Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 05:56:39 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (2482) 2482 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-519) -519 TOTAL SCORE: 6613 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 270 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1454 Cogmind --------- Core Integrity 476/700 Matter 194/300 Energy 113/150 System Corruption 0% Temperature Cool (35) Movement Flying (177) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Improved Cooling System Medium Storage Unit Faulty Spectral Analyzer Spectral Analyzer 0b10 Decoder Chip [Looter] Faulty Experimental Melee Analysis Suite Faulty Experimental Target Analyzer Faulty Experimental Target Analyzer Experimental Core Analyzer ECM Suite Experimental Hacking Suite System Shield Precision Assault Rifle Heavy Rocket Launcher Rocket Array Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Experimental Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Cooling System Medium Storage Unit Spectral Analyzer Spectral Analyzer 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer ECM Suite Improved Light Armor Plating Experimental Hacking Suite System Shield Precision Assault Rifle Heavy Rocket Launcher Rocket Array Improved Datajack Powered Hammer [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 3 | . . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 188 | 7 26 3 27 11 11 2 17 63 2 8 11 Power 11 | 1 1 . 1 . . 2 1 4 . . 1 Engine 7 | 1 1 . 1 . . . 1 3 . . . Core 4 | . . . . . . 2 . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 6 . 12 3 . . 1 6 . . 1 Treads 11 | 1 2 . 8 . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 6 | 1 4 . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . . . 3 3 . . 1 6 . . 1 Utility 52 | 2 12 1 5 1 4 . 3 16 2 3 3 Device 22 | 1 6 . 3 . 2 . . 6 2 2 . Storage 12 | 1 6 . 1 . 2 . 1 . . 1 . Processor 3 | . . . . . . . . 2 . . 1 Hackware 5 | . . . 1 . . . 1 3 . . . Protection 10 | . . 1 . 1 . . 1 5 . . 2 Artifact . | . . . . . . . . . . . . Weapon 94 | 2 7 2 9 7 7 . 12 37 . 5 6 Energy Gun 11 | 2 6 . . 1 . . . 2 . . . Energy Cannon 17 | . . . . . 1 . 4 10 . . 2 Ballistic Gun 9 | . 1 . 3 2 1 . . 2 . . . Ballistic Cannon 21 | . . 2 5 2 1 . 1 8 . . 2 Launcher 5 | . . . 1 2 . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 21 | . . . . . 2 . 3 13 . 2 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 2 . 3 2 . 1 1 Unidentified Prototypes 9 | . . . 1 . 1 . 1 3 . 2 1 Corrupted Parts 3 | . . . . . 3 . . . . . . System Corruption 10 | . . . . . 10 . . . . . . Parts Lost 27 | . 5 . 2 9 . 1 4 4 . . 2 Power 5 | . 1 . 1 1 . . 1 . . . 1 Propulsion 9 | . 2 . 1 3 . . 1 2 . . . Utility 5 | . . . . 1 . . 1 2 . . 1 Weapon 8 | . 2 . . 4 . 1 1 . . . . Highest Loss Streak 4 | . 2 . 2 4 . 1 2 2 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 96 67 81 89 94 93 92 99 99 Engine 6 | . 13 14 10 5 . . 2 4 . . . Core 1 | . . . . . . 5 6 1 7 7 7 Treads 5 | . 10 . 16 3 . . . . . . . Wheel 6 | . 13 28 12 9 . . . . . . . Flight 18 | . . . . 6 33 33 36 36 38 38 38 Device 6 | . 13 7 10 3 . 11 4 1 7 7 4 Storage 10 | . 14 14 11 11 15 11 9 7 7 7 7 Processor 2 | . . . . . . . . 6 7 7 7 Hackware 10 | . . . 11 11 11 11 18 16 15 15 15 Protection 1 | . . 6 . 1 . . 4 3 . . 2 Energy Gun 5 | . 25 14 . . . . . . . . . Ballistic Gun 2 | . 1 . 3 6 10 . . . . . . Ballistic Cannon 4 | . . 13 18 7 . . 1 . . . . Launcher 1 | . . . . 2 9 . . . . . . Impact Weapon 2 | . . . . . . 11 7 6 7 7 6 Special Melee Weapon 1 | . . . . . 1 6 3 2 . 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 15 30 32 50 53 55 20 23 35 21 51 61 Greatest Support 40 | 16 40 32 40 26 15 15 20 27 27 27 28 Greatest Overweight (x) 13 | . 1 . 3 13 4 1 1 5 . 1 2 Average Overweight (x) . | . . . . 2 2 . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 10 10 10 10 20 20 Average Capacity 14 | 7 11 15 16 20 19 10 10 10 10 17 20 Most Carried 20 | 6 15 15 16 20 16 10 10 10 10 20 20 Average Carried 12 | 3 9 15 14 17 14 10 9 9 10 16 19 Final Capacity 20 | 8 15 15 20 20 10 10 10 10 10 20 20 Final Carried 20 | 4 15 15 15 15 10 10 10 10 10 20 17 Class Distribution -------------------- 49% | Mutant 25% | Hacker-Sprinter 13% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 2967 | 270 254 53 845 231 . 161 233 773 . 40 107 Remotely . | . . . . . . . . . . . . Salvage Created 3900 | 118 790 72 1023 152 . 255 354 1136 . . . Parts 199 | 5 43 2 73 7 . 1 24 44 . . . Haulers Intercepted 11 | . 2 . 4 . . . 1 4 . . . Recyclers Shooed 5 | 1 2 . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 62 | . 9 3 21 9 . 1 8 11 . . . Melee 2 | . . . . . . 1 . 1 . . . Guns 12 | . 8 3 1 . . . . . . . . Cannons 34 | . . . 16 4 . . 7 7 . . . AOE 10 | . . . 4 5 . . 1 . . . . Classes Destroyed 13 | 2 5 1 2 1 . 1 . 1 . . . Worker 5 | . 1 . 1 . . 1 . 2 . . . Builder 3 | . . . 1 . . . . 2 . . . Tunneler 6 | 1 . . 2 . . 2 . 1 . . . Hauler 11 | . 2 . 4 . . . 1 4 . . . Recycler 14 | 1 3 . 3 1 . 2 . 4 . . . Operator 5 | . 2 . 1 . . . 1 1 . . . Watcher 12 | . 3 . 3 . . . . 6 . . . Swarmer 18 | . . 3 4 3 . . 4 4 . . . Grunt 28 | . 9 . 14 1 . . 2 2 . . . Sentry 8 | . . . 3 . . . 2 3 . . . Hunter 2 | . . . . . . 1 . 1 . . . Programmer 1 | . . . . . . . . 1 . . . Assembled 5 | . . . . 5 . . . . . . . Best Kill Streak 8 | 2 3 3 6 3 . 3 6 8 . . . Combat Bots Only 6 | . 2 3 4 3 . 1 6 4 . . . Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 2 2 . . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . 2 1 . . 1 . . . . Melee 1 | . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 426 | . 84 6 65 52 . 2 50 138 . . 29 Missed 171 | . 23 2 25 17 . . 13 80 . . 11 Damage Taken 3753 | . 764 33 493 785 . 54 460 731 . . 433 Core 802 | . 106 8 139 187 . 17 121 77 . . 147 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . . . 251 . . . Core Remaining (%) 61 | 100 . 54 . . . 14 78 . . . . Volleys Fired 235 | 5 69 21 68 22 . . 20 25 . . 5 Largest 2 | 2 2 2 2 2 . . 2 2 . . 2 Hottest 128 | 80 112 112 70 110 . . 128 128 . . 113 Shots Fired 424 | 10 124 42 136 35 1 . 25 41 . . 10 Gun 176 | 10 124 12 18 11 . . . 1 . . . Cannon 239 | . . 30 116 18 1 . 24 40 . . 10 Launcher 9 | . . . 2 6 . . 1 . . . . Special . | . . . . . . . . . . . . Kinetic 234 | . 11 30 134 23 1 . 12 18 . . 5 Thermal 161 | . 103 12 . 6 . . 12 23 . . 5 Explosive 9 | . . . 2 6 . . 1 . . . . Electromagnetic 20 | 10 10 . . . . . . . . . . Robot Hit Streak 18 | 6 18 6 11 6 . . 5 5 . . 6 Robot Miss Streak 6 | 1 5 2 6 2 . . 3 3 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 307 | 7 85 28 78 20 . 8 19 55 . . 7 Core Hits 135 | 2 35 7 45 15 . 1 12 17 . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 1 2 . . . Critical Strikes 15 | . 2 2 2 2 . 2 1 4 . . . Burn 5 | . 2 2 . 1 . . . . . . . Blast 4 | . . . 2 1 . . . 1 . . . Smash 6 | . . . . . . 2 1 3 . . . Melee Attacks 53 | . . . . . . 8 4 39 . 2 . Impact 51 | . . . . . . 8 4 37 . 2 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 7 . 15 . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8495 | 97 1145 470 1685 717 . 642 861 2660 . . 218 Guns 1563 | 97 1082 152 97 135 . . . . . . . Cannons 3204 | . . 318 1262 247 . . 476 683 . . 218 Explosions 858 | . 63 . 326 335 . . 134 . . . . Melee 2870 | . . . . . . 642 251 1977 . . . Ramming . | . . . . . . . . . . . . Kinetic 2704 | . 88 318 1359 254 . . 268 311 . . 106 Thermal 1939 | . 967 152 . 128 . . 208 372 . . 112 Explosive 795 | . . . 326 335 . . 134 . . . . Electromagnetic 187 | 97 90 . . . . . . . . . . Impact 2870 | . . . . . . 642 251 1977 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 10 . 1 1 1 . Average Corruption 2 | . . . . . 9 10 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . 3 5 . 7 . . . Message Errors 4 | . . . . . . 3 . 1 . . . Matter Fused 5 | . . . . . 2 1 . 2 . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1466 | . . 12 7 40 . 326 176 905 . . . Projectiles 35 | . . 12 . . . . 5 18 . . . Explosions 47 | . . . 7 40 . . . . . . . Melee 1384 | . . . . . . 326 171 887 . . . Knockbacks 33 | . . 9 8 3 . 1 2 10 . . . Impact 9 | . . . . . . 1 1 7 . . . Kinetic 23 | . . 9 8 3 . . 1 2 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 105 | . 11 . . 94 . . . . . . . Shots 4 | . 1 . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 444 | 110 335 270 57 320 . . 404 444 . . 134 Average Temperature 93 | 62 101 108 19 157 . . 157 77 . . 70 Received Heat Transfer 1140 | . 441 . 240 129 . . 144 111 . . 75 Effects 6 | . 1 . . 1 . . 3 1 . . . Shutdowns 1 | . . . . . . . 1 . . . . Interference 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 31 | . . . . . . 10 1 20 . . . Impact Corruptions 44 | . . . . . . 9 4 31 . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . 1 1 . . . Heat Transferred 4319 | . 2335 518 . 296 . . 400 622 . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 535 | 10 191 70 409 195 . 87 284 535 . . . Initial 121 | . 6 . 27 104 . . 33 121 . . . Average 155 | 3 70 60 158 67 . 42 182 318 . . . Maximum Alert Level 2 | . . . 2 . . . 1 2 . . . Low Security (%) 66 | 100 100 100 62 100 . 100 46 11 . . . Level 1 26 | . . . 34 . . . 53 65 . . . Level 2 6 | . . . 3 . . . . 22 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 4 . 3 . . . 1 7 . . 1 Investigation 8 | . 2 . 1 . . . . 5 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . 2 . 2 . . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 7 | . 1 . 3 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 20 3 33 12 . 1 13 29 1 . 21 Peak Tracking Total 10 | . 4 3 5 3 . . 8 5 2 . 10 Tactical Retreats 11 | . . . 1 . . . . 6 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 6 | . 1 . 2 . . . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . 17 . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . Reused 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 7 | . 1 . 5 . . . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 39 | . 7 . 6 2 1 . 1 22 . . . Terminals 25 | . 6 . 6 . . . 1 12 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units 4 | . 1 . . . . . . 3 . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 115 | . 25 . 22 2 1 . 3 62 . . . Successful 64 | . 12 . 11 2 1 . 2 36 . . . Failed 50 | . 13 . 11 . . . . 26 . . . Catastrophic 3 | . . . 1 . . . . 2 . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 33 | . 8 . 7 . . . 3 15 . . . Terminals 89 | . 24 . 22 . . . 3 40 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 9 | . . . . . . . . 9 . . . Recycling Units 9 | . 1 . . . . . . 8 . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 42 | . 11 . 11 2 1 . 2 15 . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 9 | . 6 . 2 . . . . 1 . . . Prototype ID Bank 6 | . 1 . 4 . . . . 1 . . . Open Door 2 | . . . . 2 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 5 | . 1 . 1 . . . . 3 . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 6 | . 1 . . . . . . 5 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 3 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . 8 . . . Scan Component 4 | . . . . . . . . 4 . . . Repair 4 | . . . . . . . . 4 . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . Retrieve Components 3 | . 1 . . . . . . 2 . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 6 | . . . . . . . . 6 . . . Terminals 3 | . . . . . . . . 3 . . . Assimilate 3 | . . . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . Reject 1 | . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . 1 . . . Mask 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 6 . 6 . . . 1 19 . . . Full Trace Events 7 | . 1 . 2 . . . . 4 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 1 . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 4 . . . Time 162 | . . . . . . . . 162 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 13 | . . . . 3 . . . 2 . 8 . Largest Group 8 | . . . . 3 2 2 1 2 . 8 8 Highest-Rated Group 257 | . . . . 40 32 32 15 52 . 257 257 Highest-Rated Ally 39 | . . . . 16 16 16 15 26 . 39 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 76 | . . . . 14 . 11 4 . . . 47 Total Damage 1556 | . . . . 91 . 119 34 . . . 1312 Kills 12 | . . . . 1 . 1 . . . . 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total 9 | . 6 . 2 . . . . 1 . . . Derelict Logs Recovered 6 | . . 1 . 3 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 7140 | 76 1267 291 1130 882 589 169 223 1439 95 619 360 Spaces Moved 7421 | 48 835 224 592 449 276 269 228 3081 230 886 303 Core 65 | 8 . . . 42 14 . . 1 . . . Treads 391 | . 215 . 176 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1619 | 40 620 224 416 319 . . . . . . . Hover . | . . . . . . . . . . . . Flight 5346 | . . . . 88 262 269 228 3080 230 886 303 Fastest Speed 28 | 50 100 100 100 105 34 34 31 28 28 28 102 Average Speed 73 | 91 119 100 139 177 197 51 54 29 28 56 104 Slowest Speed 700 | 100 160 100 320 700 250 104 104 300 28 102 177 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 13 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 5 99 64 59 91 62 64 26 67 30 83 32 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . 1 . . . . 1 . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 10 | . . . . 3 . 3 . . . 2 2 Spaces Dug 30 | . . . . 22 . . 2 6 . . . Terrain Destroyed 102 | . . . 24 50 1 . 18 9 . . . Melee 8 | . . . . . . . 2 6 . . . Projectile 7 | . . . . . 1 . 3 3 . . . AOE 87 | . . . 24 50 . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Total 8543 | 70 979 250 765 499 320 286 290 3491 258 1002 333 Wait 398 | . 9 1 39 9 18 7 12 182 27 81 13 Move 7384 | 47 834 223 591 448 275 268 227 3054 229 885 303 Hop 13 | . . . . . . . . 13 . . . Pick Up 114 | 11 26 1 16 7 7 . 4 27 . 15 . Fast Attach 40 | . 3 . 12 1 2 1 5 10 . 6 . Attach 50 | 7 7 . 6 7 4 . 2 14 . 1 2 Detach 14 | . 1 . 3 . 1 . . 9 . . . Swap 99 | . 16 3 9 3 5 1 11 39 2 1 9 Drop 90 | . 14 1 21 2 8 1 5 26 . 11 1 Fire 235 | 5 69 21 68 22 . . 20 25 . . 5 Melee 53 | . . . . . . 8 4 39 . 2 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 . . . Rewire . | . . . . . . . . . . . . Trap 17 | . . . . . . . . 17 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Discovered new exit (range 9) 1035 | -10/Materials | Discovered new exit (range 6) 1171 | -10/Materials | Discovered new exit (range 16) 1344 | -10/Materials | Entered Mines 1345 | -10/Mines | Learned location of Storage (-9) 1496 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1547 | -10/Mines | Murdered YI-UF0 1547 | -10/Mines | Destroyed YI-UF0 1596 | -10/Mines | Discovered new exit (range 8) 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Discovered new exit (range 6) 2410 | -9/Materials | Discovered new exit (range 9) 2605 | -9/Materials | Discovered new exit (range 10) 2765 | -9/Materials | Entered Mines 2848 | -9/Mines | Learned Materials garrison access intel 2874 | -9/Mines | Build established: Scavenger-Mutant 2895 | -9/Mines | Discovered new exit (range 10) 2900 | -9/Mines | Found the Drone Emporium 2904 | -9/Mines | Found Prototype Device 2941 | -9/Mines | Learned location of 2 exits from Materials 2951 | -9/Mines | Discovered new exit (range 12) 3037 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3043 | -9/Mines | Assembled infested the area 3137 | -9/Mines | Lost 3 parts (1n2w) 3176 | -9/Mines | Core integrity fell below 50% 3186 | -9/Mines | Core integrity fell below 20% 3212 | -9/Mines | Lost 4 parts (1p1n2w) 3336 | -9/Mines | Build established: Mutant 3360 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3564 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3574 | -9/Mines | Learned Materials emergency access door positions 3639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3641 | -9/Mines | Discovered new exit (range 5) 3647 | -9/Mines | Entered Exiles 3647 | -9/Exiles | Accompanied by 2 allies 3675 | -9/Exiles | Discovered new exit (range 15) 3698 | -9/Exiles | Met 8R-AWN 3726 | -9/Exiles | Met EX-HEX 3776 | -9/Exiles | Met EX-BIN 3802 | -9/Exiles | Met EX-DEC 3809 | -9/Exiles | Learned location of Zion (-6) 4146 | -9/Exiles | Discovered new exit (range 10) 4175 | -9/Exiles | System corruption reached 10% 4195 | -9/Exiles | Identified Bomb Drone Bay 4236 | -9/Exiles | Entered Mines 4236 | -8/Mines | Accompanied by 2 allies 4395 | -8/Mines | Discovered new exit (range 8) 4405 | -8/Mines | Entered Materials 4405 | -8/Materials | Accompanied by 1 ally 4405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4406 | -8/Materials | Identified exit to Factory 4408 | -8/Materials | Loaded intel: 1 garrison access location 4591 | -8/Materials | Central database locked down 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4776 | -7/Factory | Discovered new exit (range 5) 4875 | -7/Factory | Discovered new exit (range 5) 4931 | -7/Factory | Build established: Hacker-Sprinter 5199 | -7/Factory | Repaired Imp. Flight Unit? 5205 | -7/Factory | Repaired Adv. Assault Cannon? 5356 | -7/Factory | Repaired Lgt. Deuterium Engine 5376 | -7/Factory | Garrison activated, responded to threat 5409 | -7/Factory | Repaired Imp. Flight Unit 5618 | -7/Factory | Discovered new exit (range 9) 5620 | -7/Factory | Identified exit to Factory 5692 | -7/Factory | Discovered exit to Factory (range 16) 5760 | -7/Factory | Identified exit to Lower Caves 5828 | -7/Factory | Search patrols dispatched 6067 | -7/Factory | Entered Lower Caves 6070 | -7/Lower Caves | Learned location of 1 exit from Factory 6159 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6161 | -7/Lower Caves | Identified exit to Zion 6162 | -7/Lower Caves | Entered Zion 6181 | -6/Zion | Found GAL Module 6190 | -6/Zion | Discovered new exit (range 11) 6193 | -6/Zion | Identified exit to Proximity Caves 6206 | -6/Zion | System corruption cleaned by Quarantine Array 6250 | -6/Zion | Found Prototype Device 6250 | -6/Zion | Identified Phasing AFG 6262 | -6/Zion | Learned location of Quarantine (-3) 6283 | -6/Zion | Gained Derelict followers 6296 | -6/Zion | Found Prototype Launcher 6296 | -6/Zion | Identified Rocket Array 6348 | -6/Zion | Found Prototype Hackware 6350 | -6/Zion | Found Prototype Processor 6352 | -6/Zion | Found Prototype Processor 6355 | -6/Zion | Found Prototype Processor 6357 | -6/Zion | Found Prototype Processor 6359 | -6/Zion | Found Prototype Processor 6361 | -6/Zion | Found Prototype Processor 6363 | -6/Zion | Found Prototype Processor 6508 | -6/Zion | Imprinted 6510 | -6/Zion | Declared Zion's savior 6627 | -6/Zion | Build established: Hacker-Mutant 6781 | -6/Zion | Entered Proximity Caves 6781 | -5/Proximity Caves | Accompanied by 8 allies 6910 | -5/Proximity Caves | Learned Factory garrison access intel 6962 | -5/Proximity Caves | Spotted B-75 Beast 7002 | -5/Proximity Caves | Allies destroyed B-75 Beast 7133 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7138 | -5/Proximity Caves | Identified Exp. Target Analyzer (x3) 7141 | -5/Proximity Caves | Self-destructed Last Messages --------------- effect. 06999_ B-75 Beast IFF system glitched. 06999_ Z7-PEU(M) suffers critical hit (Blast). 07001_ B-75 Beast system corrupted by crushing effect. 07002_ B-75 Beast system terminally corrupted. 07005_ Acquired 16 matter. 07007_ Acquired 3 matter. 07088_ G-50 Soldier springs to life. 07126_ R0-B0T(M) suffers critical hit (Burn). 07129_ G-50 Soldier destroyed. 07133_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07136_ 1T-JNL(M) destroyed. 07137_ Y-72 Warden: "REQUESTING BACKUP." 07138_ R0-B0T(M) destroyed. 07138_ Identified Exp. Target Analyzer. 07140_ Discarded Exp. Target Analyzer. 07141_ Corrupted Lgt. Angular Momentum Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | #??###### ## #????????????????????????????? | | #??# ###??????????????????????????? | | ?#?#!= ##?????????????????????????? | | # #?#%### ## ??????????????????????????? | | ##??#!#???????? ???????????????????????????? | | #### ###?????? #????????????????????????????? | | # # ######?# #?????????????????????????????? | | ### #??????????????????????????????? | | # != ##?????????????????????????????? | | ##### ##????????????????????????????? | | # #???## ###???##?????????????????????? | | # # # # #???#### #??? ?# ?????????????????? | | ## #??????# #??? ?????????????????? | | ### ### ##??????# ####??? #????????????????? | | ### #??##?####### #?????# #????????????????? | | #?????# #??### #? ? ???????????????? | | #?????# #?# ## ???????????????? | | #####?????## ## ???????????????? | | ##?????????## g ???????????????? | | #??????????### ## ???????????????? | | ##???????????## ##?? #????????????????????? | | #????????????### #??? #????????????????????? | | ###????########### #???#gg ##???????????????????? | | ???????# = # ###??# #???????????????????? | | ##?????# !Y =%!l #### #?????????????????????? | | ####??# #######l| @ #?????????????????????? | | #### #?????# #?????????????????????? | | #?????## ######?????????????????????? | | #??????## ##?####?????????????????????? | | # #########??????## #### ##????????????????????? | | #=#?????????????## ## ##???????????????????? | | #!#????????????## #???????????????????? | | #%#????????????# #???????????????????? | | #*#????????????#### # # #???????????????????? | | #%#??????????????# # # ## #???????????????????? | | # #??????????????### #???????????????????? | | #????????????????## # #???????????????????? | | #?????????????????## # #???????????????????? | | ###??????????????????### # #???????????????????? | | ??????????????????????## ###???????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????# # # #???????????????????? | | ????????????????????# ####???????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????## #???????????????????????? | | ?????????????????????## #????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 64 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed KE Penetrator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingGrapheneBoregun Manual? 0 Play Time 01:47:06 Cumulative 125.5 hours Start 2024.06.02 @ 15:03:29 End 2024.06.03 @ 05:56:39 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 100 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e009991-0ee4-45af-9a6a-7748e6da78ba