Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 17:36:51 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (176) 880 Value Destroyed (5675) 5675 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (-556) -556 TOTAL SCORE: 15179 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -1226 Cogmind --------- Core Integrity 990/1300 Matter 222/300 Energy 98/100 System Corruption 16% Temperature Cool (2) Movement Flying (39) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Antigrav Array Biomechanical Wings Faulty Cooled Nuclear Pulse Thruster Faulty Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY (8) ------ Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Actuator Array Chronowheel Linear Accelerator Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Core Analyzer Advanced Actuator Array Advanced Transmission Jammer Improved Phase Shifter Experimental Core Shielding Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Plasma Sword Lance > --- INVENTORY -------- Advanced Energy Well Advanced Terrain Scanner Experimental Melee Analysis Suite Chronowheel Linear Accelerator [Rating: 123] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Biomechanical Wings Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 Utility 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 201 | . 12 1 . 8 23 5 3 38 6 . 14 1 20 1 . 16 2 1 4 1 25 20 Power 31 | . 1 . . . 5 . . 9 . . 2 . 3 . . 1 1 1 1 1 2 4 Engine 17 | . 1 . . . 3 . . 8 . . 1 . 1 . . 1 . 1 . . . 1 Core 10 | . . . . . 2 . . 1 . . 1 . 2 . . . 1 . . 1 2 . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 47 | . 3 1 . 3 3 . . 12 2 . 2 . 6 . . 3 . . 1 . 5 6 Treads 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Leg 20 | . 3 1 . 3 3 . . 10 . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . 1 2 . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Flight 19 | . . . . . . . . . . . . . 6 . . 3 . . . . 5 5 Utility 80 | . 3 . . 2 9 3 1 12 4 . 7 1 7 1 . 6 1 . 2 . 13 8 Device 42 | . 2 . . 2 6 1 1 8 2 . 4 . 3 . . 2 . . . . 5 6 Storage 4 | . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . Processor 20 | . . . . . . 1 . 2 1 . 2 . 3 1 . 2 1 . . . 6 1 Hackware 5 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 . Protection 9 | . . . . . 3 . . 1 1 . 1 . 1 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | . 5 . . 3 6 2 2 5 . . 3 . 4 . . 6 . . . . 5 2 Energy Gun 8 | . . . . . 3 . 2 2 . . 1 . . . . . . . . . . . Energy Cannon 10 | . . . . . 2 . . 2 . . 2 . 1 . . 1 . . . . 1 1 Ballistic Gun 6 | . 2 . . 2 . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . 1 . . . . . . . . 1 . . . . . . . 1 . Launcher 4 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . 2 . . 2 . . . . 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 19 | . . . . 1 2 2 . 1 . . 1 . 1 . . 2 . . 5 . 2 2 Parts Lost 71 | . 1 . . . 7 . . 21 3 . 1 . 18 . . 2 . . . 2 6 10 Power 14 | . 1 . . . 1 . . 6 . . 1 . 3 . . 1 . . . . . 1 Propulsion 26 | . . . . . 2 . . 7 2 . . . 5 . . . . . . 1 2 7 Utility 22 | . . . . . 2 . . 7 1 . . . 5 . . 1 . . . 1 3 2 Weapon 9 | . . . . . 2 . . 1 . . . . 5 . . . . . . . 1 . Highest Loss Streak 17 | . 1 . . . 2 . . 10 3 . 1 . 17 . . 2 . . . 2 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 8 12 15 14 13 13 14 14 14 15 14 16 17 4 5 4 5 5 5 4 4 4 Power . | . . . . . . 1 1 1 2 2 1 2 2 . . . . 1 . . . . Propulsion 1 | . 2 2 3 3 . . . . . . . . 1 1 1 . 1 1 1 . . . Utility 5 | . 2 6 7 6 6 6 6 5 8 8 8 9 8 . 1 1 . . . 2 2 2 Weapon 3 | . 3 4 4 3 4 5 6 5 3 4 3 3 3 1 2 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 10 1 1 4 1 3 3 4 2 . 3 . 7 . . 2 1 . 2 . 1 1 Power 6 | . 1 . . . . . . 1 1 . 1 . 1 . . . . . 1 . . . Propulsion 9 | . 8 . . . . . . . . . . . 1 . . . . . . . . . Utility 16 | . 1 . . 3 . . 2 . 1 . 2 . 4 . . 1 1 . . . 1 . Weapon 14 | . . 1 1 1 1 3 1 3 . . . . 1 . . 1 . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 100 100 92 99 100 92 97 100 93 93 84 93 93 96 96 100 100 98 90 78 Engine 7 | . 13 14 14 14 6 7 7 6 7 7 4 6 4 6 6 4 1 3 4 3 2 . Leg 16 | . 28 28 28 28 31 30 30 23 14 7 6 6 4 . . . . . . . . . Wheel 2 | . . . . . . . . 1 5 15 18 20 15 . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 4 33 33 35 35 35 35 35 30 26 Device 14 | . 12 14 14 14 19 17 15 18 11 7 17 26 18 15 13 12 11 11 11 9 10 11 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 . . . . . . . . . Processor 7 | . . . . . . 6 7 6 14 15 7 . 5 23 26 22 19 23 21 17 9 8 Hackware 3 | . . . . . . 5 7 6 . . . . . . . 1 5 5 5 5 12 11 Protection 2 | . . . . . 6 7 7 1 10 15 6 6 4 . . . . . 1 5 2 . Energy Gun 2 | . . . . . 1 1 8 12 . . 4 . . . . . . . . . . . Energy Cannon 4 | . . . . . 12 . . 1 15 15 14 20 16 . . . 2 5 5 5 4 . Ballistic Gun 2 | . 6 . . 12 . 11 6 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 20 28 28 13 2 2 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 13 13 10 7 5 5 5 3 9 Peak Build Rating 123 | . 12 14 15 21 36 45 49 57 51 48 64 67 74 73 70 92 96 96 100 100 123 122 Average Rating 52 | . 10 12 14 15 28 44 46 49 47 48 62 65 63 70 70 86 90 94 95 98 112 105 On Entrance 54 | 6 6 12 14 15 18 36 45 49 46 48 48 64 67 73 70 70 83 96 94 99 97 107 Avg Prop Armor Cover (%) 8 | . . . . . . . . 11 10 12 5 4 3 . . 11 8 . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 34 32 32 32 49 50 51 51 52 52 70 90 90 21 17 27 37 37 34 34 41 48 Greatest Support 80 | 20 26 28 28 28 58 58 58 80 48 22 50 50 50 30 30 37 37 37 37 37 46 47 Greatest Overweight (x) 6 | . 1 1 1 1 1 . . 2 5 2 2 1 2 . . 6 . . . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 2 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 12 | . 11 15 15 15 15 15 15 15 15 15 15 19 18 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 11 15 15 15 15 15 15 15 15 15 15 18 20 5 5 5 5 5 5 5 5 5 Average Carried 11 | . 8 12 15 14 14 14 14 14 14 15 14 16 17 4 5 4 4 5 5 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 6 11 15 15 15 15 15 15 15 15 15 15 18 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 15% | Scavenger-Mutant 9% | Sprinter 7% | Hacker-Sprinter 7% | Scout 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Tank | -6/Waste Gunner | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 4166 | 200 352 444 . 467 406 . 336 583 110 15 165 . 178 40 . 159 41 10 . 110 361 189 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8230 | . 451 356 . 308 944 26 336 1186 460 . 488 . 673 67 . 822 92 266 . 111 1235 409 Parts 376 | . 29 15 . 17 39 2 1 51 21 . 19 . 43 3 . 31 3 5 . 9 59 29 Haulers Intercepted 13 | . 1 . . . 1 . . . . . 1 . 3 . . 3 . . . . 3 1 Recyclers Shooed 9 | . . 2 . 1 . . . 2 . . . . 3 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 18 . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 101 | . 10 5 . 5 18 . . 25 9 . 6 . 7 1 . . . . . 2 7 6 Melee 11 | . . . . . . . . . . . . . . 1 . . . . . 2 7 1 Guns 22 | . 3 . . . 3 . . 14 . . 2 . . . . . . . . . . . Cannons 47 | . 6 5 . 2 12 . . 3 9 . 4 . 5 . . . . . . . . 1 AOE 18 | . 1 . . 3 1 . . 7 . . . . 2 . . . . . . . . 4 Classes Destroyed 19 | . 4 2 . 1 6 . . 2 2 . . . . 1 . 1 . . . . . . Worker 17 | . . 1 . . 2 1 . . . . 1 . . . . 1 . . . . 8 3 Builder 13 | . . . . . 1 . . 1 . . . . 6 . . 2 . . . . 3 . Tunneler 6 | . . 1 . . . . . 1 . . . . . . . 2 . . . . . 2 Hauler 13 | . 1 . . . 1 . . . . . 1 . 3 . . 3 . . . . 3 1 Recycler 14 | . 2 3 . 1 . . . 2 . . 1 . . . . 3 . . . . 2 . Operator 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Watcher 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 2 Swarmer 24 | . 2 . . 3 . . . 8 4 . 3 . . . . . . . . . . 4 Grunt 34 | . 8 5 . 1 10 . . 5 3 . . . 2 . . . . . . . . . Brawler 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . Sentry 8 | . . . . . 3 . . 2 . . 1 . . . . . . . . . 1 1 Specialist 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . 2 . . 1 . 2 . . . . . . . 2 . Programmer 14 | . . . . . . . . 4 . . 1 . 2 . . . . . . 2 4 1 Heavy 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 3 . 3 4 1 . 5 4 . 4 . 9 1 . 3 1 . . 2 6 8 Combat Bots Only 5 | . 2 2 . 3 3 . . 5 4 . 4 . 3 1 . . . . . 2 4 4 Max Kills in Single Turn 5 | . 1 1 . 3 2 1 . 2 1 . 1 . 5 1 . 1 1 1 . 1 1 5 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 1 . . 2 . . . . 2 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 984 | . 81 20 . 13 125 . . 244 43 . 30 . 149 12 27 3 8 3 . 58 75 93 Missed 378 | . 34 8 . 4 42 . . 83 12 . 14 . 49 7 21 2 4 2 . 30 32 34 Hits 606 | . 47 12 . 9 83 . . 161 31 . 16 . 100 5 6 1 4 1 . 28 43 59 Melee 14 | . . . . . 7 . . . . . . . 7 . . . . . . . . . Projectile 592 | . 47 12 . 9 76 . . 161 31 . 16 . 93 5 6 1 4 1 . 28 43 59 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 36 | . 1 . . 1 4 . . 9 2 . . . 6 . . . . . . 2 3 8 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Damage Taken 11825 | . 554 161 . 85 1595 . . 3309 472 . 208 . 2293 52 45 106 . 15 . 511 958 1461 Core 1960 | . 134 13 . 28 165 . . 453 30 . 18 . 530 9 5 17 . 15 . 104 129 310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . . . . . . . . . . . . 63 52 . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . . . . . . . . . 28 . Core Remaining (%) 62 | 100 . . . 30 70 . . . . 31 . . . . 33 . . . . 86 88 . Volleys Fired 425 | . 43 33 . 34 72 2 14 121 18 . 18 . 30 . . 2 2 . . 18 4 14 Largest 3 | . 2 2 . 2 2 2 2 2 2 . 3 . 3 . . 1 1 . . 1 1 1 Hottest 200 | . 66 66 . 56 144 53 150 165 165 . 200 . 200 . . 98 98 . . 98 98 98 Shots Fired 783 | . 85 66 . 42 131 4 28 219 36 1 53 . 77 . . 2 2 . . 18 5 14 Gun 282 | . 28 . . 33 14 4 28 160 . . 15 . . . . . . . . . . . Cannon 478 | . 56 66 . 8 113 . . 45 36 1 38 . 77 . . 2 2 . . 18 5 11 Launcher 23 | . 1 . . 1 4 . . 14 . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | . 84 66 . 41 12 4 . . . . . . 4 . . . . . . . . . Thermal 549 | . . . . . 115 . 28 205 36 1 53 . 73 . . 2 2 . . 18 5 11 Explosive 23 | . 1 . . 1 4 . . 14 . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 7 . 9 16 2 9 11 6 . 7 . 15 . . . 5 . . . . 2 Robot Miss Streak 5 | . 5 5 . 4 3 1 1 4 4 . 2 . 2 . . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 536 | . 39 35 . 24 85 2 24 120 19 . 32 . 41 3 . 25 2 8 . 4 51 22 Core Hits 265 | . 20 15 . 13 46 1 3 58 14 . 12 . 20 2 . 14 1 2 . 3 23 18 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . . 1 1 . 3 5 . . 5 . . . . . . . . 1 7 2 Burn 13 | . . . . . . . 3 5 . . 5 . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Blast 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . 1 4 2 Impale 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 265 | . . . . . . . . . . . . . 2 18 . 76 5 15 . 11 93 45 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 234 | . . . . . . . . . . . . . 2 18 . 71 4 10 . 10 74 45 Piercing 30 | . . . . . . . . . . . . . . . . 4 1 5 . 1 19 . Sneak Attacks 43 | . . . . . . . . . . . . . 2 . . 12 . 5 . . 21 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Follow-up Attacks 19 | . . . . . . . . . . . . . . . . 2 . 1 . . 10 6 Damage Inflicted 20195 | . 748 795 . 624 2132 34 550 3634 641 . 801 . 2394 115 . 1550 133 667 . 184 3320 1873 Guns 3610 | . 104 . . 351 170 34 550 2203 . . 198 . . . . . . . . . . . Cannons 6576 | . 550 795 . 78 1656 . . 551 641 . 603 . 1377 . . . 33 . . . . 292 Explosions 3003 | . 86 . . 195 297 . . 880 . . . . 858 . . . . . . . . 687 Melee 6986 | . . . . . . . . . . . . . 156 115 . 1550 100 667 . 184 3320 894 Ramming 20 | . 8 . . . 9 . . . . . . . 3 . . . . . . . . . Kinetic 2201 | . 654 795 . 429 162 34 . . . . . . 127 . . . . . . . . . Thermal 8843 | . . . . . 1664 . 550 2754 641 . 801 . 2108 . . . 33 . . . . 292 Explosive 2145 | . 86 . . 195 297 . . 880 . . . . . . . . . . . . . 687 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6496 | . . . . . . . . . . . . . 156 115 . 1510 100 605 . 184 2932 894 Piercing 490 | . . . . . . . . . . . . . . . . 40 . 62 . . 388 . Highest Corruption 16 | . . . . . 4 . . 3 3 3 . . . 1 1 3 . . . 1 4 16 Average Corruption 2 | . . . . . 4 . . 1 3 3 . . . 1 1 2 . . . 1 3 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . 8 . . 16 10 6 . . . . 1 . . . . . 17 4 Message Errors 15 | . . . . . 3 . . 2 1 3 . . . . 1 . . . . . 4 1 Matter Fused 16 | . . . . . 1 . . 4 3 1 . . . . . . . . . . 5 2 Heat Flow Errors 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 10 | . . . . . 2 . . 2 3 1 . . . . . . . . . . 2 . Data Loss (major) 5 | . . . . . . . . 2 1 . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Overflow Damage 1360 | . . 6 . . 5 . . 93 3 . 64 . 215 14 . 116 61 197 . . 491 95 Projectiles 150 | . . 6 . . 5 . . 23 3 . 64 . 23 . . . . . . . . 26 Explosions 290 | . . . . . . . . 70 . . . . 156 . . . . . . . . 64 Melee 920 | . . . . . . . . . . . . . 36 14 . 116 61 197 . . 491 5 Knockbacks 27 | . 10 13 . 1 2 . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 9 13 . 1 2 . . . . . . . 1 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 736 | . . . . . 16 . . 237 . . . . 321 . . . . . . . . 162 Shots 10 | . . . . . 1 . . 3 . . . . 4 . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 4 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . Kicked 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 7 1 . 4 111 . 162 198 207 . 135 . 270 . . 36 46 . . 162 60 462 Average Temperature 67 | . 3 1 . 3 26 . 58 71 43 . 45 . 65 . . 22 22 . . 60 29 210 Received Heat Transfer 2131 | . 243 96 . 24 549 . . 159 144 . 12 . 729 40 12 . . . . 39 84 . Effects 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 2 . . 1 . . 1 . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Parts Melted 29 | . . . . . 7 . 1 10 3 . 7 . . . . . . . . . . 1 Heat Transferred 13929 | . . . . . 2923 . 1184 4773 840 . 1827 . 1982 . . . 50 . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 Low Security (%) 93 | . 100 100 . 100 64 100 100 91 . . 100 100 63 . . 100 . . . . 100 90 Level 1 6 | . . . . . 35 . . 8 . . . . 36 . . . . . . . . 9 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 390 | . 80 59 . 112 243 53 . 240 . . 107 8 390 . . 75 . . . . 175 247 Initial 72 | . . . . . . 53 . . . . . 8 . . . . . . . . 72 54 Average 60 | . 26 13 . 16 122 16 . 92 . . 32 1 137 . . 34 . . . . 90 95 Influence Increases 5002 | . 344 167 . 177 612 6 . 927 210 . 232 . 659 . . 370 40 5 . 245 501 507 Destroy 0b10 Robot/C 2040 | . 200 100 . 100 360 . . 540 180 . 120 . 140 . . . . . . 40 140 120 Destroy 0b10 Robot/NC 365 | . 15 25 . 5 25 5 . 20 . . 15 . 45 . . 65 10 5 . . 85 45 Destroy Leader 534 | . 42 20 . 20 94 . . 130 30 . 42 . 46 . . 8 . . . 10 56 36 Allied During Kill 20 | . . . . . . . . 20 . . . . . . . . . . . . . . Successful Hack 174 | . 28 . . . 7 . . 24 . . . . . . . 50 . . . . 32 33 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 360 | . 45 . . . 15 . . 75 . . 15 . 135 . . 45 . . . . . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 484 | . 14 7 . 7 36 1 . 73 . . 10 . 68 . . 82 . . . . 68 118 Partial Spotted 105 | . . . . . 15 . . . . . . . . . . 45 . . . . 15 30 Lose Combat Pursuer 720 | . . 15 . 45 60 . . 45 . . 30 . 75 . . 75 30 . . 195 105 45 Influence Decreases 4787 | . 344 167 . 177 493 125 . 689 421 27 208 24 393 266 . 353 57 5 . 130 513 395 Entered New Map 376 | . . . . . . 66 . . 89 6 . 16 . 99 . . 8 . . . 43 49 Time Decay 3511 | . 344 167 . 177 283 59 . 449 302 21 198 8 213 137 . 333 49 5 . 110 410 246 Lost Part 680 | . . . . . 60 . . 200 30 . 10 . 180 . . 20 . . . 20 60 100 Lost Ally 70 | . . . . . . . . 40 . . . . . 30 . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . . . 6 . . 14 . . 3 . 6 . . 8 . . . . 5 5 Investigation 9 | . . . . . . . . 1 . . 1 . . . . 3 . . . . 2 2 Extermination 15 | . . . . . . . . 5 . . 1 . 2 . . 3 . . . . 2 2 Reinforcement 20 | . 2 . . . 3 . . 8 . . 1 . 2 . . 2 . . . . 1 1 Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 . . . . 1 . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 6 | . . . . . 3 . . 1 . . . . . . . . . . . . 2 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . 18 . Times Spotted 241 | . 20 6 . 8 31 . . 36 12 . 12 6 19 5 2 11 2 1 . 22 31 17 Peak Tracking Total 10 | . 3 2 . 4 9 . . 4 4 . 4 6 8 2 3 7 3 1 . 10 7 6 Tactical Retreats 25 | . . 1 . 3 4 . . 3 . . 1 . 2 . . 1 1 . . 4 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . 1 . . . . 1 . . . . 2 . . . . 3 . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 25 | . 3 . . . 1 . . 5 . . 1 . 10 . . 3 . . . . . 2 Max in Single Turn 4 | . 1 . . . 1 . . 2 . . 1 . 4 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 63 | . 7 . 2 1 5 . . 9 1 . 2 . 2 . . 12 . 1 4 . 10 7 Terminals 33 | . 7 . . . 3 . . 5 . . 1 . 1 . . 8 . . . . 5 3 Fabricators 10 | . . . . . . . . 2 . . . . 1 . . 2 . . . . 2 3 Repair Stations 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . Total Hacks 187 | . 19 . 24 1 19 . . 19 1 . 4 . 2 . . 22 . 1 17 . 38 20 Successful 100 | . 10 . 24 1 7 . . 3 1 . . . . . . 10 . 1 17 . 15 11 Failed 86 | . 9 . . . 12 . . 16 . . 4 . 2 . . 12 . . . . 23 8 Catastrophic 18 | . 1 . . . 2 . . 5 . . 2 . 1 . . 5 . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 54 | . 19 . 1 . 11 . . 4 . . 2 . . . . 2 . . . . 8 7 Terminals 79 | . 19 . . . 14 . . 9 . . 2 . 1 . . 12 . . . . 17 5 Fabricators 26 | . . . . . . . . 5 . . . . 1 . . 5 . . . . 6 9 Repair Stations 11 | . . . . . 4 . . 1 . . . . . . . . . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . . . . . . . . . . 5 . . . . 9 6 Garrison Access 7 | . . . . . 1 . . 4 . . 2 . . . . . . . . . . . Terminal Hacks 62 | . 4 . 24 1 4 . . 1 1 . . . . . . 4 . 1 17 . 3 2 Record 29 | . . . 23 . . . . . . . . . . . . . . . 5 . . 1 Part Schematic 6 | . . . . . . . . 1 . . . . . . . 1 . . 4 . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . . . . 3 . . . . 2 2 Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 Build 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 Repair Station Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . 2 . . . . 5 5 Insert Component 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 . . . 2 . . 1 . . . . . . . 1 . . . . 2 2 Terminals 9 | . 6 . . . 2 . . . . . . . . . . . . . . . 1 . Botnet 4 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 2 Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Used 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Hacking Detections 44 | . 6 . . . 5 . . 9 . . 2 . 2 . . 8 . . . . 8 4 Full Trace Events 7 | . 1 . . . . . . 1 . . . . . . . 2 . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 1 . . . . . . . 1 . . 4 . 2 . Parts Built 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 2 Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 198 | . . . . . . . . . . . . . . . . 117 . . . . 46 35 Total Part Build Rating 33 | . . . . . . . . . . . . . . . . 14 . . . . 7 12 Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . . . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total Allies 11 | . . 1 . . . . . 5 . . 1 . . 4 . . . . . . . . Largest Group 4 | . . 1 . . . . . 3 . . 1 . . 4 . . . . . . . . Highest-Rated Group 89 | . . 31 . . . . . 64 . . 32 . . 89 . . . . . . . . Highest-Rated Ally 32 | . . 31 . . . . . 32 . . 32 . . 29 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 88 | . . . . . . . . 44 . . 3 . 19 22 . . . . . . . . Total Damage 669 | . . . . . . . . 307 . . 122 . 89 151 . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 7639 | . . . . . 14 203 409 2233 670 279 519 . 17 383 27 804 210 277 62 217 963 352 Optics 2479 | . . . . . . . . 944 670 279 519 . . . . . . . . . . 67 Sensors 14 | . . . . . 14 . . . . . . . . . . . . . . . . . Terrain 2559 | . . . . . . . . . 276 . . . 17 383 27 804 210 277 62 217 196 90 Machine Analysis 1901 | . . . . . . 203 409 1289 . . . . . . . . . . . . . . Jamming 1185 | . . . . . . . . . . . . . . . . . . . . . 900 285 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 1 . . . . . . 1 1 . 2 . . Drone Launches 16 | . . . . . . . . 10 . . . . 4 2 . . . . . . . . Drone Recoveries 13 | . . . . . . . . 10 . . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 13429 | . 1076 782 477 1340 720 204 409 2324 670 279 654 148 619 383 27 960 211 277 71 271 993 534 Spaces Moved 13283 | 1 561 346 251 658 341 157 296 1276 387 243 501 136 498 702 85 1827 496 713 178 832 1787 1011 Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 3825 | 1 561 346 251 658 341 157 296 1049 162 . . . 3 . . . . . . . . . Wheels 1712 | . . . . . . . . 227 225 243 501 136 380 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 7745 | . . . . . . . . . . . . . 115 702 85 1827 496 713 178 832 1787 1010 Fastest Speed 24 | 120 120 190 190 190 120 120 120 115 115 115 105 105 28 28 28 24 25 25 25 24 24 25 Average Speed 74 | 120 145 190 190 190 120 120 120 136 154 115 106 105 88 28 28 24 26 25 25 24 25 28 Slowest Speed 270 | 120 190 190 190 190 190 120 120 270 270 115 115 105 270 28 28 99 31 25 25 25 28 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . 1 1 . 5 . . . . 27 8 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 73 60 59 97 34 6 92 36 63 21 17 76 20 74 12 52 76 76 62 90 44 22 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . 1 . 1 . . . . . . . . . . . . . . . 3 1 . . Known Exits Taken 6 | . 1 . . . 1 . . 1 . 1 . . . . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 . . . . 1 . . . 1 1 1 . 1 1 1 . 1 . Scrap Searched 17 | . . 1 . 4 . . . . 3 2 . . . 2 . . 1 3 . 1 . . Spaces Dug 143 | . . . . . 2 . . 2 . . . . 3 15 . 43 4 3 . 16 31 24 Terrain Destroyed 421 | . 10 7 . 7 33 . . 79 4 . 7 . 92 15 . 43 4 3 . 24 33 60 Melee 120 | . . . . . . . . . . . . . . 15 . 41 3 3 . 6 28 24 Projectile 103 | . 3 7 . . 20 . . 12 4 . 7 . 22 . . 2 1 . . 18 5 2 AOE 198 | . 7 . . 7 13 . . 67 . . . . 70 . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total 15696 | . 746 405 252 717 517 172 325 1658 421 242 582 140 611 860 87 2177 568 795 201 862 2165 1193 Wait 1263 | . 110 21 . 2 50 . . 181 . . 31 1 34 117 3 214 61 70 6 1 267 94 Move 13184 | . 560 345 250 657 340 157 295 1275 386 242 501 135 495 699 84 1816 495 712 177 831 1737 995 Hop 37 | . . . . . . . . . . . . . 1 1 . 5 . . . . 22 8 Pick Up 91 | . 10 4 1 4 8 5 5 17 4 . 4 3 11 2 . 3 1 1 3 . 3 2 Fast Attach 72 | . 1 . . . 7 . . 13 3 . 2 . 5 1 . 7 1 . 3 . 15 14 Attach 45 | . 1 . . . 6 2 . 13 1 . 2 . 14 . . 1 . . . 1 3 1 Detach 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 2 Swap 138 | . 10 1 . 11 19 3 3 20 6 . 13 1 4 . . 10 2 1 7 1 16 10 Drop 127 | . 10 1 1 9 13 3 5 17 3 . 9 . 14 3 . 6 2 1 5 . 10 15 Fire 425 | . 43 33 . 34 72 2 14 121 18 . 18 . 30 . . 2 2 . . 18 4 14 Melee 231 | . . . . . . . . . . . . . 2 18 . 68 4 10 . 10 81 38 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kick 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . 6 . . . . 6 . Rewire 24 | . . . . . . . 3 . . . 2 . . 19 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . . . . . . . . . . . . 39 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Sto / Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 5) 608 | -10/Materials | Identified exit to Materials 608 | -10/Materials | Identified exit to Subcaves 742 | -10/Materials | Learned location of 2 exits from Materials 793 | -10/Materials | Learned Storage emergency access door positions 798 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Learned Storage security intel 914 | -10/Materials | Learned location of 3 exits from Materials 957 | -10/Materials | Learned location of Subcaves (-10) 1010 | -10/Materials | Learned location of 1 exit from Recycling 1074 | -10/Materials | Learned 8 Materials zone layouts 1077 | -10/Materials | Entered Mines 1635 | -10/Mines | Received a Mining Laser from a helpful Derelict 1736 | -10/Mines | Discovered exit to Subcaves (range 10) 1796 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1849 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1851 | -10/Mines | Discovered new exit (range 5) 1859 | -10/Mines | Entered Exiles 1905 | -10/Exiles | Met 8R-AWN 1939 | -10/Exiles | Met EX-HEX 1989 | -10/Exiles | Met EX-BIN 2017 | -10/Exiles | Aligned with FarCom system 2019 | -10/Exiles | Given EX-Vault access code 2065 | -10/Exiles | Opened EX-Vault 2084 | -10/Exiles | Found Chronowheel 2125 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2184 | -10/Exiles | Met EX-DEC 2192 | -10/Exiles | Learned location of Zion (-6) 2307 | -10/Exiles | Discovered new exit (range 14) 2336 | -10/Exiles | Left Exiles lab with Chronowheel 2336 | -10/Exiles | Entered Mines 2350 | -9/Mines | Met a Derelict bent on vengeance 2608 | -9/Mines | Discovered new exit (range 9) 2625 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2634 | -9/Mines | Found Scrap Suit 2986 | -9/Mines | Discovered new exit (range 5) 3146 | -9/Mines | Found the Drone Emporium 3153 | -9/Mines | Found Prototype Device 3153 | -9/Mines | Identified Thief Drone Bay 3317 | -9/Mines | Learned Materials emergency access door positions 3676 | -9/Mines | Entered Materials 3676 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3677 | -8/Materials | Identified exit to Factory 3953 | -8/Materials | Garrison activated, responded to threat 4396 | -8/Materials | Entered Factory 4396 | -7/Factory | Evolved 2 slots: Utility x2 4397 | -7/Factory | Identified exit to Storage 4397 | -7/Factory | Identified exit to Lower Caves 4562 | -7/Factory | Build established: Scavenger-Mutant 4600 | -7/Factory | Sucked down chute 4600 | -7/Factory | Entered Waste 4600 | -7/Waste | The area was eerily silent 4922 | -7/Waste | Discovered new exit (range 12) 5009 | -7/Waste | Entered Factory 5117 | -7/Factory | Lost 4 parts (1p2n1u) 5261 | -7/Factory | Discovered new exit (range 12) 5302 | -7/Factory | Identified exit to Factory 5381 | -7/Factory | Build established: Mutant 5815 | -7/Factory | Fabricated B-48 Gladiator? 6028 | -7/Factory | Lost 3 allies 6265 | -7/Factory | Discovered exit to Factory (range 9) 6375 | -7/Factory | Lost 10 parts (3p3n3u1w) 6448 | -7/Factory | Cargo convoy interrupted 6676 | -7/Factory | Build established: Scavenger-Mutant 7068 | -7/Factory | Discovered exit to Factory (range 4) 7280 | -7/Factory | Discovered exit to Lower Caves (range 5) 7296 | -7/Factory | Core integrity fell below 50% 7318 | -7/Factory | Lost 3 parts (1p2n) 7333 | -7/Factory | Entered Lower Caves 7334 | -7/Lower Caves | Spotted B-75 Beast 7339 | -7/Lower Caves | Destroyed B-75 Beast 7447 | -7/Lower Caves | Encountered a Warlord checkpoint 7689 | -7/Lower Caves | Lost 3 parts (2n1u) 7969 | -7/Lower Caves | Build established: Mutant 7995 | -7/Lower Caves | Discovered new exit (range 6) 8003 | -7/Lower Caves | Entered another Lower Caves area 8019 | -7/Lower Caves | Encountered a Warlord checkpoint 8041 | -7/Lower Caves | Identified exit to Data Miner 8186 | -7/Lower Caves | Discovered exit to Factory (range 7) 8282 | -7/Lower Caves | Entered Factory 8282 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8298 | -6/Factory | Found Prototype Processor 8298 | -6/Factory | Identified Exp. Targeting Computer 8302 | -6/Factory | Found Faulty Exp. Targeting Computer 8307 | -6/Factory | Found Exp. Targeting Computer 8682 | -6/Factory | Discovered new exit (range 13) 8831 | -6/Factory | Build established: Tank 8911 | -6/Factory | Discovered new exit (range 13) 8936 | -6/Factory | Sucked down chute 8936 | -6/Factory | Entered Waste 8953 | -6/Waste | Spotted C-40 Crusher 8954 | -6/Waste | Spotted C-40 Crusher 8955 | -6/Waste | Spotted C-40 Crusher 8967 | -6/Waste | Spotted C-40 Crusher 8974 | -6/Waste | Spotted C-40 Crusher 9001 | -6/Waste | Found Heavy Servo Lattice 9043 | -6/Waste | Spotted C-40 Crusher 9074 | -6/Waste | Discovered new exit (range 10) 9084 | -6/Waste | Entered Factory 9475 | -6/Factory | Build established: Gunner 9633 | -6/Factory | Core integrity fell below 50% 9675 | -6/Factory | Discovered new exit (range 9) 9682 | -6/Factory | Lost 17 parts (3p5n4u5w) 9703 | -6/Factory | Entered Lower Caves 9703 | -6/Lower Caves | Accompanied by 1 ally 9768 | -6/Lower Caves | Encountered a Warlord checkpoint 9891 | -6/Lower Caves | Build established: Sprinter 9918 | -6/Lower Caves | Discovered new exit (range 15) 9949 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10086 | -6/Lower Caves | Entered another Lower Caves area 10102 | -6/Lower Caves | Discovered new exit (range 16) 10107 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10113 | -6/Lower Caves | Entered Factory 10113 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10127 | -5/Factory | Discovered new exit (range 5) 10265 | -5/Factory | Identified exit to Factory 10307 | -5/Factory | Discovered new exit (range 5) 10308 | -5/Factory | Identified exit to Upper Caves 10400 | -5/Factory | Build established: Scout 10488 | -5/Factory | Discovered exit to Factory (range 15) 10819 | -5/Factory | Fabricated Adv. Actuator Array? 11073 | -5/Factory | Entered Upper Caves 11205 | -5/Upper Caves | Spotted B-75 Beast 11219 | -5/Upper Caves | Discovered new exit (range 14) 11284 | -5/Upper Caves | Entered another Upper Caves area 11321 | -5/Upper Caves | Discovered exit to Factory (range 6) 11359 | -5/Upper Caves | Build established: Sprinter 11361 | -5/Upper Caves | Spotted B-75 Beast 11438 | -5/Upper Caves | Learned 4 Factory zone layouts 11453 | -5/Upper Caves | Encountered a Warlord checkpoint 11521 | -5/Upper Caves | Discovered new exit (range 11) 11561 | -5/Upper Caves | Entered Zhirov 11561 | -5/Zhirov | Discovered new exit (range 3) 11570 | -5/Zhirov | Met Zhirov 11576 | -5/Zhirov | Learned location of Quarantine (-3) 11576 | -5/Zhirov | Learned location of Testing (-2) 11576 | -5/Zhirov | Learned location of Command (-1) 11580 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11587 | -5/Zhirov | Found Alien Artifact 11587 | -5/Zhirov | Identified Integrated Reactor 11587 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11632 | -5/Zhirov | Entered Proximity Caves 11634 | -4/Proximity Caves | Learned Research garrison access intel 11888 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11900 | -4/Proximity Caves | Discovered exit to Factory (range 11) 11903 | -4/Proximity Caves | Entered Factory 11903 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11904 | -4/Factory | Identified exit to Armory 11973 | -4/Factory | Found Prototype Processor 11973 | -4/Factory | Identified Exp. Melee Analysis Suite 11979 | -4/Factory | Found Faulty Exp. Melee Analysis Suite 12095 | -4/Factory | Repaired Adv. Transmission Jammer 12102 | -4/Factory | Identified exit to Upper Caves 12257 | -4/Factory | Discovered new exit (range 8) 12365 | -4/Factory | Lost 3 parts (1n1u1w) 12386 | -4/Factory | Discovered new exit (range 15) 12475 | -4/Factory | Allied Derelicts emerged from ambush trap array 12477 | -4/Factory | Build established: Hacker-Sprinter 12589 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 12869 | -4/Factory | Discovered new exit (range 9) 12896 | -4/Factory | Entered Research 12896 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12897 | -3/Research | Loaded intel: 4 garrison access locations 12919 | -3/Research | Central database locked down 13018 | -3/Research | Fabricated Imp. Transmission Jammer (x2) 13110 | -3/Research | Found Prototype Device 13110 | -3/Research | Identified Adv. Kinecellerator 13294 | -3/Research | Lost 5 parts (1p3n1u) 13317 | -3/Research | Found Adv. Kinecellerator 13377 | -3/Research | Spotted B-86 Titan 13384 | -3/Research | System corruption reached 10% 13406 | -3/Research | Lost 3 parts (3n) 13430 | -3/Research | Self-destructed Last Messages --------------- 13383_ Identified Cld. Nuclear Pulse Thruster. 13383_ Faulty integration triggers system corruption (+2). 13385_ B-86 Titan activates siege mode. 13385_ Acquired Faulty Cld. Nuclear Pulse Thruster. 13385_ Faulty integration triggers heat surge (+456). 13386_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7B. 13388_ Power failure, Particle Reactor shutdown. 13391_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 13391_ ALERT: Suspicious activity at Fabricator R002. Dispatching Investigation squad. 13392_ Fabricator zaps Cogmind with an electromagnetic arc. 13392_ Overheating: System interference. 13392_ Adv. Melee Analysis Suite temporarily disabled. 13399_ System corrupted: Matter fused (-6). 13412_ Xenon Bombardment Thruster destroyed. 13417_ Dropped Particle Reactor. 13417_ Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????"""?????????????????????????? | | ?????????????????????"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????Y?????????????? | | ??????#####??????????????????????????????????????? | | ??#?? ??????????????????????????????????????? | | ??# ? ?? #?????????????????????????????????? | | ??# """ ""? #?????????????????????????######### | | ??# """ """ #????????##########???????# ! | | ??# """ """ #????????# #???????# | | ??# #??###???# #???????# """ | | ??# #?##"##### #???????# """ | | ??# """ """ #?# # ] ] ######### """ | | ??# """ """ #?# # ]]] + # | | ??# """ """ ### #@]]] # # | | ??# # + # ## # + * | | ??# = # # # ## # # | | #########+###### # # ## #p ######### | | ###########+###### # p | | # | # #????# # | | # # #????# # p | | + # #????# # | | ############ # # #????# # p ## | | # ## ########### #????# # #? | | #! ## #?????????# #?????+###### #? | | # """" ## #?????????# #???????????# #? | | # ""R"" ## #####?????? ????????????# #? | | # "" "" !+ ????????????# #? | | # ########?????? ????????????# #? | | # #????????????? ????????????# #? | | # #?????????????Y??????####### #? | | ######+########????????? ??????# * ## | | #????????? ?? ## | | #???????????? "" | | #????????????? ## | | #?????????????#### ## | | ##########+### #????????????????## ## | | #?????? # #?????????????????# ## | | #???? # #?????????????????+ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 47 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Corruption Containment 8 Armor Coverage 300 Core Shielding 40 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 6 Core Analysis 6 Particle Charging 20 Force Boost 20 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked HERF Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -4/Factory | Scanalyzed Linear Accelerator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Adv. Actuator Array | x2 | -5/Factory | Preloaded, Authchip Exp. Melee Analysis Suite | x1 | -4/Factory Imp. Transmission Jammer | x2 | -3/Research Repaired ---------- Adv. Transmission Jammer | 6% | -4/Factory Studied --------- Nuclear Pulse Array | -3/Research | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Power Sword | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Hyb. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCloakPit Manual? 0 Play Time 02:10:32 Cumulative 364.1 hours Start 2026.10.11 @ 01:15:15 End 2026.10.18 @ 17:36:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 445 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f416f45-5892-42d9-b955-b37fed75fff6