Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.16 @ 23:36:33 Player: aperiodic Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (428) 2140 Value Destroyed (18181) 18181 Prototype IDs (130) 2600 Alien Tech Used (12) 2400 Bonus (18749) 18749 TOTAL SCORE: 54970 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6210 Follower Combat Kills 517 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Win 3000 Friendly Fire -78 Cogmind --------- Core Integrity 303/1850 Matter 321/425 Energy 6/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Null Cannon Core Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Experimental Transmission Jammer Centrium Heavy Armor Plating Centrium Heavy Armor Plating Thermal Barrier Ghost Barrier > --- WEAPON ----------- Heavy Quantum Rifle Sigix Shearcannon > --- INVENTORY -------- Armored Heavy Treads Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Advanced Matter Compressor Centrium Heavy Armor Plating Experimental Focal Shield Advanced Dynamic Insulation System Integrity Redistributor Integrity Redistributor Null Cannon Core Cannon Compact Mass Driver Heavy Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator [Rating: 247] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Biomechanical Wings Treads Armored Treads Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Compact Linear Accelerator Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . Utility 11 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 575 | 7 25 3 45 3 24 23 40 1 . . 1 21 7 1 2 3 43 13 . 6 2 35 2 5 14 4 30 20 33 50 96 16 Power 40 | 1 4 1 4 . 1 1 1 . . . . 2 1 1 . . 5 1 . . 1 3 . 3 1 . . . 1 3 5 . Engine 13 | 1 4 . 4 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Core 12 | . . 1 . . . . 1 . . . . 2 1 1 . . 3 1 . . 1 . . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 . . . 1 3 5 . Propulsion 92 | 2 9 . 19 . 8 1 5 . . . . 5 1 . . . 4 . . . . 1 . . 2 . 7 1 11 4 6 6 Treads 50 | . 2 . 16 . 7 1 . . . . . . . . . . . . . . . . . . . . . . 8 4 6 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 2 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . 1 . 1 . 5 . . . . 5 1 . . . 4 . . . . 1 . . 2 . 7 1 3 . . . Utility 212 | 2 4 2 11 1 3 4 11 1 . . . 9 2 . 1 2 14 5 . 4 1 16 1 1 6 2 5 7 11 22 61 3 Device 118 | 1 3 1 4 . 2 1 2 1 . . . 2 2 . 1 2 4 2 . 3 . 7 1 1 5 2 1 4 8 11 46 1 Storage 16 | 1 1 1 . . 1 . 3 . . . . 1 . . . . 1 . . . . 3 . . . . . . 2 . 1 1 Processor 8 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . Hackware 12 | . . . 1 . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . . . Protection 48 | . . . 6 1 . 2 3 . . . . 3 . . . . 6 3 . 1 1 4 . . 1 . 1 1 1 4 9 1 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 3 . Weapon 231 | 2 8 . 11 2 12 17 23 . . . 1 5 3 . 1 1 20 7 . 2 . 15 1 1 5 2 18 12 10 21 24 7 Energy Gun 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Energy Cannon 82 | . . . 8 1 7 3 . . . . . 2 1 . 1 . 2 . . . . 2 . . 1 2 18 9 8 7 7 3 Ballistic Gun 57 | 2 5 . 2 . 1 7 8 . . . . . . . . . 10 4 . 2 . 7 1 . 3 . . 3 1 1 . . Ballistic Cannon 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 10 4 Launcher 24 | . . . . 1 3 2 4 . . . 1 1 1 . . . 3 1 . . . . . . . . . . 1 2 4 . Special Weapon 4 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 28 | . . . 1 . 1 5 11 . . . . 2 . . . . . . . . . 6 . 1 1 . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . 1 5 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 1 . 2 1 1 . . . . . 1 . 1 . 3 . . 2 . 4 . . 5 . 2 4 6 13 7 . Parts Lost 47 | . 1 1 2 . . 1 . . . . 1 1 1 2 . . 2 2 . . . 2 . . . . . . 2 2 18 9 Power 10 | . 1 . . . . . . . . . . . 1 1 . . 1 2 . . . 1 . . . . . . 1 1 . 1 Propulsion 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 6 Utility 22 | . . 1 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 12 2 Weapon 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 10 | . 1 1 1 . . 1 . . . . 1 1 1 2 . . 1 1 . . . 1 . . . . . . 1 1 6 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 99 99 98 100 97 91 91 100 100 100 100 99 91 82 86 87 95 93 94 85 96 99 95 98 92 80 81 84 75 77 72 11 Engine 4 | . 13 2 10 11 9 9 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Core 3 | . . 11 . . . . 3 7 7 7 7 12 11 10 12 12 8 5 5 5 7 4 . 3 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 4 4 4 . Treads 13 | . 6 . 20 22 33 35 . . . . . . . . . . . . . . . . . . . . . . 14 20 19 6 Wheel 1 | . 21 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 29 30 30 30 30 32 31 31 31 31 26 27 27 27 27 30 30 30 30 30 30 31 8 . . . Device 11 | . 14 13 11 11 9 2 14 15 15 15 15 12 12 12 13 18 8 10 11 11 10 9 15 15 15 15 8 12 15 12 15 . Storage 7 | . 14 14 11 11 9 9 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 . Processor 4 | . . . . . . . 14 15 15 15 15 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 9 8 8 6 . Hackware 9 | . . . 10 11 9 7 6 7 7 7 7 12 6 6 6 6 19 16 16 16 16 19 15 15 15 15 19 13 12 8 4 . Protection 5 | . . . 10 11 9 8 1 . . . . . 6 6 4 . 3 5 5 5 5 5 5 5 5 5 3 3 1 4 4 . Energy Cannon 5 | . . . 16 16 17 4 . . . . . . . . 5 5 1 . . . . . . . . . 1 2 4 1 . . Ballistic Gun 5 | . 26 28 5 . . 11 2 . . . . . . . . . 6 10 11 2 11 11 14 11 8 . . . . . . . Launcher 1 | . . . . 5 . . 2 7 7 7 7 6 5 2 . . . . . . . . . . . . . . . 2 . . Naked Turns 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Heaviest Build 193 | 11 33 53 60 64 64 70 58 22 22 22 29 37 37 31 36 40 45 41 31 31 39 52 39 46 54 49 49 62 161 177 193 185 Greatest Support 340 | 20 40 32 43 40 80 80 30 30 30 30 30 38 39 39 39 39 42 42 42 42 42 48 48 48 50 50 60 61 290 320 340 160 Greatest Overweight (x) 8 | . 1 1 1 1 1 . 8 . . . . . . . . 1 1 . . . . 1 . . 1 . . 1 . . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 25 Average Capacity 16 | 7 14 19 20 20 20 20 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 21 25 25 8 Most Carried 25 | 7 15 19 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 25 25 25 18 Average Carried 15 | 3 14 16 19 19 19 19 11 10 9 10 9 9 9 10 9 10 9 9 8 9 9 9 10 9 9 9 9 9 17 24 22 5 Final Capacity 25 | 8 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 25 5 Final Carried 25 | 7 15 19 20 20 20 20 10 10 10 10 9 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 24 25 19 3 Class Distribution -------------------- 35% | Mutant 21% | Hacker-Sprinter 11% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Sprinter 6% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 10290 | 304 641 209 805 82 366 688 443 30 . . 60 320 96 . 88 51 850 225 18 30 52 636 143 50 140 . 340 . 568 891 2133 31 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23489 | 97 700 420 2091 50 1280 1454 511 12 93 . 105 824 35 . . . 1367 304 56 365 . 725 260 . . . 389 . 531 1811 9718 291 Parts 900 | 8 59 25 133 4 79 85 16 . . . 11 19 3 . . . 63 10 . 1 . 25 5 . . . 10 . 14 74 251 5 Haulers Intercepted 41 | . 2 . 6 . 5 6 5 . . . . 2 . . . . 3 . . . . 5 . . . . 1 . 3 . 3 . Recyclers Shooed 13 | . 1 . 6 . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 3 . . 15 . 4 . . 5 . 3 . 1 1 . . 13 . . . . . . . . Prevented 7 | . . . . . . . . . . . 2 . . . . 3 . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 279 | . 13 7 37 5 24 21 4 . . . 7 4 4 . . . 12 6 . . . 3 . . . . . . 3 21 103 5 Melee 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Guns 114 | . 13 7 12 . . 15 . . . . . . . . . . 10 2 . . . 3 . . . . . . . 9 43 . Cannons 113 | . . . 25 1 15 5 . . . . . . . . . . . . . . . . . . . . . . 2 9 51 5 AOE 42 | . . . . 4 8 1 4 . . . 7 2 4 . . . . 4 . . . . . . . . . . . . 8 . Classes Destroyed 26 | 2 7 . 3 1 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . 2 2 5 . Worker 23 | . 2 . 2 . . 2 5 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 7 . Builder 16 | . 1 . 1 1 . 1 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . 6 . Tunneler 5 | 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 41 | . 2 . 6 . 5 6 5 . . . . 2 . . . . 3 . . . . 5 . . . . 1 . 3 . 3 . Recycler 27 | 1 1 2 4 1 1 1 2 . . . . 3 . . . . 2 . . . . . . . . . 2 . 2 . 4 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 4 | . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 31 | . 3 . 5 . 3 2 3 . . . . 3 . . . . 5 . . . . 1 . . . . . . . 3 3 . Swarmer 55 | . 6 3 6 4 8 4 . . . . 6 . 4 . . . 4 5 . . . . . . . . . . . . 5 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Grunt 100 | . 7 4 19 . 10 4 4 . . . 1 . . . . . 4 . . . . 1 . . . . . . . 5 36 5 Brawler 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Duelist 7 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Sentry 36 | . . . 9 . 4 12 . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . 7 . Hunter 16 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 13 . Programmer 38 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 14 17 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 4 | . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 71 | 2 6 4 6 6 6 6 9 . . . 3 2 4 . . . 5 6 . . . 3 . . . . 2 . 3 4 71 6 Combat Bots Only 32 | . 5 3 4 4 4 4 2 . . . 3 1 4 . . . 4 5 . . . 1 . . . . . . 3 4 32 5 Max Kills in Single Turn 9 | 1 2 1 1 3 4 3 9 1 1 . 3 1 2 . . . 3 4 . . . 2 1 . . . 1 . 1 1 6 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 4 1 2 . . . 3 1 2 . . . . 4 . . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 30367 | . 261 132 898 60 601 1150 158 . . . 133 325 193 102 . 30 891 274 34 . 288 266 . 221 25 18 . 112 555 2729 15822 5089 Core 3805 | . 17 . 99 8 54 53 44 . . . 39 85 87 20 . . 104 25 . . 88 23 . 16 25 . . . 59 348 772 1839 Absorbed by Shields 455 | . 75 37 115 . . . . . . . . . . . . . . . . . . . . . 24 . . . . . 204 . Reduced by Siege Mode 1975 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 1553 104 Redirected to Core 595 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 413 . Redirected to Shielding 185 | . . . . . . . . . . . . 10 24 32 . . 86 . . . 24 . . . . . . 9 . . . . Regen/Repaired (Parts) 5229 | . . . 117 . 101 364 108 . . . . . . . . . 162 . . . . 147 . . . . 23 24 . . 4183 . Core Remaining (%) 74 | 100 . 93 . 73 . 80 . . . . 88 . . . . 77 . . . . 78 . . . . 94 . 97 . . 21 16 Volleys Fired 1268 | 17 55 21 102 7 63 93 6 . . . 5 10 8 . 1 13 45 6 2 . 2 27 6 . 9 6 39 23 36 181 465 20 Largest 3 | 2 2 2 2 2 2 2 2 . . . 1 1 1 . 1 1 3 3 1 . 2 3 3 . 1 1 1 1 1 2 3 3 Hottest 300 | 40 100 46 136 136 136 136 46 . . . 43 85 85 . 85 85 90 90 30 . 60 120 95 . 120 120 120 300 120 146 260 210 Shots Fired 1797 | 34 103 42 204 10 122 185 9 . . . 5 10 8 . 1 13 101 16 3 . 5 69 18 . 9 6 39 23 36 187 486 53 Gun 1073 | 34 95 42 90 . . 148 6 . . . . . . . . . 90 15 3 . 5 65 18 . . . . 9 . 104 349 . Cannon 658 | . . . 114 6 117 36 . . . . . 1 3 . 1 13 2 . . . . 4 . . 9 6 39 14 28 82 130 53 Launcher 58 | . . . . 4 5 1 3 . . . 5 9 5 . . . 9 1 . . . . . . . . . . 8 1 7 . Special 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 704 | 34 95 42 90 . . 148 6 . . . . . . . . . 90 15 3 . 5 65 18 . . . . 9 . 6 28 50 Thermal 934 | . 8 . 114 6 117 36 . . . . . 1 3 . 1 13 2 . . . . 4 . . 9 6 39 14 28 171 359 3 Explosive 48 | . . . . 4 5 1 3 . . . 5 9 5 . . . . . . . . . . . . . . . 8 1 7 . Electromagnetic 19 | . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . . . . 9 . . Slashing 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . Robot Hit Streak 87 | 9 13 8 12 11 16 19 23 . . . 2 3 . . . . 8 12 13 . . 16 8 . . . 10 2 9 32 87 30 Robot Miss Streak 5 | 5 4 5 5 2 3 4 . . . . 1 2 . . . . 4 1 . . . 5 . . . . 1 1 1 2 5 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Secondary Targets 5 | . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Capacitor 420 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 177 230 . Shots Hit Robots 1262 | 21 76 27 140 5 79 140 16 1 2 . 2 21 . . . . 78 15 1 10 . 36 8 . . . 8 2 17 145 372 40 Core Hits 811 | 7 38 23 80 9 43 50 17 . 1 . 12 10 5 . . . 37 9 1 3 . 14 6 . . . 3 . 9 42 381 11 Critical Kills 9 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 3 . . Critical Parts Destroyed 22 | . . . . . . 2 2 1 . . . 5 . . . . 5 . . . . 7 . . . . . . . . . . Critical Strikes 57 | . 1 . . . 1 2 2 1 . . . 5 . . . . 7 . . . . 9 1 . . . . . 1 3 20 4 Meltdown 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Destroy 13 | . . . . . . 1 . . . . . . . . . . 6 . . . . 5 1 . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Smash 13 | . . . . . . 1 2 1 . . . 5 . . . . . . . . . 4 . . . . . . . . . . Sever 22 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 20 . Melee Attacks 204 | . . . 1 . 1 12 36 2 4 . . 58 3 . . . 41 3 3 10 . 26 1 . 3 . . . . . . . Impact 143 | . . . 1 . 1 12 36 2 4 . . 58 3 . . . . . . . . 22 1 . 3 . . . . . . . Slashing 61 | . . . . . . . . . . . . . . . . . 41 3 3 10 . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . 1 5 1 1 . . 7 . . . . 3 3 . . . 4 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63468 | 159 1109 439 2801 594 2470 2794 2390 106 164 . 784 1551 493 . . . 3669 948 36 761 . 1620 324 . . . 351 55 2589 5857 29568 1836 Guns 23192 | 159 1055 439 1198 . . 1907 78 . . . . . . . . . 1871 368 36 . . 1000 200 . . . . 55 . 3415 11411 . Cannons 24453 | . . . 1514 63 1726 475 . . . . . . . . . . . . . . . . . . . . 351 . 787 2377 15338 1822 Explosions 9878 | . . . 89 525 720 269 1414 . . . 784 213 493 . . . 419 289 . . . . . . . . . . 1802 50 2811 . Melee 5783 | . . . . . . 102 898 106 164 . . 1338 . . . . 1379 291 . 761 . 620 124 . . . . . . . . . Ramming 108 | . . . . 6 24 41 . . . . . . . . . . . . . . . . . . . . . . . 15 8 14 Kinetic 10854 | 159 1055 439 1198 . . 1907 78 . . . . . . . . . 1871 368 36 . . 1000 200 . . . . 55 . 36 630 1822 Thermal 24274 | . 54 . 1514 63 1726 475 807 . . . . . . . . . 53 175 . . . . . . . . 351 . 787 5756 12513 . Explosive 7860 | . . . 89 525 720 269 607 . . . 784 213 493 . . . . . . . . . . . . . . . 1802 50 2308 . Electromagnetic 480 | . . . . . . . . . . . . . . . . . 366 114 . . . . . . . . . . . . . . Impact 3352 | . . . . . . 102 898 106 164 . . 1338 . . . . . . . . . 620 124 . . . . . . . . . Slashing 16540 | . . . . . . . . . . . . . . . . . 1379 291 . 761 . . . . . . . . . . 14109 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 . . . 1 . . . . . . . . . . 3 4 4 4 4 2 . . . . . . . 25 25 9 Average Corruption 6 | . 2 2 . . . 1 . . . . . . . . . . 2 3 4 4 4 1 . . . . . . . 15 7 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Effects 209 | . 11 9 . . . 9 . . . . . . . . . . 11 8 7 3 6 4 . . . . . . . 67 66 8 Message Errors 51 | . 1 3 . . . 1 . . . . . . . . . . 2 . 3 . 1 . . . . . . . . 20 18 2 Matter Fused 42 | . 3 1 . . . 2 . . . . . . . . . . 1 5 . 1 2 1 . . . . . . . 15 8 3 Heat Flow Errors 22 | . 3 2 . . . 2 . . . . . . . . . . 2 . 1 . 1 2 . . . . . . . 2 6 1 Energy Discharges 25 | . 2 . . . . 3 . . . . . . . . . . 2 1 . 1 . . . . . . . . . 8 6 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 . Data Loss (minor) 33 | . 1 2 . . . . . . . . . . . . . . 2 1 1 1 1 . . . . . . . . 10 14 . Data Loss (major) 7 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 3 . Misfires 15 | . 1 . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . 6 3 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3117 | . . . 12 70 65 170 454 106 7 . 29 714 65 . . . 186 69 . 157 . 354 123 . . . 15 . 133 11 325 52 Projectiles 329 | . . . 12 10 16 . . . . . . . . . . . . . . . . 10 . . . . 15 . 56 11 147 52 Explosions 656 | . . . . 60 49 68 123 . . . 29 . 65 . . . . 7 . . . . . . . . . . 77 . 178 . Melee 2132 | . . . . . . 102 331 106 7 . . 714 . . . . 186 62 . 157 . 344 123 . . . . . . . . . Knockbacks 36 | . . . . . . 1 4 . 1 . . 3 . . . . . . . . . 5 1 . . . . . . . 8 13 Impact 14 | . . . . . . 1 4 . 1 . . 3 . . . . . . . . . 4 1 . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 629 | . . . 109 . . . . . . . 36 . 55 . . . 58 54 . . . . . . . . . . . 212 99 6 Shots 12 | . . . 1 . . . . . . . 2 . 1 . . . 3 2 . . . . . . . . . . . 2 1 . Rammed 19 | . . . . 2 4 4 . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 Targets Rammed 19 | . . . . 2 4 4 . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 265 268 418 90 420 197 9 . . . 23 129 132 . 47 195 157 36 157 . 135 207 . . 252 90 130 291 214 240 333 45 Average Temperature 70 | . 91 93 87 39 85 58 6 . . . 16 36 62 . 28 104 64 15 93 . 69 54 . . 130 43 39 99 77 83 77 12 Received Heat Transfer 3731 | . 70 76 191 . 225 297 18 . . . 18 69 . 21 . . 117 27 9 . 60 . . 69 . 9 . 33 . 63 1747 612 Effects 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 26 1 Total Turns 1225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 865 52 Longest Duration 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 181 52 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . 2 7 . . . . 10 . . . . 2 . . . . 2 . . . . . . . . . . Impact Corruptions 57 | . . . . . . 1 12 4 1 . . 21 . . . . . . . . . 10 8 . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Parts Melted 69 | . . . 8 . 9 4 . . . . . . . . . . . . . . . . . . . . 1 . . 26 21 . Heat Transferred 23176 | . 185 . 2590 111 2960 777 600 . . . . . . . . . 50 100 . . . . . . . . 296 . 666 4855 9986 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 3285 | 15 308 315 665 231 459 317 606 . . . . 340 . . . . 485 . . . . 354 . . . . 135 252 184 499 3285 2359 Initial 1934 | . 9 87 6 56 . 100 118 . . . . 158 . . . . 88 . . . . 103 . . . . . 75 58 103 252 1934 Average 328 | 5 158 158 262 48 170 161 437 . . . . 187 . . . . 180 . . . . 183 . . . . 57 92 48 324 1076 2165 Maximum Alert Level 5 | . 1 1 2 1 2 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 2 5 5 Low Security (%) 53 | 100 68 72 53 89 55 62 12 . . . . 54 . . . . 62 . . . . 61 . . . . 100 88 100 19 18 . Level 1 26 | . 31 27 24 10 38 37 15 . . . . 45 . . . . 27 . . . . 38 . . . . . 11 . 52 10 . Level 2 11 | . . . 21 . 6 . 72 . . . . . . . . . 9 . . . . . . . . . . . . 28 10 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 4 . 2 1 2 3 7 . . . . 15 . . . . 4 . . . . 8 . . . . 3 . . 8 32 11 Investigation 32 | . 3 . 1 . 2 2 5 . . . . 8 . . . . 1 . . . . 5 . . . . 2 . . . 1 2 Extermination 19 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . . . . 6 6 . Reinforcement 23 | . 1 . 1 1 . 1 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . 1 7 2 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 14 | . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 2 . . 1 2 4 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 34 | . 1 . 6 2 3 1 1 . . . . . . . . . . . . . . 3 . . 1 . . 1 7 1 . 7 Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Times Spotted 569 | . 20 12 47 7 32 29 19 . 1 . 5 21 10 4 . 4 25 6 7 . 11 21 . 7 4 1 1 7 5 30 178 55 Peak Tracking Total 20 | . 5 3 6 4 8 5 6 . 1 . 3 5 6 4 . 4 5 5 4 . 9 11 . 4 6 1 1 4 3 4 20 18 Tactical Retreats 65 | . . 1 6 . 1 1 4 . . . . 6 3 3 . 1 5 . 3 . 4 6 . 2 . . . 2 . . 6 11 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 13 | . 3 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 66 | . . 1 1 . . 4 16 . . . . 1 . . . . 5 . . . . 3 . . . . 1 7 . 10 14 3 Max in Single Turn 13 | . . . 1 . . 1 13 . . . . . . . . . 2 . . . . 1 . . . . 1 2 . 1 2 1 Garrison Access 10 | . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 169 | . 7 . 16 . 9 11 19 . 1 4 . 23 . . . . 14 . . 4 . 19 1 1 6 . 9 12 1 3 6 3 Terminals 106 | . 5 . 11 . 5 8 15 . . . . 15 . . . . 9 . . . . 13 1 . . . 4 10 . 2 5 3 Fabricators 12 | . . . . . . . 2 . . . . 5 . . . . 1 . . . . 3 . . . . 1 . . . . . Repair Stations 11 | . . . 2 . 1 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 . . Recycling Units 7 | . 2 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Garrison Access 11 | . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 . Total Hacks 538 | . 19 . 51 . 22 32 54 . 4 28 . 66 . . . . 52 . . 16 . 76 1 1 14 . 35 35 1 8 18 5 Successful 335 | . 12 . 32 . 17 20 26 . 4 28 . 30 . . . . 34 . . 16 . 48 1 1 14 . 22 20 . 3 5 2 Failed 201 | . 7 . 19 . 5 12 27 . . . . 36 . . . . 18 . . . . 28 . . . . 12 15 1 5 13 3 Catastrophic 28 | . . . . . . 1 5 . . . . 3 . . . . 3 . . . . 5 . . . . . 5 . 2 2 2 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 183 | . 13 . 23 . 14 11 17 . . . . 27 . . . . 21 . . . . 27 . . 1 . 14 7 . 1 7 . Terminals 367 | . 17 . 36 . 16 25 45 . . . . 46 . . . . 40 . . . . 63 1 . . . 22 28 . 6 17 5 Fabricators 33 | . . . . . . . 5 . . . . 15 . . . . 3 . . . . 7 . . . . 3 . . . . . Repair Stations 34 | . . . 8 . 2 4 2 . . . . . . . . . 6 . . . . 3 . . . . 3 4 . 2 . . Recycling Units 9 | . 2 . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 6 . . . . . . . . . . . . . 2 . . . . 2 . . . . 6 . . . . . Garrison Access 16 | . . . . . 1 . 2 . . . . 5 . . . . 1 . . . . 1 . . . . 1 3 1 . 1 . Terminal Hacks 215 | . 8 . 14 . 8 11 15 . 4 28 . 13 . . . . 18 . . 16 . 31 1 1 14 . 11 14 . 2 4 2 Record 35 | . . . . . . . . . 4 9 . . . . . . . . . 5 . . 1 . 13 . . 3 . . . . Part Schematic 34 | . 2 . . . . 1 1 . . 10 . 2 . . . . 6 . . 3 . 7 . . . . 1 1 . . . . Robot Schematic 7 | . . . . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 28 | . 2 . 2 . 4 . 4 . . . . . . . . . 1 . . 4 . 5 . . . . 4 2 . . . . Prototype ID Bank 42 | . 3 . 2 . 1 3 3 . . 3 . 5 . . . . 5 . . 4 . 7 . . . . 2 3 . 1 . . Open Door 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 7 | . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Terminal Index 7 | . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Unreport Threat 13 | . . . 4 . 1 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 2 . Locate Traps 13 | . . . 1 . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 . . 1 . Recall Investigation 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Fabricator Hacks 22 | . . . . . . . 3 . . . . 9 . . . . 2 . . . . 6 . . . . 2 . . . . . Load Schematic 12 | . . . . . . . 2 . . . . 5 . . . . 1 . . . . 3 . . . . 1 . . . . . Build 10 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . 3 . . . . 1 . . . . . Repair Station Hacks 28 | . . . 8 . 2 4 2 . . . . . . . . . 6 . . . . 2 . . . . 2 2 . . . . Scan Component 14 | . . . 4 . 1 2 1 . . . . . . . . . 3 . . . . 1 . . . . 1 1 . . . . Repair 14 | . . . 4 . 1 2 1 . . . . . . . . . 3 . . . . 1 . . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . Insert Component 6 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Analyze 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . . . Seal Access 9 | . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . . . Unauthorized Hacks 50 | . 4 . 7 . 5 5 5 . . . . 5 . . . . 5 . . . . 6 . . . . 3 3 . 1 1 . Terminals 43 | . 2 . 6 . 3 3 5 . . . . 5 . . . . 5 . . . . 6 . . . . 3 3 . 1 1 . Track 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Assimilate 13 | . . . 3 . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 . . . . Botnet 21 | . 1 . 2 . 2 1 3 . . . . 2 . . . . 2 . . . . 3 . . . . 2 2 . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 118 | . 3 . 12 . 6 8 16 . . . . 18 . . . . 12 . . . . 16 . . . . 6 9 1 2 6 3 Full Trace Events 20 | . . . 1 . . . 4 . . . . 7 . . . . 1 . . . . 5 . . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 1 . . 6 . . . . 3 . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . 2 . 1 . . 1 1 . . 10 . 2 . . 15 . 7 . . 3 . 8 . . . . 2 1 . . 1 . Parts Built 11 | . . . . . . . 2 . . . . 4 . . . . 1 . . . . 3 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 781 | . . . . . . . 47 . . . . 316 . . . . 76 . . . . 258 . . . . 84 . . . . . Total Part Build Rating 68 | . . . . . . . 10 . . . . 22 . . . . 5 . . . . 25 . . . . 6 . . . . . Parts Repaired 14 | . . . 4 . 1 2 1 . . . . . . . . . 3 . . . . 1 . . . . 1 1 . . . . Time 636 | . . . 223 . 38 76 36 . . . . . . . . . 158 . . . . 29 . . . . 36 40 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 53 | . . 3 1 2 . . 2 . . . 1 2 . . 2 . 2 . . . . 1 . . 5 . 1 1 . . . 30 Largest Group 8 | . . 3 1 3 3 1 2 . . . 1 2 . . 2 2 2 . . . . 1 . . 5 . 1 1 . . . 8 Highest-Rated Group 307 | . . 40 10 53 53 10 52 . . . 96 96 . . 76 76 52 . . . . 26 . . 307 . 45 45 . . . 111 Highest-Rated Ally 96 | . . 16 10 31 31 10 26 . . . 96 96 . . 51 51 51 . . . . 26 . . 65 . 45 45 . . . 15 Total Orders 17 | . . . 2 2 4 . . . . . . . . . 1 . 6 . . . . . . . 2 . . . . . . . STAY 8 | . . . 1 1 2 . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . FOLLOW 8 | . . . 1 1 2 . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 188 | . . 26 . 16 25 . . . . . 11 1 . . . 8 . . . . . . . . 4 . . . . . . 97 Total Damage 3999 | . . 243 . 273 445 . . . . . 415 81 . . . 174 . . . . . . . . 137 . . . . . . 2231 Kills 29 | . . 5 . 5 3 . . . . . 3 1 . . . 5 . . . . . . . . 1 . . . . . . 6 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 28 | . 2 . 2 . 4 . 4 . . . . . . . . . 1 . . 4 . 5 . . . . 4 2 . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . 1 1 . 1 . 1 2 . 1 . 1 1 . 1 . 1 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 29560 | 116 1162 878 4739 1418 1865 2270 1229 108 213 20 245 1928 299 116 388 492 1496 381 310 241 361 993 385 291 397 158 396 610 1072 1825 2731 427 Spaces Moved 30321 | 69 795 689 1647 556 846 971 2681 357 616 76 633 4037 773 422 1170 443 2426 525 426 173 662 1934 302 668 706 316 746 935 1380 835 858 648 Core 647 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 644 Treads 6147 | . 109 . 1454 556 846 971 . . . . . . . . . . . . . . . . . . . . . . 514 835 858 4 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1636 | 68 686 689 193 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21891 | . . . . . . . 2679 357 616 76 633 4037 773 422 1170 443 2426 525 426 173 662 1934 302 668 706 316 746 935 866 . . . Fastest Speed 14 | 50 80 115 115 250 167 170 26 26 26 26 26 23 27 27 27 27 23 28 28 28 28 24 24 24 22 22 17 17 14 146 147 50 Average Speed 63 | 79 110 115 227 250 185 170 27 26 26 26 26 24 27 27 27 27 27 28 28 28 28 24 24 24 24 22 18 17 66 151 152 51 Slowest Speed 450 | 80 160 115 250 250 250 170 450 26 26 26 26 26 27 27 27 92 93 28 28 28 28 91 24 24 91 22 22 92 161 161 162 250 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . . 14 . . . . 10 . . . 1 18 1 1 . 3 5 1 . 5 . 2 3 12 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 64 | 4 94 97 96 95 64 94 65 50 78 68 84 65 92 64 84 55 39 65 54 60 84 48 49 83 79 52 22 96 32 63 41 24 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 15 | . 2 . 1 1 2 2 . . . 1 1 . 1 . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 2 . . . 1 2 . . . 2 7 4 1 . 4 2 . 4 . 3 3 . 3 . . . . . . Spaces Dug 232 | . 2 . 1 . 1 7 23 1 2 . 14 33 3 . . 5 5 . 3 . 7 31 7 . 7 3 15 30 3 11 18 . Terrain Destroyed 1257 | . 3 . 20 50 51 17 58 1 2 . 61 170 76 . . 13 113 12 8 . 7 119 13 . 7 6 30 34 80 58 244 4 Melee 99 | . . . 1 . 1 7 23 1 2 . . 33 3 . . . 5 . 3 . . 17 . . 3 . . . . . . . Projectile 359 | . 3 . . . . . . . . . . 1 3 . . 13 57 4 5 . 7 56 13 . 4 6 30 34 9 28 82 4 AOE 787 | . . . 19 50 50 10 35 . . . 61 136 70 . . . 51 8 . . . 46 . . . . . . 71 30 150 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 38846 | 99 962 733 2450 572 1026 1380 3082 366 660 75 707 4825 847 422 1241 798 3090 735 608 349 829 2346 596 798 911 397 972 1357 1497 1394 2019 703 Wait 5935 | . 59 14 582 2 58 256 279 7 39 . 69 686 52 . 62 341 526 188 177 151 165 304 287 118 144 70 132 368 15 268 512 4 Move 30141 | 68 794 688 1646 555 845 970 2652 356 615 75 632 4016 772 421 1169 440 2389 522 423 172 656 1923 299 667 698 315 741 928 1358 834 855 647 Hop 69 | . . . . . . . 14 . . . . 10 . . . 1 18 1 1 . 2 5 1 . 2 . 2 3 9 . . . Pick Up 183 | 7 16 5 29 1 9 7 17 . 1 . . 13 . . 4 . 7 . 1 2 1 6 . 3 4 . 2 1 12 16 18 1 Fast Attach 174 | 7 3 1 9 . 5 7 5 . . . . 3 3 1 . . 16 2 . 7 1 11 . 2 6 . 3 9 20 21 26 6 Attach 157 | . 3 1 2 . 1 1 22 . . . 1 6 2 . 1 . 3 1 . . . 6 . 1 1 2 21 5 10 12 44 11 Detach 107 | . . . . . 1 1 13 . . . . . 2 . . . 5 1 . . . 5 . . . 2 19 6 11 8 26 7 Swap 258 | . 19 1 34 3 18 15 13 1 . . . 12 3 . 1 3 24 10 . . 1 18 2 2 7 2 6 6 4 18 35 . Drop 293 | . 13 2 45 2 21 14 25 . 1 . . 11 2 . 3 . 16 1 1 7 1 15 . 5 14 . 7 8 22 33 22 2 Fire 1268 | 17 55 21 102 7 63 93 6 . . . 5 10 8 . 1 13 45 6 2 . 2 27 6 . 9 6 39 23 36 181 465 20 Melee 204 | . . . 1 . 1 12 36 2 4 . . 58 3 . . . 41 3 3 10 . 26 1 . 3 . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . 2 4 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 10) 703 | -10/Materials | Discovered new exit (range 8) 868 | -10/Materials | Discovered new exit (range 14) 1018 | -10/Materials | Discovered new exit (range 3) 1279 | -10/Materials | Entered Mines 1285 | -10/Mines | Learned Materials emergency access door positions 1303 | -10/Mines | Discovered new exit (range 7) 1322 | -10/Mines | Learned Materials trap positions 1486 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1544 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1546 | -10/Mines | Found Prototype Device 1676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2128 | -10/Mines | Discovered new exit (range 11) 2157 | -10/Mines | Entered Materials 2157 | -9/Materials | Evolved 2 slots: Utility x2 2158 | -9/Materials | Loaded intel: 23 trap records 2710 | -9/Materials | Build established: Scavenger-Mutant 3243 | -9/Materials | Build established: Mutant 3699 | -9/Materials | Discovered new exit (range 14) 3925 | -9/Materials | Identified exit to Mines 4300 | -9/Materials | Discovered new exit (range 15) 4540 | -9/Materials | Build established: Scavenger-Mutant 5222 | -9/Materials | Identified Exp. Sensor Array 5234 | -9/Materials | Discovered new exit (range 8) 5968 | -9/Materials | Discovered new exit (range 7) 6061 | -9/Materials | Build established: Mutant 6374 | -9/Materials | Repaired Exp. Sensor Array 6581 | -9/Materials | Repaired Adv. Beam Cannon 6608 | -9/Materials | Repaired Lgt. Armor Plating 6648 | -9/Materials | Repaired Arm. Treads 6896 | -9/Materials | Entered Mines 6896 | -9/Mines | Accompanied by 1 ally 6906 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6975 | -9/Mines | Met a Derelict bent on vengeance 7138 | -9/Mines | Discovered new exit (range 10) 7223 | -9/Mines | Found a hidden stash of uninstalled traps 7346 | -9/Mines | Assembled infested the area 7351 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8169 | -9/Mines | Discovered new exit (range 6) 8314 | -9/Mines | Entered Materials 8314 | -8/Materials | Accompanied by 3 allies 8314 | -8/Materials | Evolved 2 slots: Propulsion x2 8319 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8408 | -8/Materials | Discovered new exit (range 6) 8438 | -8/Materials | Identified exit to Storage 8802 | -8/Materials | Discovered new exit (range 3) 9808 | -8/Materials | Discovered new exit (range 3) 10046 | -8/Materials | Repaired Arm. Treads? 10179 | -8/Materials | Entered Storage 10179 | -8/Storage | Accompanied by 1 ally 11446 | -8/Storage | Repaired Arm. Treads 11485 | -8/Storage | Repaired Hvy. Armor Plating 12323 | -8/Storage | Discovered new exit (range 15) 12449 | -8/Storage | Entered Factory 12449 | -7/Factory | Evolved 2 slots: Utility x2 12798 | -7/Factory | Found Powered Armor 12799 | -7/Factory | Found Powered Armor 12800 | -7/Factory | Found Powered Armor 12876 | -7/Factory | Discovered new exit (range 15) 12879 | -7/Factory | Identified exit to Lower Caves 13006 | -7/Factory | Discovered new exit (range 15) 13176 | -7/Factory | Central database locked down 13326 | -7/Factory | Repaired Corrupted Med. Storage Unit 13471 | -7/Factory | Fabricated Adv. Signal Interpreter? 13566 | -7/Factory | Discovered new exit (range 7) 13678 | -7/Factory | Entered Lower Caves 13745 | -7/Lower Caves | Learned 4 Factory zone layouts 13746 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13752 | -7/Lower Caves | Spotted B-75 Beast 13777 | -7/Lower Caves | Discovered new exit (range 4) 13778 | -7/Lower Caves | Identified exit to Lower Caves 13786 | -7/Lower Caves | Entered another Lower Caves area 13910 | -7/Lower Caves | Learned location of 1 exit from Factory 13960 | -7/Lower Caves | Discovered new exit (range 12) 13961 | -7/Lower Caves | Encountered a Warlord checkpoint 13999 | -7/Lower Caves | Identified exit to Data Miner 13999 | -7/Lower Caves | Entered Data Miner 13999 | -7/Data Miner | Discovered new exit (range 6) 14004 | -7/Data Miner | Met Data Miner 14009 | -7/Data Miner | Learned location of Section 7 (-2) 14009 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14013 | -7/Data Miner | Received God Mode back door access code from Data Miner 14019 | -7/Data Miner | Identified exit to Proximity Caves 14019 | -7/Data Miner | Entered Proximity Caves 14087 | -6/Proximity Caves | Escorted by Enhanced Grunt 14182 | -6/Proximity Caves | Discovered new exit (range 6) 14240 | -6/Proximity Caves | Identified exit to Factory 14264 | -6/Proximity Caves | Entered Factory 14264 | -6/Factory | Accompanied by 1 ally 14264 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14265 | -6/Factory | Identified exit to Lower Caves 14266 | -6/Factory | Identified exit to Factory 14296 | -6/Factory | Discovered exit to Lower Caves (range 13) 14339 | -6/Factory | Incoming investigation squad redirected 14523 | -6/Factory | Incoming investigation squad redirected 14575 | -6/Factory | Fabricated Biomechanical Wings? 14652 | -6/Factory | Build established: Hacker-Sprinter 14946 | -6/Factory | Discovered exit to Factory (range 13) 15301 | -6/Factory | Incoming investigation squad redirected 15335 | -6/Factory | Fabricated Adv. Hacking Suite? 15558 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15597 | -6/Factory | Incoming investigation squad redirected 15817 | -6/Factory | Spotted B-75 Beast 16023 | -6/Factory | Fabricated Exp. Propulsion Shielding? 16192 | -6/Factory | Entered Lower Caves 16203 | -6/Lower Caves | Found Alien Artifact 16203 | -6/Lower Caves | Identified Core Expander 16203 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 16395 | -6/Lower Caves | Encountered a Warlord checkpoint 16471 | -6/Lower Caves | Discovered new exit (range 12) 16491 | -6/Lower Caves | Identified exit to Lower Caves 16491 | -6/Lower Caves | Entered another Lower Caves area 16494 | -6/Lower Caves | Discovered exit to Factory (range 12) 16506 | -6/Lower Caves | Build established: Machinist-Sprinter 16527 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16555 | -6/Lower Caves | Discovered new exit (range 15) 16558 | -6/Lower Caves | Identified exit to Zion 16568 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 16607 | -6/Lower Caves | Entered Zion 16621 | -6/Zion | Discovered new exit (range 12) 16651 | -6/Zion | Given the Hacking Drone Bay 16652 | -6/Zion | Found Prototype Device 16683 | -6/Zion | Learned Factory terminal intel 16738 | -6/Zion | Given A8's code to call for help 16756 | -6/Zion | Gained Derelict followers 16778 | -6/Zion | Loaded intel: 4 derelict terminal locations 16835 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16898 | -6/Zion | Identified Hacking Drone Bay 16937 | -6/Zion | Identified exit to Proximity Caves 16995 | -6/Zion | Entered Proximity Caves 16995 | -5/Proximity Caves | Accompanied by 2 allies 17034 | -5/Proximity Caves | Learned Factory emergency access door positions 17188 | -5/Proximity Caves | Build established: Sprinter 17481 | -5/Proximity Caves | Discovered exit to Factory (range 16) 17487 | -5/Proximity Caves | Entered Factory 17487 | -5/Factory | Accompanied by 1 ally 17487 | -5/Factory | Evolved 2 slots: Utility x2 17488 | -5/Factory | Identified exit to Upper Caves 17490 | -5/Factory | Loaded intel: 25 terminal locations 17713 | -5/Factory | Fabricated Biomechanical Wings? 17742 | -5/Factory | Discovered new exit (range 15) 17746 | -5/Factory | Identified exit to Factory 17776 | -5/Factory | Build established: Hacker-Sprinter 18377 | -5/Factory | Repaired Exp. Propulsion Shielding 18483 | -5/Factory | Repaired Imp. Utility Shielding 18564 | -5/Factory | Repaired Biomechanical Wings 18715 | -5/Factory | Discovered exit to Factory (range 9) 18983 | -5/Factory | Entered Upper Caves 19084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19307 | -5/Upper Caves | Learned Factory trap positions 19363 | -5/Upper Caves | Discovered new exit (range 3) 19364 | -5/Upper Caves | Identified exit to Upper Caves 19364 | -5/Upper Caves | Entered another Upper Caves area 19370 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19423 | -5/Upper Caves | Learned Factory garrison access intel 19587 | -5/Upper Caves | Discovered new exit (range 10) 19591 | -5/Upper Caves | Encountered a Warlord checkpoint 19673 | -5/Upper Caves | Identified exit to Zhirov 19674 | -5/Upper Caves | Entered Zhirov 19674 | -5/Zhirov | Discovered new exit (range 3) 19680 | -5/Zhirov | Met Zhirov 19686 | -5/Zhirov | Learned location of Quarantine (-3) 19686 | -5/Zhirov | Learned location of Command (-1) 19689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19696 | -5/Zhirov | Found Alien Artifact 19696 | -5/Zhirov | Identified Integrated Dissipator 19696 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19868 | -5/Zhirov | Found Alien Artifact 19883 | -5/Zhirov | Identified exit to Proximity Caves 19915 | -5/Zhirov | Entered Proximity Caves 20273 | -4/Proximity Caves | Discovered exit to Factory (range 12) 20276 | -4/Proximity Caves | Entered Factory 20276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20277 | -4/Factory | Loaded intel: 80 trap records 20278 | -4/Factory | Loaded intel: 4 garrison access locations 20278 | -4/Factory | Discovered new exit (range 6) 20279 | -4/Factory | Identified exit to Upper Caves 20415 | -4/Factory | Adv. System Shield fried by hacking feedback 20432 | -4/Factory | Incoming investigation squad redirected 20684 | -4/Factory | Discovered new exit (range 12) 20687 | -4/Factory | Identified exit to Research 20719 | -4/Factory | Fabricated Mic. Antimatter Reactor (x2) 20805 | -4/Factory | Repaired Enh. Coil Gun 20833 | -4/Factory | Identified exit to Extension 20873 | -4/Factory | Found Quantum Capacitor 20909 | -4/Factory | Discovered exit to Research (range 5) 21112 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 21269 | -4/Factory | Entered Upper Caves 21638 | -4/Upper Caves | Identified exit to Upper Caves 21654 | -4/Upper Caves | Entered another Upper Caves area 21685 | -4/Upper Caves | Discovered exit to Research (range 8) 21708 | -4/Upper Caves | Encountered a Warlord checkpoint 21791 | -4/Upper Caves | Identified exit to Warlord 21945 | -4/Upper Caves | Entered Warlord 21954 | -4/Warlord | Discovered new exit (range 12) 22091 | -4/Warlord | Learned Armory trap positions 22091 | -4/Warlord | Learned Testing emergency access door positions 22092 | -4/Warlord | Learned 4 Armory zone layouts 22092 | -4/Warlord | Learned 4 Command zone layouts 22092 | -4/Warlord | Learned Research garrison access intel 22167 | -4/Warlord | Visited the Vortex Lab 22173 | -4/Warlord | Warlord's base attacked by MAIN.C 22180 | -4/Warlord | Met Warlord 22182 | -4/Warlord | Opened Warlord's prototype stash 22186 | -4/Warlord | Found Prototype Device 22186 | -4/Warlord | Identified Exp. Phase Shifter 22196 | -4/Warlord | Found Prototype Reactor 22196 | -4/Warlord | Identified Vortex Chain Reactor 22200 | -4/Warlord | Found Prototype Device 22200 | -4/Warlord | Identified Thermal Barrier 22205 | -4/Warlord | Found Prototype Processor 22207 | -4/Warlord | Found Prototype Hackware 22311 | -4/Warlord | Spotted B-86 Titan 22342 | -4/Warlord | Identified exit to Proximity Caves 22342 | -4/Warlord | Entered Proximity Caves 22430 | -3/Proximity Caves | Spotted B-86 Titan 22498 | -3/Proximity Caves | Discovered exit to Research (range 8) 22500 | -3/Proximity Caves | Entered Research 22500 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22500 | -3/Research | Identified Ghost Barrier 22501 | -3/Research | Loaded intel: 4 garrison access locations 22510 | -3/Research | Identified exit to Armory 22510 | -3/Research | Identified exit to Quarantine 22513 | -3/Research | Central database locked down 22554 | -3/Research | Repaired Exp. Sensor Array 22617 | -3/Research | Identified Spectral Analyzer 22636 | -3/Research | Incoming investigation squad redirected 22704 | -3/Research | Fabricated Exp. Cesium-ion Thruster? 22765 | -3/Research | Spotted B-86 Titan 22856 | -3/Research | Incoming investigation squad redirected 22896 | -3/Research | Entered Quarantine 22906 | -3/Quarantine | Cryocooling Duct disabled 22921 | -3/Quarantine | Ambient heat levels rising (+20) 22921 | -3/Quarantine | Non-combat units ordered to evacuate 22929 | -3/Quarantine | Build established: Wizard-Scout 22940 | -3/Quarantine | Found Alien Artifact 23013 | -3/Quarantine | Repaired Exp. Propulsion Shielding 23054 | -3/Quarantine | Found Alien Artifact 23054 | -3/Quarantine | Identified Phase Redirector 23098 | -3/Quarantine | Found Prototype Processor 23098 | -3/Quarantine | Identified Exp. Terrain Scan Processor 23164 | -3/Quarantine | Found Alien Energy Cannon 23164 | -3/Quarantine | Identified Core Cannon 23242 | -3/Quarantine | Build established: Hacker-Scout 23481 | -3/Quarantine | Cryocooling Duct disabled 23483 | -3/Quarantine | Discovered new exit (range 14) 23487 | -3/Quarantine | Spotted Alpha 7 23496 | -3/Quarantine | Ambient heat levels rising (+20) 23496 | -3/Quarantine | Combat units ordered to evacuate 23505 | -3/Quarantine | Identified exit to Research 23506 | -3/Quarantine | Entered Research 23506 | -2/Research | Warlord forces began assault on 0b10 23506 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23507 | -2/Research | Identified exit to Testing 23548 | -2/Research | Met up with Warlord 23558 | -2/Research | Spotted B-90 Cyclops 23616 | -2/Research | Research machine network offline 23662 | -2/Research | Discovered exit to Testing (range 4) 23888 | -2/Research | Found Prototype Device 23888 | -2/Research | Identified Exp. Focal Shield 23896 | -2/Research | Found Antimissile System 23999 | -2/Research | Borebot progress halted 24030 | -2/Research | Borebot progress halted 24136 | -2/Research | Borebot progress halted 24219 | -2/Research | Build established: Hacker-Mutant 24403 | -2/Research | Warlord destroyed during the assault 24514 | -2/Research | Spotted Striker 24514 | -2/Research | Spotted Executioner 24535 | -2/Research | Destroyed Striker 24539 | -2/Research | Destroyed Executioner 24578 | -2/Research | Entered Testing 24670 | -2/Testing | Spotted Alpha 7 24771 | -2/Testing | Destroyed Alpha 7 24887 | -2/Testing | Found Prototype Ballistic Gun 24888 | -2/Testing | Identified Multirail 24976 | -2/Testing | Found Hvy. Reflective Plating 24984 | -2/Testing | Found Prototype Processor 24984 | -2/Testing | Identified Exp. Melee Analysis Suite 25137 | -2/Testing | System corruption reached 10% 25175 | -2/Testing | Spotted Striker 25214 | -2/Testing | Spotted Striker 25447 | -2/Testing | Identified exit to Access 25777 | -2/Testing | Found Prototype Energy Cannon 25777 | -2/Testing | Identified Hpw. Disruptor Cannon 25975 | -2/Testing | Found Prototype Device 25975 | -2/Testing | Identified Exp. Transmission Jammer 26087 | -2/Testing | Found Prototype Energy Cannon 26087 | -2/Testing | Identified Null Cannon 26117 | -2/Testing | Scanned by Researcher 26117 | -2/Testing | Identified Transdimensional Reconstructor 26117 | -2/Testing | Warped through subspace 26233 | -2/Testing | Spotted Fortress 26264 | -2/Testing | Destroyed Fortress 26281 | -2/Testing | Found Prototype Protection 26281 | -2/Testing | Identified Centrium Heavy Armor Plating 26285 | -2/Testing | Found Vortex Chain Reactor 26361 | -2/Testing | First assault squad dispatched 26389 | -2/Testing | Incoming assault squad redirected 26397 | -2/Testing | Discovered new exit (range 5) 26402 | -2/Testing | Identified exit to Section 7 26403 | -2/Testing | Entered Section 7 26718 | -2/Section 7 | Found Alien Artifact 26718 | -2/Section 7 | Identified Core Reset Matrix 26718 | -2/Section 7 | Identified Subatomic Replicator 26718 | -2/Section 7 | Used Core Reset Matrix 26722 | -2/Section 7 | Sensed 19 artifacts in vicinity 27192 | -2/Section 7 | First assault squad dispatched 27482 | -2/Section 7 | Build established: Alien-Mutant 27490 | -2/Section 7 | Destroyed 8 combat bots 27593 | -2/Section 7 | Core integrity fell below 50% 27625 | -2/Section 7 | Found Integrated Dissipator 27625 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27699 | -2/Section 7 | Spotted S7 Guard 27734 | -2/Section 7 | Destroyed S7 Guard 27742 | -2/Section 7 | Found Sigix Shearcannon 27749 | -2/Section 7 | Found Prototype Protection 27749 | -2/Section 7 | Identified Hvy. Regenerative Plating 27931 | -2/Section 7 | Incoming assault squad redirected 27989 | -2/Section 7 | Crushed by falling debris 28076 | -2/Section 7 | Scanned by Researcher 28077 | -2/Section 7 | Intercept squad dispatched 28092 | -2/Section 7 | Spotted Tracker 28092 | -2/Section 7 | Spotted Tracker 28107 | -2/Section 7 | Destroyed Tracker 28114 | -2/Section 7 | Destroyed Tracker 28124 | -2/Section 7 | Spotted Combat Programmer 28125 | -2/Section 7 | Spotted Combat Programmer 28126 | -2/Section 7 | Found Prototype Processor 28126 | -2/Section 7 | Identified Exp. Targeting Computer 28175 | -2/Section 7 | Destroyed Combat Programmer 28187 | -2/Section 7 | Destroyed Combat Programmer 28278 | -2/Section 7 | Destroyed 10 combat bots 28283 | -2/Section 7 | Found Integrity Redistributor 28285 | -2/Section 7 | Found Integrity Redistributor 28288 | -2/Section 7 | Found Integrity Redistributor 28368 | -2/Section 7 | Found LRC Armor 28368 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28377 | -2/Section 7 | Found LRC Matter Compressor 28377 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 28380 | -2/Section 7 | Found LRC Insulator 28380 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 28495 | -2/Section 7 | Crushed by falling debris 28500 | -2/Section 7 | Crushed by falling debris 28511 | -2/Section 7 | Found Centrium Heavy Armor Plating 28514 | -2/Section 7 | Found Centrium Heavy Armor Plating 28517 | -2/Section 7 | Found Centrium Heavy Armor Plating 28519 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 28525 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+583) 28539 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-639) 28563 | -2/Section 7 | Found Centrium Heavy Armor Plating 28566 | -2/Section 7 | Found Centrium Heavy Armor Plating 28678 | -2/Section 7 | Incoming assault squad redirected 28800 | -2/Section 7 | Found Prototype Processor 28800 | -2/Section 7 | Identified Exp. Signal Interpreter 28844 | -2/Section 7 | Discovered exit to Access (range 21) 28921 | -2/Section 7 | High security lockdown imminent 28972 | -2/Section 7 | Destroyed 9 combat bots 29001 | -2/Section 7 | High security lockdown engaged 29024 | -2/Section 7 | Spotted Executioner 29024 | -2/Section 7 | Spotted Striker 29024 | -2/Section 7 | Spotted Executioner 29047 | -2/Section 7 | Destroyed Executioner 29059 | -2/Section 7 | Destroyed Executioner 29071 | -2/Section 7 | Destroyed Striker 29102 | -2/Section 7 | Destroyed 32 combat bots 29106 | -2/Section 7 | Found Prototype Processor 29106 | -2/Section 7 | Identified Exp. Signal Interpreter 29121 | -2/Section 7 | Spotted Executioner 29121 | -2/Section 7 | Spotted Striker 29121 | -2/Section 7 | Spotted Investigator 29134 | -2/Section 7 | Entered Access 29134 | -1/Access | Evolved 2 slots: Utility x2 29197 | -1/Access | Lost 10 parts (1p3n5u1w) 29204 | -1/Access | Released all parts (9) 29250 | -1/Access | Core integrity fell below 50% 29292 | -1/Access | Emitted hypermatrix ping 29297 | -1/Access | Assembled emerged from beneath the floor 29334 | -1/Access | Incoming investigation squad redirected 29337 | -1/Access | Assembled emerged from beneath the floor 29370 | -1/Access | Intercept squad dispatched 29372 | -1/Access | Spotted B-99 Colossus 29372 | -1/Access | Spotted B-99 Colossus 29382 | -1/Access | Assembled emerged from beneath the floor 29384 | -1/Access | First assault squad dispatched 29395 | -1/Access | Identified exit to Surface 29400 | -1/Access | Spotted Tracker 29401 | -1/Access | Spotted Tracker 29401 | -1/Access | Used Integrity Redistributor, redistributed integrity to core (+292) 29402 | -1/Access | Incoming investigation squad redirected 29404 | -1/Access | Incoming assault squad redirected 29450 | -1/Access | Lost 4 parts (4n) 29465 | -1/Access | Spotted Combat Programmer 29473 | -1/Access | Core integrity fell below 20% 29481 | -1/Access | Incoming assault squad redirected 29482 | -1/Access | Spotted Combat Programmer 29498 | -1/Access | Assembled emerged from beneath the floor 29527 | -1/Access | Intercept squad dispatched 29553 | -1/Access | Spotted Tracker 29554 | -1/Access | Spotted Tracker 29561 | *** | Heading to fleet! Last Messages --------------- 29498_ Slug penetrates Y-72 Warden. 29499_ Combat Programmer resets Y-72 Warden, system corruption cleaned. 29500_ Slug penetrates Wall. 29507_ System corrupted: Matter fused (-5). 29509_ Detected hypermatrix ping. 29516_ W-44 Eye sends out distress signal. 29527_ System corrupted: Matter fused (-6). 29527_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 29527_ EMDS Slug penetrates Wall. 29532_ Penetrated by EMDS Slug. 29537_ Connecting with Terminal... 29539_ EMDS Slug penetrates Sealed Barrier. 29540_ Sealed Barrier breached. 29540_ Penetrated by EMDS Slug. 29541_ EMDS Slug penetrates Terminal. 29541_ Terminal disabled. 29542_ Penetrated by EMDS Slug. 29548_ System corrupted: Matter fused (-10). Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 29557_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########+############################????????????? | | ????????????? | | ????????????? | | ########+############ ""#?????????????????? | | ?????? #?????????# ""#?????????????????? | | ???? #?????????# ""#?????????????????? | | ?? " #?????????# T#?????????????????? | | """" #?????????# ""#?????????????????? | | """"" #?????????# ""#?????????????????? | | ? """"" #?????????# "#?????????????????? | | ??"""" #?????????"""""" """""?????????????????? | | ???? #?????????# #?????????????????? | | ???? #?????????# #?????????????????? | | ????? #?????????# """""" #?????????????????? | | ????""" #?????????# " " #?????????????????? | | ?????"" #?????????# " @" " #?????????????????? | | ??????####??????????# " "" " #?????????????????? | | ????????????????????# " " #?????????????????? | | ????????????????????# """s"" #?????????????????? | | ????????????????????# s #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 75 Energy Capacity 1300 Matter Stores 425 Matter Capacity 825 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 Jamming Range 22 Power Amplification 40 Additional Mass Support 12 EM Shielding 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 12 Recoil Reduction 8 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 34 Item Schematics ----------------- Adv. Energy Well | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Biomechanical Wings | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Mic. Antimatter Reactor | x2 | -4/Factory Enh. Nova Cannon | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Core Cannon Transdimensional Reconstructor Core Reset Matrix Sigix Shearcannon LRC Armor LRC Matter Compressor LRC Insulator Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationLinkedFrame Manual? 0 Play Time 08:34:30 Cumulative 595.4 hours Start 2022.11.12 @ 09:38:09 End 2022.11.16 @ 23:36:33 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 189 Adventurer 4 Explorer 0 Win Type 2 Total 16 Types 7/2/5/0/0/0/1/1/0 Lore% 87 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5848310a-f01c-44c3-8140-3956474f8baa