Cogmind - Beta 11 X7 *** ADVENTURER MODE // 2021.09.16 @ 19:46:02 // Winter2019/RPGLIKE Player: Salamander Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (260) 1300 Value Destroyed (9364) 9364 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4895) 4895 TOTAL SCORE: 20199 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4056 Follower Combat Kills 145 Met Data Miner 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1000 Matter 148/500 Energy 104/160 System Corruption 1% Temperature Warning (390) Movement Treading (170) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Signal Interpreter Improved Terrain Scanner Matter Filter Kinecellerator Weapon Cycler Improved Shield Generator > --- WEAPON (4) ------- Gauss Rifle Coil Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (5) ---- Protomatter-69 Protomatter-67 Protomatter-62 Protomatter-59 High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Improved Terrain Scanner Matter Filter Kinecellerator Weapon Cycler Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter High-powered Tractor Beam [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 13 | 3 . . 2 1 1 2 . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . . . . 1 . Utility 7 | 1 . . 1 . 1 1 . . . 1 2 Weapon 3 | 1 . . 1 . . 1 . . . . . Parts Attached 66 | 7 5 1 6 3 9 15 . 1 . 2 17 Power 7 | 1 1 1 1 . . 1 . . . . 2 Engine 3 | 1 1 . . . . 1 . . . . . Core 3 | . . 1 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 14 | 2 . . 2 1 3 3 . . . . 3 Treads 14 | 2 . . 2 1 3 3 . . . . 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 2 . 2 . 5 5 . . . 2 5 Device 15 | 1 . . 1 . 3 4 . . . 2 4 Storage . | . . . . . . . . . . . . Processor 6 | 1 1 . 1 . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 2 | . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 . 1 2 1 6 . 1 . . 7 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | 1 2 . 1 1 1 6 . 1 . . 7 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 1 | . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 97 | . 99 100 94 100 88 99 92 99 100 94 98 Engine 4 | . 14 1 . . . 7 7 7 7 6 2 Core 2 | . . 12 11 10 9 . . . . . . Treads 24 | . 28 28 22 26 27 25 23 23 23 20 23 Device 28 | . 14 14 17 21 23 30 30 30 30 32 38 Processor 5 | . 10 . . . 2 9 7 7 7 6 5 Protection 2 | . 3 14 11 10 4 . . . . . . Ballistic Gun 25 | . 18 28 30 30 21 25 23 29 30 26 23 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 8 15 15 25 25 25 31 31 33 33 37 46 Greatest Support 90 | 40 40 40 44 66 66 62 60 60 60 60 90 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 4 4 4 4 5 5 5 5 Average Capacity 4 | 3 4 4 4 4 4 4 4 4 5 5 5 Most Carried 5 | 2 4 3 4 4 4 4 4 5 5 5 5 Average Carried 4 | . 2 3 3 3 3 3 4 4 5 4 5 Final Capacity 5 | 4 4 4 4 4 4 4 4 5 5 5 5 Final Carried 5 | 2 3 3 4 4 4 4 4 5 5 5 5 Class Distribution -------------------- 62% | Skirmisher 13% | Mutant 9% | Scavenger-Skirmisher 8% | Hacker-Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 4385 | 291 376 106 558 250 466 558 84 64 . 363 1269 Remotely 568 | . . . . . 324 244 . . . . . Salvage Created 10321 | 134 409 239 886 171 917 1431 96 630 . 265 5143 Parts 663 | 14 24 28 84 15 52 71 13 43 . 17 302 Haulers Intercepted 7 | . . . 2 . 2 1 . . . . 2 Recyclers Shooed 8 | . 1 . 1 . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . 46 . 21 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 234 | . 9 8 20 20 15 24 5 19 . 11 103 Guns 228 | . 9 8 20 14 15 24 5 19 . 11 103 AOE 6 | . . . . 6 . . . . . . . Classes Destroyed 23 | 3 3 1 4 2 2 1 1 3 . . 3 Worker 15 | 2 . . 1 . 2 1 . . . . 9 Builder 14 | . 1 2 2 . 1 . . . . . 8 Tunneler 3 | 2 1 . . . . . . . . . . Hauler 7 | . . . 2 . 2 1 . . . . 2 Recycler 6 | 1 . 1 . . . 3 . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 3 | . . . 1 . . . . . . . 2 Operator 4 | . . . 2 . . 1 . . . . 1 Watcher 15 | . 1 . 5 . 1 2 . . . . 6 Swarmer 37 | . . 6 9 4 3 . . 5 . 5 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 109 | . 9 2 6 . 8 14 . 6 . 6 58 Brawler 7 | . . . . . . . . . . . 7 Duelist 6 | . . . . . . . . 2 . . 4 Protector 3 | . . . . . . . . . . . 3 Sentry 19 | . . . 5 . 2 4 . 1 . . 7 Demolisher 2 | . . . . 2 . . . . . . . Specialist 4 | . . . . . . . . 2 . . 2 Hunter 15 | . . . . . 1 2 . 2 . . 10 Programmer 10 | . . . . . . 3 . 1 . . 6 Heavy 2 | . . . . . 1 1 . . . . . Thief 1 | . . . . . . . 1 . . . . Assembled 14 | . . . . 14 . . . . . . . Thug 4 | . . . . . . . 4 . . . . Best Kill Streak 22 | 4 4 5 13 16 4 6 4 6 . 4 22 Combat Bots Only 17 | . 4 3 5 16 4 5 4 6 . 4 17 Max Kills in Single Turn 3 | 1 1 1 2 3 2 2 2 2 . 2 3 Gunslinging 1 | . . . 1 1 1 1 1 1 . 1 1 Exploded 3 | . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Damage Taken 7327 | . 478 85 361 417 834 756 226 741 . 181 3248 Core 5605 | . 380 71 255 306 604 587 178 581 . 139 2504 Absorbed by Shields 850 | . . . . 108 54 . . . . 37 651 Redirected to Core 4990 | . 305 34 206 263 581 536 153 526 . 114 2272 Core Remaining (%) 96 | 100 . 99 . 85 100 . . . . 100 . Volleys Fired 476 | 7 41 16 47 17 52 64 13 33 . 16 170 Largest 4 | 2 2 2 3 3 3 3 3 4 . 4 4 Hottest 118 | 70 70 46 69 79 71 84 84 108 . 108 118 Shots Fired 1515 | 13 82 32 119 51 119 192 39 126 . 62 680 Gun 1512 | 13 82 32 119 48 119 192 39 126 . 62 680 Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1466 | 7 42 32 119 48 119 192 39 126 . 62 680 Thermal 46 | 6 40 . . . . . . . . . . Explosive 3 | . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 77 | 6 37 25 77 19 27 47 24 39 . 17 56 Robot Miss Streak 4 | 1 1 1 2 2 2 2 1 2 . 4 2 Penetration Max 1 | . . . . . . 1 . 1 . 1 1 Secondary Targets 70 | . 1 2 5 7 4 3 2 4 . 6 36 Max Gunslinging Chain 2 | . 1 1 2 2 1 1 1 1 . 2 2 Shots Hit Robots 1220 | 10 73 24 93 43 103 150 34 103 . 52 535 Core Hits 574 | 5 26 13 39 35 37 60 10 44 . 26 279 Critical Kills 8 | . . . . . 1 1 . . . . 6 Critical Parts Destroyed 14 | . 1 . 1 . 1 2 . 2 . 1 6 Critical Strikes 26 | . 4 . 1 1 2 3 . 2 . 1 12 Burn 3 | . 3 . . . . . . . . . . Destroy 23 | . 1 . 1 1 2 3 . 2 . 1 12 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 31888 | 134 973 342 1588 1280 1723 3920 1056 2688 . 1280 16904 Guns 31194 | 134 973 342 1588 660 1723 3920 1056 2688 . 1280 16830 Cannons . | . . . . . . . . . . . . Explosions 694 | . . . . 620 . . . . . . 74 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 30655 | 83 485 342 1588 660 1723 3920 1056 2688 . 1280 16830 Thermal 539 | 51 488 . . . . . . . . . . Explosive 620 | . . . . 620 . . . . . . . Electromagnetic 74 | . . . . . . . . . . . 74 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 8 | . . . . . . . . 2 . . 6 Message Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 3 | . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 22 | . . . . 22 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 22 | . . . . 22 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 381 | 27 231 17 72 30 70 174 336 381 . 124 369 Average Temperature 53 | 11 80 11 18 12 15 44 140 130 . 61 33 Received Heat Transfer 3278 | . 351 27 111 13 189 171 171 333 . 58 1854 Effects 6 | . 1 . . . . . . 2 . . 3 Energy Bleed 3 | . 1 . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . Heat Transferred 1776 | 148 1628 . . . . . . . . . . Parts Sabotaged 9 | . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 2835 | 25 275 205 527 250 444 569 . . . . 2835 Initial 121 | . 13 . 1 110 82 121 . . . . 69 Average 516 | 7 110 109 316 178 287 146 . . . . 1260 Maximum Alert Level 5 | . 1 1 2 1 2 2 . . . . 5 Low Security (%) 42 | 100 77 95 14 47 21 77 . . . . 7 Level 1 25 | . 22 4 59 52 63 17 . . . . 8 Level 2 11 | . . . 25 . 14 5 . . . . 17 Level 3 2 | . . . . . . . . . . . 8 Level 4 5 | . . . . . . . . . . . 18 Level 5 5 | . . . . . . . . . . . 18 High Security 6 | . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . . . 3 . 2 8 . . . . 27 Investigation 4 | . . . 1 . 1 1 . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 12 | . . . 2 . 1 3 . . . . 6 Assault 18 | . . . . . . . . . . . 18 Garrison 4 | . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 1 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 317 | . 11 8 29 24 17 33 5 20 . 14 156 Peak Tracking Total 18 | . 4 2 5 16 4 4 4 7 . 4 18 Tactical Retreats 7 | . . . 1 . . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . 4 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . . . . 4 . 1 . 4 8 Max in Single Turn 4 | . . . . . . 1 . 1 . 2 4 Garrison Access 3 | . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 4 . 4 . 4 6 . . 3 . 7 Terminals 19 | . 4 . 4 . 3 4 . . . . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 Total Hacks 105 | . 19 . 12 . 16 17 . . 23 . 18 Successful 64 | . 14 . 4 . 9 4 . . 23 . 10 Failed 40 | . 4 . 8 . 7 13 . . . . 8 Catastrophic 6 | . . . 1 . 1 2 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 32 | . 8 . 5 . 10 3 . 1 . . 5 Terminals 67 | . 19 . 12 . 14 13 . . . . 9 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 8 | . . . . . . 4 . . . . 4 Terminal Hacks 48 | . 11 . 3 . 5 3 . . 23 . 3 Record 6 | . . . . . . . . . 6 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 6 | . 2 . 3 . 1 . . . . . . Prototype ID Bank 7 | . 1 . . . 2 . . . 3 . 1 Branch Access Points 3 | . 1 . . . 1 1 . . . . . Machine Index 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 Alert Level 2 | . . . . . . 2 . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 Hauler Manifests 3 | . 2 . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 2 Seal Access 3 | . . . . . . 1 . . . . 2 Unauthorized Hacks 9 | . 3 . 1 . 2 . . . . . 3 Terminals 7 | . 3 . 1 . 2 . . . . . 1 Track 1 | . 1 . . . . . . . . . . Botnet 6 | . 2 . 1 . 2 . . . . . 1 Fabricators 2 | . . . . . . . . . . . 2 Siphon 1 | . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . 4 . 4 6 . . . . 6 Full Trace Events 6 | . 2 . . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built 2 | . . . . . . . . . . . 2 Matter 238 | . . . . . . . . . . . 238 Time 169 | . . . . . . . . . . . 169 Total Robot Build Rating 12 | . . . . . . . . . . . 12 Part Schematics Acquired 9 | . . . . . 1 . . . 8 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . 1 2 Largest Group 2 | . . . . . . . . . . 1 2 Highest-Rated Group 108 | . . . . . . . . . . 95 108 Highest-Rated Ally 95 | . . . . . . . . . . 95 54 Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . 15 13 Total Damage 749 | . . . . . . . . . . 603 146 Kills 5 | . . . . . . . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 2 . 3 . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 8259 | 126 544 408 863 302 545 1658 381 736 130 594 1972 Spaces Moved 3911 | 61 237 221 448 160 224 852 193 351 77 308 779 Core 3 | 3 . . . . . . . . . . . Treads 3908 | 58 237 221 448 160 224 852 193 351 77 308 779 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 161 170 170 170 170 166 Average Speed 162 | 154 160 160 150 145 152 162 170 170 170 170 167 Slowest Speed 170 | 160 160 160 160 145 161 170 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 50 57 56 50 21 37 40 68 70 53 27 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . 2 3 . 2 . Spaces Dug 11 | . . . . . . . . . . . 11 Terrain Destroyed 173 | . . . . 32 . . . 2 . . 139 Melee . | . . . . . . . . . . . . Projectile 96 | . . . . . . . . 1 . . 95 AOE 76 | . . . . 32 . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 4979 | 76 324 244 540 191 334 1022 226 429 76 347 1170 Wait 140 | . 1 . 6 . 1 25 5 5 . 9 88 Move 3900 | 60 236 220 447 159 223 851 192 350 76 307 779 Hop . | . . . . . . . . . . . . Pick Up 35 | 2 7 . 6 1 3 8 2 3 . 1 2 Fast Attach 45 | 7 5 1 3 . 7 8 . 1 . . 13 Attach 5 | . . . 1 1 . 2 . . . 1 . Detach 1 | . . . . . . 1 . . . . . Swap 16 | . . . 2 2 2 5 . . . 1 4 Drop 53 | . 11 1 8 . 7 14 2 2 . . 8 Fire 476 | 7 41 16 47 17 52 64 13 33 . 16 170 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 308 | . 23 6 20 11 39 44 12 35 . 12 106 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 16 | -11/Scrapyard | Upgraded with Utility slot (x1) 16 | -11/Scrapyard | Upgraded with Weapon slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Central database locked down 331 | -10/Materials | Build established: Mutant 405 | -10/Materials | Identified exit to Mines 671 | -10/Materials | Entered Mines 673 | -10/Mines | Reached level 2 763 | -10/Mines | Met a Derelict bent on vengeance 779 | -10/Mines | Learned 8 Materials zone layouts 944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 1002 | -10/Mines | Discovered new exit (range 9) 1079 | -10/Mines | Entered Materials 1080 | -9/Materials | Identified exit to Mines 1080 | -9/Materials | Identified exit to Materials 1081 | -9/Materials | Reached level 3 1081 | -9/Materials | Reached level 4 1083 | -9/Materials | Upgraded with Utility slot (x1) 1205 | -9/Materials | Reached level 5 1211 | -9/Materials | Upgraded with Weapon slot (x1) 1380 | -9/Materials | Build established: Skirmisher 1445 | -9/Materials | Discovered exit to Materials (range 18) 1715 | -9/Materials | Reached level 6 1739 | -9/Materials | Discovered new exit (range 18) 1826 | -9/Materials | Discovered new exit (range 10) 1942 | -9/Materials | Entered Mines 1971 | -9/Mines | Learned location of Storage (-9) 1977 | -9/Mines | Learned 2 Materials zone layouts 2039 | -9/Mines | Build established: Tank 2081 | -9/Mines | Reached level 7 2082 | -9/Mines | Discovered exit to Materials (range 10) 2095 | -9/Mines | Upgraded with Propulsion slot (x1) 2108 | -9/Mines | Assembled infested the area 2172 | -9/Mines | Destroyed 16 combat bots 2244 | -9/Mines | Entered Materials 2245 | -8/Materials | Identified exit to Factory 2246 | -8/Materials | Reached level 8 2247 | -8/Materials | Upgraded with Utility slot (x1) 2439 | -8/Materials | Core integrity fell below 50% 2451 | -8/Materials | Reached level 9 2747 | -8/Materials | Discovered exit to Factory (range 17) 2789 | -8/Materials | Entered Factory 2791 | -7/Factory | Reached level 10 2846 | -7/Factory | Build established: Skirmisher 3046 | -7/Factory | Discovered new exit (range 16) 3069 | -7/Factory | Reached level 11 3081 | -7/Factory | Identified exit to Lower Caves 3094 | -7/Factory | Upgraded with Utility slot (x1) 3210 | -7/Factory | Discovered new exit (range 13) 3231 | -7/Factory | Identified exit to Factory 4107 | -7/Factory | Garrison activated, responded to threat 4109 | -7/Factory | Reached level 12 4364 | -7/Factory | Reached level 13 4408 | -7/Factory | Upgraded with Weapon slot (x1) 4447 | -7/Factory | Entered Lower Caves 4449 | -7/Lower Caves | Ambushed by wild Derelicts 4559 | -7/Lower Caves | Identified exit to Lower Caves 4622 | -7/Lower Caves | Encountered a Warlord checkpoint 4828 | -7/Lower Caves | Entered another Lower Caves area 4873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4887 | -7/Lower Caves | Reached level 14 4961 | -7/Lower Caves | Discovered exit to Factory (range 16) 4994 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5039 | -7/Lower Caves | Learned Factory garrison access intel 5119 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5517 | -7/Lower Caves | Discovered new exit (range 13) 5561 | -7/Lower Caves | Identified exit to Data Miner 5564 | -7/Lower Caves | Entered Data Miner 5564 | -7/Data Miner | Discovered new exit (range 6) 5566 | -7/Data Miner | Reached level 15 5593 | -7/Data Miner | Met Data Miner 5626 | -7/Data Miner | Learned location of Section 7 (-3) 5626 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5649 | -7/Data Miner | Received God Mode back door access code from Data Miner 5692 | -7/Data Miner | Identified exit to Proximity Caves 5694 | -7/Data Miner | Entered Proximity Caves 5805 | -6/Proximity Caves | Escorted by Enhanced Grunt 5809 | -6/Proximity Caves | Reached level 16 5812 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 5812 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6132 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6188 | -6/Proximity Caves | Reached level 17 6273 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6288 | -6/Proximity Caves | Entered Factory 6289 | -6/Factory | Loaded intel: 4 garrison access locations 6429 | -6/Factory | Garrison activated, responded to threat 6449 | -6/Factory | Reached level 18 6452 | -6/Factory | Upgraded with Utility slot (x1) 6494 | -6/Factory | Destroyed 7 combat bots 6834 | -6/Factory | Build established: Scavenger-Skirmisher 6988 | -6/Factory | Reached level 19 6994 | -6/Factory | Upgraded with Utility slot (x1) 7105 | -6/Factory | Cargo convoy interrupted 7122 | -6/Factory | Incoming assault squad redirected 7237 | -6/Factory | Destroyed 17 combat bots 7338 | -6/Factory | First assault squad dispatched 7354 | -6/Factory | Incoming assault squad redirected 7504 | -6/Factory | Reached level 20 7525 | -6/Factory | Destroyed 10 combat bots 7843 | -6/Factory | High security lockdown imminent 7851 | -6/Factory | Build established: Hacker-Skirmisher 7898 | -6/Factory | Destroyed 8 combat bots 7923 | -6/Factory | High security lockdown engaged 7932 | -6/Factory | Fabricated P-70 Sage? 8039 | -6/Factory | Destroyed 7 combat bots 8181 | -6/Factory | Destroyed 13 combat bots 8245 | -6/Factory | Core integrity fell below 50% 8254 | -6/Factory | Core integrity fell below 20% 8260 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 08244_ Acquired Lgt. Fission Core. 08245_ Critical hit (Burn: +37). 08247_ Acquired Gauss Rifle. 08248_ G-50 Soldier destroyed. 08248_ Switching to secondary target: G-50 Soldier. 08248_ Critical hit (Burn: +50). 08251_ Slug penetrates G-50 Soldier. 08251_ G-67 Veteran suffers critical hit (Burn). 08252_ Critical hit (Burn: +37). 08254_ Slug penetrates G-50 Soldier. 08254_ G-50 Soldier destroyed. 08254_ Switching to secondary target: G-67 Veteran. 08256_ Protomatter-46 decays. 08257_ G-67 Veteran heat damages Adv. Heat Sink. 08257_ Slug penetrates G-50 Soldier. 08258_ Critical hit (Burn: +37). 08259_ Slug penetrates G-50 Soldier. 08260_ Overheating: System interference. 08260_ Adv. Signal Interpreter temporarily disabled. 08260_ Adv. Heat Sink temporarily disabled. Map ----- +----------------------------------------------------+ | ## #!=!==###+#####? ? ??? ??????????????????????? | | ####"%%!* #### ?? ?? ? ??????????????? | | !|* /=! ##?# ? # # ????????????? | | ##"%#[= #### # ? + ? ??????????? | | #=! ### ############ # #?????????? | | ? ## #### ############? # #?????????? | | ## ####+############?#?######? ???????? | | ## ### ############# ? ##??????? | | #+#### ### """ """ ############# ##??????? | | ? #### ### """ """ ############# ### ????? | | # ## # """ """ ############# ? ###?????? | | # ## / ############# #???#???? | | # # ## ### ###### ? #####???? | | #### / * ## ### ###### ####?#??? | | #### # #;;##;####### ###?????? | | #### # ####### #?###???? | | #?## #==[! ! = #####???? | | #######"# ## !# !*=% ! ###### ?? | | ? *=%%%g!![%! " ##???? | | """ """ # %=%=%%g;;+#### ####?#??? | | """ """ # ## "#!*|%; # #####???? | | """ "" ####!=m[#"" + ##?##???? | | ! !] ## !%!!##"" ##### ####?#??? | | [ ] """ ## #!=[##""" ##### ##?##???? | | ########## " !] """ ##%[%!*##""" ##### ###?#???? | | #####? # """ # !@[%##""" ##### ###?????? | | ##?##? ? " ] # !%=[%## #####+####????? | | ? ?#""" # ##=!^^g## ## ? ?????? | | ?????"""? # ##%ggg=;# ## ???????? | | ?? ??""? ?#####+#######g%=%#; ## ""????????? | | ?? ??? ### #####%/ # ! ## ""????????? | | ?????+??+### !%** ######## "?????????? | | ? ??#?????? ? =!!%[ + ??????????? | | ? ????#??? ### ! ######## ??????????? | | ?/????#? ????? ####; #####??# ???????????? | | ?? ?????#####?#?##;#;######??## ???????????? | | ##########????##?####?## ? ####?????????????? | | ######## ?????######## ? ####?????????????? | | ######## ?????####### ?##??????????????? | | ###?#### ? #?????##?# ? #????????????????? | | ######## ""???#????#?#?"""" ???????????????????? | | # """ ##????????"?"" ????????????????????? | | ######## """ #?#????????????????????????????????? | | ################?????????????????????????????????? | | ###################??????????????????????????????? | | #######??????????????????????????????? | | = #######??#??#????????????????????????? | | ! ########??####?#?????????????????????? | | %% ##########??##???????????????????????? | | *% ##############?#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Levels Raised 19 | . . 1 4 1 2 4 . 1 1 2 3 XP Earned 33979 | 4000 1285 1450 5426 1200 3495 5416 500 2055 421 2801 5930 XP Spent 32335 | 4000 . 1390 6090 1515 2985 6015 . 1340 . 2800 6200 Upgrades 70 | 7 . 6 25 5 5 11 . 2 . 2 7 Propulsion Slot 3 | 1 . . . 1 . . . . . 1 . Utility Slot 7 | 1 . . 1 . 1 1 . . . 1 2 Weapon Slot 3 | 1 . . 1 . . 1 . . . . . Core Integrity 8 | . . . 4 2 1 1 . . . . . Heat Dissipation 3 | . . . 1 . . 1 . 1 . . . Energy Generation 1 | . . . . 1 . . . . . . . Matter Storage 4 | . . . 3 1 . . . . . . . Inventory Capacity 5 | 4 . . . . . . . 1 . . . Sight Range 2 | . . . 2 . . . . . . . . Sensor Range 7 | . . . 7 . . . . . . . . Terrain Scan Density 3 | . . 2 1 . . . . . . . . Ranged Accuracy 3 | . . 2 1 . . . . . . . . Hack Attack % 3 | . . . . . . . . . . . 3 Hack Defense % 2 | . . . . . . . . . . . 2 KI Resistance % 4 | . . . 1 . 1 2 . . . . . TH Resistance % 4 | . . 1 . . 1 2 . . . . . EX Resistance % 4 | . . . 1 . . 3 . . . . . KI Damage % 4 | . . 1 2 . 1 . . . . . . Protomatter Created 4463 | . 152 50 258 67 172 498 175 405 . 252 2434 Integrity Restored 6183 | . 450 97 376 197 845 877 226 742 . 208 2165 Core 4602 | . 380 67 259 176 734 587 178 581 . 139 1501 Parts 1581 | . 70 30 117 21 111 290 48 161 . 69 664 Protomatter Decayed 2067 | . . 16 15 . . 92 72 126 . 173 1573 Game ------ Seed DeepWeightAutohacker Manual? 0 Play Time 01:05:24 Cumulative 131.1 hours Start 2021.09.15 @ 17:52:27 End 2021.09.16 @ 19:46:02 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 111 Rogue 14 Adventurer 95 Explorer 2 Win Type - Total 6 Types 3/0/1/0/0/1/0/1/0 Lore% 70 Gallery% 77 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1348b0e-715a-4b03-a945-90a5eac8f954