Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 11:32:03 Player: woons Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3474 Bonus ------- None Cogmind --------- Core Integrity 689/700 Matter 126/400 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Hovering (240) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (8) ------ Cryofiber Web Small Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Layered Light Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Light Treads Light Treads Hover Unit Medium Storage Unit Sensor Array Hardlight Generator Improved Shield Generator Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Hover Unit Small Storage Unit Sensor Array Hardlight Generator Improved Shield Generator Datajack [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 40 | 3 5 4 21 4 3 Power 3 | . . 2 1 . . Engine . | . . . . . . Core 3 | . . 2 1 . . Reactor . | . . . . . . Propulsion 9 | 2 2 . 5 . . Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover 3 | . . . 3 . . Flight . | . . . . . . Utility 19 | 1 1 2 9 3 3 Device 9 | 1 . 2 2 3 1 Storage 6 | . 1 . 4 . 1 Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 9 | . 2 . 6 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 2 . 5 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 1 . 2 1 1 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . 1 . 1 . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . 1 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 93 99 91 93 80 Engine 2 | . 14 . . . . Core 7 | . . 13 11 7 . Treads 2 | . . . 6 . . Wheel 12 | . 28 28 7 . . Hover 6 | . . . 6 18 14 Device 14 | . 7 13 11 22 23 Storage 14 | . 14 14 12 18 15 Processor 5 | . . . 9 9 7 Protection 2 | . . . 4 . 4 Ballistic Gun 22 | . 27 28 21 18 15 Naked Turns . | . . . . . . Heaviest Build 56 | 12 50 52 56 30 25 Greatest Support 40 | 20 20 20 40 13 13 Greatest Overweight (x) 5 | . 2 2 5 2 3 Average Overweight (x) 1 | . 1 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 10 10 Average Capacity 14 | 8 17 20 14 10 8 Most Carried 20 | 8 20 20 20 7 8 Average Carried 11 | 6 13 19 10 6 7 Final Capacity 20 | 8 20 20 10 10 8 Final Carried 20 | 8 20 20 7 6 8 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1143 | 260 193 154 536 . . Remotely . | . . . . . . Salvage Created 1337 | 195 286 154 702 . . Parts 85 | 16 12 11 46 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 17 | . 3 4 10 . . Guns 17 | . 3 4 10 . . Classes Destroyed 9 | 3 3 . 3 . . Worker 2 | 1 . . 1 . . Tunneler 4 | 4 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 1 . 2 . . Mechanic 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Grunt 14 | . 3 4 7 . . Sentry 3 | . . . 3 . . Best Kill Streak 4 | 4 2 2 3 . . Combat Bots Only 3 | . 1 2 3 . . Max Kills in Single Turn 2 | 1 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 1210 | . 286 163 538 97 126 Core 255 | . 39 81 107 17 11 Absorbed by Shields 24 | . . . . . 24 Core Remaining (%) 80 | 100 . 52 73 96 . Volleys Fired 102 | 11 25 9 50 3 4 Largest 2 | 2 2 2 2 2 2 Hottest 60 | 60 46 46 46 46 46 Shots Fired 205 | 22 50 18 101 6 8 Gun 205 | 22 50 18 101 6 8 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 194 | 11 50 18 101 6 8 Thermal 11 | 11 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 7 5 8 4 2 Robot Miss Streak 8 | 2 8 3 3 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 136 | 12 36 12 69 4 3 Core Hits 59 | 7 16 10 24 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . 6 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2054 | 159 520 227 1022 65 61 Guns 2021 | 159 520 216 1004 61 61 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 33 | . . 11 18 4 . Kinetic 1976 | 114 520 216 1004 61 61 Thermal 45 | 45 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 6 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . 5 9 2 . Shots . | . . . . . . Rammed 3 | . . 1 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 4 15 261 3 8 Average Temperature 44 | . 2 8 60 3 4 Received Heat Transfer 597 | . 159 93 210 63 72 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | 100 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 380 | 30 161 162 380 153 69 Initial 111 | . 19 62 63 111 69 Average 131 | 13 89 116 212 129 68 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 80 | 100 100 100 39 100 100 Level 1 19 | . . . 60 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 2 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 7 4 23 8 6 Peak Tracking Total 7 | . 3 2 5 7 6 Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 8 | . 1 . 5 2 . Terminals 7 | . 1 . 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 1 . 11 4 . Successful 10 | . 1 . 7 2 . Failed 6 | . . . 4 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 1 . 5 3 . Terminals 14 | . 1 . 9 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 1 . Robot Analysis 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Recycling Unit Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 . 4 1 . Terminals 5 | . 1 . 3 1 . Botnet 5 | . 1 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 1931 | 104 316 361 641 196 313 Spaces Moved 1086 | 45 197 278 317 115 134 Core . | . . . . . . Treads 52 | . . . 52 . . Legs 31 | 31 . . . . . Wheels 629 | 14 197 278 140 . . Hover 374 | . . . 125 115 134 Flight . | . . . . . . Fastest Speed 80 | 80 80 110 95 116 116 Average Speed 118 | 107 100 110 126 154 116 Slowest Speed 240 | 120 110 110 240 176 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 33 63 22 15 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1530 | 79 265 317 460 127 282 Wait 245 | 13 25 16 51 1 139 Move 1081 | 44 196 277 316 114 134 Hop . | . . . . . . Pick Up 24 | 5 10 4 3 1 1 Fast Attach 17 | 1 2 1 8 3 2 Attach 5 | 2 . 1 2 . . Detach 5 | . . . 4 . 1 Swap 18 | . 3 2 11 1 1 Drop 24 | 3 4 6 8 3 . Fire 102 | 11 25 9 50 3 4 Melee 6 | . . . 6 . . Ram 3 | . . 1 1 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 105 | -11/Junkyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered Mines 463 | -10/Mines | Learned Materials terminal intel 599 | -10/Mines | Learned 4 Materials zone layouts 619 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 759 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Identified exit to Materials 784 | -9/Materials | Loaded intel: 11 terminal locations 1214 | -9/Materials | Discovered exit to Materials (range 13) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Utility x2 1436 | -8/Materials | Identified exit to Factory 1619 | -8/Materials | Entered Factory 1619 | -7/Factory | Evolved 2 slots: Utility x2 1932 | -7/Factory | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01483_ K-01 Serf collects debris. 01488_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01490_ K-01 Serf collects debris. 01495_ Acquired Cryofiber Web. 01495_ K-01 Serf collects debris. 01577_ K-01 Serf cleans the Repair Station. 01585_ Slug penetrates Wall. 01585_ Lgt. Nuclear Core destroyed. 01608_ Slammed into K-01 Serf. 01616_ Critical hit (Burn: +37). PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 01723_ Acquired Imp. Shield Generator. 01736_ Acquired Lyr. Light Armor Plating. 01893_ ALERT: All DSF locations entering lockdown mode. 01918_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | # ! # #?????????????? | | # # #?????????????? | | # # #?????????????? | | # # #?????????????? | | # + #?????????????? | | # # #?????????????? | | # # #?????????????? | | # !!!## #?????????????? | | # = ! ## #?????????????? | | # ! ## #?????????????? | | # ## #?????????????? | | # ## #?????????????? | | ####+######## #?????????????? | | ???# #??????# #?????????????? | | ???# ######## #?????????????? | | ???# x #?????????????? | | ???# g##########?????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???#### #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????#@#??????????????????????? | | ??????# #??????????????????????? | | #######g#??????????????????????? | | # gg#??????????????????????? | | # = g#??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # " " " #??????????????????????? | | # " " " #???+#########?????????? | | # " " " #?? ????????? | | # " " " # ????????? | | # " " " + ????????? | | # " " " # ????????? | | # " " " #?? ????????? | | # " " " #???# ########?????????? | | # " " " #???# #????????????????? | | # #???# #????????????????? | | # #???# #????????????????? | | # ##### #????????????????? | | # + #????????????????? | | ############# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalPotentialTerminator Manual? 0 Play Time 00:23:59 Cumulative 25.8 hours Start 2023.07.17 @ 11:09:53 End 2023.07.17 @ 11:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5a328c9-77c6-4884-b9cc-034cab589931