Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 18:37:31 Player: Jay Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (3147) 3147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 7854 Bonus ------- Follower Combat Kills 35 Friendly Fire -63 Cogmind --------- Core Integrity 0/1000 Matter 31/400 Energy 44/100 System Corruption 27% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Matter Pod Transmission Jammer Makeshift Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Matter Compressor Improved Targeting Computer Transmission Jammer Makeshift Propulsion Shielding > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Cryofiber Web Particle Charger Improved Focal Shield Heavy Machine Gun Light Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Makeshift Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 2 | . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . 1 . 1 1 1 . . . Weapon 2 | . . . . . . 1 . . 1 Parts Attached 76 | 6 3 11 1 4 3 16 7 10 15 Power 17 | 1 . 4 1 . 1 3 1 3 3 Engine 15 | 1 . 4 1 . 1 2 1 3 2 Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 3 . 1 1 3 3 3 2 Treads . | . . . . . . . . . . Leg 18 | 2 . 3 . 1 1 3 3 3 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 2 . 2 1 5 2 2 6 Device 11 | . 2 . . . 1 2 1 1 4 Storage 9 | 1 . 2 . 1 . 2 . 1 2 Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 2 . 1 . 5 1 2 4 Energy Gun 3 | 2 . 1 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 3 | . 1 . . 1 . . . . 1 Ballistic Cannon 8 | . . 1 . . . 2 1 2 2 Launcher 3 | . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 55 | . 1 9 . 1 . 7 6 6 25 Power 11 | . . 3 . . . 2 1 . 5 Propulsion 16 | . . 3 . . . 2 3 2 6 Utility 14 | . . 2 . . . 2 2 2 6 Weapon 14 | . 1 1 . 1 . 1 . 2 8 Highest Loss Streak 13 | . 1 5 . 1 . 4 3 2 13 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 4 4 8 9 8 8 7 9 5 Power . | . 1 1 1 2 1 1 . 1 . Propulsion . | . . . 1 1 . . . . . Utility 1 | . . . 1 1 1 1 . 1 3 Weapon 5 | 1 1 2 3 5 5 5 7 6 2 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . 2 2 . 2 . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon 5 | . . . 1 2 . 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 94 100 99 99 95 80 92 84 Engine 12 | . 14 21 22 18 15 9 8 11 13 Leg 21 | . 28 19 22 27 30 24 16 24 14 Device 7 | . 14 5 . . 6 7 6 10 10 Storage 19 | . 14 25 33 27 23 18 20 13 11 Processor 4 | . . . . 8 7 6 6 6 4 Protection 2 | . . . . . . 4 1 6 5 Energy Gun 3 | . 23 10 11 6 . . . . . Ballistic Gun 2 | . 3 6 . 3 7 4 . . 1 Ballistic Cannon 11 | . . 4 11 9 7 4 18 18 13 Launcher 1 | . . . . . . 3 1 . 4 Peak Build Rating 63 | 6 7 10 12 16 26 60 56 59 63 Average Rating 37 | 4 6 8 11 15 22 47 47 54 53 On Entrance 23 | . 6 7 10 12 16 26 56 53 51 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 11 13 32 32 30 37 72 72 67 73 Greatest Support 64 | 3 20 20 20 30 45 56 49 64 64 Greatest Overweight (x) 7 | 3 . 7 1 . . 2 2 1 7 Average Overweight (x) . | 1 . . 1 . . . 1 . 1 Largest Inventory Capacity 20 | 8 8 10 10 20 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 9 Most Carried 11 | 7 6 6 10 11 10 10 10 10 9 Average Carried 7 | 2 4 4 8 9 8 8 7 9 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 6 6 10 10 10 8 10 10 1 Class Distribution -------------------- 34% | Scavenger-Gunner 26% | Scavenger-Mutant 15% | Gunner 13% | Mutant 4% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Matter Collected 3109 | 260 27 317 30 150 83 448 697 861 236 Remotely . | . . . . . . . . . . Salvage Created 2419 | 106 168 373 . 270 76 494 166 387 379 Parts 145 | 4 7 27 . 21 2 17 3 25 39 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 30 . Prevented 3 | . . . . . . . 1 2 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 64 | . 4 9 . 7 4 12 7 13 8 Guns 17 | . 4 7 . 2 3 1 . . . Cannons 40 | . . 2 . 5 1 9 6 13 4 AOE 6 | . . . . . . 1 1 . 4 Classes Destroyed 15 | 2 1 5 . 1 . 3 1 2 . Worker 7 | . . 3 . . . . . . 4 Builder 6 | . . 1 . . . . . . 5 Tunneler 4 | 2 . . . . . 1 . . 1 Hauler 1 | . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 4 | . . . . 3 . 1 . . . Swarmer 15 | . . 3 . 4 4 . 2 2 . Grunt 27 | . 4 5 . 3 . 5 3 3 4 Duelist 1 | . . . . . . 1 . . . Protector 1 | . . . . . . 1 . . . Sentry 8 | . . 1 . . . 4 1 2 . Programmer 9 | . . . . . . 1 . 4 4 Behemoth 1 | . . . . . . . 1 . . Samaritan 1 | . . . . . . . . 1 . Butcher 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 12 | 2 3 7 . 4 4 5 3 4 12 Combat Bots Only 6 | . 3 4 . 4 4 5 3 4 6 Max Kills in Single Turn 4 | 1 1 2 . 1 1 1 1 2 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 789 | . 19 100 . 17 15 183 118 135 202 Missed 259 | . 4 27 . 6 5 78 36 50 53 Hits 530 | . 15 73 . 11 10 105 82 85 149 Projectile 530 | . 15 73 . 11 10 105 82 85 149 Critical Strikes 11 | . . 1 1 . . 1 . 4 4 Actively Blocked 2 | . . . . . . . . 2 . Part Disruptions 5 | . . . . . . . . . 5 Actively Blocked 3 | . . . . . . . . . 3 Damage Taken 7588 | . 225 792 22 130 150 1208 944 1250 2867 Core 1514 | . 32 144 . 34 32 88 110 58 1016 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . . 60 61 Ignored by Resistances 12 | . . . . . . 12 . . . Core Remaining (%) 84 | 100 87 . 64 93 95 . . 69 . Volleys Fired 214 | 12 15 57 . 21 10 33 17 30 19 Largest 4 | 2 2 2 . 2 2 3 3 3 4 Hottest 163 | 80 80 75 . 75 53 151 151 148 163 Shots Fired 490 | 24 28 112 . 38 20 80 48 83 57 Gun 190 | 24 28 96 . 17 10 13 . . 2 Cannon 273 | . . 16 . 21 10 55 44 83 44 Launcher 27 | . . . . . . 12 4 . 11 Special . | . . . . . . . . . . Kinetic 338 | . 5 61 . 28 20 51 44 83 46 Thermal 67 | 12 15 40 . . . . . . . Explosive 27 | . . . . . . 12 4 . 11 Electromagnetic 58 | 12 8 11 . 10 . 17 . . . Robot Hit Streak 9 | 5 9 9 . 7 9 7 6 9 6 Robot Miss Streak 5 | 3 2 5 . 4 3 4 5 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 279 | 15 16 64 . 23 13 50 22 51 25 Core Hits 150 | 4 9 23 . 12 7 32 10 21 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . . . . 1 1 4 2 4 2 Blast 12 | . . . . . 1 3 2 4 2 Corrupt 2 | . . . . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8712 | 201 252 812 . 499 212 1947 1073 1839 1877 Guns 1458 | 201 217 578 . 199 129 134 . . . Cannons 5040 | . . 166 . 235 83 1224 842 1839 651 Explosions 2214 | . 35 68 . 65 . 589 231 . 1226 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5227 | . 14 391 . 277 212 1001 842 1839 651 Thermal 684 | 90 125 347 . 65 . 57 . . . Explosive 1989 | . . . . . . 532 231 . 1226 Electromagnetic 812 | 111 113 74 . 157 . 357 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . . . . 3 10 27 Average Corruption 7 | . . . . . . . 3 7 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . . . . . . . 11 43 21 Message Errors 18 | . . . . . . . 5 9 4 Matter Fused 12 | . . . . . . . . 6 6 Heat Flow Errors 4 | . . . . . . . 1 3 . Energy Discharges 8 | . . . . . . . 3 5 . Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 8 3 Data Loss (major) 8 | . . . . . . . 2 4 2 Misfires 3 | . . . . . . . . 1 2 Alerts 4 | . . . . . . . . 3 1 Weapon Failures 4 | . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 229 | . 14 5 . . . 58 28 82 42 Projectiles 140 | . . . . . . 6 12 82 40 Explosions 89 | . 14 5 . . . 52 16 . 2 Melee . | . . . . . . . . . . Knockbacks 30 | . . 2 . 4 . 7 . 12 5 Impact . | . . . . . . . . . . Kinetic 29 | . . 2 . 4 . 7 . 11 5 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 365 | . 30 . . . . 117 . . 218 Shots 8 | . 1 . . . . 3 . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 500 | 108 169 306 . 30 . 402 500 233 190 Average Temperature 113 | 55 71 149 . 12 . 115 198 79 69 Received Heat Transfer 1482 | . 105 330 . 54 . 348 252 159 234 Effects 23 | . . 4 . . . 7 11 1 . Shutdowns 6 | . . . . . . 2 4 . . Energy Bleed 3 | . . 2 . . . . . 1 . Interference 10 | . . 2 . . . 4 4 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1275 | 200 250 775 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . 1 . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 Low Security (%) 81 | 100 100 100 100 100 100 69 . . 48 Level 1 18 | . . . . . . 30 . . 51 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 374 | 5 63 75 . 130 115 316 . . 374 Initial 46 | . 3 3 . . 46 21 . . . Average 80 | 1 12 20 . 30 47 144 . . 154 Influence Increases 2376 | 15 103 256 . 244 135 623 165 255 580 Destroy 0b10 Robot/C 1240 | . 80 180 . 160 80 220 140 220 160 Destroy 0b10 Robot/NC 130 | 15 . 25 . 20 . 15 . 5 50 Destroy Leader 242 | . 20 42 . 28 10 72 10 30 30 Allied During Kill 2 | . . . . 2 . . . . . Successful Hack 48 | . . 7 . . . 5 . . 36 Disable Machine 90 | . . . . . . 30 . . 60 Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 354 | . 3 2 . 4 . 101 . . 244 Lose Combat Pursuer 120 | . . . . 30 45 30 15 . . Influence Decreases 2270 | 10 99 265 . 142 192 497 336 255 474 Entered New Map 152 | . 2 6 . . 56 24 64 . . Time Decay 1645 | 10 87 179 . 142 136 403 239 225 224 Lost Part 473 | . 10 80 . . . 70 33 30 250 Squads Dispatched 17 | . 1 3 . 1 . 5 . . 7 Investigation 5 | . . 3 . 1 . . . . 1 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 6 | . 1 . . . . 1 . . 4 Assault 2 | . . . . . . 2 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Distress Signals 4 | . . 3 . 1 . . . . . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 107 | . 8 19 8 13 5 14 8 14 18 Peak Tracking Total 8 | . 4 7 4 3 4 5 5 4 8 Tactical Retreats 9 | . 1 3 . 1 1 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Disabled 8 | . . 1 . . . 3 . . 4 Max in Single Turn 2 | . . 1 . . . 1 . . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Accessed 11 | . 2 2 . 1 1 2 . 2 1 Terminals 5 | . 2 1 . . . 1 . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 34 | . 7 11 . 3 2 3 . 5 3 Successful 20 | . 3 7 . 1 1 1 . 5 2 Failed 14 | . 4 4 . 2 1 2 . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 19 | . 7 8 . . . 1 . . 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations 6 | . . 3 . 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 16 | . 3 6 . . . . . 5 2 Record 11 | . 2 3 . . . . . 4 2 Open Door 1 | . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . 1 . 1 . . . . . Scan Component 2 | . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 2 . 1 . . . . 1 Full Trace Events 4 | . . 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 128 | . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 1 . . . . . Highest-Rated Group 50 | . . . 50 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . Total Damage 206 | . . . . 206 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Active Infowar (turns) 2422 | . 443 309 . . . . . 821 849 Traps 1129 | . . . . . . . . 821 308 Seismic 226 | . 48 178 . . . . . . . Jamming 541 | . . . . . . . . . 541 ECM 526 | . 395 131 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Turns Passed 7454 | 138 446 596 453 412 349 1258 1710 1232 860 Spaces Moved 3692 | 54 194 216 230 221 254 552 852 813 306 Core 71 | 54 . 11 . . . . . . 6 Treads . | . . . . . . . . . . Legs 3621 | . 194 205 230 221 254 552 852 813 300 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 190 120 190 Average Speed 166 | 146 120 179 190 120 120 174 190 137 244 Slowest Speed 400 | 200 120 400 190 120 120 260 260 190 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 29 | 4 28 18 42 23 7 12 76 77 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 7 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 347 | . 2 2 . 6 . 131 56 20 130 Melee . | . . . . . . . . . . Projectile 54 | . . . . . . 14 15 20 5 AOE 293 | . 2 2 . 6 . 117 41 . 125 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total 4558 | 89 379 320 248 331 278 780 897 862 374 Wait 479 | 10 163 25 6 75 8 158 13 . 21 Move 3683 | 53 193 215 229 220 253 551 851 812 306 Hop . | . . . . . . . . . . Pick Up 77 | 8 5 11 8 6 3 12 8 8 8 Fast Attach 8 | 1 . . . 1 . 4 . 2 . Attach 67 | 5 2 11 1 3 3 11 6 8 17 Detach . | . . . . . . . . . . Swap 6 | . 1 1 . 1 . 1 1 . 1 Drop 24 | . . . 4 4 1 10 1 2 2 Fire 214 | 12 15 57 . 21 10 33 17 30 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 5) 585 | -10/Materials | Entered another Materials area 585 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 747 | -9/Materials | Lost 4 parts (2p1n1u) 986 | -9/Materials | Lost 5 parts (1p2n1u1w) 1099 | -9/Materials | Discovered new exit (range 8) 1181 | -9/Materials | Entered Mines 1217 | -9/Mines | Assembled infested the area 1229 | -9/Mines | Met 8R-AWN 1275 | -9/Mines | Build established: Scavenger-Mutant 1440 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1609 | -9/Mines | Discovered new exit (range 14) 1619 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Accompanied by 1 ally 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -8/Materials | Identified exit to Storage 1639 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2039 | -8/Materials | Discovered new exit (range 6) 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -7/Factory | Identified exit to Garrison 2384 | -7/Factory | Discovered new exit (range 9) 2395 | -7/Factory | Entered another Factory area 2395 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3083 | -6/Factory | Build established: Scavenger-Gunner 3323 | -6/Factory | Fabricated Linear Accelerator (x2) 3544 | -6/Factory | Lost 4 parts (1p2n1w) 3646 | -6/Factory | Discovered new exit (range 3) 3653 | -6/Factory | Entered Lower Caves 3903 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3965 | -6/Lower Caves | Lost 3 parts (1n2u) 4522 | -6/Lower Caves | Spotted B-75 Beast 4537 | -6/Lower Caves | Destroyed B-75 Beast 4548 | -6/Lower Caves | Learned Factory stockpile data 4825 | -6/Lower Caves | Build established: Gunner 5340 | -6/Lower Caves | Discovered new exit (range 12) 5363 | -6/Lower Caves | Entered another Lower Caves area 5505 | -6/Lower Caves | Learned location of 1 exit from Factory 5621 | -6/Lower Caves | Attacked by a faux Warlord 5894 | -6/Lower Caves | System corruption reached 10% 5955 | -6/Lower Caves | Learned Factory terminal intel 5955 | -6/Lower Caves | Learned Extension terminal intel 6031 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6175 | -6/Lower Caves | Build established: Scavenger-Gunner 6555 | -6/Lower Caves | Build established: Scavenger-Mutant 6591 | -6/Lower Caves | Discovered new exit (range 3) 6595 | -6/Lower Caves | Entered Factory 6595 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6596 | -5/Factory | Identified exit to Factory 6598 | -5/Factory | Loaded intel: 26 terminal locations 6903 | -5/Factory | Build established: Scavenger-Gunner 7002 | -5/Factory | Lost 6 parts (1p2n1u2w) 7082 | -5/Factory | Crushed by falling debris 7082 | -5/Factory | System corruption reached 10% 7113 | -5/Factory | Lost 6 parts (1p3n2w) 7337 | -5/Factory | Cargo convoy interrupted 7446 | -5/Factory | Core integrity fell below 50% 7452 | -5/Factory | Core integrity fell below 20% 7455 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07448_ Slug penetrates G-50 Soldier. 07448_ Penetrated by Slug. 07448_ U-05 Engineer lays Concrete. 07449_ K-01 Serf collects debris. 07449_ U-05 Engineer lays Concrete. 07450_ Penetrated by Slug. 07450_ K-01 Serf collects debris. 07450_ U-05 Engineer lays Concrete. 07451_ Med. Storage Unit destroyed. 07451_ Imp. Cryofiber Web destroyed. 07451_ U-05 Engineer lays Concrete. 07452_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 07452_ U-05 Engineer lays Concrete. 07453_ Matter Compressor destroyed. 07453_ Penetrated by Slug. 07453_ K-01 Serf destroyed. 07454_ U-05 Engineer lays Concrete. 07454_ K-01 Serf collects debris. 07454_ U-05 Engineer lays Concrete. 07454_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????+ ??????????????????? | | ???????????????????????# ???????????????????? | | ???!???????????????????# ???????????????????? | | ???????????????????????# k#???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#T #???????????????????? | | ???####????#???????????# #???????????????????? | | ??? ! +???? ????######## @ #???????????????????? | | "" #???? ????# #???????????????????? | | "" #???# ##### #???????????????????? | | "" #???# % *%= #???????????????????? | | #???# p ! xkhg #???????????????????? | | #???# p Rhxg #???????????????????? | | "" #???# #######+#/# ######???????????????????? | | F"" #???# ## #??????????????????????? | | """ #???# ## u ! #??????????????????????? | | ##??????# ## u u" #??????????????????????? | | ######## ## " #??????????????????????? | | ## " " " ########???????????????? | | ###########H## """" """ + %#???????????????? | | # ## ###### #???????????????? | | # + """" """" #??????????????????????? | | # # """" """" #??????????????????????? | | # # """" """" #??????????????????????? | | + + """" """" #??????????????????????? | | # ## #??????????????????????? | | # ##+############??????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # ?????????????????????????????????? | | ####+#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 38 Energy Capacity 670 Matter Stores 550 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Resistance: KI 25 Resistance: EX 25 Propulsion Shielding 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkConcussiveCharger Manual? 0 Play Time 01:14:02 Cumulative 48.7 hours Start 2025.05.05 @ 16:49:05 End 2025.05.05 @ 18:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 75 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87424be7-8515-4f12-ab04-de25fb84a80c