Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 03:32:32 Player: Okkudo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1181) 1181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3402 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 160/160 System Corruption 1% Temperature Hot (252) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Matter Filter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Matter Pod (100) Makeshift Sensor Array Matter Filter Gauss Rifle Gauss Rifle Remote Datajack Heavy Mace Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Matter Filter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Medium Matter Pod Makeshift Sensor Array Matter Filter Gauss Rifle Gauss Rifle Remote Datajack Heavy Mace Makeshift Sword [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 52 | 6 8 . . 2 36 Power 7 | 1 1 . . 1 4 Engine 4 | 1 1 . . 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 17 | 2 4 . . 1 10 Treads . | . . . . . . Leg 17 | 2 4 . . 1 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . . . 7 Device 4 | . 1 . . . 3 Storage 4 | 1 1 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 18 | 2 1 . . . 15 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . . . 4 Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 . . . 14 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 7 | . 1 . . . 6 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 84 100 100 100 75 Engine 9 | . 10 14 14 14 1 Core 2 | . . . . . 6 Leg 26 | . 28 28 28 28 24 Device 9 | . 2 14 14 14 7 Storage 14 | . 14 14 14 14 15 Energy Gun 1 | . . . . . 3 Ballistic Gun 20 | . 27 28 28 28 6 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 46 | 14 29 29 29 29 46 Greatest Support 66 | 20 20 20 20 20 66 Greatest Overweight (x) 11 | 1 1 1 1 1 11 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 14 | 7 9 8 11 11 14 Average Carried 8 | 4 5 8 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 1 8 8 11 9 13 Class Distribution -------------------- 72% | Mutant 17% | Scavenger-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1238 | 203 368 . . 121 546 Remotely . | . . . . . . Salvage Created 1395 | . 402 . . 42 951 Parts 82 | . 21 . . 7 54 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 9 . . 3 17 Melee 3 | . . . . . 3 Guns 19 | . 9 . . 3 7 Cannons 4 | . . . . . 4 AOE 3 | . . . . . 3 Classes Destroyed 10 | . 5 . . . 5 Worker 3 | . 1 . . . 2 Hauler 3 | . . . . . 3 Recycler 2 | . 1 . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 6 | . 3 . . 3 . Grunt 13 | . 6 . . . 7 Brawler 1 | . . . . . 1 Sentry 7 | . . . . . 7 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 6 . . 3 3 Combat Bots Only 5 | . 5 . . 3 3 Max Kills in Single Turn 2 | . 2 . . 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3000 | . 539 . . 98 2363 Core 688 | . 101 . . 35 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 45 . Volleys Fired 144 | . 39 . . 5 100 Largest 2 | . 2 . . 2 2 Hottest 100 | . 40 . . 40 100 Shots Fired 228 | . 75 . . 10 143 Gun 201 | . 75 . . 10 116 Cannon 20 | . . . . . 20 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 187 | . 75 . . 10 102 Thermal 34 | . . . . . 34 Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 12 . . 1 14 Robot Miss Streak 5 | . 3 . . 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 155 | . 48 . . 2 105 Core Hits 67 | . 20 . . 3 44 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 1 | . . . . . 1 Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2888 | . 608 . . 42 2238 Guns 1741 | . 604 . . 42 1095 Cannons 368 | . . . . . 368 Explosions 247 | . . . . . 247 Melee 516 | . . . . . 516 Ramming 16 | . 4 . . . 12 Kinetic 1765 | . 604 . . 42 1119 Thermal 344 | . . . . . 344 Explosive 247 | . . . . . 247 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 516 | . . . . . 516 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 5 3 3 . 2 Message Errors 3 | . 1 . 2 . . Matter Fused 4 | . 2 . 1 . 1 Energy Discharges 4 | . . 3 . . 1 Data Loss (minor) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . . . . 109 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee 108 | . . . . . 108 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . . . 60 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 3 | . 2 . . . 1 Kicked 3 | . 2 . . . 1 Crushed . | . . . . . . Highest Temperature 243 | . 8 . . . 243 Average Temperature 59 | . 3 . . . 65 Received Heat Transfer 1272 | . 246 . . . 1026 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 888 | . . . . . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 271 | . 158 55 . 159 271 Initial 61 | . . 55 . . 61 Average 100 | . 57 55 . 155 122 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 82 Level 1 8 | . . . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 16 . . 6 27 Peak Tracking Total 6 | . 6 . . 6 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 4 . 1 . 6 Terminals 10 | . 4 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 13 . 2 . 22 Successful 23 | . 7 . 2 . 14 Failed 14 | . 6 . . . 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 21 | . 10 . 1 . 10 Terminals 35 | . 13 . . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 4 . 2 . 12 Record 3 | . . . 2 . 1 Robot Analysis 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Alert Level 4 | . 1 . . . 3 Locate Traps 3 | . 1 . . . 2 Registered Components 1 | . . . . . 1 Zone Layout 4 | . 1 . . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 Terminals 5 | . 3 . . . 2 Botnet 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 4 | . 1 . . . 3 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . . 4 . . Largest Group 4 | . . . 4 4 2 Highest-Rated Group 58 | . . . 58 58 42 Highest-Rated Ally 21 | . . . 21 21 21 Total Orders 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 17 | . . . . 13 4 Total Damage 284 | . . . . 198 86 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4364 | 54 752 372 1325 379 1482 Spaces Moved 2085 | 42 316 193 665 188 681 Core 45 | 41 . . . . 4 Treads . | . . . . . . Legs 2040 | 1 316 193 665 188 677 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 176 | 94 188 190 190 190 156 Slowest Speed 600 | 120 190 190 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 45 61 90 32 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . . . . 57 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 53 | . . . . . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2526 | 56 397 199 727 201 946 Wait 92 | . 11 7 5 5 64 Move 2080 | 41 315 192 664 187 681 Hop . | . . . . . . Pick Up 63 | 8 16 . 3 . 36 Fast Attach . | . . . . . . Attach 29 | 6 3 . . . 20 Detach . | . . . . . . Swap 23 | . 5 . . 2 16 Drop 23 | 1 6 . . 2 14 Fire 144 | . 39 . . 5 100 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick 3 | . 2 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 55 | . . . 55 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 257 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 807 | -10/Materials | Entered Mines 820 | -10/Mines | Met a Derelict bent on vengeance 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1172 | -10/Mines | Discovered new exit (range 5) 1179 | -10/Mines | Entered Exiles 1179 | -10/Exiles | Found Exiles lab destroyed 2066 | -10/Exiles | Discovered new exit (range 10) 2271 | -10/Exiles | Discovered new exit (range 14) 2343 | -10/Exiles | Build established: Commander-Mutant 2504 | -10/Exiles | Entered Mines 2504 | -9/Mines | Accompanied by 4 allies 2519 | -9/Mines | Core integrity fell below 50% 2851 | -9/Mines | Discovered new exit (range 14) 2856 | -9/Mines | Build established: Mutant 2859 | -9/Mines | Discovered new exit (range 8) 2883 | -9/Mines | Entered Materials 2883 | -8/Materials | Accompanied by 2 allies 2883 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3145 | -8/Materials | Lost 6 parts (1p3n1u1w) 3460 | -8/Materials | Core integrity fell below 50% 3574 | -8/Materials | Lost 3 parts (1n2w) 3880 | -8/Materials | Core integrity fell below 20% 3903 | -8/Materials | Build established: Scavenger-Mutant 4365 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 1x Proton Bomb Trap Map updated. 04307_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 04309_ System corrupted: Matter fused (-9). 04330_ Dropped Aluminum Leg. 04331_ Dropped Carbon-fiber Leg. 04333_ Dropped Lrg. Storage Unit. 04335_ Acquired Imp. Carbon-fiber Leg. 04348_ Critical hit (Burn: +37). 04348_ Slug penetrates G-47 Trooper. 04355_ Critical hit (Burn: +37). 04359_ System corrupted: Energy discharge (-40). 04362_ Slug penetrates G-47 Trooper. 04362_ G-47 Trooper suffers critical hit (Destroy). 04362_ G-47 Trooper destroyed. 04363_ Overheating: System interference. 04363_ Gauss Rifle temporarily disabled. 04363_ Matter Filter temporarily disabled. 04363_ Gauss Rifle temporarily disabled. 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