . . . . . . 1 1 1 . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . 3 . 1 . . 1 Protection 12 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . . . . . . . . . . . . . 2 4 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Weapon 53 | 2 1 . 1 3 . 2 3 9 1 2 2 . . 1 . . . 1 . . . 2 . . . . . 3 . . . . . . 2 3 3 . 3 2 6 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 18 | 1 . . 1 2 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 17 | . . . . 1 . 1 1 4 . 1 . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . 1 . 3 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 7 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . . . . . 1 2 1 1 . . . . . 2 . 1 . 1 . . 2 . . 4 . . . 1 . . 6 . 1 4 8 2 10 3 5 14 Parts Lost 29 | . 1 . 2 1 . . . 1 1 . . . . . 1 . . 1 . . 3 . 1 1 1 . . 1 . . . . . . 1 1 1 . . . 4 7 Power 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . Propulsion 8 | . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 11 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 2 5 Weapon 5 | . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Highest Loss Streak 3 | . 1 . 2 1 . . . 1 1 . . . . . 1 . . 1 . . 3 . 1 1 1 . . 1 . . . . . . 1 1 1 . . . 2 2 Average Slot Usage (%) 95 | . 37 69 55 75 82 99 99 96 99 100 99 100 100 100 94 93 100 99 100 93 93 88 95 97 94 92 98 98 100 100 100 100 99 100 93 93 93 94 94 95 96 90 Engine 3 | . . 12 7 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 8 5 5 5 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 . 7 11 11 11 14 15 15 15 15 15 14 15 4 4 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 8 8 7 7 11 Flight 32 | . 11 28 19 31 33 33 36 36 37 38 37 38 38 38 32 31 33 33 33 31 31 31 27 27 27 27 27 30 30 30 30 30 30 30 31 31 31 33 33 30 30 28 Device 11 | . . . . . . 10 9 10 7 7 7 7 7 7 7 6 6 6 6 5 6 6 8 8 5 5 5 9 10 10 10 10 9 10 13 12 17 19 15 19 22 20 Storage 3 | . . . . . . . . . . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 5 Processor 9 | . . . 11 11 16 22 18 18 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 8 10 10 10 10 9 9 8 8 8 10 14 11 Hackware 13 | . . . . . . . 8 4 14 15 15 15 15 15 15 17 20 20 20 18 18 18 20 22 22 22 22 20 20 20 20 20 20 20 18 18 13 12 15 14 5 . Ballistic Gun 4 | . 14 14 13 22 22 21 17 15 7 7 7 7 7 7 7 6 6 . . . . . . . . . . . . . . . . . . 2 2 4 3 3 2 . Launcher 1 | . . . . . . . . 2 1 . . . . . . . . 5 6 6 6 . . . . . . 1 5 5 5 5 5 5 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 6 7 7 7 4 . . . . . . . 5 5 5 5 5 5 4 . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . 2 7 6 6 6 6 6 6 6 5 5 5 5 5 3 5 5 5 5 5 5 4 4 4 4 4 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 3 3 6 6 12 10 11 13 18 24 27 24 24 24 25 24 32 32 38 38 38 38 26 38 37 36 31 33 42 38 38 36 36 36 33 60 59 86 88 86 89 117 114 Greatest Support 126 | 3 4 8 12 12 12 12 21 23 28 31 24 24 24 30 30 36 38 38 38 38 38 38 39 39 39 39 39 46 46 46 46 46 49 49 66 71 88 93 98 106 126 120 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 7 8 8 8 8 8 8 8 8 8 8 8 6 7 7 8 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 1 2 3 3 3 3 4 3 4 3 3 3 4 4 3 4 5 7 7 8 7 8 7 7 7 8 7 7 6 6 6 7 7 7 8 7 7 7 7 7 7 6 6 Final Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 7 7 8 8 8 8 8 8 8 8 8 7 6 6 7 7 8 8 8 8 8 7 8 8 8 4 7 Class Distribution -------------------- 34% | Hacker-Sprinter 14% | Generator-Sprinter 14% | Hacker-Scout 11% | Machinist-Sprinter 6% | Wizard-Scout 5% | Generator-Scout 5% | Scavenger-Mutant 3% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scout | -8/Materials Scout | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Machinist-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Generator-Sprinter | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Generator-Sprinter | -1/Command Generator-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 3901 | 230 14 30 18 100 . 115 149 52 209 191 83 6 . 10 . 80 . . 173 23 . 60 110 . 5 . 70 20 . 107 . . 54 . 126 53 424 108 160 136 695 290 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9025 | . 40 . 109 121 . . 48 8 89 . 44 51 . 11 . 33 . 104 199 73 . 123 397 . . . 92 208 . . . . . . . 28 432 114 867 541 4540 753 Parts 411 | . . . 4 19 . . 3 3 6 . 2 2 . 1 . 1 . 3 9 7 . 5 20 . . . 5 14 . . . . . . . 3 21 9 41 30 164 39 Haulers Intercepted 14 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 2 . 4 1 . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . 24 . . . . . . 4 8 . 3 . . . . 2 . . . . 3 . 2 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 94 | . 3 . 3 7 . . . 3 3 . . 1 . . . . . . 4 1 . 1 . . . . 1 2 . . . . . . . . 1 . 3 4 50 7 Melee 45 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . 1 3 29 7 Guns 9 | . 3 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 32 | . . . . 4 . . . 3 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 18 . Classes Destroyed 21 | . 1 . 1 . . . 1 . . . . 1 . 1 . 2 . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . 2 7 . Worker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 14 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 2 . 4 1 . . Recycler 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 1 1 . . . . Watcher 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 2 5 . Swarmer 39 | . 3 . 3 7 . . . 3 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 14 . Grunt 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Programmer 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 9 . Behemoth 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 1 3 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 3 . 3 4 . . 1 3 3 . 1 1 . . . 2 . 1 4 1 . 2 1 . . . 1 1 . . . . . . . 1 2 1 7 3 24 1 Combat Bots Only 15 | . 3 . 3 4 . . . 3 3 . . 1 . . . . . . 4 1 . 1 . . . . 1 1 . . . . . . . . 1 . 1 2 15 1 Max Kills in Single Turn 4 | . 1 . 1 2 . . 1 1 2 . 1 1 . 1 . 1 . 1 3 1 . 1 1 . . . 1 1 . . . . . . . 1 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A5 (-1/Access_0) A8 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7694 | . 79 11 199 144 . 14 162 282 124 . 12 156 18 . 170 67 . 61 95 28 186 79 95 109 122 . . 577 . 71 18 . . . 27 94 390 76 110 30 1507 2581 Core 1358 | . 23 . 73 45 . 14 15 51 24 . . 89 . . 71 24 . 34 . 15 . 20 50 47 34 . . 112 . 23 18 . . . . 47 69 20 48 . 296 96 Absorbed by Shields 3629 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . . . . . . . . 58 75 103 29 1279 1954 Redirected to Core 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . Core Remaining (%) 84 | 100 . 90 . . . 67 . 88 . . . . . . 73 . . . . . . 89 . . . . 86 . . . . . . 86 . 96 . . 93 . . 66 Volleys Fired 106 | . 9 . 14 15 . 2 11 7 2 3 1 2 . . . . . . 2 1 . . . . . . . 4 . . 1 . . . . 9 5 1 . 1 16 . Largest 2 | . 2 . 2 2 . 1 2 1 1 1 1 1 . . . . . . 1 1 . . . . . . . 1 . . 1 . . . . 1 1 1 . 1 1 . Hottest 70 | . 70 . 70 40 . 33 43 33 33 36 23 23 . . . . . . 43 43 . . . . . . . 36 . . 36 . . . . 30 50 30 . 45 60 . Shots Fired 141 | . 13 . 22 28 . 2 21 7 2 3 1 2 . . . . . . 2 1 . . . . . . . 4 . . 1 . . . . 9 5 1 . 1 16 . Gun 103 | . 13 . 22 26 . . 20 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 9 2 1 . 1 6 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . . . 2 . 2 1 7 2 3 . . . . . . . . 2 1 . . . . . . . 4 . . 1 . . . . . . . . . 10 . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 91 | . 9 . 14 26 . . 20 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 9 2 1 . 1 6 . Thermal 12 | . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . . . 2 . 2 1 7 2 3 . . . . . . . . 2 1 . . . . . . . 4 . . 1 . . . . . . . . . 10 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 5 . 5 6 . . 3 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 2 . Robot Miss Streak 4 | . 2 . 4 3 . . 2 4 . . 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 344 | . 9 . 12 19 . . 11 1 7 . 2 5 . 1 . 6 . 1 3 2 1 7 14 . . . 1 7 . . . . . . . 1 7 6 12 14 119 76 Core Hits 214 | . 4 . 5 10 . . 3 5 7 . 1 2 . 1 . 2 . 1 6 4 . 5 6 . . . . 3 . . . . . . . 1 4 3 8 8 93 32 Critical Hits 53 | . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . 2 . . . . 2 . . . . . . . . . 1 3 1 16 24 Critical Kills 13 | . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 1 5 . Critical Parts Destroyed 31 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . 8 18 Melee Attacks 496 | . . . . . . . . . 9 . 3 7 1 1 2 19 . 1 2 4 1 10 25 2 . . 2 24 . 2 3 1 . 5 20 13 11 19 27 39 143 100 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . 9 . 3 7 1 . . . . . . . . 9 7 2 . . 1 2 . . . . . . . . . . . . . 98 Piercing 357 | . . . . . . . . . . . . . . 1 2 19 . 1 2 4 1 1 18 . . . 1 22 . 2 3 1 . 5 20 13 11 19 27 39 143 2 Sneak Attacks 60 | . . . . . . . . . 2 . 2 1 . 1 . 1 . 1 . 1 1 3 5 . . . 1 3 . . . . . . . 1 3 2 8 3 21 . Combat Hostiles 18 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 1 12 . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 33904 | . 87 . 99 396 . . 137 331 514 . 219 227 . 53 . 520 . 150 700 320 167 444 1430 . . . . 860 . . . . . . . 205 611 786 1665 1481 16140 6362 Guns 604 | . 87 . 99 160 . . 137 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 59 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4384 | . . . . 236 . . . 331 171 . . . . . . . . . 332 27 . . . . . . . . . . . . . . . . . . . . 3287 . Melee 28916 | . . . . . . . . . 343 . 202 227 . 53 . 520 . 150 368 293 167 444 1430 . . . . 860 . . . . . . . 205 611 786 1665 1436 12794 6362 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 530 | . 50 . 62 160 . . 137 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 59 . Thermal 74 | . 37 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4384 | . . . . 236 . . . 331 171 . . . . . . . . . 332 27 . . . . . . . . . . . . . . . . . . . . 3287 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7823 | . . . . . . . . . 343 . 202 227 . . . . . . . . . 444 152 . . . . 93 . . . . . . . . . . . . . 6362 Piercing 21093 | . . . . . . . . . . . . . . 53 . 520 . 150 368 293 167 . 1278 . . . . 767 . . . . . . . 205 611 786 1665 1436 12794 . Highest Corruption 6 | . . . . . . . . . . . . . . . . . 6 6 2 . . . 1 1 1 1 1 2 2 2 2 2 2 . . . 2 6 . . 2 5 Average Corruption 2 | . . . . . . . . . . . . . . . . . 6 3 1 . . . 1 1 1 1 1 2 2 2 2 2 2 . . . 1 3 . . 1 4 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . 6 . . . . Effects 57 | . . . . . . . . . . . . . . . . . . 14 2 . . . . . 1 . . 1 1 2 1 1 . . . . 5 12 . . 3 14 Message Errors 20 | . . . . . . . . . . . . . . . . . . 5 1 . . . . . 1 . . . . 1 . . . . . . 1 4 . . 2 5 Matter Fused 13 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 5 . . . 4 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 2 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3339 | . . . . 41 . . . . 105 . 86 . . . . 292 . . 162 . . 176 267 . . . . 93 . . . . . . . . . 216 165 339 1200 197 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 286 | . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 . Melee 3053 | . . . . . . . . . 105 . 86 . . . . 292 . . 162 . . 176 267 . . . . 93 . . . . . . . . . 216 165 339 955 197 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . 14 . 43 . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 22 . 107 . . . 8 21 5 29 . 12 . . 52 307 71 247 263 264 115 10 5 . . . . 208 . 234 93 304 243 48 . 1 86 173 68 17 11 99 Average Temperature 58 | . 16 . 57 . . . 4 12 3 13 . 6 . . 31 19 40 85 111 110 48 5 5 . . . . 120 . 70 27 73 73 22 . 1 39 50 22 5 2 81 Received Heat Transfer 700 | . . 6 48 12 . . 45 81 24 . 6 51 . . 42 18 . 9 9 . 24 39 9 21 . . . 66 . 9 . . . . 9 . 17 8 16 4 74 53 Effects 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 222 | . 111 . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1581 | . 73 28 102 224 . 118 445 342 325 76 386 . . . . 181 56 51 . . . . 563 . . . . 678 297 672 . . . . 563 751 753 348 437 378 1581 . Average Influence 295 | . 32 28 49 124 . 85 293 222 238 36 173 . . . . 83 41 19 . . . . 134 . . . . 280 252 454 . . . . 204 565 657 90 277 247 898 . Maximum Alert Level 5 | . . . . 1 . . 2 1 1 . 1 . . . . . . . . . . . 2 . . . . 2 1 2 . . . . 2 3 3 1 2 1 5 . Low Security (%) 51 | 100 100 100 100 79 . 100 28 44 23 100 64 . . . . 100 100 100 . . . . 71 . . . . 69 . . . . . . 65 . . 90 25 35 . . Level 1 21 | . . . . 20 . . 43 55 76 . 35 . . . . . . . . . . . 24 . . . . . 100 44 . . . . 13 29 . 9 56 64 3 . Level 2 14 | . . . . . . . 28 . . . . . . . . . . . . . . . 3 . . . . 30 . 55 . . . . 21 55 53 . 18 . 33 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 46 . . . 11 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 . . . . . 2 . 1 . . . . . . 1 . . . 1 5 . . . . 2 . . . . . . . 1 1 2 . 1 6 . Investigation 7 | . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . 1 1 . Extermination 7 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . Reinforcement 9 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . . . 1 . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 1 3 1 2 . 29 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 3 2 10 13 . 5 13 18 10 5 8 10 8 . 13 14 3 7 4 5 4 9 13 3 5 . . 15 3 7 11 . . . 9 11 21 23 20 9 81 35 Peak Tracking Total 20 | . 3 2 6 6 . 4 7 8 7 6 5 4 10 . 7 6 4 6 3 4 4 3 11 3 5 . . 11 1 9 9 . . . 8 5 7 6 6 2 20 18 Tactical Retreats 79 | . . . . 3 . 1 . 5 1 . . 2 1 . 5 6 . 2 2 2 . 5 5 . . . . 1 . 1 1 . . . 2 1 4 2 5 1 12 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . 5 . . . . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 7 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 39 | . . . . . . 1 . 5 . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . 2 4 . 2 5 1 4 10 Max in Single Turn 2 | . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . . 1 1 . 1 1 1 2 1 Garrison Access 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 1 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 128 | . 1 . 2 . 1 1 2 10 8 . 9 1 . . . 5 . 2 . 1 4 1 12 . . 6 . 4 . 4 . . 2 . 8 5 7 11 6 12 3 . Terminals 76 | . 1 . 2 . . 1 2 9 4 . 4 . . . . 4 . 1 . . . 1 8 . . . . 1 . 2 . . . . 4 4 4 8 5 8 3 . Fabricators 16 | . . . . . . . . . 2 . 3 . . . . . . 1 . . . . 3 . . . . 1 . 1 . . . . 1 1 1 . . 2 . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Garrison Access 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 1 1 2 . . Total Hacks 419 | . 4 . 3 . 1 2 10 32 30 . 28 1 . . . 20 . 5 . 1 28 5 43 . . 28 . 15 . 11 . . 2 . 29 13 13 35 10 42 8 . Successful 263 | . 3 . 3 . 1 1 5 15 12 . 14 1 . . . 14 . 3 . 1 28 2 25 . . 28 . 11 . 8 . . 2 . 20 7 8 21 7 21 2 . Failed 156 | . 1 . . . . 1 5 17 18 . 14 . . . . 6 . 2 . . . 3 18 . . . . 4 . 3 . . . . 9 6 5 14 3 21 6 . Catastrophic 21 | . . . . . . 1 1 1 2 . 2 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 2 . 7 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 2 . 2 . 1 1 8 17 13 . 11 . . . . 11 . 3 . . . 4 21 . . . . 5 . 4 . . 2 . 13 4 2 21 2 22 2 . Terminals 252 | . 4 . 3 . . 2 10 30 14 . 13 . . . . 18 . 3 . . . 5 31 . . . . 6 . 5 . . . . 17 9 8 31 9 26 8 . Fabricators 64 | . . . . . . . . . 10 . 11 . . . . . . 2 . . . . 8 . . . . 4 . 5 . . . . 4 4 3 . . 13 . . Repair Stations 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . . 1 . . . . Garrison Access 20 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 4 . . . . 1 . 1 . . . . 3 . 2 2 1 3 . . Terminal Hacks 160 | . 2 . 2 . 1 1 4 11 4 . 3 1 . . . 10 . . . 1 28 2 17 . . 28 . 3 . 2 . . 2 . 7 3 3 12 5 6 2 . Record 29 | . . . . . . . . . . . . . . . . . . . . . 11 1 . . . 16 . . . . . . . . . . . 1 . . . . Part Schematic 24 | . . . . . . . 1 1 1 . 1 . . . . 2 . . . . 8 1 2 . . 4 . 1 . . . . . . 1 . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . 1 . . Prototype ID Bank 9 | . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 3 . . . Level Access Points 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 10 | . 1 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Fabricator Index 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Locate Traps 16 | . . . . . . . 1 2 1 . 1 . . . . 2 . . . . . . 5 . . . . . . 1 . . . . 2 . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler Manifests 10 | . . . . . . . 1 1 . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . Zone Layout 6 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 36 | . . . . . . . . . 5 . 5 . . . . . . 2 . . . . 5 . . . . 2 . 4 . . . . 2 2 2 . . 7 . . Load Schematic 18 | . . . . . . . . . 2 . 3 . . . . . . 1 . . . . 3 . . . . 1 . 2 . . . . 1 1 1 . . 3 . . Build 18 | . . . . . . . . . 3 . 2 . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 1 1 1 . . 4 . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . 1 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . 1 . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Garrison Access Hacks 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 1 1 2 . . Seal Access 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 1 1 2 . . Unauthorized Hacks 40 | . 1 . 1 . . . 1 3 1 . 3 . . . . 3 . 1 . . . . 2 . . . . 1 . 1 . . . . 6 2 1 6 1 6 . . Terminals 34 | . 1 . 1 . . . 1 3 1 . 1 . . . . 3 . 1 . . . . 2 . . . . 1 . 1 . . . . 4 2 1 6 1 4 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 14 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 2 2 . 3 1 1 . . Botnet 17 | . 1 . 1 . . . 1 2 1 . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 3 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Prioritize 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Siphon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 1 . . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Hacking Detections 87 | . 1 . 2 . . 1 1 9 7 . 8 . . . . 5 . 2 . . . 1 10 . . . . 2 . 3 . . . . 5 5 5 6 . 11 3 . Full Trace Events 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 1 1 . 1 . . . . 2 . . . . 8 1 2 . . 4 . 2 . . . . . . 2 . . 1 . . . . Parts Built 19 | . . . . . . . . . 3 . 2 . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 1 1 1 . . 5 . . Matter 4983 | . . . . . . . . . 657 . 332 . . . . . . 190 . . . . 570 . . . . 285 . 570 . . . . 288 384 384 . . 1323 . . Time 1238 | . . . . . . . . . 154 . 100 . . . . . . 47 . . . . 152 . . . . 76 . 152 . . . . 102 102 68 . . 285 . . Total Part Build Rating 109 | . . . . . . . . . 9 . 7 . . . . . . 5 . . . . 10 . . . . 5 . 10 . . . . 8 8 8 . . 39 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 94 | . . . . . 4 . . 1 . 20 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . 2 2 . 2 1 1 55 . Largest Group 23 | . . . . . 4 4 2 1 . 19 14 7 3 . . 1 . 1 . . . . 1 . . . . . . . . . 2 2 1 2 . 2 1 1 23 . Highest-Rated Group 979 | . . . . . 58 58 42 21 . 477 358 215 91 . . 10 . 26 . . . . 26 . . . . . . . . . 98 98 44 70 . 52 10 44 979 . Highest-Rated Ally 90 | . . . . . 21 21 21 21 . 35 33 31 31 . . 10 . 26 . . . . 26 . . . . . . . . . 49 49 44 44 . 26 10 44 90 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 587 | . . . . . . 9 23 2 . 146 90 66 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 243 . Total Damage 13923 | . . . . . . 179 554 113 . 3265 1246 1138 . . . . . . . . . . . . . . . . . . . . . 323 . . . . . . 7105 . Kills 74 | . . . . . . 4 13 1 . 8 11 11 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 25 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 13 | . . . . . . . . . . . . 2 . 1 . . . . . 2 . 2 . 1 2 . 1 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 14102 | 28 95 116 117 251 238 163 408 243 409 223 434 417 204 516 405 489 26 847 638 289 50 325 420 86 41 97 88 293 11 224 105 88 273 357 480 324 421 769 303 698 1440 653 Spaces Moved 25797 | 42 151 288 179 422 414 292 748 561 667 285 828 690 387 1354 524 1107 95 557 269 607 97 649 1146 253 181 156 388 650 64 417 199 275 604 266 875 572 1220 1062 1092 1525 2038 1601 Core 82 | 42 28 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25715 | . 123 288 167 422 414 292 748 561 667 285 828 690 387 1354 524 1107 95 557 269 607 97 649 1146 253 181 156 388 650 64 417 199 275 604 266 875 572 1220 1062 1092 1525 2038 1601 Fastest Speed 9 | 50 40 37 34 34 34 34 31 29 26 24 26 26 26 23 23 23 23 23 23 23 23 23 21 21 21 21 21 16 16 16 16 16 16 16 12 12 11 9 10 11 9 11 Average Speed 20 | 50 41 37 37 34 34 34 33 32 27 25 26 26 26 25 25 25 24 23 23 23 23 26 23 21 21 21 21 16 16 16 16 16 16 16 12 12 13 10 10 11 11 12 Slowest Speed 98 | 50 50 40 50 37 34 34 34 34 32 26 26 26 26 26 26 26 26 26 23 23 23 32 26 21 21 21 21 19 16 16 16 16 98 16 12 12 14 11 11 12 15 77 Overloaded Moves 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 122 | . . 3 4 11 1 2 5 9 3 . 4 . . . 3 6 . 1 . . 2 . 8 . . . . 11 . 4 . . 1 . 3 2 5 6 3 9 6 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 3 34 52 23 65 88 53 56 85 17 90 18 82 55 86 65 33 77 16 35 80 77 84 32 50 39 62 59 17 84 10 41 53 84 50 22 64 31 89 68 34 56 63 Regions Visited 42 Branch Regions 26 Pre-discovered Areas 11 | . . 1 . . . . . . . . . . . 3 . . . . . . 1 1 . 1 . 3 . . . . 1 . . . . . . . . . . . Known Exits Taken 34 | . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . 1 . . . . . 7 2 3 . . . . 1 4 . 1 . 1 1 . . . . . 1 . . . . . . . . . . . Spaces Dug 187 | . . . . . . 9 12 18 1 13 . 2 1 . 2 7 . . . 2 . 2 8 1 . . . 20 . 2 2 . . 5 18 9 5 5 8 19 13 3 Terrain Destroyed 520 | . . . . 22 . 19 12 53 11 30 . 2 1 . 2 7 . . 41 17 . 2 8 1 . . . 58 . 2 13 . . 5 18 9 5 5 8 19 147 3 Melee 125 | . . . . . . . . . 1 . . 2 1 . 2 7 . . . 2 . 2 8 1 . . . 10 . 2 2 . . 5 18 9 5 5 8 19 13 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 395 | . . . . 22 . 19 12 53 10 30 . . . . . . . . 41 15 . . . . . . . 48 . . 11 . . . . . . . . . 134 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33823 | 47 170 293 204 492 510 349 876 605 873 429 1037 914 488 1515 787 1272 96 1266 836 748 120 789 1256 282 183 219 391 788 63 566 265 316 778 572 1218 796 1455 1678 1229 1992 3128 1932 Wait 6886 | . 7 4 6 54 43 55 103 27 172 134 193 216 101 158 265 135 2 665 559 132 25 114 71 26 3 49 2 85 . 143 63 40 140 302 305 188 184 569 74 401 880 191 Move 25522 | 41 150 281 170 400 411 288 737 543 661 284 818 689 386 1353 517 1096 94 554 268 606 92 648 1130 252 180 155 387 629 63 410 198 274 601 265 868 567 1209 1049 1085 1506 2025 1582 Hop 112 | . . 3 4 10 1 1 5 8 3 . 4 . . . 3 5 . 1 . . 2 . 7 . . . . 10 . 2 . . 1 . 3 2 5 6 3 9 6 8 Pick Up 78 | 2 2 2 1 2 1 . 2 1 6 1 1 . . 1 . 2 . 2 . 1 . 4 6 . . 2 . 1 . 1 . 1 1 . 3 1 4 3 4 7 6 7 Fast Attach 149 | 3 1 1 4 1 2 1 4 5 6 2 5 . . . . 7 . 1 . 2 . 3 7 . . 6 . 4 . 1 . . 11 . 4 7 9 3 17 7 8 17 Attach 52 | . 1 1 2 . . . 1 . 2 . . . . . . 1 . 1 . . . 3 2 1 . . 1 3 . 2 . . . . 5 1 8 1 1 1 8 6 Detach 36 | . . . 2 . . . . . 2 . 1 . . . . 3 . . . . . 3 . 1 . 1 . 1 . 2 . . . . 4 2 5 1 1 . 2 5 Swap 86 | . . . . 6 . 2 6 8 2 2 3 . . 1 . 1 . 4 5 . . . 2 . . . . 1 . 2 . . 1 . 1 . 6 3 4 1 23 2 Drop 158 | 1 . 1 1 4 3 . 7 6 8 3 8 . . 1 . 3 . 1 . 2 . 4 10 . . 6 . . . 1 . . 13 . 5 6 9 5 13 12 11 14 Fire 106 | . 9 . 14 15 . 2 11 7 2 3 1 2 . . . . . . 2 1 . . . . . . . 4 . . 1 . . . . 9 5 1 . 1 16 . Melee 489 | . . . . . . . . . 9 . 3 7 1 1 2 19 . 1 2 4 1 10 21 2 . . 1 22 . 2 3 1 . 5 20 13 11 19 27 39 143 100 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . 28 . . . . . . . . . 18 . 8 . . Rewire 59 | . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 124 | -10/Materials | Entered Mines 157 | -10/Mines | Met a Derelict bent on vengeance 167 | -10/Mines | Learned location of Storage (-8) 228 | -10/Mines | Discovered new exit (range 12) 240 | -10/Mines | Entered Materials 240 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 343 | -9/Materials | Identified exit to Mines 357 | -9/Materials | Entered Mines 434 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 508 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 545 | -9/Mines | Discovered new exit (range 6) 547 | -9/Mines | Identified exit to Materials 592 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 606 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 606 | -9/Mines | Discovered new exit (range 5) 607 | -9/Mines | Identified exit to Exiles 608 | -9/Mines | Entered Exiles 608 | -9/Exiles | Found Exiles lab destroyed 644 | -9/Exiles | Opened EX-Vault 647 | -9/Exiles | Found AWS/Gauss 705 | -9/Exiles | Build established: Scavenger-Mutant 800 | -9/Exiles | Discovered new exit (range 10) 802 | -9/Exiles | Identified exit to Mines 846 | -9/Exiles | Entered Mines 846 | -8/Mines | Accompanied by 4 allies 890 | -8/Mines | Discovered exit to Materials (range 14) 1009 | -8/Mines | Entered Materials 1009 | -8/Materials | Accompanied by 2 allies 1009 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1149 | -8/Materials | Identified exit to Storage 1235 | -8/Materials | Discovered new exit (range 4) 1372 | -8/Materials | Discovered new exit (range 16) 1417 | -8/Materials | Entered Storage 1417 | -8/Storage | Accompanied by 1 ally 1531 | -8/Storage | Build established: Scout 1607 | -8/Storage | Identified exit to Factory 1660 | -8/Storage | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1772 | -7/Factory | Discovered new exit (range 5) 1773 | -7/Factory | Identified exit to Lower Caves 1867 | -7/Factory | Fabricated Imp. VTOL Module? 1901 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1972 | -7/Factory | Build established: Hacker-Sprinter 1984 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2005 | -7/Factory | Discovered new exit (range 15) 2040 | -7/Factory | Identified exit to Factory 2069 | -7/Factory | Manually triggered Chute Trap 2069 | -7/Factory | Sucked down chute 2069 | -7/Factory | Entered Waste 2070 | -7/Waste | Met a frightened Derelict 2075 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Spotted C-40 Crusher 2137 | -7/Waste | Spotted C-40 Crusher 2159 | -7/Waste | Warlord forces began an assault 2166 | -7/Waste | Spotted C-40 Crusher 2199 | -7/Waste | Allies destroyed C-40 Crusher 2200 | -7/Waste | Allies destroyed C-40 Crusher 2214 | -7/Waste | Allies destroyed C-40 Crusher 2226 | -7/Waste | Allies destroyed C-40 Crusher 2244 | -7/Waste | Discovered new exit (range 13) 2248 | -7/Waste | Identified exit to Factory 2292 | -7/Waste | Entered Factory 2292 | -7/Factory | Accompanied by 13 allies 2310 | -7/Factory | Discovered exit to Lower Caves (range 5) 2310 | -7/Factory | Discovered exit to Factory (range 15) 2420 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 2538 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2633 | -7/Factory | Repaired Broken Lance 2726 | -7/Factory | Entered Lower Caves 2726 | -7/Lower Caves | Accompanied by 7 allies 2776 | -7/Lower Caves | Encountered a Warlord checkpoint 2847 | -7/Lower Caves | Build established: Machinist-Sprinter 2887 | -7/Lower Caves | Spotted B-75 Beast 2890 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2902 | -7/Lower Caves | Learned 12 Factory zone layouts 3041 | -7/Lower Caves | Learned location of 1 exit from Factory 3055 | -7/Lower Caves | Discovered new exit (range 12) 3059 | -7/Lower Caves | Identified exit to Lower Caves 3111 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3143 | -7/Lower Caves | Entered another Lower Caves area 3143 | -7/Lower Caves | Accompanied by 3 allies 3179 | -7/Lower Caves | Encountered a Warlord checkpoint 3339 | -7/Lower Caves | Attracted the attention of an 0b10 base 3346 | -7/Lower Caves | Discovered new exit (range 4) 3347 | -7/Lower Caves | Identified exit to Zion 3347 | -7/Lower Caves | Entered Zion 3356 | -7/Zion | Received a hallucinogenic algorithm 3364 | -7/Zion | Found CR-A16's Pointy Stick 3370 | -7/Zion | Discovered new exit (range 9) 3429 | -7/Zion | Learned location of Quarantine (-2) 3436 | -7/Zion | Given the Hacking Drone Bay 3450 | -7/Zion | Learned location of Warlord (-4) 3467 | -7/Zion | Learned Factory garrison access intel 3483 | -7/Zion | Learned location of Armory (-4) 3678 | -7/Zion | Revealed the true nature of CR-A1G's Pointy Stick 3679 | -7/Zion | Attacked by Zionites 3863 | -7/Zion | Identified exit to Proximity Caves 3863 | -7/Zion | Entered Proximity Caves 3865 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4258 | -6/Proximity Caves | Discovered exit to Factory (range 15) 4266 | -6/Proximity Caves | Build established: Hacker-Sprinter 4268 | -6/Proximity Caves | Entered Factory 4268 | -6/Factory | Evolved 2 slots: Utility x2 4269 | -6/Factory | Identified exit to Factory 4270 | -6/Factory | Identified exit to Lower Caves 4271 | -6/Factory | Loaded intel: 4 garrison access locations 4757 | -6/Factory | Manually triggered Chute Trap 4757 | -6/Factory | Sucked down chute 4757 | -6/Factory | Entered Waste 4762 | -6/Waste | Spotted C-40 Crusher 4764 | -6/Waste | Spotted C-40 Crusher 4766 | -6/Waste | Spotted C-40 Crusher 4772 | -6/Waste | EMP discharged 4772 | -6/Waste | Spotted C-40 Crusher 4772 | -6/Waste | Spotted C-40 Crusher 4777 | -6/Waste | Discovered new exit (range 10) 4783 | -6/Waste | Identified exit to Factory 4783 | -6/Waste | Entered Factory 4866 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4942 | -6/Factory | Discovered exit to Lower Caves (range 5) 5630 | -6/Factory | Entered Lower Caves 5708 | -6/Lower Caves | Spotted B-75 Beast 5719 | -6/Lower Caves | Discovered new exit (range 12) 5721 | -6/Lower Caves | Identified exit to Lower Caves 6268 | -6/Lower Caves | Entered another Lower Caves area 6274 | -6/Lower Caves | Learned 8 Factory zone layouts 6281 | -6/Lower Caves | Discovered exit to Factory (range 6) 6297 | -6/Lower Caves | Found Alien Artifact 6297 | -6/Lower Caves | Identified Core Expander 6297 | -6/Lower Caves | Installed Core Expander, added new Power slot 6361 | -6/Lower Caves | Encountered a Warlord checkpoint 6472 | -6/Lower Caves | Learned Factory garrison access intel 6536 | -6/Lower Caves | Discovered new exit (range 11) 6546 | -6/Lower Caves | Identified exit to Data Miner 6557 | -6/Lower Caves | Entered Data Miner 6557 | -6/Data Miner | Discovered new exit (range 6) 6562 | -6/Data Miner | Met Data Miner 6566 | -6/Data Miner | Learned location of Section 7 (-2) 6566 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6571 | -6/Data Miner | Received God Mode back door access code from Data Miner 6607 | -6/Data Miner | Identified exit to Proximity Caves 6607 | -6/Data Miner | Entered Proximity Caves 6637 | -5/Proximity Caves | Lost 3 parts (2p1w) 6825 | -5/Proximity Caves | Learned 8 Factory zone layouts 6888 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6913 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6932 | -5/Proximity Caves | Entered Factory 6932 | -5/Factory | Evolved 2 slots: Utility x2 6933 | -5/Factory | Identified exit to Upper Caves 6934 | -5/Factory | Identified exit to Factory 6935 | -5/Factory | Loaded intel: 3 garrison access locations 7075 | -5/Factory | Fabricated Exp. Sensor Array (x1) 7205 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 7275 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 7276 | -5/Factory | Discovered exit to Factory (range 4) 7337 | -5/Factory | Local fabrication network quarantined 7352 | -5/Factory | Entered Upper Caves 7384 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7386 | -5/Upper Caves | Spotted B-75 Beast 7411 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7436 | -5/Upper Caves | Discovered new exit (range 7) 7436 | -5/Upper Caves | Identified exit to Upper Caves 7438 | -5/Upper Caves | Entered another Upper Caves area 7459 | -5/Upper Caves | Learned Factory security intel 7468 | -5/Upper Caves | Learned Factory interactive machine intel 7476 | -5/Upper Caves | Discovered new exit (range 11) 7478 | -5/Upper Caves | Identified exit to Zhirov 7479 | -5/Upper Caves | Entered Zhirov 7479 | -5/Zhirov | Discovered new exit (range 3) 7483 | -5/Zhirov | Met Zhirov 7490 | -5/Zhirov | Learned location of Testing (-3) 7490 | -5/Zhirov | Learned location of Command (-1) 7492 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7496 | -5/Zhirov | Found Alien Artifact 7496 | -5/Zhirov | Identified Integrated Dissipator 7496 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7500 | -5/Zhirov | Found Alien Artifact 7528 | -5/Zhirov | Identified exit to Proximity Caves 7576 | -5/Zhirov | Entered Proximity Caves 7579 | -4/Proximity Caves | Learned 8 Research zone layouts 7649 | -4/Proximity Caves | Discovered exit to Factory (range 15) 7653 | -4/Proximity Caves | Spotted B-86 Titan 7655 | -4/Proximity Caves | Destroyed B-86 Titan 7664 | -4/Proximity Caves | Entered Factory 7664 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7666 | -4/Factory | Loaded intel: 43 interactive machine locations 7678 | -4/Factory | Identified exit to Upper Caves 7678 | -4/Factory | Identified exit to Extension 7678 | -4/Factory | Identified exit to Armory 7868 | -4/Factory | Local fabrication network quarantined 7899 | -4/Factory | Fabricated Exp. Sensor Array? 7938 | -4/Factory | Identified Transdimensional Reconstructor 7957 | -4/Factory | Manually triggered Chute Trap 7957 | -4/Factory | Sucked down chute 7957 | -4/Factory | Entered Waste 7960 | -4/Waste | Spotted C-40 Crusher 7962 | -4/Waste | Spotted C-40 Crusher 7964 | -4/Waste | Spotted C-40 Crusher 7965 | -4/Waste | Discovered new exit (range 16) 7965 | -4/Waste | Spotted C-40 Crusher 7965 | -4/Waste | Spotted C-40 Crusher 7967 | -4/Waste | Identified exit to Factory 7968 | -4/Waste | Entered Factory 8047 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 8068 | -4/Factory | Local fabrication network quarantined 8125 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 8172 | -4/Factory | Discovered new exit (range 22) 8192 | -4/Factory | Entered Upper Caves 8281 | -4/Upper Caves | Discovered new exit (range 19) 8293 | -4/Upper Caves | Spotted B-86 Titan 8297 | -4/Upper Caves | Identified exit to Upper Caves 8297 | -4/Upper Caves | Entered another Upper Caves area 8306 | -4/Upper Caves | Learned 4 Research zone layouts 8343 | -4/Upper Caves | Build established: Hacker-Scout 8343 | -4/Upper Caves | Found Alien Artifact 8368 | -4/Upper Caves | Discovered new exit (range 22) 8385 | -4/Upper Caves | Identified exit to Warlord 8385 | -4/Upper Caves | Entered Warlord 8393 | -4/Warlord | System corruption cleaned by Quarantine Array 8438 | -4/Warlord | Visited the Vortex Lab 8461 | -4/Warlord | Warlord's base attacked by MAIN.C 8472 | -4/Warlord | Met Warlord 8474 | -4/Warlord | Opened Warlord's prototype stash 8478 | -4/Warlord | Found Prototype Device 8478 | -4/Warlord | Identified Exp. Cloaking Device 8485 | -4/Warlord | Found Prototype Processor 8485 | -4/Warlord | Identified Spectral Analyzer 8490 | -4/Warlord | Found Prototype Reactor 8490 | -4/Warlord | Identified Vortex Chain Reactor 8536 | -4/Warlord | Discovered new exit (range 20) 8557 | -4/Warlord | Opened side exit 8613 | -4/Warlord | Identified exit to Proximity Caves 8658 | -4/Warlord | Entered Proximity Caves 8658 | -3/Proximity Caves | Accompanied by 2 allies 8958 | -3/Proximity Caves | Discovered new exit (range 25) 9015 | -3/Proximity Caves | Identified exit to Research 9015 | -3/Proximity Caves | Entered Research 9015 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9016 | -3/Research | Identified exit to Research 9288 | -3/Research | Fabricated Electron Diverter? 9328 | -3/Research | Local fabrication network quarantined 9358 | -3/Research | Identified Dimensional Node Initializer 9384 | -3/Research | Spotted B-86 Titan 9481 | -3/Research | Identified exit to Testing 9495 | -3/Research | Entered Testing 9552 | -3/Testing | Found Prototype Energy Cannon 9552 | -3/Testing | Identified Null Cannon 9577 | -3/Testing | Spotted PL-0MU1U9USVE 9592 | -3/Testing | Local fabrication network quarantined 9680 | -3/Testing | Fabricated Electron Diverter? 9806 | -3/Testing | Found Prototype Device 9806 | -3/Testing | Identified AEGIS Remote Shield 9819 | -3/Testing | Entered Research 9819 | -2/Research | Warlord forces began assault on 0b10 9819 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9844 | -2/Research | Spotted B-90 Cyclops 9845 | -2/Research | Destroyed B-90 Cyclops 9877 | -2/Research | Identified exit to Quarantine 9908 | -2/Research | Fabricated Electron Diverter? 9929 | -2/Research | Research machine network offline 10074 | -2/Research | Found Prototype Hackware 10075 | -2/Research | Identified Exp. Hacking Suite 10097 | -2/Research | Spotted Striker 10100 | -2/Research | Met up with Warlord 10119 | -2/Research | Found Prototype Hackware 10120 | -2/Research | Identified Exp. System Shield 10177 | -2/Research | Found Prototype Device 10177 | -2/Research | Identified Exp. Force Field 10240 | -2/Research | Entered Quarantine 10297 | -2/Quarantine | Found Alien Artifact 10301 | -2/Quarantine | Identified Core Reset Matrix 10313 | -2/Quarantine | Discovered new exit (range 27) 10337 | -2/Quarantine | Found Prototype Processor 10337 | -2/Quarantine | Identified Exp. Core Analyzer 10342 | -2/Quarantine | Cryocooling Duct disabled 10357 | -2/Quarantine | Ambient heat levels rising (+20) 10357 | -2/Quarantine | Non-combat units ordered to evacuate 10458 | -2/Quarantine | Found Alien Artifact 10458 | -2/Quarantine | Identified Phase Redirector 10634 | -2/Quarantine | Build established: Generator-Sprinter 10991 | -2/Quarantine | Spotted Fortress 10999 | -2/Quarantine | Discovered new exit (range 9) 10999 | -2/Quarantine | Identified exit to Section 7 11009 | -2/Quarantine | Entered Section 7 11020 | -2/Section 7 | Found Integrated Dissipator 11020 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11028 | -2/Section 7 | Found Integrated Dissipator 11028 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11078 | -2/Section 7 | Found Prototype Launcher 11078 | -2/Section 7 | Identified Hellfire Missile Launcher 11090 | -2/Section 7 | Spotted B-90 Cyclops 11093 | -2/Section 7 | Destroyed B-90 Cyclops 11096 | -2/Section 7 | Spotted S7 Guard 11100 | -2/Section 7 | Found Alien Artifact 11100 | -2/Section 7 | Identified Core Regenerator 11100 | -2/Section 7 | Used Core Regenerator, restored core integrity (+89) 11199 | -2/Section 7 | Spotted B-90 Cyclops 11204 | -2/Section 7 | Found Alien Artifact 11212 | -2/Section 7 | Identified Integrated Reactor 11212 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11214 | -2/Section 7 | Found Alien Artifact 11214 | -2/Section 7 | Identified Integrity Redistributor 11214 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-67) 11246 | -2/Section 7 | Discovered new exit (range 10) 11265 | -2/Section 7 | Spotted B-99 Colossus 11267 | -2/Section 7 | Destroyed B-99 Colossus 11270 | -2/Section 7 | Found Prototype Ballistic Gun 11271 | -2/Section 7 | Identified Multirail 11280 | -2/Section 7 | Found Alien Artifact 11280 | -2/Section 7 | Identified LRC Insulator 11280 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11282 | -2/Section 7 | Found Alien Artifact 11282 | -2/Section 7 | Identified LRC Boosters 11282 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 11284 | -2/Section 7 | Found Alien Artifact 11284 | -2/Section 7 | Identified LRC Armor 11284 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11295 | -2/Section 7 | Spotted Executioner 11296 | -2/Section 7 | Spotted Executioner 11301 | -2/Section 7 | Found Transdimensional Reconstructor 11309 | -2/Section 7 | Build established: Wizard-Scout 11312 | -2/Section 7 | Identified exit to Access 11312 | -2/Section 7 | Entered Access 11312 | -1/Access | Evolved 2 slots: Utility x2 11371 | -1/Access | Found Prototype Processor 11371 | -1/Access | Identified Exp. Melee Analysis Suite 11519 | -1/Access | Discovered new exit (range 24) 11663 | -1/Access | Spotted B-99 Colossus 11668 | -1/Access | Spotted B-99 Colossus 11669 | -1/Access | Destroyed B-99 Colossus 11730 | -1/Access | Discovered new exit (range 30) 11812 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 11867 | -1/Access | Fabricated Nanoactuators (x2) 11936 | -1/Access | Fabricated Electron Diverter (x1) 11987 | -1/Access | Fabricated Electron Diverter? 12010 | -1/Access | Identified exit to Command 12010 | -1/Access | Entered Command 12055 | -1/Command | Phase Generator disabled 12094 | -1/Command | Discovered new exit (range 30) 12124 | -1/Command | Spotted Combat Programmer 12125 | -1/Command | Destroyed Combat Programmer 12125 | -1/Command | Spotted Combat Programmer 12130 | -1/Command | Destroyed Combat Programmer 12172 | -1/Command | Spotted M Guard 12173 | -1/Command | Spotted M Guard 12190 | -1/Command | Destroyed M Guard 12192 | -1/Command | Found Prototype Reactor 12192 | -1/Command | Identified Zero-point Reactor 12194 | -1/Command | Found AEGIS Remote Shield 12238 | -1/Command | Destroyed M Guard 12238 | -1/Command | Destroyed all MAIN.C guards 12445 | -1/Command | Spotted B-99 Colossus 12447 | -1/Command | Destroyed B-99 Colossus 12481 | -1/Command | Disengaged cave seal 12521 | -1/Command | Build established: Generator-Scout 12659 | -1/Command | Spotted B-99 Colossus 12659 | -1/Command | Destroyed B-99 Colossus 12680 | -1/Command | Destroyed 8 combat bots 12685 | -1/Command | Disengaged cave seal 12685 | -1/Command | Derelicts emerged from the dark tunnel 12711 | -1/Command | Spotted Striker 12714 | -1/Command | Spotted Executioner 12715 | -1/Command | Spotted Executioner 12716 | -1/Command | Spotted Alpha 7 12716 | -1/Command | Spotted Alpha 7 12728 | -1/Command | Destroyed Alpha 7 12729 | -1/Command | Allies destroyed Executioner 12734 | -1/Command | Allies destroyed Executioner 12736 | -1/Command | Destroyed Alpha 7 12737 | -1/Command | Spotted Executioner 12737 | -1/Command | Spotted B-99 Colossus 12737 | -1/Command | Destroyed B-99 Colossus 12739 | -1/Command | Spotted B-99 Colossus 12750 | -1/Command | Destroyed Striker 12790 | -1/Command | Destroyed 9 combat bots 12896 | -1/Command | Build established: Generator-Sprinter 13057 | -1/Command | First assault squad dispatched 13142 | -1/Command | Met MAIN.C 13165 | -1/Command | 0b10 Conduit disabled 13170 | -1/Command | Destroyed MAIN.C Shell 13171 | -1/Command | MAIN.C activated Command garrisons 13187 | -1/Command | Destroyed MAIN.C 13188 | -1/Command | Found Prototype Protection 13188 | -1/Command | Identified Exp. Powered Armor 13190 | -1/Command | Found Exp. Powered Armor 13191 | -1/Command | Found Prototype Processor 13191 | -1/Command | Identified Exp. Target Analyzer 13276 | -1/Command | Discovered new exit (range 8) 13286 | -1/Command | Destroyed 15 combat bots 13395 | -1/Command | Warped through subspace to slip node 13395 | -1/Command | Discovered new exit (range 5) 13428 | -1/Command | Identified exit to Access_0 13450 | -1/Command | Entered Access_0 13451 | -1/Access_0 | Met Architect 13459 | -1/Access_0 | Subspace Access Node disabled 13472 | -1/Access_0 | Found Alien Slashing Weapon 13472 | -1/Access_0 | Identified Sigix Broadsword 13479 | -1/Access_0 | Subspace Access Node disabled 13486 | -1/Access_0 | A6 warped into view 13489 | -1/Access_0 | Found Prototype Device 13492 | -1/Access_0 | Identified Exp. Actuator Array 13506 | -1/Access_0 | Subspace Access Node disabled 13519 | -1/Access_0 | A5 warped into view 13533 | -1/Access_0 | Destroyed A5 13548 | -1/Access_0 | Found Alien Artifact 13565 | -1/Access_0 | Subspace Access Node disabled 13595 | -1/Access_0 | Found Integrated Reactor 13595 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 13607 | -1/Access_0 | A4 warped into view 13843 | -1/Access_0 | Destroyed A8 13913 | -1/Access_0 | Found Prototype Device 13914 | -1/Access_0 | Identified Thermal Barrier 13917 | -1/Access_0 | Found Prototype Device 13917 | -1/Access_0 | Identified Exp. Weapon Cycler 13931 | -1/Access_0 | Found Prototype Device 13931 | -1/Access_0 | Identified Exp. Thermal Shield 13962 | -1/Access_0 | Destroyed A4 13970 | -1/Access_0 | Found Prototype Protection 13970 | -1/Access_0 | Identified Hvy. Regenerative Plating 14092 | -1/Access_0 | Destroyed Architect 14093 | -1/Access_0 | Architect triggered a singularity event 14095 | -1/Access_0 | Found Prototype Hackware 14095 | -1/Access_0 | Identified Architect God Chip D 14097 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 14097 | -1/Access_0 | Warped through subspace to slip node 14097 | -1/Access_0 | Discovered new exit (range 8) 14103 | *** | Escaped singularity! Last Messages --------------- 14090_ Penetrated by Quantum Shear. 14092_ Architect: "If I can't win, no one wins!" 14092_ Architect destroyed. 14093_ A0_COM: Initiating irreversible singularity event. Goodbye. 14094_ A0_COM: 10. 14095_ A0_COM: 9. 14095_ Acquired Prototype Hackware. 14095_ Identified Architect God Chip D. 14096_ A0_COM: 8. 14097_ A0_COM: 7. 14097_ Identified Hpw. Transdimensional Reconstructor. 14097_ Warped through subspace, drawn to slip node. 14097_ EXIT=FOUND 14098_ A0_COM: 6. 14099_ A0_COM: 5. 14100_ A0_COM: 4. 14101_ A0_COM: 3. 14101_ System corrupted: Matter fused (-9). 14102_ A0_COM: 2. 14103_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#?????#?????? | | ?????????????????????????????????#????#?#?###?##?# | | ??????????????????????????????#???########?##?##?# | | ??????????????????????????????#?#################? | | ?????????????????????????????#####?############### | | ???????????????????????????####################### | | ??????????????????????????######?##?###########?## | | ??????????????????????#?#########?#######?#######? | | ????????????????????????########################## | | ?????????????????????##?####?##?#####??######?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 124 Energy Capacity 1560 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1000 Resistance: EM 25 Power Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Melee Accuracy 12 Armor Integrity Analysis 90 Offensive Hacking 38 Defensive Hacking 100 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Imp. VTOL Module | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Sensor Array | -5/Proximity Caves | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Scanalyzed Electron Diverter | -3/Research | Scanalyzed Nanoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -2/Quarantine | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Electron Diverter | x1 | -3/Research Electron Diverter | x1 | -3/Testing Electron Diverter | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -1/Access Nanoactuators | x2 | -1/Access Electron Diverter | x1 | -1/Access Electron Diverter | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Core Regenerator Integrated Reactor Integrity Redistributor LRC Insulator LRC Boosters LRC Armor Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerCloakRailgun Manual? 0 Play Time 04:25:28 Cumulative 321.0 hours Start 2020.08.29 @ 18:57:50 End 2020.08.29 @ 23:30:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 6 Total 23 Types 9/6/4/1/0/0/3 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd36699-e2b7-4a9d-81ec-be2872a425d6