Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 12:29:23 // AFD2019/Pay2Buy Player: Minty Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (5169) 5169 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1868) 1868 TOTAL SCORE: 13217 Bonus ------- High Alert Combat Kills 983 Follower Combat Kills 85 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 51/190 System Corruption 2% Temperature Critical (550) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Spectral Analyzer > --- WEAPON (5) ------- Heavy Dispersion Rifle Enhanced Quantum Rifle Makeshift Spear > --- INVENTORY (10) --- Matter Compressor (250) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton > --- UTILITY ---------- Spectral Analyzer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Particle Charger Improved Weapon Shielding > --- WEAPON ----------- Heavy Phase Cannon Cooled Phase Cannon > --- INVENTORY -------- Matter Compressor Heavy Dispersion Rifle Enhanced Quantum Rifle Fusion Bomb Launcher Power Maul [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Improved Treads Leg Multireflex Exoskeleton Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Improved Targeting Computer Device Long-range Sensor Array Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Battle Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Slots Evolved 14 | . . . . . 10 . 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . . . . 4 . 2 . . 2 Weapon 3 | . . . . . 3 . . . . . Parts Attached 29 | . . . 3 1 12 3 . 1 5 4 Power 5 | . . . 1 1 . . . . 1 2 Engine 1 | . . . 1 . . . . . . . Core 1 | . . . . 1 . . . . . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 3 | . . . . . . 1 . 1 1 . Treads 1 | . . . . . . . . . 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 1 . 1 . . Flight . | . . . . . . . . . . . Utility 8 | . . . . . 7 . . . 1 . Device 5 | . . . . . 5 . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 13 | . . . 2 . 5 2 . . 2 2 Energy Gun 2 | . . . . . 1 . . . . 1 Energy Cannon 2 | . . . . . . 1 . . 1 . Ballistic Gun 3 | . . . 2 . 1 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 47 | . . 1 5 . 15 1 3 1 6 15 Power 8 | . . 1 . . 2 . 1 . 2 2 Propulsion 10 | . . . 2 . 2 . 1 1 1 3 Utility 15 | . . . 1 . 5 1 . . 2 6 Weapon 14 | . . . 2 . 6 . 1 . 1 4 Highest Loss Streak 10 | . . 1 4 . 10 1 3 4 3 7 To Critical Strikes 2 | . . . . . 1 . . . . 1 Average Backups 4 | . . 1 1 5 5 6 7 5 6 5 Power . | . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . 2 3 3 4 3 2 1 Weapon 2 | . . . . 2 1 2 3 2 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 50 | . 85 81 69 85 50 24 27 15 16 29 Engine 5 | . 14 10 13 7 1 . . . . . Core 1 | . . . . 6 1 . . . . . Treads 3 | . 28 28 1 . 1 . . . 2 1 Wheel 4 | . . . 9 14 1 . . . . . Device 1 | . . . . . 4 3 . . 1 . Processor 13 | . 14 14 15 28 15 7 5 5 . 11 Protection 1 | . . . . . 1 . . . 1 3 Ballistic Gun 13 | . 28 28 28 28 6 . . . . . Peak Build Rating 67 | . 14 14 19 18 61 46 43 27 53 67 Average Rating 25 | . 14 13 9 16 43 28 36 17 25 47 On Entrance 15 | . . 14 12 14 18 20 35 21 16 24 Naked Turns 9 | . . . . . . . . . 9 . Heaviest Build 47 | . 13 13 18 12 40 27 23 4 47 28 Greatest Support 75 | 3 46 46 46 16 75 38 38 16 60 75 Greatest Overweight (x) 4 | . . . 3 . 4 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 1 3 3 10 9 8 8 7 10 7 Average Carried 4 | . . 1 . 5 5 6 7 5 6 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 3 1 10 6 8 7 5 8 1 Class Distribution -------------------- 66% | Mutant 27% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Matter Collected 2165 | . 206 105 339 . 648 541 . . 143 183 Remotely . | . . . . . . . . . . . Salvage Created 4045 | . 171 196 588 . 727 384 . . 1026 953 Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Combat Hostiles Destroyed 68 | . 4 5 3 . 12 9 . . 20 15 Melee 14 | . . . . . 1 2 . . 7 4 Guns 19 | . 4 5 3 . 6 . . . . 1 Cannons 17 | . . . . . 3 1 . . 7 6 AOE 12 | . . . . . 2 6 . . 4 . Classes Destroyed 16 | . 1 3 2 . 5 . . . 3 2 Worker 1 | . . . . . . . . . . 1 Builder 3 | . . . . . 1 2 . . . . Tunneler 1 | . . . . . . . . . . 1 Recycler 6 | . . . 6 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . Watcher 2 | . . . . . . . . . 1 1 Swarmer 10 | . . 2 . . . . . . 4 4 Saboteur 1 | . . . . . . . . . 1 . Grunt 32 | . 4 . . . 7 9 . . 9 3 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . 1 . Sentry 6 | . . . 3 . 1 . . . 1 1 Hunter 7 | . . . . . 2 . . . . 5 Programmer 6 | . . . . . . . . . 4 2 Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 9 | . 2 4 2 . 4 9 . . 7 5 Combat Bots Only 7 | . 2 2 1 . 3 6 . . 7 5 Max Kills in Single Turn 3 | . 2 1 1 . 1 2 . . 3 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 1 2 . . 3 . Melee 1 | . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Hostile Shots Fired 860 | . 4 70 144 . 155 27 24 1 153 282 Missed 294 | . 1 32 54 . 36 11 10 . 39 111 Deflected 5 | . . . . . . . . . . 5 Hits 566 | . 3 38 90 . 119 16 14 1 114 171 Melee 15 | . . . . . 14 . . 1 . . Projectile 551 | . 3 38 90 . 105 16 14 . 114 171 AOE 4 | . . 4 . . . . . . . . Critical Strikes 19 | . . 1 . . 6 3 . . 5 4 Actively Blocked 1 | . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . 2 . Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 10220 | . 33 421 680 . 2509 455 254 69 2272 3527 Core 3476 | . . 75 106 . 542 276 86 47 892 1452 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 213 | . . . . . . . . . 88 125 Ignored by Resistances 29 | . . . . . 29 . . . . . Core Remaining (%) 38 | 100 . . . 27 . 18 . . 10 . Volleys Fired 212 | . 5 18 58 . 65 10 2 . 30 24 Largest 5 | . 2 2 2 . 5 1 1 . 2 3 Hottest 232 | . 46 46 48 . 232 49 120 . 210 195 Shots Fired 396 | . 10 36 116 . 131 10 2 . 53 38 Gun 242 | . 10 36 116 . 73 . . . . 7 Cannon 140 | . . . . . 55 5 1 . 49 30 Launcher 14 | . . . . . 3 5 1 . 4 1 Special . | . . . . . . . . . . . Kinetic 264 | . 10 36 116 . 102 . . . . . Thermal 118 | . . . . . 26 5 1 . 49 37 Explosive 14 | . . . . . 3 5 1 . 4 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 6 16 20 . 9 5 4 . 16 3 Robot Miss Streak 5 | . 1 3 2 . 2 2 1 . 2 5 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 261 | . 8 31 46 . 63 14 1 . 55 43 Core Hits 153 | . 4 11 20 . 34 28 . . 37 19 Critical Kills 5 | . . . . . 4 . . . . 1 Critical Parts Destroyed 17 | . . . 1 . 4 . . . 3 9 Critical Strikes 24 | . . . 1 . 8 . . . 3 12 Destroy 9 | . . . 1 . 8 . . . . . Smash 13 | . . . . . . . . . 3 10 Impale 2 | . . . . . . . . . . 2 Melee Attacks 135 | . . . . . 4 9 . 2 73 47 Impact 43 | . . . . . . . . . 9 34 Slashing 79 | . . . . . 4 9 . 2 64 . Piercing 13 | . . . . . . . . . . 13 Sneak Attacks 4 | . . . . . . 3 . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . Martial Strikes 11 | . . . . . . . . . . 11 Damage Inflicted 10928 | . 117 463 724 . 1955 1977 78 . 3489 2125 Guns 2123 | . 117 463 724 . 728 . . . . 91 Cannons 2762 | . . . . . 564 108 76 . 1485 529 Explosions 3317 | . . . . . 555 1458 2 . 1080 222 Melee 2690 | . . . . . 108 411 . . 915 1256 Ramming 36 | . . . . . . . . . 9 27 Kinetic 2190 | . 117 463 724 . 886 . . . . . Thermal 2805 | . . . . . 516 108 76 . 1485 620 Explosive 2949 | . . . . . 445 1458 2 . 1042 2 Electromagnetic 258 | . . . . . . . . . 38 220 Impact 1222 | . . . . . . . . . 221 1001 Slashing 1213 | . . . . . 108 411 . . 694 . Piercing 255 | . . . . . . . . . . 255 Highest Corruption 4 | . . . . . 4 4 . . 3 2 Average Corruption 2 | . . . . . 1 4 . . 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . 7 8 . . 10 . Message Errors 7 | . . . . . 4 1 . . 2 . Matter Fused 3 | . . . . . . 2 . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 5 | . . . . . 1 1 . . 3 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . 1 . . 1 . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 3 | . . . . . 2 . . . 1 . Overload Shots 6 | . . . . . . . 1 . 2 3 Effects 1 | . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . 1 Overflow Damage 1144 | . . . . . 44 24 . . 382 694 Projectiles 147 | . . . . . . . . . 124 23 Explosions 209 | . . . . . 44 8 . . 41 116 Melee 788 | . . . . . . 16 . . 217 555 Knockbacks 15 | . . . . . 5 . . . 2 8 Impact 9 | . . . . . . . . . 2 7 Kinetic 5 | . . . . . 5 . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 321 | . . . . . 158 40 16 . . 107 Shots 7 | . . . . . 4 1 1 . . 1 Rammed 9 | . . . . . . . . . 3 6 Targets Rammed 9 | . . . . . . . . . 3 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 577 | . 8 . 50 . 262 4 38 . 318 577 Average Temperature 87 | . 4 . 8 . 79 4 28 . 107 273 Received Heat Transfer 1624 | . 18 162 198 . 429 135 . 18 438 226 Effects 15 | . . . . . 3 . . . . 12 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 2 Interference 6 | . . . . . 3 . . . . 3 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . 3 Total Turns 73 | . . . . . . . . . . 73 Longest Duration 31 | . . . . . . . . . . 31 Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 5 | . . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . 1 4 Parts Fried . | . . . . . . . . . . . Impact Corruptions 17 | . . . . . . . . . 4 13 Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . 2 . Heat Transferred 2557 | . . . . . 631 111 50 . 1160 605 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Maximum Alert Level 4 | . . . . . 3 3 1 . 4 3 Low Security (%) 44 | . 100 . 100 . 32 . . 100 26 . Level 1 11 | . . . . . 29 13 100 . 21 . Level 2 30 | . . . . . 31 83 . . 29 57 Level 3 13 | . . . . . 6 2 . . 19 42 Level 4 . | . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1177 | . 50 . 35 . 896 700 363 116 1177 964 Initial 617 | . . . 21 . . 432 335 116 35 617 Average 344 | . 22 . 7 . 374 469 336 81 454 710 Influence Increases 4558 | . 80 95 229 . 1280 493 38 4 1558 781 Destroy 0b10 Robot/C 1380 | . 80 80 60 . 240 220 . . 400 300 Destroy 0b10 Robot/NC 70 | . . . 30 . 10 10 . . 5 15 Destroy Leader 194 | . . . . . 50 30 . . 62 52 Allied During Kill 32 | . . . 4 . . 28 . . . . Successful Hack 81 | . . . . . 4 14 . . . 63 Select Force Hacks 50 | . . . . . . 50 . . . . Disable Machine 1560 | . . . 135 . 510 45 . . 720 150 Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 666 | . . . . . 316 96 38 4 146 66 Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 360 | . . 15 . . . . . . 210 135 Influence Decreases 3612 | . 80 50 268 6 396 692 390 287 431 1012 Entered New Map 1624 | . . . 24 6 . 452 350 217 15 560 Time Decay 1453 | . 80 40 209 . 246 170 10 40 356 302 Lost Part 455 | . . 10 35 . 150 10 30 10 60 150 Lost Ally 80 | . . . . . . 60 . 20 . . Squads Dispatched 19 | . 1 . . . 3 2 1 . 6 6 Investigation 8 | . 1 . . . 1 2 1 . 1 2 Extermination 3 | . . . . . . . . . 2 1 Reinforcement 4 | . . . . . . . . . 2 2 Assault 4 | . . . . . 2 . . . 1 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Distress Signals 9 | . 2 . . . . 3 . . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 7 8 3 . 17 21 2 5 34 27 Peak Tracking Total 12 | . 4 3 2 . 6 9 2 5 9 12 Tactical Retreats 12 | . . 1 . . . . . . 6 5 Traps | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Traps Triggered 5 | . . . . . . 3 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Machines Disabled 107 | . . 1 9 . 35 3 . . 49 10 Max in Single Turn 7 | . . 1 1 . 7 1 . . 5 1 Garrison Access 1 | . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Machines Accessed 23 | . . . 6 2 2 5 1 . 1 6 Terminals 21 | . . . 6 . 2 5 1 . 1 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 74 | . . . 14 21 5 13 3 . 3 15 Successful 33 | . . . 2 21 1 4 . . . 5 Failed 41 | . . . 12 . 4 9 3 . 3 10 Catastrophic 11 | . . . 3 . 1 2 . . . 5 Database Lockouts . | . . . . . . . . . . . Manual 27 | . . . 9 1 3 2 3 . 1 8 Terminals 53 | . . . 14 . 5 13 3 . 3 15 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . . . 1 21 1 3 . . . 2 Record 21 | . . . . 21 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 3 | . . . . . 1 2 . . . . Emergency Access Points 2 | . . . . . . . . . . 2 Locate Traps 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . 1 . . . 3 Terminals 5 | . . . 1 . . 1 . . . 3 Track 1 | . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . 1 Sabotage 2 | . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . . . 6 . 2 4 1 . 1 6 Full Trace Events 9 | . . . 3 . 1 1 1 . 1 2 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . 4 . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Total Allies 10 | . . . 4 . . 5 . 1 . . Largest Group 4 | . . . 4 4 . 4 . 1 . . Highest-Rated Group 140 | . . . 98 98 . 140 . 46 . . Highest-Rated Ally 46 | . . . 32 32 . 39 . 46 . . Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . . 27 . 7 . . Total Damage 632 | . . . . . . 437 . 195 . . Kills 2 | . . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Active Infowar (turns) 2108 | . . . 101 677 498 172 . 11 . 649 Optics 649 | . . . . . . . . . . 649 Sensors 252 | . . . . . 69 172 . 11 . . Decoding 992 | . . . 101 677 214 . . . . . Machine Analysis 479 | . . . . . 479 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . 3 . . . . . Patrols 1 | . . . . . 1 . . . . . Investigations 1 | . . . . . 1 . . . . . Guards 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Turns Passed 4511 | . 182 274 927 677 520 342 23 84 815 667 Spaces Moved 3172 | 1 81 115 584 655 255 282 29 151 554 465 Core 724 | 1 . . 89 . 50 139 3 31 291 120 Treads 370 | . 81 115 12 . 56 . . . 105 1 Legs 411 | . . . . . 67 . . . . 344 Wheels 1220 | . . . 483 655 82 . . . . . Hover 447 | . . . . . . 143 26 120 158 . Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 160 160 100 100 50 38 50 46 50 50 Average Speed 97 | 50 160 160 116 100 119 59 51 49 75 97 Slowest Speed 250 | 50 160 160 200 100 250 100 52 50 170 220 Overloaded Moves 33 | . . . . . . 22 . 2 . 9 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 15 13 98 42 11 42 2 73 22 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . . . 5 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . . . . 1 . 2 6 . Terrain Destroyed 458 | . . . . . 196 111 29 2 83 37 Melee 9 | . . . . . . 1 . 2 6 . Projectile 33 | . . . . . 10 2 . . 4 17 AOE 416 | . . . . . 186 108 29 . 73 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Ext Fac Was Fac Res Total 4028 | . 124 169 719 676 369 436 34 155 771 575 Wait 298 | . 38 35 55 10 16 41 1 . 76 26 Move 3163 | . 80 114 583 654 254 281 29 150 553 465 Hop . | . . . . . . . . . . . Pick Up 12 | . . 2 . 10 . . . . . . Fast Attach 3 | . . . . . . 1 . 1 1 . Attach 59 | . . . 3 . 16 10 1 2 15 12 Detach 45 | . 1 . . . 9 12 . . 18 5 Swap 9 | . . . . 1 4 . 1 . 2 1 Drop 2 | . . . . 1 1 . . . . . Fire 212 | . 5 18 58 . 65 10 2 . 30 24 Melee 124 | . . . . . 4 9 . 2 73 36 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 6 | . . . . . . . . . 3 3 Escape Stasis 45 | . . . . . . 45 . . . . Rewire 47 | . . . 20 . . 27 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 105 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Entered Subcaves 184 | -10/Subcaves | Continued accompanying wandering Federalists (5) 184 | -10/Subcaves | Approached by a straggling Scientist 196 | -10/Subcaves | Discovered new exit (range 7) 233 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 289 | -10/Subcaves | Lost 3 allies 314 | -10/Subcaves | Build established: Mutant 389 | -10/Subcaves | Discovered new exit (range 9) 457 | -10/Subcaves | Entered Recycling 517 | -7/Recycling | Core integrity fell below 50% 556 | -7/Recycling | Lost 4 parts (1n1u2w) 848 | -7/Recycling | Discovered new exit (range 16) 1138 | -7/Recycling | Build established: Commander-Mutant 1323 | -7/Recycling | Scanned before Scraplab entrance 1337 | -7/Recycling | Entered Scraplab 1345 | -7/Recycling | Discovered new exit (range 2) 1384 | -7/Recycling | Entered Scraptown 1384 | -7/Scraptown | Accompanied by 4 allies 1454 | -7/Scraptown | Visited UFD Registry 1454 | -7/Scraptown | Registered with UFD as "Alphagrid" 1489 | -7/Scraptown | Visited Cartography Club 1546 | -7/Scraptown | Learned location of Storage (-7) 1546 | -7/Scraptown | Learned location of Recycling (-7) 1546 | -7/Scraptown | Learned location of Zion (-7) 1546 | -7/Scraptown | Learned location of Testing (-3) 1546 | -7/Scraptown | Learned 20 Factory zone layouts 1546 | -7/Scraptown | Learned 8 Lower Caves zone layouts 1546 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 1546 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 1546 | -7/Scraptown | Learned location of 1 exit from Lower Caves 1546 | -7/Scraptown | Learned 24 Upper Caves zone layouts 1546 | -7/Scraptown | Learned 20 Lower Caves zone layouts 1546 | -7/Scraptown | Learned 16 Lower Caves zone layouts 1546 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 1546 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 1631 | -7/Scraptown | Visited Observation Area 1649 | -7/Scraptown | Visited Chapter 10 1696 | -7/Scraptown | Visited Junk Repository 1753 | -7/Scraptown | Visited Curators Association 1779 | -7/Scraptown | Visited Scrap Suit Storage 1796 | -7/Scraptown | Visited Botcube Research 1834 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1856 | -7/Scraptown | Received an X-ray algorithm 1886 | -7/Scraptown | Visited Infowarlord's Domain 2005 | -7/Scraptown | Ran an X-ray algorithm 2009 | -7/Scraptown | Met Optimus 2009 | -7/Scraptown | Accepted into 0bPrime 2058 | -7/Scraptown | Discovered new exit (range 3) 2061 | -7/Scraptown | Entered Factory 2061 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x4, Weapon x3 2062 | -5/Factory | Identified exit to Extension 2063 | -5/Factory | Identified exit to Factory 2306 | -5/Factory | Lost 10 parts (1p1n4u4w) 2550 | -5/Factory | Core integrity fell below 50% 2580 | -5/Factory | Lost 4 parts (1p1n1u1w) 2581 | -5/Factory | Entered Extension 2608 | -5/Extension | Disrupted transfer network 2615 | -5/Extension | Rescued a captive Derelict 2725 | -5/Extension | Energy Cycler disabled 2725 | -5/Extension | Rescued a captive Derelict 2726 | -5/Extension | Rescued a captive Derelict 2726 | -5/Extension | Rescued a captive Derelict 2726 | -5/Extension | Rescued a captive Derelict 2727 | -5/Extension | Rescued a captive Derelict 2728 | -5/Extension | Rescued a captive Derelict 2730 | -5/Extension | Rescued a captive Derelict 2731 | -5/Extension | Rescued a captive Derelict 2732 | -5/Extension | Rescued a captive Derelict 2741 | -5/Extension | Rescued a captive Derelict 2777 | -5/Extension | Build established: Mutant 2899 | -5/Extension | Lost 3 allies 2909 | -5/Extension | Spotted B-75 Beast 2916 | -5/Extension | Spotted B-75 Beast 2918 | -5/Extension | Discovered exit to Factory (range 15) 2922 | -5/Extension | Core integrity fell below 20% 2923 | -5/Extension | Entered Factory 2923 | -4/Factory | Evolved 2 slots: Utility x2 2924 | -4/Factory | Identified exit to Research 2946 | -4/Factory | Sucked down chute 2946 | -4/Factory | Entered Waste 2947 | -4/Waste | Met a frightened Derelict 2951 | -4/Waste | Spotted C-40 Crusher 2964 | -4/Waste | Spotted C-40 Crusher 2968 | -4/Waste | Spotted C-40 Crusher 2969 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2990 | -4/Waste | Spotted C-40 Crusher 3000 | -4/Waste | Lost 4 parts (1p2n1w) 3018 | -4/Waste | Spotted C-40 Crusher 3020 | -4/Waste | Spotted C-40 Crusher 3023 | -4/Waste | Discovered new exit (range 16) 3030 | -4/Waste | Entered Factory 3229 | -4/Factory | Lost 3 parts (1p1n1u) 3644 | -4/Factory | Core integrity fell below 50% 3677 | -4/Factory | Lost 3 parts (1p1u1w) 3683 | -4/Factory | Destroyed 7 combat bots 3686 | -4/Factory | Discovered new exit (range 11) 3727 | -4/Factory | Found Fusion Bomb Launcher 3780 | -4/Factory | First assault squad dispatched 3810 | -4/Factory | Core integrity fell below 20% 3845 | -4/Factory | Entered Research 3845 | -3/Research | Evolved 2 slots: Utility x2 4345 | -3/Research | First assault squad dispatched 4393 | -3/Research | Lost 7 parts (2p1n2u2w) 4397 | -3/Research | Core integrity fell below 50% 4463 | -3/Research | Core integrity fell below 20% 4513 | -3/Research | Core destroyed Last Messages --------------- 04504_ Cld. Phase Cannon broken. 04504_ Overheating: Short circuit. 04504_ U-05 Engineer builds a Wall. 04505_ Spectral Analyzer broken. 04505_ Overheating: Short circuit. 04505_ Penetrated by Slug. 04505_ Broken Cld. Phase Cannon destroyed. 04506_ Overheating: Energy bleed (-27). 04506_ H-77 Assassin destroyed. 04508_ Penetrated by Slug. 04508_ Slug penetrates Earth. 04508_ Hvy. Phase Cannon destroyed. 04509_ Overheating: Energy bleed (-9). 04509_ U-05 Engineer builds a Wall. 04511_ Enh. Quantum Rifle broken. 04511_ Overheating: Short circuit. 04511_ Slug penetrates Wall. 04511_ Slug penetrates Earth. 04512_ Overheating: Mak. Spear damaged (-4). 04513_ Overheating: Core damaged (-208). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????###### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ?????????????????????????#### | | ?????????????????????????# | | ?????????????????????????# | | ????????##???????????????# | | ????????#;######?????????# | | ?????????# #?????????# | | ?????????# ## #????## ####"#### | | ?????### # %;;;####### ## #? | | ????# ; @%%%;h% u % % ## #? | | ?????## # %;;;;###### ## +? | | ?????????# # #### ####### #? | | ?????????# #????# #??????# #? | | ?????????#######????##???????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# ## | | ?????????????????????????????# / | | ?????????????????????????????####### | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (46) ------------------------ Imp. Treads (874) Imp. Treads (874) Imp. Ion Engine (699) Imp. Assault Rifle (699) Imp. Assault Rifle (699) Salvage Targeting Computer (699) Imp. Targeting Computer (699) Hvy. Ion Engine (Loot Box) Kinecellerator (774) Mni. Assault Cannon (476) Com. Wheel (463) 0b10 Decoder Chip [Skirmisher] (663) Hvy. Dispersion Rifle (Loot Box) Centrium Leg (Loot Box) Matter Compressor (851) Lrn. Sensor Array (1248) Adv. Component Analysis Suite (Loot Box) Exp. Signal Interpreter (1130) Spk. Heavy Treads (1572) Battle Rifle (805) Mak. Power Source (683) Micro-nuke Launcher (1428) Cmb. Antigrav System (Loot Box) Lgt. Antimatter Reactor (1016) Cld. Phase Cannon (Loot Box) Cld. Gravmag System (1113) Cld. Gravmag System (1113) Mak. Power Source (757) Hvy. Phase Cannon (Loot Box) Quantum Reactor (Loot Box) Arm. Heavy Treads (1674) Imp. Weapon Shielding (926) Fusion Bomb Launcher (1630) Antimatter Reactor (1089) Power Maul (614) Spectral Analyzer (1255) Multireflex Exoskeleton (1659) Imp. Weapon Shielding (1043) Adv. Melee Analysis Suite (1081) Enh. Quantum Rifle (Loot Box) Adv. Target Analyzer (Loot Box) Core Analyzer (916) Mak. Power Source (612) Biometal Heavy Treads (Loot Box) Mak. Spear (923) Lgt. Quantum Reactor (Loot Box) Game ------ Seed HypercooledBehemothJammer Manual? 0 Play Time 00:39:36 Cumulative 1086.7 hours Start 2025.06.05 @ 11:38:23 End 2025.06.05 @ 12:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1344 Rogue 1060 Adventurer 124 Explorer 160 Win Type - Total 49 Types 35/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3db9b792-0aac-4bfc-80e7-4ff0d4cca202