Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 23:26:09 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2219) 2219 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 6906 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 66 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 716/850 Matter 273/300 Energy 10/100 System Corruption 9% Temperature Cool (0) Movement Walking (128) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Layered Medium Armor Plating > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Quantum Rifle Quantum Rifle Proton Cannon Proton Cannon Heavy Plasma Cannon Improved Proton Missile Launcher Long-range Missile Launcher CPS Tube (2) CPS Tube (2) Powered Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Flexi-carbon Leg Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Proton Cannon Proton Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Improved Proton Missile Launcher Long-range Missile Launcher CPS Tube CPS Tube Powered Hammer DRS Beacon [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Beam Cannon Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 64 | 7 7 4 2 2 42 Power 10 | 1 2 1 . 1 5 Engine 8 | 1 1 1 . 1 4 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 2 . 2 . 15 Treads 8 | 2 2 . 1 . 3 Leg 12 | . . . . . 12 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 . . 1 10 Device 9 | 1 1 . . . 7 Storage 2 | 1 . . . 1 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | 2 2 3 . . 12 Energy Gun 3 | 1 . . . . 2 Energy Cannon 10 | . 1 2 . . 7 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 4 | . 1 . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 9 | . 2 2 . . 5 Power 6 | . 2 1 . . 3 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 1 1 . . 3 To Critical Strikes . | . . . . . . Average Backups 9 | 1 7 7 8 9 13 Power . | . . . 1 . . Propulsion . | . . 1 1 1 . Utility 1 | . . 1 1 1 2 Weapon 5 | . 5 4 5 5 8 Tool/Special . | . . . . . . Unused Backups 17 | . 1 1 . 1 14 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 12 | . 1 1 . . 10 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 97 | . 98 99 100 100 92 Engine 10 | . 7 3 14 14 11 Core 2 | . 5 9 . . . Treads 18 | . 28 28 23 14 5 Leg 5 | . . . . . 18 Wheel 4 | . . . 4 14 1 Device 14 | . 12 14 14 14 17 Storage 11 | . 14 14 14 14 6 Processor 2 | . . . . . 10 Energy Gun 1 | . 3 . . . 2 Energy Cannon 18 | . 10 17 28 28 10 Ballistic Gun 3 | . 13 8 . . . Peak Build Rating 75 | 7 11 12 12 15 75 Average Rating 24 | 5 9 10 11 12 61 On Entrance 9 | . 7 11 11 12 15 Avg Prop Armor Cover (%) 13 | . . . 12 12 20 Naked Turns . | . . . . . . Heaviest Build 72 | 12 16 22 20 39 72 Greatest Support 100 | 40 40 40 40 12 100 Greatest Overweight (x) 5 | 2 . . 1 3 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 10 15 Most Carried 15 | 2 8 8 8 15 15 Average Carried 9 | 1 7 7 8 9 14 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 2 8 8 8 15 14 Class Distribution -------------------- 47% | Mutant 36% | Commander-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1416 | 291 226 215 51 20 613 Remotely . | . . . . . . Salvage Created 3006 | 118 387 183 254 . 2064 Parts 148 | 8 23 7 10 . 100 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 4 | 1 . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 44 | . 11 4 1 . 28 Guns 10 | . 2 1 . . 7 Cannons 22 | . 4 3 1 . 14 AOE 10 | . 5 . . . 5 Classes Destroyed 14 | 2 3 2 2 . 5 Worker 2 | . . . . . 2 Builder 6 | . . . 1 . 5 Tunneler 2 | 2 . . . . . Hauler 3 | . . . . . 3 Recycler 5 | 1 . . 3 . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 20 | . 8 . . . 12 Duelist 1 | . . . . . 1 Sentry 6 | . . . 1 . 5 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Artisan 1 | . . 1 . . . Subdweller 4 | . . 4 . . . Best Kill Streak 6 | 3 3 1 5 . 6 Combat Bots Only 4 | . 3 1 1 . 4 Max Kills in Single Turn 3 | 1 3 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 338 | . 36 27 7 . 268 Missed 120 | . 8 9 2 . 101 Hits 218 | . 28 18 5 . 167 Projectile 218 | . 28 18 5 . 167 Critical Strikes 8 | . . 2 . . 6 Damage Taken 2739 | . 375 457 77 . 1830 Core 337 | . 75 110 18 . 134 Absorbed by Shields 596 | . . . 3 . 593 Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 219 | 7 25 55 12 . 120 Largest 2 | 2 2 2 2 . 2 Hottest 188 | 60 90 140 140 . 188 Shots Fired 386 | 14 47 92 24 . 209 Gun 93 | 14 25 13 . . 41 Cannon 274 | . 18 71 24 . 161 Launcher 19 | . 4 8 . . 7 Special . | . . . . . . Kinetic 49 | 7 21 21 . . . Thermal 311 | 7 22 63 24 . 195 Explosive 17 | . 4 8 . . 5 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 24 | 6 7 10 13 . 24 Robot Miss Streak 4 | 1 3 3 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 197 | 10 29 25 17 . 116 Core Hits 95 | 4 15 8 7 . 61 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6552 | 118 724 475 393 . 4842 Guns 1309 | 118 177 103 . . 911 Cannons 3649 | . 234 290 389 . 2736 Explosions 1540 | . 299 82 . . 1159 Melee . | . . . . . . Ramming 54 | . 14 . 4 . 36 Kinetic 317 | 73 141 103 . . . Thermal 4627 | 45 270 290 389 . 3633 Explosive 1289 | . 299 82 . . 908 Electromagnetic 265 | . . . . . 265 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . . . 40 Message Errors 9 | . . . . . 9 Matter Fused 11 | . . . . . 11 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 5 | . . . . . 5 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 67 | . 1 . . . 66 Projectiles 57 | . . . . . 57 Explosions 10 | . 1 . . . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 21 59 . . 58 Shots 5 | . 1 3 . . 1 Rammed 6 | . 4 . 2 . . Targets Rammed 10 | . 4 . 2 . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 458 | . 191 . 162 . 458 Average Temperature 94 | . 59 . 68 . 102 Received Heat Transfer 843 | . 183 48 18 . 594 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Melted 20 | . . 4 2 . 14 Heat Transferred 6852 | 100 556 592 666 . 4938 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 73 | 100 100 . 100 . 40 Level 1 6 | . . . . . 13 Level 2 20 | . . . . . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 678 | 10 196 . 93 . 678 Initial . | . . . . . . Average 150 | 1 84 . 19 . 273 Influence Increases 1902 | 15 492 . 292 . 1103 Destroy 0b10 Robot/C 840 | . 220 . 60 . 560 Destroy 0b10 Robot/NC 95 | 15 5 . 20 . 55 Destroy Leader 208 | . 62 . . . 146 Allied During Kill 10 | . . . 10 . . Successful Hack 176 | . 47 . 49 . 80 Select Force Hacks 210 | . 60 . 150 . . Disable Machine 150 | . 30 . . . 120 Destroy Structure 138 | . 23 . 3 . 112 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 60 | . 45 . . . 15 Influence Decreases 1246 | 15 492 . 241 51 447 Entered New Map 51 | . . . . 51 . Time Decay 948 | 15 322 . 221 . 390 Lost Part 70 | . 20 . . . 50 Lost Ally 27 | . . . 20 . 7 Purge Threat 150 | . 150 . . . . Squads Dispatched 18 | . 4 . . . 14 Investigation 7 | . 3 . . . 4 Extermination 3 | . . . . . 3 Reinforcement 8 | . 1 . . . 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 18 4 2 . 36 Peak Tracking Total 5 | . 3 1 1 . 5 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 10 | . 2 . . . 8 Max in Single Turn 5 | . 1 . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 37 | . 9 . 11 4 13 Terminals 17 | . 7 . 6 . 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 10 | . 2 . 5 . 3 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Total Hacks 130 | . 38 . 37 16 39 Successful 82 | . 20 . 22 16 24 Failed 46 | . 17 . 15 . 14 Catastrophic 7 | . 1 . 1 . 5 Database Lockouts 2 | . 1 . . . 1 Manual 57 | . 24 . 23 . 10 Terminals 68 | . 33 . 22 . 13 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 24 | . 5 . 15 . 4 Scanalyzers 15 | . . . . . 15 Garrison Access 3 | . . . . . 3 Terminal Hacks 31 | . 8 . 2 16 5 Record 15 | . . . . 15 . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 3 | . 1 . 1 . 1 Branch Access Points 1 | . . . . . 1 Terminal Index 3 | . 1 . 1 . 1 Fabricator Index 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . 5 . . Retrieve Components 5 | . . . 5 . . Scanalyzer 12 | . . . . . 12 Insert Component 6 | . . . . . 6 Analyze 5 | . . . . . 5 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 33 | . 12 . 15 . 6 Terminals 22 | . 10 . 10 . 2 Track 1 | . 1 . . . . Botnet 9 | . 3 . 4 . 2 Operators 1 | . 1 . . . . Skim 11 | . 5 . 6 . . Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 10 | . 2 . 5 . 3 Tunnel 7 | . 2 . 5 . . Fedlink 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 8 . 8 . 11 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 64 | . . . . . 64 Total Part Build Rating 16 | . . . . . 16 Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 5 | . . . . . 5 Part Schematics Acquired 5 | . . . . . 5 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 8 | . . . 8 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 8 | . . . 8 . . Largest Group 8 | . . . 8 5 5 Highest-Rated Group 122 | . . . 122 78 78 Highest-Rated Ally 27 | . . . 27 27 27 Total Orders . | . . . . . . Ally Attacks 18 | . . . 12 . 6 Total Damage 276 | . . . 184 . 92 Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1097 | 13 251 191 . . 642 Sensors 642 | . . . . . 642 Seismic 455 | 13 251 191 . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6494 | 90 1140 1072 962 1473 1757 Spaces Moved 3937 | 38 568 563 533 1293 942 Core 5 | 5 . . . . . Treads 1483 | 33 568 563 319 . . Legs 646 | . . . . . 646 Wheels 1803 | . . . 214 1293 296 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 105 105 117 Average Speed 134 | 150 160 160 137 112 131 Slowest Speed 186 | 160 160 160 160 135 186 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 8 | . . 2 . . 6 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 98 25 98 83 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 12 | . 3 1 6 1 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 23 | . 5 2 . . 16 Terrain Destroyed 219 | . 20 72 3 . 124 Melee . | . . . . . . Projectile 61 | . . 7 3 . 51 AOE 158 | . 20 65 . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4738 | 53 748 640 736 1312 1249 Wait 284 | . 123 5 66 8 82 Move 3932 | 37 567 562 532 1292 942 Hop . | . . . . . . Pick Up 41 | 2 9 4 . 8 18 Fast Attach 23 | 7 2 . 1 . 13 Attach 10 | . 3 2 . . 5 Detach 2 | . 2 . . . . Swap 53 | . 9 9 1 2 32 Drop 44 | . 4 3 2 2 33 Fire 219 | 7 25 55 12 . 120 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 4 | . . . . . 4 Crush 5 | . 4 . 1 . . Escape Stasis . | . . . . . . Rewire 120 | . . . 120 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 12) 723 | -10/Materials | Discovered new exit (range 8) 935 | -10/Materials | Central database locked down 986 | -10/Materials | Learned 2 Storage zone layouts 1044 | -10/Materials | Learned location of 2 exits from Subcaves 1061 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Learned 2 Mines zone layouts 1202 | -10/Materials | Discovered new exit (range 9) 1231 | -10/Materials | Entered Subcaves 1232 | -10/Subcaves | Identified exit to Materials 1232 | -10/Subcaves | Identified exit to Recycling 1418 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1573 | -10/Subcaves | Learned location of Zion (-7) 1573 | -10/Subcaves | Met a Zionite searching for "candidates" 1693 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1720 | -10/Subcaves | Core integrity fell below 50% 1852 | -10/Subcaves | Disturbed a concealed Subdweller 1937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1977 | -10/Subcaves | Learned 2 Materials zone layouts 1982 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2303 | -10/Subcaves | Entered Recycling 2430 | -9/Recycling | Core integrity fell below 20% 2893 | -9/Recycling | Build established: Commander-Mutant 3023 | -9/Recycling | Discovered new exit (range 15) 3036 | -9/Recycling | Learned Materials trap positions 3078 | -9/Recycling | Learned location of 1 exit from Storage 3099 | -9/Recycling | Lost 3 allies 3137 | -9/Recycling | Learned Materials trap positions 3150 | -9/Recycling | Learned Materials trap positions 3171 | -9/Recycling | Identified exit to Scraptown 3175 | -9/Recycling | Scanned before Scraplab entrance 3197 | -9/Recycling | Entered Scraplab 3237 | -9/Recycling | Learned location of 2 exits from Materials 3265 | -9/Recycling | Entered Scraptown 3265 | -9/Scraptown | Accompanied by 5 allies 3408 | -9/Scraptown | Visited UFD Registry 3408 | -9/Scraptown | Registered with UFD as "Gearcoil" 3423 | -9/Scraptown | Visited Cyclists 3433 | -9/Scraptown | Entered Cyclist Reading Room 3450 | -9/Scraptown | Visited Comm Corps 3493 | -9/Scraptown | Visited The Evicted 3508 | -9/Scraptown | Visited Red Mages 3556 | -9/Scraptown | Visited Spacefarers 3695 | -9/Scraptown | Discovered new exit (range 11) 3727 | -9/Scraptown | Guru changed UFD alias to "Laserbrain" 3759 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3762 | -9/Scraptown | Learned location of Quarantine (-3) 3763 | -9/Scraptown | Learned 8 Factory zone layouts 3834 | -9/Scraptown | Visited LU-1G1's Boring Crew 3868 | -9/Scraptown | Visited Junk Repository 3895 | -9/Scraptown | Visited Science Testing Area 3944 | -9/Scraptown | Visited Curators Association 3976 | -9/Scraptown | Visited Derelict Rescue Squad 4000 | -9/Scraptown | Visited Abandonware Association 4012 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4032 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4036 | -9/Scraptown | Found DCF Scrap (31 items) 4066 | -9/Scraptown | Visited Scrap Suit Storage 4084 | -9/Scraptown | Visited Scrapoid Pod Storage 4107 | -9/Scraptown | Visited Science Guys 4572 | -9/Scraptown | Found DRS Beacon 4649 | -9/Scraptown | Met Optimus 4649 | -9/Scraptown | Accepted into 0bPrime 4726 | -9/Scraptown | Discovered new exit (range 3) 4738 | -9/Scraptown | Entered Factory 4738 | -6/Factory | Accompanied by 5 allies 4738 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4974 | -6/Factory | Lost 3 allies 5279 | -6/Factory | Build established: Mutant 5563 | -6/Factory | Central database locked down 5593 | -6/Factory | Build established: Scavenger-Mutant 5737 | -6/Factory | Loaded intel: 8 recycling unit locations 5746 | -6/Factory | Learned location of Protoforge (-2) 6010 | -6/Factory | Discovered new exit (range 13) 6041 | -6/Factory | Identified exit to Factory 6083 | -6/Factory | Fabricated Quantum Rifle (x2) 6166 | -6/Factory | Spotted B-75 Beast 6401 | -6/Factory | Identified exit to Lower Caves 6495 | -6/Factory | Self-destructed Last Messages --------------- 06441_ P-60 Hacker destroyed. 06444_ Kicked G-50 Soldier out of the way. 06448_ Acquired Imp. Heat Sink. 06451_ System corrupted: Component data lost. 06460_ Critical hit (Burn: +37). 06465_ Destroyed Carbon-fiber Leg. 06467_ G-50 Soldier overheating. 06468_ G-50 Soldier heat damages Adv. Heat Sink. 06468_ Destroyed Lgt. Angular Momentum Engine. 06469_ G-50 Soldier heat damages Adv. Heat Sink, Carbon-fiber Leg, Unknown Energy Gun. 06469_ Flexi-carbon Leg destroyed. 06470_ G-50 Soldier overheating. 06472_ G-50 Soldier destroyed. 06474_ System corrupted: Matter fused (-5). 06475_ G-50 Soldier destroyed. 06478_ U-05 Engineer builds a Door. 06483_ Lgt. Fission Core destroyed. 06485_ Lgt. Angular Momentum Engine destroyed. 06493_ Acquired 3 matter. 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[ #???????# ##]% " #?? | | ?????????????????????????# #???????# ##]== " #?? | | ?????????????????????????# #???????# ##]=%!" #?? | | ????????????????????????## ##???#### ## ![ " #?? | | ???????????????????????##@t ##### #[ " #?? | | ?????????????????????#### "" T" #%= " #?? | | ?????????????????????#[%![T " [+=! #?? | | ?????????????????????#!##g #%*! #?? | | ?????????????????????# ## g[ ##### ! #= #?? | | ?????????????????????#+####m######### ###### ###?? | | ?????????????????????# u "## #?????"#???? | | ?????????????????????# #?# #?????##???? | | ?????????????????????# #?# #??????????? | | ?????????????????????# #?# #??????????? | | ?????????????????????# #?# #??????????? | | ?????????????????????# #? ??????????? | | ?????????????????????# #? ??????????? | | ?????????????????????# #? ? ??????????? | | ?????????????????????# #? ????????????? | | ?????????????????????# #? ????????????? | | ?????????????????????# #?#????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Powered Hammer | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireDeliveryStatue Manual? 0 Play Time 00:40:00 Cumulative 463.0 hours Start 2025.10.29 @ 22:16:02 End 2025.10.29 @ 23:26:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/1/5/1/0/0/0/1/0/0 Lore% 93 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: debb46e5-4486-4e3c-8655-f59dc29edba9