Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 23:56:31 Player: Lunatic Blue Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (215) 1075 Value Destroyed (8857) 8857 Prototype IDs (287) 5740 Alien Tech Used (10) 2000 Bonus (28719) 28719 TOTAL SCORE: 57691 Bonus ------- High Alert Combat Kills 3695 Follower Combat Kills 147 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -4657 Cogmind --------- Core Integrity 1125/1600 Matter 300/300 Energy 38/150 System Corruption 2% Temperature Cool (5) Movement Flying (27) Location 0b11 Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Advanced Quantum Shading Machine Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Cloaking Device Centrium Heavy Armor Plating Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Long-range Sensor Array Centrium Heavy Armor Plating Experimental Force Field Antimissile System Trap Extractor (1/4 Dirty Bomb) Fusion Bomb Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Improved Cloaking Device Centrium Light Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Supercharged Sigix Terminator > --- INVENTORY -------- Long-range Sensor Array Long-range Sensor Array Antimissile System Trap Extractor Fusion Bomb Launcher Phasing Sabre [Rating: 217] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 346 | . 17 2 21 6 . 4 22 28 . 3 1 . 15 10 1 . . 36 4 3 11 . 16 2 5 33 2 9 16 23 13 8 5 30 Power 19 | . 1 1 2 . . . 1 1 . . . . 1 . . . . 1 . 1 2 . 1 . . . . . 1 5 . . . 1 Engine 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 5 . . . 1 Propulsion 69 | . 3 . 8 2 . . 10 12 . . . . 2 . 1 . . 5 2 . 3 . 1 . . 3 . 3 2 5 1 2 2 2 Treads 18 | . 1 . 5 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Flight 45 | . . . 1 . . . . 12 . . . . 2 . . . . 4 2 . 3 . 1 . . 3 . 3 2 5 1 2 2 2 Utility 147 | . 3 1 3 . . . 7 11 . . . . 4 8 . . . 14 1 2 6 . 9 2 1 19 1 4 9 9 6 6 3 18 Device 88 | . 2 1 2 . . . 2 7 . . . . 1 7 . . . 8 1 2 4 . 4 2 1 11 . 3 5 4 1 4 1 15 Storage 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Processor 9 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . 2 . . . 1 . . 1 . Hackware 19 | . . . . . . . . 1 . . . . 2 . . . . 5 . . 1 . 1 . . 4 . . . 1 3 . 1 . Protection 26 | . . . . . . . 5 . . . . . . 1 . . . 1 . . 1 . 3 . . 2 1 1 3 1 2 2 . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 111 | . 10 . 8 4 . 4 4 4 . 3 1 . 8 2 . . . 16 1 . . . 5 . 4 11 1 2 4 4 6 . . 9 Energy Gun 11 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Energy Cannon 21 | . . . . 1 . 2 2 . . . . . . . . . . 4 1 . . . 4 . 3 4 . . . . . . . . Ballistic Gun 17 | . 2 . 6 2 . 2 2 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 11 | . 1 . . 1 . . . . . 1 1 . . 1 . . . 2 . . . . . . . 1 1 . . 1 . . . 1 Special Weapon 6 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 13 | . 1 . . . . . . . . . . . 1 . . . . 9 . . . . . . . . . . 1 . 1 . . . Slashing Weapon 19 | . . . . . . . . 3 . 1 . . . . . . . 1 . . . . . . . 2 . . 2 3 3 . . 4 Piercing Weapon 8 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . 1 2 . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unidentified Prototypes 44 | . . . 1 1 . . . 1 . . . . 2 . . . . 2 . . 5 . . . 1 13 . 1 5 3 5 3 . 1 Parts Lost 49 | . 4 . 8 . . 1 8 . . 1 . . 1 1 1 . 1 . 2 . . . 3 . 1 1 1 3 4 . . 1 . 7 Power 7 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 16 | . . . 4 . . . 3 . . . . . . . 1 . 1 . 2 . . . 1 . . . . 1 1 . . 1 . 1 Utility 13 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . 1 . 1 1 . 1 2 . . . . 3 Weapon 13 | . 2 . 2 . . . 2 . . 1 . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . 2 Highest Loss Streak 7 | . 2 . 2 . . 1 7 . . 1 . . 1 1 1 . 1 . 2 . . . 2 . 1 1 1 1 2 . . 1 . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 92 100 94 99 100 95 92 90 92 93 87 92 97 99 92 93 90 91 94 94 93 94 85 78 82 89 92 87 87 84 86 86 83 82 Engine 3 | . 14 14 10 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 4 8 8 8 7 6 Treads 7 | . 11 14 14 32 33 33 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 11 14 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 37 38 38 38 38 39 40 34 33 30 26 29 29 29 29 23 21 20 23 25 26 26 25 25 24 19 19 Device 12 | . 7 14 11 11 11 6 7 20 15 15 15 15 13 13 13 13 13 10 10 11 10 11 16 21 19 11 5 3 11 14 16 13 14 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 7 | . . . 10 11 11 11 9 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 9 10 10 13 15 13 10 8 8 8 7 7 Hackware 11 | . . . . . . . . 6 7 7 7 7 13 13 13 13 13 23 23 23 23 23 15 15 15 22 25 22 19 16 17 20 22 22 Protection 1 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 4 2 2 3 2 2 3 3 Energy Gun 4 | . 25 28 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 3 16 . . . . . . . . . . 2 4 5 5 5 3 . 1 3 5 4 . . . . . . Ballistic Gun 2 | . 2 . 6 21 22 18 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . 1 2 3 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 13 92 92 96 96 96 97 99 22 20 20 19 19 26 27 25 25 25 34 32 32 32 32 38 24 36 42 41 38 42 63 56 53 55 61 Greatest Support 87 | 20 20 16 60 60 60 60 80 26 20 20 20 20 26 26 26 25 26 39 39 37 38 38 38 31 31 44 44 60 60 61 62 62 62 87 Greatest Overweight (x) 13 | . 9 5 9 4 1 1 4 1 . . . . . 1 1 . 1 2 . . . . . . 1 13 . . . 1 . . . . Average Overweight (x) . | . 6 5 4 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | . 22 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | . 15 24 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | . 10 20 23 24 25 25 24 10 9 9 9 10 9 9 10 10 10 9 8 7 9 9 9 9 9 9 10 9 9 9 10 10 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 15 24 24 25 25 25 25 9 10 10 10 10 10 10 10 10 10 10 7 8 10 10 10 10 10 10 10 10 9 10 10 10 10 8 Class Distribution -------------------- 18% | Mutant 17% | Hacker-Scout 17% | Scavenger-Mutant 10% | Wizard-Ninja 9% | Sprinter 8% | Wizard-Sprinter 6% | Hacker-Sprinter 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Wizard-Assassin | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 4210 | 200 189 50 340 170 . 9 300 226 54 4 63 10 . 90 121 . 64 125 158 150 120 72 139 43 36 374 45 60 . 406 . 73 63 456 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5695 | . 507 150 987 199 . 49 1245 173 . 4 . . . 86 28 . . 185 157 89 120 . 75 . . 80 92 467 101 328 45 73 63 392 Parts 316 | . 30 11 63 16 . 3 70 15 . 2 . . . 12 4 . . 12 7 . 2 . 1 . . 4 2 16 7 10 2 3 1 23 Haulers Intercepted 12 | . 2 . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 4 5 . 3 . 10 3 . 9 . 7 . 2 . . . . . 2 . . . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 156 | . 12 4 25 8 . 1 22 . . 3 . . . 4 1 . . 8 1 . . . . . . 1 5 2 1 . . 1 . 57 Melee 8 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 2 1 . . 1 . 1 Guns 39 | . 4 4 24 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . . . . 1 19 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . AOE 85 | . 7 . 1 4 . . . . . 3 . . . 4 . . . 8 . . . . . . . . 2 . . . . . . 56 Classes Destroyed 22 | . 6 1 4 . . 1 1 . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . 6 Worker 12 | . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . Recycler 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 20 | . 3 . 1 . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . 3 1 2 1 . 2 . Swarmer 41 | . 3 3 6 4 . . 2 . . 3 . . . 4 . . . 8 . . . . . . . . 5 . . . . . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 52 | . 9 1 11 2 . . 9 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 18 Brawler 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Duelist 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 14 | . . . 6 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 12 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Programmer 13 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 1 . . . . 8 Samaritan 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 61 | . 7 3 4 4 . 1 5 1 . 3 . . . 4 1 . . 5 1 . . . 1 . . 1 5 3 2 1 2 1 1 61 Combat Bots Only 56 | . 7 3 4 4 . 1 4 . . 3 . . . 4 1 . . 5 1 . . . . . . 1 5 2 1 . . 1 . 56 Max Kills in Single Turn 61 | . 3 2 2 3 . 1 1 1 . 2 . . . 4 1 . . 4 1 1 . . 1 . . 1 1 1 1 1 1 1 1 61 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 56 | . 3 . 1 3 . . . . . 2 . . . 4 . . . 4 . . . . . . . . 1 . . . . . . 56 Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 1 . . 1 . 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 11471 | . 560 123 1052 535 . 117 1469 315 . 179 . . 154 86 183 . 154 179 437 . . 19 272 41 95 112 392 612 649 134 . 699 . 2903 Core 2175 | . 110 22 186 152 . 39 178 172 . 38 . . 34 . 59 . 43 . 138 . . 19 61 21 74 . 102 94 42 72 . 44 . 475 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1370 | . . . . . . . . . . . . . 53 . . . . . . . . . . . . 94 . 377 128 37 . 91 293 297 Core Remaining (%) 71 | 100 . 47 . . . 5 67 . . . . 70 . . . . 84 . . . . 84 . . . . 77 . 82 . . 98 . 70 Volleys Fired 294 | . 44 12 68 14 . 3 75 . . 3 . . 5 2 . . . 14 6 2 . 4 7 . 16 2 6 . . . . . . 11 Largest 2 | . 2 2 2 2 . 2 2 . . 1 . . 1 1 . . . 1 1 1 . 1 1 . 1 1 1 . . . . . . 1 Hottest 136 | . 130 130 130 46 . 136 136 . . 39 . . 44 39 . . . 90 90 90 . 90 105 . 105 43 90 . . . . . . 20 Shots Fired 485 | . 69 24 133 26 . 6 149 . . 3 . . 5 2 . . . 14 6 2 . 4 7 . 16 2 6 . . . . . . 11 Gun 269 | . 63 24 133 24 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 182 | . . . . . . 6 124 . . . . . 3 . . . . 10 6 2 . 4 7 . 16 . 4 . . . . . . . Launcher 21 | . 6 . . 2 . . . . . 3 . . . 1 . . . 4 . . . . . . . 2 2 . . . . . . 1 Special 13 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 10 Kinetic 114 | . 4 . 58 24 . . 25 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thermal 310 | . 18 24 75 . . 6 124 . . . . . 2 1 . . . 10 6 2 . 4 7 . 16 . 4 . . . . . . 11 Explosive 20 | . 6 . . 2 . . . . . 3 . . . 1 . . . 4 . . . . . . . 2 2 . . . . . . . Electromagnetic 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 7 10 19 8 . 3 12 . . 1 . . 1 2 . . . . . . . . 3 . . 4 5 . . . . . . 6 Robot Miss Streak 7 | . 5 7 6 1 . 1 4 . . 2 . . 2 . . . . 1 . . . . . . . . 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | . 46 21 109 20 . 4 98 8 . 1 . . 6 2 4 . . 2 9 2 1 . 9 . . 3 3 19 8 7 1 5 4 39 Core Hits 391 | . 41 26 97 13 . 2 44 3 . 4 . . . 5 1 . . 11 3 . 1 . 1 . . 8 7 10 3 3 . 1 1 106 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . . 2 . . . . . . . . . 1 3 . . . 1 . . . . 1 . . . . . 4 Smash 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impale 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Melee Attacks 413 | . 2 . . . . . . 32 . 8 . . 8 13 11 . 9 35 15 3 1 6 14 . 27 18 . 39 38 17 13 28 12 64 Impact 102 | . 2 . . . . . . . . . . . 2 13 11 . 9 34 15 3 1 6 6 . . . . . . . . . . . Slashing 194 | . . . . . . . . 30 . . . . . . . . . 1 . . . . . . . 14 . . 15 17 13 28 12 64 Piercing 117 | . . . . . . . . 2 . 8 . . 6 . . . . . . . . . 8 . 27 4 . 39 23 . . . . . Sneak Attacks 25 | . . . . . . . . 2 . . . . 1 . . . . 1 3 2 . . 1 . . . . 6 1 3 1 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60335 | . 1288 316 1749 652 . 82 1987 367 . 292 . . 226 360 206 . . 972 615 282 72 . 507 . . 458 565 1371 454 1120 213 574 371 45236 Guns 3111 | . 580 316 1589 324 . . 302 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2067 | . . . . . . 82 1685 . . . . . 44 . . . . . . . . . 105 . . . 151 . . . . . . . Explosions 45976 | . 708 . 160 328 . . . . . 292 . . . 272 . . . 784 . . . . . . . 357 414 . . . . . . 42661 Melee 9015 | . . . . . . . . 367 . . . . 182 76 206 . . 188 615 282 72 . 402 . . 101 . 1371 454 1103 213 574 371 2438 Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Kinetic 1318 | . 9 . 639 324 . . 302 . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Thermal 46441 | . 182 316 1110 . . 82 1685 . . . . . . 12 . . . . . . . . 105 . . . 151 . . . . . . 42798 Explosive 3124 | . 677 . . 328 . . . . . 292 . . . 272 . . . 784 . . . . . . . 357 414 . . . . . . . Electromagnetic 420 | . 420 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1514 | . . . . . . . . . . . . . . 76 206 . . 188 615 282 72 . 75 . . . . . . . . . . . Slashing 5008 | . . . . . . . . 309 . . . . . . . . . . . . . . . . . . . . . 1103 213 574 371 2438 Piercing 2493 | . . . . . . . . 58 . . . . 182 . . . . . . . . . 327 . . 101 . 1371 454 . . . . . Highest Corruption 9 | . . . . . . . . 1 . . . . 2 2 2 2 2 . 3 3 . . 1 1 . . . 5 9 2 2 5 . 2 Average Corruption 2 | . . . . . . . . 1 . . . . 1 1 1 2 2 . 2 1 . . 1 1 . . . 2 6 2 2 4 . 1 Corruption Purged 8 | . . . . . . . . 1 . . . . . 2 . . . . . 3 . . . 1 . . . . . . . . . 1 Corruption Blocked 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 86 . . . 15 Effects 48 | . . . . . . . . . . . . . 3 1 4 . 4 . 3 2 . . 1 . . . . 3 9 3 4 6 . 5 Message Errors 18 | . . . . . . . . . . . . . 2 . 2 . 1 . 1 . . . . . . . . 1 6 2 1 2 . . Matter Fused 9 | . . . . . . . . . . . . . . . . . 1 . 2 2 . . 1 . . . . . . . 1 1 . 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 3 . 2 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4714 | . 40 . 142 17 . . 11 63 . . . . . 14 3 . . 163 216 275 . . 51 . . . 53 86 51 371 158 149 155 2696 Projectiles 21 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Explosions 2878 | . 40 . 142 17 . . . . . . . . . 14 . . . 83 . . . . . . . . 43 . . . . . . 2539 Melee 1815 | . . . . . . . . 63 . . . . . . 3 . . 80 216 275 . . 51 . . . . 86 51 371 158 149 155 157 Knockbacks 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1590 | . . . 150 38 . . . . . . . . . . . . . . . . . . . . . . 45 . . 17 . . . 1340 Shots 6 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 132 243 150 . . 216 355 . . . . . 1 126 . . 413 299 228 76 . . 51 . . . 8 232 . 4 . . . 120 Average Temperature 88 | . 48 92 42 . . 113 106 . . . . . 1 72 . . 173 97 121 39 . . 50 . . . 5 94 . 4 . . . 72 Received Heat Transfer 1821 | . 237 54 318 108 . . 639 24 . 9 . . 48 6 . . . 27 18 . . . 9 . 18 21 18 39 36 18 . 153 . 21 Effects 5 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 4 . . . . . . . . . . . . . . . . . 3 1 . . 3 . . . . . . . . . . . Impact Corruptions 31 | . . . . . . . . . . . . . . . 1 . . 4 11 14 . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7937 | . 240 380 1255 . . 148 3034 . . . . . . 37 . . . . . . . . 111 . . . . . . . . . . 2732 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 572 | . 292 139 374 312 . 35 468 295 . . . . 203 . . . . 572 . . . . 184 . . . . 464 308 308 178 339 331 275 Initial 572 | . . 39 1 141 . . 13 161 . . . . 40 . . . . 572 . . . . . . . . . 97 255 168 90 99 203 211 Average 176 | . 106 71 199 241 . 15 248 141 . . . . 92 . . . . 330 . . . . 79 . . . . 248 179 186 118 82 271 167 Maximum Alert Level 5 | . 1 . 1 1 . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 1 1 . 1 1 5 Low Security (%) 59 | . 91 100 50 31 . 100 28 58 . . . . 97 . . . . 1 . . . . 100 . . . . 34 46 63 100 90 . 68 Level 1 38 | . 8 . 49 68 . . 59 41 . . . . 2 . . . . 90 . . . . . . . . . 53 53 36 . 9 100 27 Level 2 2 | . . . . . . . 11 . . . . . . . . . . 7 . . . . . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 1 3 1 . . 5 2 . . . . 7 . . . 1 1 . . . . 6 . . . . 2 . 1 2 3 . 2 Investigation 14 | . 2 . 1 1 . . 1 1 . . . . 4 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Extermination 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 Reinforcement 11 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . 1 . . . 3 . . Assault 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 25 | . 1 . 4 . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 12 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 18 . 33 Distress Signals 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 18 . 33 Times Spotted 413 | . 19 5 34 8 . 1 35 6 . 7 . 1 16 7 3 . 14 26 16 . . 2 10 2 5 69 9 29 8 10 6 23 7 35 Peak Tracking Total 19 | . 9 3 7 4 . 1 6 5 . 4 . 1 8 5 4 . 14 11 9 . . 2 8 2 5 9 7 15 3 5 3 19 2 19 Tactical Retreats 60 | . . . 2 . . . 2 5 . 1 . . 4 3 2 . 4 3 4 . . . 6 . 1 4 2 4 . 3 2 2 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 8 | . 1 . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 8 Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 32 | . . . 7 1 . . 2 1 . . . . . . . . . . . . . . . . 1 . . . 10 . 4 3 . 3 Max in Single Turn 6 | . . . 6 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . 3 Garrison Access 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . 2 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 130 | . 7 . 7 1 1 . 1 12 1 1 . . 12 . . 4 . 18 . . 4 . 10 2 . 2 . 5 8 4 8 4 8 10 Terminals 64 | . 5 . 6 . . . . 5 . . . . 2 . . . . 8 . . . . 4 . . . . 3 7 1 5 3 5 10 Fabricators 15 | . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 3 . . . . . . 1 1 . 1 . Repair Stations 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Recycling Units 12 | . 2 . 1 . . . . 3 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 1 . . Garrison Access 12 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 2 1 . 1 . Total Hacks 435 | . 16 . 18 1 1 . 2 31 1 1 . . 39 . . 31 . 50 . . 17 . 44 6 . 7 . 10 21 10 37 27 29 36 Successful 267 | . 6 . 7 1 1 . 2 11 1 1 . . 17 . . 31 . 28 . . 17 . 27 6 . 7 . 5 12 5 16 17 20 29 Failed 168 | . 10 . 11 . . . . 20 . . . . 22 . . . . 22 . . . . 17 . . . . 5 9 5 21 10 9 7 Catastrophic 30 | . 5 . 5 . . . . 5 . . . . 5 . . . . 3 . . . . 1 . . . . 2 2 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . 8 . 14 . . . . 13 . . . . 13 . . . . 13 . . . . 18 . . 1 . 6 5 4 12 9 13 25 Terminals 244 | . 12 . 16 . . . . 16 . . . . 7 . . . . 26 . . . . 23 . . . . 7 20 3 30 26 22 36 Fabricators 51 | . . . . . . . . 8 . . . . 14 . . . . 8 . . . . 11 . . . . . . 5 2 . 3 . Repair Stations 9 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . 3 . Recycling Units 22 | . 4 . 2 . . . . 6 . . . . 6 . . . . 3 . . . . 1 . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 2 . . . . . 7 . . . . 8 . . . . 6 . . . . . . . 2 1 . . Garrison Access 18 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 1 2 3 . 1 . Terminal Hacks 167 | . 3 . 5 1 1 . . 4 1 1 . . 1 . . 31 . 8 . . 17 . 13 6 . 7 . 2 10 . 13 13 11 19 Record 26 | . . . . . 1 . . . . . . . . . . 11 . . . . 5 . 1 5 . . . . 2 . 1 . . . Part Schematic 21 | . . . . . . . . . . . . . . . . 12 . 3 . . 4 . . . . . . 1 . . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . 2 1 . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . 6 . . . . . . . . Open Door 7 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Branch Access Points 6 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 Terminal Index 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Unreport Threat 12 | . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . 2 . 1 2 . 1 Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Maintenance Status 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Zone Layout 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 2 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 21 | . . . . . . . . 3 . . . . 5 . . . . 5 . . . . 4 . . . . . . 3 . . 1 . Network Status 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . Load Schematic 10 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . . . . 1 . . . . Build 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 2 . . . . . 2 . . . . 8 . . . . 4 . . . . . . . . . . . Insert Component 8 | . . . . . . . 1 . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . Analyze 8 | . . . . . . . 1 . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 . . 1 . Seal Access 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 . . 1 . Unauthorized Hacks 45 | . 3 . 2 . . . . 3 . . . . 5 . . . . 3 . . . . 4 . . . . . 2 1 3 4 5 10 Terminals 26 | . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 2 3 4 10 Track 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Operators 9 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 1 1 Fabricators 12 | . . . . . . . . 2 . . . . 4 . . . . 2 . . . . 3 . . . . . . . . . 1 . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Liberate 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Haulers 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Recompile 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 6 . 7 . . . 1 11 . . . . 10 . . . . 10 . . . . 7 . . . . 3 4 3 7 3 6 7 Full Trace Events 7 | . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . Feedback Events 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Corruption 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . 1 . . . 15 . . . . 12 . 7 . . 4 . 1 . . . . 1 . . 1 . . . Parts Built 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Time 283 | . . . . . . . . 36 . . . . 42 . . . . 112 . . . . 35 . . . . . . 58 . . . . Total Part Build Rating 28 | . . . . . . . . 3 . . . . 4 . . . . 8 . . . . 6 . . . . . . 7 . . . . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Time 165 | . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . 108 . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 1 . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 16 | . . 1 . . . . . . . . 4 . 3 . . . 1 . . . . . 3 . . . . . 1 . . 1 1 1 Largest Group 4 | . . 1 1 . . . . . . . 4 4 3 . . . 1 . . . . . 3 . . . . . 1 . . 1 1 1 Highest-Rated Group 141 | . . 31 31 . . . . . . . 138 138 104 . . . 96 . . . . . 141 . . . . . 26 . . 26 45 26 Highest-Rated Ally 96 | . . 31 31 . . . . . . . 51 51 48 . . . 96 . . . . . 47 . . . . . 26 . . 26 45 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . 10 . . . . . . . . 16 16 . . . 10 . . . . . 9 . . . . . . . . . . . Total Damage 1550 | . . . 191 . . . . . . . . 425 424 . . . 285 . . . . . 225 . . . . . . . . . . . Kills 7 | . . . . . . . . . . . . 3 1 . . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 9 | . 1 . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . 2 1 . Derelict Logs Recovered 16 | . . 1 . 1 . . . . 1 1 1 1 . . 2 . 1 . 2 1 . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 13581 | . 1045 607 1103 579 417 246 868 513 102 100 388 199 313 299 252 18 160 816 182 86 98 246 378 95 293 1024 72 328 343 575 304 266 277 989 Spaces Moved 21782 | 1 475 314 461 217 174 97 224 1311 388 262 1288 368 717 528 884 76 520 1630 363 163 169 317 1029 279 613 1456 223 897 769 1562 939 643 683 1742 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Treads 749 | . . . 37 217 174 97 224 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 102 | 1 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1112 | . 374 314 424 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Flight 19815 | . . . . . . . . 1311 388 262 1288 368 717 528 884 76 520 1627 363 163 169 317 1029 279 613 1455 223 897 769 1562 939 643 683 1742 Fastest Speed 17 | 120 120 175 135 240 240 240 240 23 26 26 26 26 24 24 23 23 17 23 28 28 26 26 26 27 27 24 25 23 24 23 25 25 28 25 Average Speed 42 | 120 183 175 168 241 240 240 245 23 26 26 26 26 24 25 23 23 24 29 28 28 27 26 26 27 31 27 25 23 25 26 25 25 28 28 Slowest Speed 700 | 120 215 175 320 480 240 240 480 91 26 26 26 26 24 92 91 23 91 200 30 28 28 26 27 27 99 700 25 27 32 99 25 29 29 29 Overloaded Moves 99 | . . . . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . 6 2 . . . 4 . . . . 3 1 . . . 5 . . 4 2 5 3 7 3 1 1 26 Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 52 | 2 80 84 46 58 55 31 19 37 47 45 85 48 24 70 95 68 69 43 63 37 60 51 26 46 66 91 58 29 66 50 77 29 20 48 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 13 | . 2 . 1 1 1 . . . . . . 1 . . 1 1 . . 1 . 3 . . . 1 . . . . . . . . . Known Exits Taken 24 | . . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . . . 1 . . 2 . 3 2 . 1 4 . 5 . 2 2 . 4 . 2 2 . . . . . . . . . Spaces Dug 315 | . 8 . . 7 . . . 17 . 6 . . 4 26 4 . 9 61 11 3 . 10 9 . 36 8 11 12 19 7 8 17 4 18 Terrain Destroyed 3491 | . 29 . 20 16 . . . 17 . 49 . . 4 26 4 . 9 89 11 3 . 10 9 . 36 14 25 12 19 7 8 17 4 3053 Melee 214 | . 1 . . . . . . 17 . 6 . . 4 12 4 . 9 31 5 1 . 6 5 . 20 8 . 12 19 7 8 17 4 18 Projectile 42 | . . . . . . . . . . . . . . . . . . 10 6 2 . 4 4 . 16 . . . . . . . . . AOE 3235 | . 28 . 20 16 . . . . . 43 . . . 14 . . . 48 . . . . . . . 6 25 . . . . . . 3035 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 24918 | . 575 347 667 247 175 103 404 1471 386 278 1340 472 829 659 907 75 533 1889 401 193 217 464 1099 298 670 2044 228 948 849 1682 978 685 737 2068 Wait 1727 | . 17 13 78 . . . 54 40 . . 50 103 75 101 10 . 3 137 15 23 25 136 16 14 5 497 . 1 9 58 4 . 29 214 Move 21621 | . 474 313 460 216 173 96 223 1299 383 261 1287 367 708 527 883 75 519 1623 360 162 168 316 1018 278 612 1448 219 888 763 1549 932 640 680 1701 Hop 54 | . . . . . . . . 5 2 . . . 4 . . . . 3 1 . . . 5 . . 3 1 4 2 5 3 1 1 14 Pick Up 157 | . 15 7 21 6 1 . 14 10 1 . 1 1 6 3 1 . 1 13 . . 2 1 7 2 . 15 . 4 5 8 1 . 6 5 Fast Attach 126 | . 4 . 4 2 . . 4 5 . 2 1 . 8 . 1 . . 8 . . 9 . 4 . 3 15 . 5 9 11 10 8 1 12 Attach 107 | . 6 . 12 . . . 7 12 . 1 . . 5 1 . . . 16 2 . . . 8 1 3 5 . 2 6 7 . . 3 10 Detach 40 | . 1 . 1 . . . . 2 . 1 . . . . . . . 10 . . . . 6 . 3 . . 1 2 5 . . 1 7 Swap 120 | . 7 2 5 4 . 4 11 11 . . . . 2 9 . . . 12 2 3 3 . 4 1 . 13 2 2 3 5 3 3 1 8 Drop 231 | . 5 . 18 5 1 . 16 37 . 2 1 1 8 3 1 . 1 18 . . 9 1 10 2 1 27 . 2 12 16 12 5 3 14 Fire 294 | . 44 12 68 14 . 3 75 . . 3 . . 5 2 . . . 14 6 2 . 4 7 . 16 2 6 . . . . . . 11 Melee 413 | . 2 . . . . . . 32 . 8 . . 8 13 11 . 9 35 15 3 1 6 14 . 27 18 . 39 38 17 13 28 12 64 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 5) 280 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Destroyed 7 combat bots 330 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 5) 840 | -10/Materials | Discovered new exit (range 15) 1046 | -10/Materials | Entered Mines 1173 | -10/Mines | Learned Materials emergency access door positions 1377 | -10/Mines | Core integrity fell below 50% 1447 | -10/Mines | Discovered new exit (range 15) 1642 | -10/Mines | Discovered new exit (range 6) 1643 | -10/Mines | Met a Derelict testing a Signal Generator 1652 | -10/Mines | Found Signal Generator 1653 | -10/Mines | Entered Materials 1653 | -9/Materials | Accompanied by 1 ally 1653 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -9/Materials | Identified exit to Mines 1866 | -9/Materials | Identified exit to Storage 2295 | -9/Materials | Discovered new exit (range 16) 2733 | -9/Materials | Build established: Scavenger-Mutant 2756 | -9/Materials | Entered Mines 2759 | -9/Mines | Core integrity fell below 50% 2967 | -9/Mines | Met a Derelict shopkeep closing up shop 2993 | -9/Mines | Learned location of Storage (-9) 3192 | -9/Mines | Discovered new exit (range 15) 3255 | -9/Mines | Core integrity fell below 20% 3255 | -9/Mines | Destroyed YI-UF0 3265 | -9/Mines | Discovered new exit (range 11) 3325 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3335 | -9/Mines | Entered Exiles 3393 | -9/Exiles | Met 8R-AWN 3434 | -9/Exiles | Met EX-HEX 3499 | -9/Exiles | Met EX-BIN 3590 | -9/Exiles | Met EX-DEC 3604 | -9/Exiles | Learned location of Zion (-7) 3733 | -9/Exiles | Discovered new exit (range 10) 3752 | -9/Exiles | Entered Mines 3979 | -8/Mines | Discovered new exit (range 9) 3998 | -8/Mines | Entered Materials 3998 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4129 | -8/Materials | Lost 7 parts (1p3n1u2w) 4204 | -8/Materials | Garrison activated, responded to threat 4807 | -8/Materials | Discovered new exit (range 14) 4866 | -8/Materials | Entered Factory 4866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4913 | -7/Factory | Identified exit to Lower Caves 4950 | -7/Factory | Fabricated Hacking Suite? 5153 | -7/Factory | Build established: Sprinter 5249 | -7/Factory | Discovered new exit (range 8) 5379 | -7/Factory | Entered Lower Caves 5419 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5453 | -7/Lower Caves | Encountered a Warlord checkpoint 5462 | -7/Lower Caves | Discovered new exit (range 3) 5481 | -7/Lower Caves | Entered another Lower Caves area 5502 | -7/Lower Caves | Spotted B-75 Beast 5524 | -7/Lower Caves | Learned 8 Factory zone layouts 5569 | -7/Lower Caves | Crushed by falling debris 5574 | -7/Lower Caves | Crushed by falling debris 5580 | -7/Lower Caves | Discovered new exit (range 4) 5581 | -7/Lower Caves | Entered Zion 5584 | -7/Zion | Learned Factory emergency access door positions 5598 | -7/Zion | Received a hallucinogenic algorithm 5711 | -7/Zion | Gained Derelict followers 5741 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5913 | -7/Zion | Found Prototype Hackware 5916 | -7/Zion | Discovered new exit (range 10) 5969 | -7/Zion | Entered Proximity Caves 5969 | -6/Proximity Caves | Accompanied by 4 allies 5970 | -6/Proximity Caves | Identified exit to Factory 6168 | -6/Proximity Caves | Entered Factory 6168 | -6/Factory | Accompanied by 3 allies 6168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6169 | -6/Factory | Identified exit to Lower Caves 6257 | -6/Factory | Repaired Cld. VTOL Module 6282 | -6/Factory | Garrison activated, responded to threat 6364 | -6/Factory | Identified Exp. System Shield 6419 | -6/Factory | Fabricated Mak. Hacking Suite? 6481 | -6/Factory | Entered Lower Caves 6566 | -6/Lower Caves | Spotted B-75 Beast 6573 | -6/Lower Caves | Encountered a Warlord checkpoint 6743 | -6/Lower Caves | Discovered new exit (range 16) 6776 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6778 | -6/Lower Caves | Identified exit to Lower Caves 6780 | -6/Lower Caves | Entered another Lower Caves area 6797 | -6/Lower Caves | Discovered new exit (range 5) 6798 | -6/Lower Caves | Identified exit to Factory 6854 | -6/Lower Caves | Encountered a Warlord checkpoint 6894 | -6/Lower Caves | Discovered new exit (range 15) 6897 | -6/Lower Caves | Identified exit to Data Miner 7032 | -6/Lower Caves | Entered Data Miner 7032 | -6/Data Miner | Discovered new exit (range 6) 7037 | -6/Data Miner | Met Data Miner 7043 | -6/Data Miner | Learned location of Section 7 (-2) 7043 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7045 | -6/Data Miner | Received God Mode back door access code from Data Miner 7050 | -6/Data Miner | Identified exit to Proximity Caves 7050 | -6/Data Miner | Entered Proximity Caves 7069 | -5/Proximity Caves | Spotted B-75 Beast 7088 | -5/Proximity Caves | Spotter reported a threat 7089 | -5/Proximity Caves | Learned Factory terminal intel 7120 | -5/Proximity Caves | Escorted by Enhanced Grunt 7120 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7148 | -5/Proximity Caves | Build established: Hacker-Scout 7172 | -5/Proximity Caves | Spotter reported a threat 7193 | -5/Proximity Caves | Spotter reported a threat 7202 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7210 | -5/Proximity Caves | Entered Factory 7210 | -5/Factory | Evolved 2 slots: Utility x2 7211 | -5/Factory | Loaded intel: 28 terminal locations 7437 | -5/Factory | Fabricated Transmission Jammer (x1) 7634 | -5/Factory | Discovered new exit (range 4) 7635 | -5/Factory | Identified exit to Factory 7668 | -5/Factory | Identified exit to Upper Caves 7668 | -5/Factory | Identified exit to Extension 7774 | -5/Factory | Discovered exit to Factory (range 16) 7810 | -5/Factory | Search patrols dispatched 7922 | -5/Factory | Fabricated Mak. Hacking Suite (x1) 8026 | -5/Factory | Entered Upper Caves 8146 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8175 | -5/Upper Caves | Identified exit to Upper Caves 8197 | -5/Upper Caves | Encountered a Warlord checkpoint 8208 | -5/Upper Caves | Entered another Upper Caves area 8291 | -5/Upper Caves | Discovered new exit (range 8) 8294 | -5/Upper Caves | Identified exit to Zhirov 8294 | -5/Upper Caves | Entered Zhirov 8294 | -5/Zhirov | Discovered new exit (range 3) 8300 | -5/Zhirov | Met Zhirov 8309 | -5/Zhirov | Learned location of Testing (-2) 8309 | -5/Zhirov | Learned location of Command (-1) 8311 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8316 | -5/Zhirov | Found Alien Artifact 8316 | -5/Zhirov | Identified Integrated Dissipator 8316 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8322 | -5/Zhirov | Found Alien Artifact 8392 | -5/Zhirov | Identified exit to Proximity Caves 8392 | -5/Zhirov | Entered Proximity Caves 8601 | -4/Proximity Caves | Learned Research trap positions 8621 | -4/Proximity Caves | Learned Research terminal intel 8632 | -4/Proximity Caves | Discovered exit to Factory (range 10) 8638 | -4/Proximity Caves | Entered Factory 8638 | -4/Factory | Evolved 2 slots: Utility x2 8639 | -4/Factory | Identified exit to Upper Caves 8659 | -4/Factory | Identified exit to Armory 8991 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 9016 | -4/Factory | Entered Upper Caves 9086 | -4/Upper Caves | Discovered new exit (range 4) 9087 | -4/Upper Caves | Identified exit to Upper Caves 9101 | -4/Upper Caves | Learned Extension emergency access door positions 9101 | -4/Upper Caves | Learned Factory stockpile data 9101 | -4/Upper Caves | Learned Factory terminal intel 9101 | -4/Upper Caves | Learned Research garrison access intel 9111 | -4/Upper Caves | Entered another Upper Caves area 9114 | -4/Upper Caves | Discovered new exit (range 9) 9217 | -4/Upper Caves | Found Alien Artifact 9217 | -4/Upper Caves | Identified Core Expander 9217 | -4/Upper Caves | Installed Core Expander, added new Utility slot 9235 | -4/Upper Caves | Spotted B-86 Titan 9400 | -4/Upper Caves | Discovered new exit (range 9) 9404 | -4/Upper Caves | Identified exit to Warlord 9404 | -4/Upper Caves | Entered Warlord 9628 | -4/Warlord | Build established: Hacker-Sprinter 9638 | -4/Warlord | Warlord's base attacked by MAIN.C 9661 | -4/Warlord | Found Prototype Piercing Weapon 9661 | -4/Warlord | Identified Vortex Lance 9664 | -4/Warlord | Found Prototype Energy Gun 9664 | -4/Warlord | Identified Vortex Shotgun 9670 | -4/Warlord | Found Vortex Lance 9720 | -4/Warlord | Met Warlord 9723 | -4/Warlord | Opened Warlord's prototype stash 9732 | -4/Warlord | Found Prototype Device 9732 | -4/Warlord | Identified System Purifier 9735 | -4/Warlord | Found Prototype Device 9735 | -4/Warlord | Identified Exp. Phase Shifter 9738 | -4/Warlord | Found Prototype Processor 9738 | -4/Warlord | Identified Spectral Analyzer 9988 | -4/Warlord | Warlord forces counterattacked 10004 | -4/Warlord | Spotted B-90 Cyclops 10007 | -4/Warlord | Spotted Executioner 10012 | -4/Warlord | Spotted Striker 10075 | -4/Warlord | Spotted Striker 10123 | -4/Warlord | Spotted Executioner 10128 | -4/Warlord | Discovered new exit (range 21) 10138 | -4/Warlord | Spotted Striker 10160 | -4/Warlord | Spotted Striker 10308 | -4/Warlord | Spotted Executioner 10313 | -4/Warlord | Warlord base infiltrated, sounded retreat 10335 | -4/Warlord | Spotted Executioner 10356 | -4/Warlord | Found Prototype Processor 10356 | -4/Warlord | Identified Exp. Core Analyzer 10358 | -4/Warlord | Found Prototype Device 10358 | -4/Warlord | Identified Adv. Kinecellerator 10381 | -4/Warlord | Spotted Executioner 10382 | -4/Warlord | Spotted Executioner 10427 | -4/Warlord | Identified exit to Proximity Caves 10428 | -4/Warlord | Entered Proximity Caves 10436 | -3/Proximity Caves | Spotted B-86 Titan 10497 | -3/Proximity Caves | Discovered new exit (range 12) 10500 | -3/Proximity Caves | Identified exit to Research 10500 | -3/Proximity Caves | Entered Research 10500 | -3/Research | Evolved 2 slots: Propulsion x2 10501 | -3/Research | Loaded intel: 95 trap records 10502 | -3/Research | Loaded intel: 22 terminal locations 10503 | -3/Research | Loaded intel: 3 garrison access locations 10510 | -3/Research | Found Antimissile System 10614 | -3/Research | Repaired Centrium Light Armor Plating? 10653 | -3/Research | Build established: Wizard-Sprinter 10653 | -3/Research | Spotted B-86 Titan 10658 | -3/Research | Discovered new exit (range 6) 10659 | -3/Research | Identified exit to Research 10688 | -3/Research | Identified exit to Quarantine 10802 | -3/Research | Found Fusion Bomb Launcher 10828 | -3/Research | Entered Quarantine 10847 | -3/Quarantine | Cryocooling Duct disabled 10862 | -3/Quarantine | Ambient heat levels rising (+20) 10862 | -3/Quarantine | Non-combat units ordered to evacuate 10885 | -3/Quarantine | Spotted Alpha 7 10998 | -3/Quarantine | Found Alien Launcher 11017 | -3/Quarantine | Found Alien Slashing Weapon 11017 | -3/Quarantine | Identified Sigix Broadsword 11035 | -3/Quarantine | Found Alien Artifact 11035 | -3/Quarantine | Identified Phase Redirector 11069 | -3/Quarantine | Found Alien Impact Weapon 11069 | -3/Quarantine | Identified Core Stripper 11078 | -3/Quarantine | Identified Transdimensional Reconstructor 11078 | -3/Quarantine | Warped through subspace 11120 | -3/Quarantine | Found Alien Artifact 11121 | -3/Quarantine | Identified Subatomic Replicator 11121 | -3/Quarantine | Used Subatomic Replicator to create Alien Launcher 11171 | -3/Quarantine | Entered Research 11171 | -2/Research | Warlord forces began assault on 0b10 11171 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11172 | -2/Research | Identified exit to Testing 11281 | -2/Research | Research machine network offline 11290 | -2/Research | Fabricated Lrn. Sensor Array (x1) 11299 | -2/Research | Spotted B-90 Cyclops 11313 | -2/Research | Identified Supercharged Sigix Terminator 11427 | -2/Research | Met up with Warlord 11503 | -2/Research | Borebot progress halted 11662 | -2/Research | Spotted Striker 11718 | -2/Research | Build established: Hacker-Ninja 11746 | -2/Research | Entered Testing 11796 | -2/Testing | Found Exp. System Shield 11836 | -2/Testing | Found Prototype Energy Gun 11836 | -2/Testing | Identified Warp Gun 11883 | -2/Testing | Spotted Striker 11883 | -2/Testing | Spotted Striker 11904 | -2/Testing | Found Prototype Hackware 11904 | -2/Testing | Identified Ghost Barrier 11906 | -2/Testing | Garrison activated, responded to threat 11952 | -2/Testing | Found Prototype Hackware 11952 | -2/Testing | Identified Exp. Hacking Suite 12010 | -2/Testing | Discovered new exit (range 22) 12020 | -2/Testing | Found Prototype Ballistic Cannon 12020 | -2/Testing | Identified Perforator 12032 | -2/Testing | Spotted Fortress 12049 | -2/Testing | Discovered new exit (range 5) 12050 | -2/Testing | Identified exit to Section 7 12050 | -2/Testing | Entered Section 7 12081 | -2/Section 7 | Identified exit to Access 12100 | -2/Section 7 | Build established: Wizard-Ninja 12156 | -2/Section 7 | Spotted S7 Guard 12158 | -2/Section 7 | Spotted S7 Guard 12163 | -2/Section 7 | Found Alien Artifact 12163 | -2/Section 7 | Identified Integrated Thermoelectric Network 12163 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12174 | -2/Section 7 | Found Alien Artifact 12174 | -2/Section 7 | Identified Core Regenerator 12174 | -2/Section 7 | Used Core Regenerator, restored core integrity (+92) 12212 | -2/Section 7 | Spotted B-90 Cyclops 12275 | -2/Section 7 | Spotted Alpha 7 12281 | -2/Section 7 | Found Integrated Dissipator 12281 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12295 | -2/Section 7 | Spotted Alpha 7 12308 | -2/Section 7 | Spotted S7 Guard 12316 | -2/Section 7 | Entered Access 12316 | -1/Access | Evolved 2 slots: Utility x2 12359 | -1/Access | Repaired Q-thruster 12377 | -1/Access | Found Antimissile System 12382 | -1/Access | Identified exit to Command 12382 | -1/Access | Identified exit to Surface 12593 | -1/Access | Entered Command 12653 | -1/Command | P-80 Master assimilated allied Administrator 10a 12884 | -1/Command | Phase Generator disabled 12899 | -1/Command | Spotted B-99 Colossus 13148 | -1/Command | Disengaged cave seal 13148 | -1/Command | Derelicts emerged from the dark tunnel 13148 | -1/Command | Welcomed Warlord to Command 13203 | -1/Command | Disengaged cave seal 13263 | -1/Command | Spotted M Guard 13301 | -1/Command | Warlord commented on Warlord statues 13311 | -1/Command | Spotted M Guard 13314 | -1/Command | Spotted Combat Programmer 13314 | -1/Command | Spotted Combat Programmer 13326 | -1/Command | Combat Programmer assimilated allied 1Z-IXV(g) 13330 | -1/Command | Combat Programmer assimilated allied W9-MVM(K) 13331 | -1/Command | Combat Programmer assimilated allied VL-TDT(l) 13376 | -1/Command | All MAIN.C guards destroyed 13463 | -1/Command | Met MAIN.C 13466 | -1/Command | Warlord shut down involuntarily 13468 | -1/Command | 0b10 Conduit disabled 13485 | -1/Command | MAIN.C activated Command garrisons 13499 | -1/Command | Found Centrium Heavy Armor Plating 13503 | -1/Command | Found Centrium Heavy Armor Plating 13522 | -1/Command | Build established: Wizard-Sprinter 13540 | -1/Command | Fired Supercharged Sigix Terminator 13540 | -1/Command | Destroyed MAIN.C 13543 | -1/Command | Discovered exit to Surface (range 39) 13543 | -1/Command | Discovered exit to Surface (range 97) 13543 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13557 | -1/Command | Found Exp. Force Field 13561 | -1/Command | Destroyed 56 combat bots 13582 | *** | Establishing 0b11! Last Messages --------------- 13540_ Centrium Light Armor Plating destroyed. 13540_ Destroyed Centrium Light Armor Plating. 13542_ System corrupted: Matter fused (-9). 13543_ EXIT=FOUND: SURFACE 13543_ Acquired data core, extracted map data and part IDs. 13555_ Acquired Adv. Quantum Shading Machine. 13557_ Acquired Exp. Force Field. 13565_ System corrupted: Substantial component data lost. 13566_ K-01 Serf destroyed. 13570_ Slug penetrates Wall. 13573_ Acquired Hvy. Linear Accelerator. 13573_ R-10 Processor collects Adv. Targeting Computer. 13573_ Penetrated by Slug. 13573_ Lgt. Quantum Reactor destroyed. 13575_ Dropped Hvy. Linear Accelerator. 13575_ Acquired 69 matter. 13577_ P-80 Master resets H-88 Terminator, system corruption cleaned. 13577_ Slug penetrates Wall. [Achievement: Torch] [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | #???????????????????????# """" #??????????? | | #??????################## "" #??????????? | | #??????# * + + #??????????? | | +###+##?????# ### #??????????? | | ####### #?# #??????????? | | = + #?# #??????????? | | #### #?# #??????????? | | !! #??# #?#######+##??????????? | | !% ###########+############# #??????????? | | ! "T #??????????? | | "" #??????????? | | ################################## #??????????? | | #???################### ##??????????? | | #???# # #########"??? | | #???# +%!# "??? | | #???# #= # ]"??? | | #####! # # "" " | | + + # # T" " | | """" ##### """"T"""" # + "" " | | """" #???# """"""""""" # # " | | """" ####################### #] " | | """" # ! #???????????## ######"""" | | # #?########### k% #??? | | + #?# !=[ #??# | | ######+####+# #?# !%=%#?? | | #####+####?# @ ####### #?? | | ##### #??# #????# #?????#=! ##? | | #####+### #??# #????#####????# #%!#?? | | # #??# #????????????# ##=%#?# | | # #??# #????????????##?#!!#? | | # #### #?????????????###%!##" | | # ^ ############### == " | | #^ ^ % % ] " | | # ^ *% " "" | | # " " | | ######+## " | | ?# ######### ##### " " | | ?# #???????# #??#####"" " " | | ?# #???????# #??# "" " " | | ?# ############ #???????# #??# "" " " | | ## # ! ## #########+#### "" " " | | # # ## ## # "" " " | | # # ] = + ## # " " " | | # #! ## ### # "" " " | | # # ## #?# # "" " " | | # ####+###+### #?#]! ###+##" """"""" " | | + #?#]! # ^ " " | | # #?#! + " " | | # ###+####+###+### # " " | | # # # # ^ " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 61 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1350 Point Defense Rating 320 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 58 Defensive Hacking 36 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Mak. Hacking Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Nuclear Pulse Array | -5/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Scanalyzed Trap Extractor | -5/Factory | Scanalyzed Imp. System Restoration Module | -5/Factory | Scanalyzed Biomechanical Wings | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Lrn. Sensor Array | -3/Research | Hacked Ragnarok Missile Launcher | -2/Testing | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Mak. Hacking Suite | x1 | -6/Factory Transmission Jammer | x1 | -5/Factory | Authchip Mak. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Lrn. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Expander Sigix Broadsword Phase Redirector Core Stripper Transdimensional Reconstructor Subatomic Replicator Supercharged Sigix Terminator Integrated Thermoelectric Network Core Regenerator Achievements -------------- Commander 0b11 Hard Hitter No Explosion For You Torch Challenges ------------ None Game ------ Seed TransportCarbideMace Manual? 0 Play Time 04:30:48 Cumulative 238.4 hours Start 2023.03.06 @ 00:34:11 End 2023.03.08 @ 23:56:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type 1 Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9dc0375-c78e-4c88-b867-1484e015fe87