Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 23:36:07 Player: JitterGlitch Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (6308) 6308 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 11637 Bonus ------- High Alert Combat Kills 824 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Force Booster Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Small Storage Unit Core Analyzer > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Heavy Plasma Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- Light Fission Core Neutrino Core Improved Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Core Analyzer Improved Corruption Screen [Rating: 92] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Core Analyzer Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . 1 . . 1 . Propulsion 4 | . . . 2 1 . 1 Utility 2 | . . 1 . . 1 . Weapon 2 | . . . . 1 . 1 Parts Attached 116 | . 6 5 11 24 30 40 Power 27 | . 1 3 1 5 7 10 Engine 10 | . 1 3 . 2 2 2 Core 15 | . . . 1 3 5 6 Reactor 2 | . . . . . . 2 Propulsion 48 | . 1 1 5 11 13 17 Treads 17 | . 1 1 5 8 2 . Leg 30 | . . . . 3 11 16 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 16 | . 2 1 2 1 5 5 Device 11 | . 2 . 1 1 4 3 Storage 1 | . . 1 . . . . Processor 4 | . . . 1 . 1 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | . 2 . 3 7 5 8 Energy Gun 13 | . 2 . 3 5 . 3 Energy Cannon 8 | . . . . . 4 4 Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 51 | . . . . 6 11 34 Power 11 | . . . . 1 2 8 Propulsion 21 | . . . . 3 5 13 Utility 6 | . . . . . 1 5 Weapon 13 | . . . . 2 3 8 Highest Loss Streak 13 | . . . . 3 5 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 76 97 99 97 90 86 Engine 6 | . 11 22 12 4 2 3 Core 8 | . . . 5 9 14 7 Treads 15 | . 9 19 35 35 6 . Leg 13 | . . . . 1 20 30 Device 11 | . 27 22 16 7 11 8 Storage 5 | . . 11 9 7 6 4 Processor 5 | . . . 1 7 7 6 Energy Gun 13 | . 27 22 17 17 8 5 Energy Cannon 4 | . . . . . 8 10 Launcher 1 | . . . . 3 . 1 Naked Turns 6 | . 6 . . . . . Heaviest Build 75 | . 13 27 28 36 60 75 Greatest Support 120 | 3 20 40 83 120 89 107 Greatest Overweight (x) 4 | . 4 1 . 1 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 7 Most Carried 8 | . 5 8 8 8 8 8 Average Carried 6 | . 2 5 7 7 5 6 Final Capacity 8 | 5 5 8 8 8 8 5 Final Carried 8 | . 5 8 6 8 7 1 Class Distribution -------------------- 50% | Scavenger-Gunner 21% | Mutant 14% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1295 | 67 26 199 118 302 264 319 Remotely . | . . . . . . . Salvage Created 6412 | . 26 263 657 1100 1067 3299 Parts 310 | . 4 16 32 41 57 160 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 114 | . 3 9 13 22 17 50 Guns 59 | . 3 9 13 20 3 11 Cannons 35 | . . . . . 11 24 AOE 7 | . . . . . . 7 Classes Destroyed 17 | . 2 2 3 3 1 6 Worker 9 | . . . . . . 9 Builder 7 | . . . 1 . . 6 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 2 | . . . . . . 2 Watcher 10 | . 1 1 . 2 2 4 Swarmer 23 | . 3 3 . 3 2 12 Saboteur 1 | . . . . . . 1 Grunt 37 | . . 2 9 6 5 15 Brawler 4 | . . . 1 1 . 2 Duelist 2 | . . . . 1 . 1 Sentry 16 | . . 4 2 3 3 4 Specialist 5 | . . . . 2 2 1 Hunter 8 | . . . 1 1 3 3 Programmer 17 | . . . . 5 1 11 Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 3 3 6 5 6 11 Combat Bots Only 9 | . 3 3 6 5 6 9 Max Kills in Single Turn 3 | . 2 1 1 3 1 3 Gunslinging 2 | . 1 . . 2 . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 842 | . 8 32 91 235 159 317 Missed 261 | . 3 6 24 82 59 87 Damage Taken 8734 | . 18 162 645 1806 1406 4697 Core 1510 | . 3 18 125 172 140 1052 Absorbed by Shields 241 | . 8 62 171 . . . Ignored by Resistances 2526 | . 10 67 233 530 399 1287 Regen/Repaired (Parts) 71 | . . . . . . 71 Core Remaining (%) 88 | 100 98 95 77 75 83 . Volleys Fired 244 | . 6 15 35 57 40 91 Largest 4 | . 2 2 2 3 3 4 Hottest 361 | . 130 130 130 130 255 361 Shots Fired 627 | . 12 30 70 142 96 277 Gun 377 | . 12 30 70 141 24 100 Cannon 229 | . . . . . 72 157 Launcher 21 | . . . . 1 . 20 Special . | . . . . . . . Kinetic 7 | . . . . 7 . . Thermal 537 | . 12 30 70 134 40 251 Explosive 1 | . . . . 1 . . Electromagnetic 82 | . . . . . 56 26 Robot Hit Streak 37 | . 8 31 19 31 25 37 Robot Miss Streak 5 | . 4 5 3 3 3 3 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 2 4 3 . . Max Gunslinging Chain 2 | . 1 1 1 2 . . Shots Hit Robots 483 | . 12 28 60 119 71 193 Core Hits 305 | . 11 39 35 64 37 119 Critical Kills 6 | . . . . . . 6 Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . . 5 . 6 Burn 5 | . . . . 5 . . Meltdown 6 | . . . . . . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14077 | . 128 453 1132 2655 2098 7611 Guns 6526 | . 128 453 1132 2596 449 1768 Cannons 5362 | . . . . . 1572 3790 Explosions 2106 | . . . . 59 77 1970 Melee . | . . . . . . . Ramming 83 | . . . . . . 83 Kinetic 113 | . . . . 113 . . Thermal 10903 | . 128 453 1132 2483 805 5902 Explosive 539 | . . . . 59 77 403 Electromagnetic 2439 | . . . . . 1216 1223 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 4 6 Average Corruption 3 | . . . . 3 1 4 Corruption Purged . | . . . . . . . Corruption Blocked 14 | . . . . . . 14 Effects 69 | . . . . 25 11 33 Message Errors 20 | . . . . 9 3 8 Matter Fused 12 | . . . . 6 . 6 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 7 | . . . . 2 4 1 Parts Rejected 7 | . . . . 5 1 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 8 | . . . . 1 1 6 Data Loss (major) 2 | . . . . . 1 1 Misfires 4 | . . . . 1 1 2 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 176 | . . . . . 7 169 Projectiles 97 | . . . . . 7 90 Explosions 52 | . . . . . . 52 Melee 27 | . . . . . . 27 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 642 | . . . . 31 52 559 Shots 20 | . . . . 1 1 18 Rammed . | . . . . . . . Targets Rammed 8 | . . . . . . 8 Kicked 8 | . . . . . . 8 Crushed . | . . . . . . . Highest Temperature 518 | . 207 314 369 11 390 518 Average Temperature 126 | . 85 126 198 4 126 126 Received Heat Transfer 1318 | . . 58 297 270 234 459 Effects 10 | . . 1 1 . 2 6 Shutdowns 5 | . . . 1 . 1 3 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . 1 . . . . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 11 | . . . . . 7 4 Impact Corruptions 1 | . . . . . . 1 Robots Melted 11 | . . . . 2 . 9 Combat Hostiles 9 | . . . . 2 . 7 Parts Melted 61 | . . 1 5 16 5 34 Heat Transferred 17872 | . 160 575 2097 4920 1469 8651 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1337 | . 92 282 545 328 380 1337 Initial 184 | . . . 101 184 138 160 Average 303 | . 20 108 296 129 123 696 Maximum Alert Level 4 | . . 1 2 1 1 4 Low Security (%) 54 | 100 100 80 32 73 89 4 Level 1 19 | . . 19 32 26 10 21 Level 2 11 | . . . 34 . . 27 Level 3 6 | . . . . . . 22 Level 4 7 | . . . . . . 24 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . . . 6 5 6 9 Investigation 1 | . . . . . 1 . Extermination 8 | . . . . 3 1 4 Reinforcement 8 | . . . 2 . 2 4 Assault 2 | . . . 1 . . 1 Garrison 7 | . . . 3 2 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . . 1 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 6 11 19 32 23 71 Peak Tracking Total 7 | . 3 3 6 6 4 7 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . . . 4 1 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 34 | . . . 3 . 6 25 Max in Single Turn 6 | . . . 1 . 2 6 Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 5 | . . 1 . 1 2 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 9 | . . 1 . 2 4 2 Successful 4 | . . 1 . . 1 2 Failed 5 | . . . . 2 3 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 2 . 2 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 3 | . . . . . 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 6012 | 12 510 372 634 1517 1179 1788 Spaces Moved 3413 | 23 283 162 306 811 678 1150 Core 146 | 23 81 . . . . 42 Treads 1500 | . 202 162 306 741 89 . Legs 1747 | . . . . 70 589 1088 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 20 | . . . . . . 20 Fastest Speed 45 | 50 50 160 160 120 120 45 Average Speed 141 | 50 169 173 160 156 141 116 Slowest Speed 330 | 50 250 240 160 190 330 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 37 19 22 21 20 30 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 254 | . . . . 9 57 188 Melee . | . . . . . . . Projectile 38 | . . . . . 4 34 AOE 216 | . . . . 9 53 154 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4058 | 22 299 224 386 933 803 1391 Wait 202 | . . 36 14 25 43 84 Move 3407 | 22 282 161 305 810 677 1150 Hop . | . . . . . . . Pick Up 47 | . 5 5 11 9 11 6 Fast Attach 35 | . 6 1 2 5 10 11 Attach 40 | . . 2 4 8 14 12 Detach . | . . . . . . . Swap 41 | . . 2 5 11 6 17 Drop 34 | . . 2 10 8 2 12 Fire 244 | . 6 15 35 57 40 91 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . . . . . . 8 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 854 | -9/Materials | Discovered new exit (range 15) 895 | -9/Materials | Entered another Materials area 895 | -8/Materials | Evolved 2 slots: Propulsion x2 982 | -8/Materials | Garrison activated, responded to threat 1202 | -8/Materials | Build established: Scavenger-Mutant 1523 | -8/Materials | Discovered new exit (range 3) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1834 | -7/Factory | Build established: Scavenger-Gunner 2174 | -7/Factory | Build established: Gunner 2858 | -7/Factory | Cargo convoy interrupted 2873 | -7/Factory | Garrison activated, responded to threat 2922 | -7/Factory | Lost 3 parts (2n1w) 3026 | -7/Factory | Discovered new exit (range 11) 3046 | -7/Factory | Entered another Factory area 3046 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3221 | -6/Factory | Build established: Scavenger-Gunner 3603 | -6/Factory | Lost 4 parts (2p1n1w) 3877 | -6/Factory | Spotted B-75 Beast 4027 | -6/Factory | Garrison activated, responded to threat 4164 | -6/Factory | Discovered new exit (range 15) 4165 | -6/Factory | Lost 5 parts (3n1u1w) 4225 | -6/Factory | Entered another Factory area 4225 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4607 | -5/Factory | Repaired Carbon-fiber Leg 5125 | -5/Factory | First assault squad dispatched 5234 | -5/Factory | Destroyed 9 combat bots 5341 | -5/Factory | Cargo convoy interrupted 5373 | -5/Factory | Found Prototype Launcher 5373 | -5/Factory | Identified Com. Tesla Bomb Launcher 5746 | -5/Factory | Lost 4 parts (1p1n2w) 5762 | -5/Factory | Core integrity fell below 50% 5837 | -5/Factory | Lost 13 parts (4p5n3u1w) 6005 | -5/Factory | Discovered new exit (range 15) 6006 | -5/Factory | Core integrity fell below 20% 6013 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Arm. Leg destroyed. Penetrated by Slug. Com. Tesla Bomb Launcher destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+170). I-47 Archangel knocked back. Acquired Field Propulsion Drive. EXIT=FOUND Slug penetrates Wall. U-05 Engineer builds a Wall. Imp. Corruption Screen destroyed. Critical hit (Blast). Penetrated by Slug. Field Propulsion Drive destroyed. Acquired 8 matter. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????? ????????????????????? | | ????????????????# #???????????????????? | | ????????????????# #??????????????????## | | ????????????????# #??????????????????# | | ????????????????# #??????????????????# | | ????????????????+ ^#??????????????????# | | ????????????????#Y #??????????????????# | | ????????????????# #??????????????????# | | ????????????????# #??????????????????# | | ????????????????# #??????????????????## | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ?????????########% #???????????????????? | | ?????????# #???????????????????? | | ?????????# <@ #??"" ???????###### | | ?????????# #??"" ? ?????# | | ?????????# # """ [ !/ #?# | | ?????????# + !/ #?# | | ?????????# # """ ! ### | | ?????????# H #?""" + | | ?????????########% #?""" ### | | ????????????????# %# ????# | | ????????????????# # ??????# | | ????????????????+ u#######????????# | | ????????????????# ;#?????????????# | | ????????????????# ##?????????????# | | ????????????????# ###########????# | | ????????????????# # #????# | | ????????????????# # #????# | | ????????????????# # """ """ #????# | | ????????????????# %+ """ """ #????# | | ????????????????# # """ """ ?????# | | ????????????????# # ?????# | | ???????########?# # = ?????# | | ???????# ?# # ] #????# | | ???????# # ################ | | ???????# # = | | ???????# + | | ???????# # [! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 51 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Corruption Block 15 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Core Analysis 6 Recoil Reduction 5 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Oh No You Don't! Challenges ------------ None Game ------ Seed InsulationLargeExtractor Manual? 0 Play Time 01:00:08 Cumulative 11.8 hours Start 2024.04.05 @ 22:35:14 End 2024.04.05 @ 23:36:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c268b713-0736-4bb0-a9e2-3b43882b0c9f