Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:34:08 Player: Rizzen Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (146) 730 Value Destroyed (2802) 2802 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 6726 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 118 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 273/275 System Corruption 5% Temperature Warning (316) Movement Treading (153) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine (fused) > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Assault Cannon > --- INVENTORY (15) --- Deuterium Engine Light Treads Improved Heat Sink Improved Cooling System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Recalibrator Field Laser Pulse Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Rocket Launcher Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Huge Storage Unit Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Assault Rifle Gauss Rifle Rocket Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 122 | 8 17 7 . 7 83 Power 14 | 1 2 1 . 1 9 Engine 13 | 1 2 1 . 1 8 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 29 | 2 1 2 . 5 19 Treads 23 | 2 1 2 . 2 16 Leg 3 | . . . . . 3 Wheel 3 | . . . . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 3 8 2 . . 15 Device 6 | 1 1 . . . 4 Storage 9 | 2 4 1 . . 2 Processor 7 | . 3 1 . . 3 Hackware 4 | . . . . . 4 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 51 | 2 6 2 . 1 40 Energy Gun 19 | . 2 1 . 1 15 Energy Cannon . | . . . . . . Ballistic Gun 21 | 2 4 1 . . 14 Ballistic Cannon 3 | . . . . . 3 Launcher 7 | . . . . . 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . . . 4 Parts Lost 14 | . . . . 1 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . 1 3 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 97 Engine 11 | . 14 14 14 14 8 Treads 24 | . 28 28 28 20 21 Leg 1 | . . . . . 3 Device 1 | . . . . . 2 Storage 11 | . 13 13 14 14 8 Processor 11 | . 14 14 14 14 8 Hackware 5 | . . . . . 14 Energy Gun 9 | . 6 14 14 14 6 Ballistic Gun 16 | . 20 14 14 14 17 Naked Turns . | . . . . . . Heaviest Build 88 | 14 88 30 30 36 47 Greatest Support 64 | 40 40 40 40 40 64 Greatest Overweight (x) 12 | 1 2 . . 1 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 14 | 7 13 14 15 15 14 Most Carried 16 | 6 16 15 15 15 15 Average Carried 13 | 3 12 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 14 Class Distribution -------------------- 53% | Mutant 26% | Scavenger-Skirmisher 9% | Hacker-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 3743 | 342 461 268 . 164 2508 Remotely . | . . . . . . Salvage Created 4950 | 172 722 503 . 544 3009 Parts 311 | 28 46 42 . 45 150 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 11 | . 4 . . 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 67 | . 12 15 . 6 34 Melee 1 | . . . . . 1 Guns 61 | . 12 15 . 6 28 Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 16 | 3 6 1 . 1 5 Worker 21 | 1 1 4 . 6 9 Builder 13 | . 1 1 . 3 8 Tunneler 13 | 7 . 5 . 1 . Hauler 7 | . 2 . . . 5 Recycler 18 | 1 3 2 . 1 11 Operator 4 | . 2 . . . 2 Watcher 7 | . 3 . . . 4 Swarmer 17 | . 6 9 . 2 . Grunt 30 | . 6 2 . 3 19 Brawler 3 | . . . . 1 2 Duelist 1 | . . . . . 1 Sentry 6 | . . . . . 6 Specialist 2 | . . . . . 2 Hunter 3 | . . . . . 3 Heavy 1 | . . . . . 1 Assembled 4 | . . 4 . . . Best Kill Streak 7 | 2 3 5 . 3 7 Combat Bots Only 6 | . 3 3 . 2 6 Max Kills in Single Turn 3 | 1 1 1 . 2 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 323 | . 58 76 . 17 172 Missed 75 | . 13 20 . 4 38 Damage Taken 3921 | . 456 529 . 130 2806 Core 743 | . 67 113 . 7 556 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 756 | . 70 . . . 686 Core Remaining (%) 62 | 100 . . . 25 . Volleys Fired 392 | 31 91 66 . 34 170 Largest 3 | 2 2 2 . 2 3 Hottest 189 | 40 85 85 . 95 189 Shots Fired 930 | 62 182 129 . 68 489 Gun 880 | 62 182 129 . 68 439 Cannon 34 | . . . . . 34 Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 688 | 62 173 66 . 34 353 Thermal 226 | . 9 63 . 34 120 Explosive 16 | . . . . . 16 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 12 7 13 . 7 18 Robot Miss Streak 14 | 3 5 4 . 3 14 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 2 3 . 2 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 523 | 38 99 82 . 34 270 Core Hits 229 | 18 42 33 . 21 115 Critical Kills 4 | . 1 . . . 3 Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 1 1 . 2 11 Burn 9 | . . 1 . 2 6 Destroy 4 | . 1 . . . 3 Blast 2 | . . . . . 2 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9018 | 311 1006 1191 . 553 5957 Guns 7339 | 311 1006 1191 . 553 4278 Cannons 431 | . . . . . 431 Explosions 595 | . . . . . 595 Melee 652 | . . . . . 652 Ramming 1 | . . . . . 1 Kinetic 5212 | 311 929 541 . 225 3206 Thermal 2558 | . 77 650 . 328 1503 Explosive 595 | . . . . . 595 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 652 | . . . . . 652 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 101 | . . . . . 101 Message Errors 25 | . . . . . 25 Matter Fused 25 | . . . . . 25 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 15 | . . . . . 15 Parts Fused 2 | . . . . . 2 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 3 | . . . . . 3 Misfires 6 | . . . . . 6 Alerts 3 | . . . . . 3 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 144 | . . . . . 144 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee 125 | . . . . . 125 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 6 | . . . . . 6 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 569 | . 72 233 . 222 569 Average Temperature 103 | . 23 53 . 62 142 Received Heat Transfer 1139 | . 177 140 . 39 783 Effects 34 | . . . . . 34 Shutdowns 6 | . . . . . 6 Energy Bleed 7 | . . . . . 7 Interference 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 10 | . . . . . 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . . 1 . 1 4 Heat Transferred 6142 | . 185 1628 . 777 3552 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 669 | 45 306 141 . 120 669 Initial 36 | . . 1 . . 36 Average 129 | 15 86 57 . 44 213 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 84 | 100 96 100 . 100 66 Level 1 6 | . 3 . . . 13 Level 2 8 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 . . . 9 Investigation 4 | . 1 . . . 3 Extermination . | . . . . . . Reinforcement 7 | . 2 . . . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 8 | . 2 1 . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 19 24 . 9 48 Peak Tracking Total 8 | . 3 8 . 3 7 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . 1 3 Max in Single Turn 1 | . 1 . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 20 | . 7 . 5 . 8 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 98 | . 19 . 50 . 29 Successful 85 | . 9 . 50 . 26 Failed 13 | . 10 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 18 | . 9 . . . 9 Fabricators . | . . . . . . Repair Stations 18 | . 2 . . . 16 Recycling Units 11 | . 8 . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 62 | . 4 . 50 . 8 Record 51 | . . . 49 . 2 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 3 | . 1 . . . 2 Alert Level 2 | . . . . . 2 Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . 2 . . . 16 Scan Component 9 | . 1 . . . 8 Repair 9 | . 1 . . . 8 Recycling Unit Hacks 4 | . 3 . . . 1 Process 1 | . 1 . . . . Report Inventory 3 | . 2 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used . | . . . . . . Hacking Detections 8 | . 3 . . . 5 Full Trace Events 6 | . 2 . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . 1 . . . 8 Time 300 | . 26 . . . 274 Parts Recycled . | . . . . . . Recycled Matter 177 | . 177 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 24 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 32 | . . . . 20 12 Total Damage 382 | . . . . 247 135 Kills 4 | . . . . 3 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 11325 | 430 2428 1651 1133 1193 4490 Spaces Moved 6091 | 211 1292 883 707 711 2287 Core 16 | 8 . . . . 8 Treads 5518 | 203 1292 883 707 477 1956 Legs 323 | . . . . . 323 Wheels 234 | . . . . 234 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 95 110 Average Speed 154 | 156 160 160 160 139 152 Slowest Speed 650 | 160 320 160 160 240 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 80 | 12 97 99 93 100 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 118 | . . . . . 118 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 113 | . . . . . 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 7343 | 262 1502 994 710 853 3022 Wait 418 | . 29 11 . 73 305 Move 6086 | 210 1291 882 706 710 2287 Hop . | . . . . . . Pick Up 189 | 12 47 18 2 14 96 Fast Attach 16 | . 1 1 . 1 13 Attach 70 | 8 7 1 . 2 52 Detach 7 | . . . . . 7 Swap 36 | . 9 5 . 4 18 Drop 121 | 1 27 10 2 15 66 Fire 392 | 31 91 66 . 34 170 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 431 | -11/Scrapyard | Entered Materials 432 | -10/Materials | Build established: Mutant 868 | -10/Materials | Discovered new exit (range 7) 1168 | -10/Materials | Discovered new exit (range 15) 1282 | -10/Materials | Repaired Assault Rifle 1456 | -10/Materials | Discovered new exit (range 11) 1939 | -10/Materials | Discovered new exit (range 16) 2043 | -10/Materials | Identified exit to Materials 2244 | -10/Materials | Identified exit to Mines 2859 | -10/Materials | Entered Mines 2901 | -10/Mines | Discovered exit to Materials (range 16) 2973 | -10/Mines | Core integrity fell below 50% 3177 | -10/Mines | Discovered exit to Materials (range 15) 3250 | -10/Mines | Learned location of Storage (-9) 3252 | -10/Mines | Learned Materials emergency access door positions 3339 | -10/Mines | Learned Materials interactive machine intel 3571 | -10/Mines | Assembled infested the area 3576 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3887 | -10/Mines | Discovered new exit (range 6) 3932 | -10/Mines | Identified exit to Subcaves 4112 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4112 | -10/Mines | Discovered new exit (range 5) 4510 | -10/Mines | Entered Exiles 4534 | -10/Exiles | Discovered new exit (range 15) 4586 | -10/Exiles | Met 8R-AWN 4611 | -10/Exiles | Met EX-HEX 4750 | -10/Exiles | Visited The Gauntlet 4904 | -10/Exiles | Met EX-DEC 5038 | -10/Exiles | Met EX-BIN 5058 | -10/Exiles | Aligned with FarCom system 5059 | -10/Exiles | Given EX-Vault access code 5114 | -10/Exiles | Learned location of Zion (-7) 5208 | -10/Exiles | Discovered new exit (range 12) 5389 | -10/Exiles | Opened EX-Vault 5453 | -10/Exiles | Found Longsword +1 5521 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5643 | -10/Exiles | Left Exiles lab with Longsword +1 5643 | -10/Exiles | Entered Mines 5659 | -9/Mines | Discovered new exit (range 7) 5749 | -9/Mines | Met a Derelict bent on vengeance 5764 | -9/Mines | Discovered new exit (range 6) 6189 | -9/Mines | Learned location of 1 exit from Proximity Caves 6356 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6357 | -9/Mines | Build established: Scavenger-Mutant 6836 | -9/Mines | Entered Materials 6836 | -8/Materials | Accompanied by 2 allies 6836 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6838 | -8/Materials | Loaded intel: 19 interactive machine locations 7073 | -8/Materials | Crushed by falling debris 7073 | -8/Materials | Core integrity fell below 50% 7104 | -8/Materials | Lost 8 parts (2n3u3w) 7285 | -8/Materials | Repaired Lgt. Deuterium Engine 7321 | -8/Materials | Repaired Rocket Launcher 7355 | -8/Materials | Repaired Rnf. Ion Engine 7496 | -8/Materials | Repaired Imp. Heat Sink 7530 | -8/Materials | Repaired Lrg. Storage Unit 7617 | -8/Materials | Build established: Scavenger-Skirmisher 8273 | -8/Materials | Garrison activated, responded to threat 8663 | -8/Materials | Repaired Gauss Rifle 9366 | -8/Materials | Discovered new exit (range 20) 9416 | -8/Materials | Lost 3 parts (1p1n1u) 9721 | -8/Materials | Repaired Lgt. Treads 10187 | -8/Materials | Build established: Hacker-Skirmisher 10294 | -8/Materials | Discovered new exit (range 4) 10458 | -8/Materials | Core integrity fell below 20% 10766 | -8/Materials | Repaired Arm. Treads 11326 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- data lost. 11273_ Acquired 3 matter. 11276_ Acquired 47 matter. 11277_ U-05 Engineer builds a Wall. 11278_ U-05 Engineer destroyed. 11279_ R-06 Scavenger collects Aluminum Leg. 11282_ Acquired 55 matter. 11282_ R-06 Scavenger collects Aluminum Leg. 11284_ Acquired 2 matter. 11285_ Acquired 11 matter. 11287_ R-06 Scavenger Com. Wheel blasted off. 11287_ R-06 Scavenger knocked back. 11288_ Acquired 5 matter. 11291_ Acquired 4 matter. 11295_ Acquired 1 matter. 11303_ System corrupted: Energy discharge (-99). 11318_ System corrupted: Matter fused (-6). 11320_ Overheating: System interference. 11320_ Assault Cannon temporarily disabled. 11321_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ""####*###?????????# #????????????????????"T"? | | """## #!# #?????????# #???????????????????????? | | "" ## #%###?????????# #???????????????????????? | | """## #!# #?????????# #???????????????????????? | | """## #*# ######????# #???????????????????????? | | """####%### #????# #???????????????????????? | | " #??#!#?#"" #????# #???????????????????????? | | #??# #?#"T #????# #???????????????????????? | | ##+####### ###"" #????# ######## ?????? | | !#?#!% # #????# ?????? | | = ###[= # ] ######+######## #??????????????? | | ] ! # ## #??????????????????????? | | ### + =##[ * #??????????????????????? | | #?# ! # =## """ #??????????????????????? | | ######?###+######### """ #??????????????????????? | | ???????# #????# "" =!#??????????????????????? | | ???????# """ #????# ![!#???###+#??????????????? | | ???????# """ #????######+#??? #??+??????????? | | ???????# """ #????????## #?? """ #?????????????? | | ???????# #???#######=# "Y" #??+??????????? | | ???????# #???#= #%# " " #?????????????? | | ???????########???# #k# #?????????????? | | ??????????????????# " #%;""" !#?????????????? | | ??????????????????# """ #Y#""" #?????????????? | | ??????????????????# "" ; #""" #???????????"T" | | ??????????????????# """%#@#? #?????????????? | | ??????????????????# "" # #####+########+###?????? | | ??????????????????# """ #% # ""??? | | ??????????????????# """ + gg + ""??? | | ??????????????????# """ # g #?????? | | ??????????????????# " # ##+#### #### #?????? | | ??????????????????# # # [#????#??????????? | | ??????????????????####### # #???????????????? | | ????????????????????????# # #???????????????? | | ######??????????????????# # #???????????????? | | #??????????????????# # #???????????????? | | #??????????????????# ######???????????????? | | #??????????????????# ???????????????? | | ## #??????????????????+ ?????????? | | # #??????????????????# #????????? | | # #??????????????????########+## #????????? | | # #??????????????????????????????? ##????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #?????????????????????????????????????""????? | | #####?????????????????????????????????????T"????? | | #?????????????????????????????????????????""????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Please Form A Line Unlikely Earthworm Challenges ------------ None Game ------ Seed DeliveryCloakPick Manual? 0 Play Time 02:12:49 Cumulative 7.4 hours Start 2024.04.03 @ 18:15:56 End 2024.04.03 @ 22:34:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b58b5468-f911-4440-ab51-95865f9e85b3