Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.11 @ 23:02:10 Player: Ultimite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1633) 1633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4373 Bonus ------- None Cogmind --------- Core Integrity 626/700 Matter 240/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon Advanced Assault Cannon Chainsword > --- INVENTORY (8) ---- Targeting Computer Improved Light Armor Plating Hardlight Generator Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Chainsword > --- INVENTORY -------- Targeting Computer Hardlight Generator [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 45 | 7 3 5 13 17 . Power 8 | 1 . 1 3 3 . Engine 6 | 1 . 1 3 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 8 | 2 . . 4 2 . Treads 4 | 2 . . 2 . . Leg 4 | . . . 2 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 2 4 6 . Device 6 | . 1 1 1 3 . Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 5 | . . 1 3 1 . Artifact . | . . . . . . Weapon 15 | 3 2 2 2 6 . Energy Gun 4 | 2 . 1 1 . . Energy Cannon 2 | . . . . 2 . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 4 | . 2 . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 2 8 . Power 3 | . . . 1 2 . Propulsion 2 | . . . . 2 . Utility 4 | . . . 1 3 . Weapon 1 | . . . . 1 . Highest Loss Streak 4 | . . . 2 4 . To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 97 | . 97 97 99 96 . Engine 12 | . 14 11 17 8 . Core 1 | . . . . 4 . Treads 10 | . 28 22 6 . . Leg 8 | . . . 11 14 . Device 20 | . 12 22 27 19 . Storage 9 | . 14 11 9 7 . Processor 3 | . . . . 9 . Protection 6 | . . 8 8 7 . Energy Gun 3 | . 1 3 9 1 . Energy Cannon 2 | . . . . 5 . Ballistic Gun 3 | . . 4 5 2 . Ballistic Cannon 8 | . 26 14 . 4 . Impact Weapon 2 | . . . 3 3 . Slashing Weapon 1 | . . . . 3 . Peak Build Rating 36 | 6 7 12 25 36 . Average Rating 20 | 5 6 9 22 32 . On Entrance 14 | . 6 7 12 25 36 Naked Turns . | . . . . . . Heaviest Build 37 | 13 17 21 33 37 . Greatest Support 42 | 40 40 40 42 30 . Greatest Overweight (x) 7 | . . . 1 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 . Average Capacity 7 | 7 8 8 8 8 . Most Carried 8 | 4 6 8 8 7 . Average Carried 4 | 1 4 4 7 3 . Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 6 8 8 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1055 | 198 205 206 274 172 . Remotely . | . . . . . . Salvage Created 1658 | . 130 306 552 670 . Parts 80 | . 9 23 27 21 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 42 | . 6 9 12 15 . Melee 4 | . . . . 4 . Guns 14 | . . 2 7 5 . Cannons 19 | . 6 7 . 6 . Classes Destroyed 9 | . 2 4 2 1 . Recycler 2 | . . 1 1 . . Mechanic 1 | . . 1 . . . Watcher 3 | . . 2 1 . . Swarmer 12 | . 3 3 3 3 . Grunt 18 | . 3 2 3 10 . Duelist 1 | . . . 1 . . Sentry 8 | . . 4 3 1 . Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 5 | . 3 5 4 5 . Combat Bots Only 5 | . 3 4 4 5 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 323 | . 23 61 131 108 . Missed 88 | . 6 17 30 35 . Damage Taken 1916 | . 101 372 644 799 . Core 267 | . 25 64 104 74 . Absorbed by Shields 352 | . . . 352 . . Ignored by Resistances 675 | . 36 112 294 233 . Regen/Repaired (Parts) 64 | . . . 64 . . Core Remaining (%) 88 | 100 90 84 81 . . Volleys Fired 109 | . 17 29 30 33 . Largest 2 | . 2 2 2 2 . Hottest 150 | . 70 88 88 150 . Shots Fired 208 | . 34 57 55 62 . Gun 96 | . . 11 55 30 . Cannon 112 | . 34 46 . 32 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 137 | . 34 52 26 25 . Thermal 71 | . . 5 29 37 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 6 16 12 18 . Robot Miss Streak 3 | . 3 3 2 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 174 | . 18 43 52 61 . Core Hits 67 | . 7 17 17 26 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 8 | . . . 6 2 . Critical Strikes 18 | . 2 6 6 4 . Burn 1 | . . 1 . . . Destroy 1 | . . . . 1 . Blast 7 | . 2 5 . . . Smash 9 | . . . 6 3 . Melee Attacks 24 | . . . 14 10 . Impact 23 | . . . 14 9 . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3718 | . 322 743 1129 1524 . Guns 1105 | . . 145 591 369 . Cannons 1653 | . 319 598 . 736 . Explosions . | . . . . . . Melee 957 | . . . 538 419 . Ramming 3 | . 3 . . . . Kinetic 1512 | . 319 676 213 304 . Thermal 1246 | . . 67 378 801 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 877 | . . . 538 339 . Slashing 80 | . . . . 80 . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 294 | . 20 . 204 70 . Projectiles 54 | . 20 . . 34 . Explosions . | . . . . . . Melee 240 | . . . 204 36 . Knockbacks 15 | . 8 5 1 1 . Impact 2 | . . . 1 1 . Kinetic 12 | . 7 5 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . . 19 48 204 . Average Temperature 30 | . . 11 16 63 . Received Heat Transfer 743 | . 18 162 146 417 . Siege Activations . | . . . . . . Robots Corrupted 5 | . . . 5 . . Combat Hostiles 5 | . . . 5 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 8 | . . . 7 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 1 1 . Heat Transferred 2294 | . . 222 888 1184 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 333 | . 176 152 246 333 . Initial 78 | . . . . 78 1 Average 85 | . 39 54 78 134 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 93 | 100 100 100 91 88 . Level 1 6 | . . . 8 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 1 6 . Investigation 4 | . 1 . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 1 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 7 12 20 18 . Peak Tracking Total 7 | . 3 5 7 5 . Tactical Retreats 4 | . 1 . 2 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 11 | . 2 3 2 4 . Terminals 9 | . 2 3 1 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 8 9 5 7 . Successful 13 | . 4 4 2 3 . Failed 16 | . 4 5 3 4 . Catastrophic 6 | . . 2 2 2 . Database Lockouts . | . . . . . . Manual 16 | . . 9 3 4 . Terminals 25 | . 8 9 3 5 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 4 4 . 3 . Record 4 | . 3 1 . . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . 1 . 1 . Unreport Threat 3 | . . 2 . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 3 2 3 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2858 | 126 430 548 695 1059 . Spaces Moved 1338 | 60 223 277 297 481 . Core 4 | 3 . . . 1 . Treads 670 | 57 223 277 113 . . Legs 664 | . . . 184 480 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 . Average Speed 164 | 154 160 160 153 177 . Slowest Speed 400 | 160 160 160 190 400 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 24 35 29 14 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1737 | 91 261 328 456 601 . Wait 173 | 21 15 . 87 50 . Move 1333 | 59 222 276 296 480 . Hop . | . . . . . . Pick Up 22 | 3 1 10 6 2 . Fast Attach 25 | 6 3 2 5 9 . Attach 14 | 1 . 3 3 7 . Detach 3 | 1 2 . . . . Swap 6 | . . . 5 1 . Drop 22 | . . 8 10 4 . Fire 109 | . 17 29 30 33 . Melee 24 | . . . 14 10 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 1061 | -9/Materials | Discovered new exit (range 15) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1195 | -8/Materials | Repaired Lgt. Armor Plating 1787 | -8/Materials | Discovered new exit (range 9) 1800 | -8/Materials | Entered Factory 1800 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2116 | -7/Factory | Garrison activated, responded to threat 2173 | -7/Factory | Lost 4 parts (1p2n1u) 2703 | -7/Factory | Discovered new exit (range 6) 2711 | -7/Factory | Identified exit to Storage 2859 | -7/Factory | Entered Storage 2859 | -7/Storage | Self-destructed Last Messages --------------- 02665_ Acquired Lgt. Nuclear Core. 02666_ U-05 Engineer lays Concrete. 02678_ Connecting with DSF Access... 02699_ Sneak attack on R-06 Scavenger. 02703_ EXIT=FOUND 02711_ EXIT=IDENTIFIED: STORAGE 02792_ Triggered Blade Trap. 02792_ Massive razor-sharp blades shoot up from within the floor. 02792_ Imp. Heat Sink severed. 02794_ Acquired Imp. Heat Sink. 02809_ Acquired Gauss Rifle. 02810_ U-05 Engineer lays Concrete. 02813_ Connecting with Terminal... >>Alert(Purge) No threats on record. >>Alert(Check) Current Alert Level: Low Security 02831_ ALERT: Cargo convoy en route, clear transfer corridor. LOCATION=STORAGE GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????#######?????? | | ??????????????????????###### ?????? | | ??????????????????????## # ?????? | | ??????????????????????## @ # ?????? | | ??????????????????????## # ?????? | | ??????????????????????## # ?????? | | ??????????????????????## # ?????? | | ??????????????????????## + ?????? | | ??????????????????????## # ?????? | | ?????????????????????? # ?????? | | ??????????????????????? + ?????? | | ????????????????????? # ?????? | | ?????????????????????##### # ?????? | | ????????????????????? #### # ?????? | | ?????????????????????????? ##?????? | | ?????????????????????????? ##?????? | | ?????????????????????????? ##?????? | | ?????????????????????????? ##?????? | | ?????????????????????????? ##?????? | | ?????????????????????????? ##?????? | | ?????????????????????????# #??????? | | ?????????????????????????#+#??????? | | ????????????????????????? ??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingInsulationCasing Manual? 0 Play Time 00:30:58 Cumulative 9.2 hours Start 2025.01.09 @ 17:32:31 End 2025.02.11 @ 23:02:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11c9f778-9d05-4c49-8f64-257c9fc480f4