Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 12:21:37 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (339) 1695 Value Destroyed (14091) 14091 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5644) 5644 TOTAL SCORE: 28910 Bonus ------- High Alert Combat Kills 1132 Follower Combat Kills 512 Entered Garrisons 1000 Used RIF Installer 3000 Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Q-thruster Improved Phase Shifter Fusion Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Core Analyzer Core Analyzer Layered Medium Armor Plating Improved Hardlight Generator Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Plasma Rifle Advanced Plasma Rifle Railgun Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Heavy Treads Heavy Treads Improved Heavy Siege Treads Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Makeshift Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Field Laser Field Laser Fusion Bomb Launcher Improved Remote Datajack Improved Plasma Cutter Great Axe [Rating: 132] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 2 . . . 2 . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . 1 . 1 . . 1 . Utility 6 | . . 1 1 . . . . . 2 . . 1 . 1 . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 236 | 7 2 5 33 5 5 5 12 2 16 26 17 13 15 6 4 1 60 2 Power 30 | 1 . . 5 . . 1 2 . 2 1 3 . 1 1 2 . 11 . Engine 8 | 1 . . 2 . . . . . 1 . 3 . . . . . 1 . Core 9 | . . . 3 . . 1 2 . 1 1 . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . 1 1 1 . 10 . Propulsion 68 | 2 . . 10 1 1 2 3 . 3 9 5 3 5 1 1 . 20 2 Treads 28 | 2 . . 5 1 1 2 3 . 3 . . . . . . . 11 . Leg 35 | . . . 5 . . . . . . 9 5 3 4 1 1 . 7 . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 2 2 Utility 72 | 2 2 . 11 1 3 1 2 2 7 8 3 7 6 2 . . 15 . Device 35 | 1 1 . 4 1 2 . 1 . 3 5 1 4 2 1 . . 9 . Storage 5 | 1 1 . 1 . . . . . 1 . 1 . . . . . . . Processor 4 | . . . . . . . . . 1 . . . . 1 . . 2 . Hackware 9 | . . . 1 . . . 1 1 1 . . 2 2 . . . 1 . Protection 19 | . . . 5 . 1 1 . 1 1 3 1 1 2 . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 . 5 7 3 1 1 5 . 4 8 6 3 3 2 1 1 14 . Energy Gun 36 | 2 . 1 1 . 1 . 2 . 2 8 6 2 1 1 . 1 8 . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 17 | . . 4 3 2 . 1 1 . 2 . . . . . . . 4 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 5 | . . . 2 1 . . . . . . . . . . . . 2 . Special Weapon 3 | . . . . . . . 1 . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 . 1 . 2 . . . 1 1 1 1 . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . 1 . . . . . Parts Lost 110 | . 1 1 10 3 . 5 3 9 . 6 2 2 16 3 6 5 37 1 Power 10 | . . . . . . 1 1 1 . . . . . . 1 1 5 . Propulsion 42 | . . . 3 1 . 2 1 4 . 1 . 1 8 1 3 1 15 1 Utility 26 | . 1 1 3 . . 1 . 2 . 2 2 . 3 1 1 1 8 . Weapon 32 | . . . 4 2 . 1 1 2 . 3 . 1 5 1 1 2 9 . Highest Loss Streak 17 | . 1 1 8 2 . 3 2 9 . 3 1 2 8 2 6 5 17 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Backups 17 | 4 7 8 11 13 14 13 13 14 4 17 22 24 23 21 22 21 20 5 Power 1 | . 1 1 . 1 1 . . 1 1 2 3 2 3 3 2 2 1 1 Propulsion 3 | 1 2 3 4 4 5 4 2 2 1 6 7 6 5 . . . 3 . Utility 6 | . 1 1 2 2 3 3 5 4 1 7 8 10 10 12 14 14 9 1 Weapon 2 | 1 2 1 3 4 3 2 5 5 . . 2 4 2 3 1 . 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 1 1 . 9 . 2 . . 5 . 7 4 2 1 2 1 . 13 4 Power 3 | . . . 1 . . . . . . 1 . . . . . . 1 . Propulsion 16 | . 1 . 5 . . . . . . 4 4 1 . . . . . 1 Utility 16 | . . . . . 2 . . 1 . 2 . 1 . . 1 . 7 2 Weapon 12 | 1 . . 3 . . . . 3 . . . . 1 2 . . 2 . Tool/Special 5 | . . . . . . . . 1 . . . . . . . . 3 1 Average Slot Usage (%) 88 | . 99 80 92 100 100 99 98 95 54 95 99 99 97 90 80 74 80 7 Engine 3 | . 14 11 1 9 9 3 . . 5 3 4 5 . . . . . . Core 1 | . . . 7 . . 5 6 6 . 2 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 4 5 4 3 7 . Treads 12 | . 28 22 20 27 27 26 29 28 13 1 . . . . . . 17 . Leg 11 | . . . 6 . . . . . . 23 25 29 27 22 16 13 . 1 Device 11 | . 13 3 7 9 10 18 11 14 4 15 19 18 16 10 10 10 7 . Storage 6 | . 14 11 9 9 9 9 7 6 4 6 6 5 5 5 5 5 3 . Processor 5 | . . . . . . . . . 5 6 6 5 5 9 10 10 12 2 Hackware 3 | . . . 4 . . . 1 4 2 2 . 3 7 10 10 10 6 2 Protection 5 | . . . 9 18 16 9 7 2 . 5 5 5 2 4 5 3 3 . Energy Gun 10 | . 28 17 . . . . . . 6 19 25 21 18 10 2 1 9 . Ballistic Gun 9 | . . 15 25 26 26 27 22 21 8 5 . . . . . . 4 . Peak Build Rating 132 | 7 8 14 34 34 32 32 36 36 46 74 79 87 89 102 98 89 132 38 Average Rating 62 | 5 7 10 28 32 31 29 34 33 28 64 76 83 84 89 88 82 116 8 On Entrance 43 | . 7 7 14 34 31 32 29 35 1 46 71 78 85 80 90 89 65 38 Avg Prop Armor Cover (%) 5 | . . . 4 . . . . . . 7 . . 4 2 3 . 29 6 Naked Turns 192 | . . . . . . . . 13 9 . . . . . . . . 170 Heaviest Build 145 | 15 20 22 45 45 47 47 47 46 80 86 122 123 123 120 134 132 145 . Greatest Support 250 | 40 40 40 60 60 60 60 80 80 60 85 85 106 95 93 73 60 250 56 Greatest Overweight (x) 3 | . . . 1 1 . 1 . . 1 3 3 1 1 1 3 2 2 . Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 2 . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 5 Average Capacity 19 | 7 8 10 12 15 15 15 15 14 16 20 23 25 25 25 25 25 24 5 Most Carried 25 | 7 8 10 15 15 15 15 15 15 7 20 25 25 25 25 24 22 25 5 Average Carried 17 | 4 7 8 11 13 14 12 13 14 4 17 22 24 23 21 21 21 21 4 Final Capacity 25 | 8 10 10 15 15 15 15 15 5 20 20 25 25 25 25 25 25 5 5 Final Carried 25 | 7 7 9 15 13 15 13 15 5 7 20 25 25 16 24 22 20 5 5 Class Distribution -------------------- 28% | Scavenger-Gunner 14% | Tank 12% | Bothacker-Mutant 12% | Scavenger-Tank 11% | Bothacker-Gunner 11% | Mutant 4% | Gunner 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Matter Collected 7628 | 270 20 281 1217 425 918 451 402 86 436 553 296 320 312 80 63 22 1417 59 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 14121 | 169 168 420 1776 540 715 575 476 25 724 1407 741 1199 718 548 333 116 3456 15 Parts 671 | 15 4 31 92 35 34 33 15 1 43 53 22 47 30 23 5 3 183 2 Haulers Intercepted 17 | . 1 2 4 . 2 . 1 . . . . 1 . 3 . . 3 . Recyclers Shooed 7 | . . . . . 1 . . . 2 . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . 8 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Combat Hostiles Destroyed 255 | . 3 10 31 20 13 15 7 1 7 25 12 17 16 4 7 4 62 1 Melee 5 | . . . 2 . . . . . . . . 1 . 1 . . . 1 Guns 193 | . 3 10 27 12 9 15 6 1 7 23 7 14 13 3 . 1 42 . Cannons 8 | . . . . . . . . . . . . . . . 5 3 . . AOE 33 | . . . 2 8 4 . . . . . . . . . 2 . 17 . Classes Destroyed 17 | 2 2 3 5 . 1 1 . . . . 1 . 1 . . . . 1 Worker 25 | . . . 3 . 1 . . . 9 . 1 4 . . . . 7 . Builder 19 | . . . 3 . . . . . 2 . . . . . . . 14 . Tunneler 6 | 5 . . . . . . . . . . . . . . . . 1 . Hauler 17 | . 1 2 4 . 2 . 1 . . . . 1 . 3 . . 3 . Recycler 12 | 1 . 1 3 . 1 . 1 . 2 . . 1 . . . . 2 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . . 1 1 . . . . . . . . . . . . . 2 . Swarmer 75 | . . 6 6 10 3 4 . 1 3 3 . 4 8 . . 3 24 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 90 | . 3 3 14 10 7 7 6 . 1 17 4 5 2 . 2 . 9 . Brawler 2 | . . . . . 1 . . . . . . . . . . . 1 . Duelist 6 | . . . 1 . . . . . . 1 1 . . . 3 . . . Sentry 26 | . . 1 7 . 1 . . . 2 4 3 2 2 . 2 1 1 . Hunter 13 | . . . 3 . 1 . 1 . . . . 2 . . . . 6 . Programmer 39 | . . . . . . 4 . . 1 . 3 4 2 4 . . 21 . Behemoth 2 | . . . . . . . . . . . 1 . 1 . . . . . Striker 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 30 | 2 2 8 10 18 6 6 5 1 5 7 4 5 5 2 3 2 30 1 Combat Bots Only 18 | . 2 5 9 18 5 6 5 1 4 7 4 4 5 2 3 2 12 1 Max Kills in Single Turn 6 | 1 1 1 5 3 3 2 1 1 2 2 1 2 1 1 2 1 6 1 Gunslinging 1 | . . . 1 . . . . . . 1 . 1 . . . . . . Exploded 3 | . . . 1 3 3 . . . . . . . . . 1 . 3 . Melee 1 | . . . 1 . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Hostile Shots Fired 1905 | . 25 39 160 129 38 52 27 106 35 180 57 81 93 40 73 37 655 78 Missed 590 | . 8 11 38 36 14 19 8 36 13 45 19 29 22 10 24 11 211 36 Hits 1315 | . 17 28 122 93 24 33 19 70 22 135 38 52 71 30 49 26 444 42 Melee 25 | . . . 3 . . . . . . . . . 6 . 9 . 1 6 Projectile 1290 | . 17 28 119 93 24 33 19 70 22 135 38 52 65 30 40 26 443 36 AOE 1 | . . . . . . . . . . . 1 . . . . . . . Critical Strikes 49 | . . . 5 4 . 3 . 2 . 6 2 1 4 4 2 . 16 . Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . 1 . . . . . 1 . Damage Taken 22869 | . 228 251 1916 1131 321 622 389 1250 132 1764 622 968 1587 661 1464 405 8579 579 Core 2824 | . 45 23 149 91 11 79 . 277 9 115 116 55 231 42 194 82 746 559 Absorbed by Shields 878 | . . . . . . . . . 84 416 . . . . . . 378 . Redirected to Shielding 23 | . . . 3 18 2 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 82 94 . . . 40 . 60 . . 71 . 71 . . 72 . . Volleys Fired 656 | 12 19 24 89 35 36 39 41 19 24 43 26 38 41 9 13 9 139 . Largest 4 | 2 2 3 3 3 3 3 3 3 4 4 4 4 4 2 2 2 4 . Hottest 310 | 100 100 140 75 75 75 75 90 75 209 301 300 300 310 179 220 220 304 . Shots Fired 1868 | 24 38 71 256 91 100 114 83 28 78 162 103 125 119 18 27 14 417 . Gun 1766 | 24 38 71 252 84 98 114 71 16 78 162 103 117 113 18 1 4 402 . Cannon 37 | . . . . . . . 1 . . . . . . . 26 10 . . Launcher 28 | . . . 4 7 2 . . . . . . . . . . . 15 . Special 37 | . . . . . . . 11 12 . . . 8 6 . . . . . Kinetic 887 | . . 37 252 84 98 114 63 16 43 38 . . . . . . 142 . Thermal 888 | 24 38 34 . . . . . . 35 124 103 117 113 14 26 10 250 . Explosive 28 | . . . 4 7 2 . . . . . . . . . . . 15 . Electromagnetic 28 | . . . . . . . 9 . . . . . . 4 1 4 10 . Robot Hit Streak 16 | 6 8 8 16 15 12 12 6 2 9 15 13 14 13 12 12 5 13 . Robot Miss Streak 6 | 1 2 3 5 2 6 3 4 5 2 4 3 3 4 2 1 1 5 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . 1 . Secondary Targets 38 | . . 3 7 4 . 3 1 . . 5 . 4 4 1 . . 6 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . 1 . 1 1 1 . . 1 . Shots Hit Robots 1186 | 17 24 41 168 61 61 74 44 9 52 105 69 84 72 27 22 8 248 . Core Hits 622 | 7 9 17 75 32 28 26 16 3 37 82 24 43 26 13 11 4 168 1 Critical Kills 5 | . . . 1 . . . . . . 3 . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 56 | 3 1 2 2 . . . . . 1 5 5 9 5 4 . . 19 . Burn 49 | 3 1 2 . . . . . . 1 2 5 9 5 3 . . 18 . Destroy 5 | . . . 1 . . . . . . 3 . . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 24 | . . . 8 . . . . . . . . . . 15 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . 8 . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . 15 1 . . . Sneak Attacks 5 | . . . 2 . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33342 | 211 300 527 3800 1673 1508 1419 720 79 1273 2393 1563 1929 1690 958 1545 300 11444 10 Guns 23703 | 211 300 522 2534 1107 1131 1419 720 79 1273 2393 1563 1921 1690 322 . 42 6476 . Cannons 1129 | . . . . . . . . . . . . . . . 871 258 . . Explosions 7491 | . . . 928 566 377 . . . . . . . . . 674 . 4946 . Melee 964 | . . . 328 . . . . . . . . . . 636 . . . . Ramming 55 | . . 5 10 . . . . . . . . 8 . . . . 22 10 Kinetic 10476 | . . 245 2534 1107 1131 1419 618 79 606 495 . . . . . . 2242 . Thermal 15352 | 211 300 277 592 . . . . . 667 1898 1563 1921 1690 307 1545 258 4123 . Explosive 6225 | . . . 336 566 377 . . . . . . . . . . . 4946 . Electromagnetic 270 | . . . . . . . 102 . . . . . . 15 . 42 111 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 328 | . . . 328 . . . . . . . . . . . . . . . Piercing 636 | . . . . . . . . . . . . . . 636 . . . . Highest Corruption 18 | . . 2 2 2 2 8 . 5 . . 3 5 6 5 5 5 18 18 Average Corruption 5 | . . 2 2 2 2 5 . 3 . . 2 3 5 2 5 5 9 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 183 | . . 3 2 6 9 13 . 1 . . 16 16 25 3 17 3 58 11 Message Errors 44 | . . 1 . 2 2 5 . . . . 3 3 5 2 3 1 13 4 Matter Fused 43 | . . . . 2 2 2 . . . . 7 3 9 . 5 . 12 1 Heat Flow Errors 20 | . . 1 1 . 1 . . . . . 3 2 3 . 1 . 6 2 Energy Discharges 24 | . . . . . . 2 . . . . 1 2 5 . 3 1 8 2 Parts Rejected 5 | . . . . 1 . . . 1 . . . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . 1 . 2 . . . . . 1 3 1 1 2 . 3 1 Data Loss (major) 7 | . . . . . . 1 . . . . . . . . 2 . 3 1 Misfires 8 | . . . . 1 1 . . . . . 1 . . . 1 1 3 . Alerts 5 | . . . . . 1 . . . . . . 1 1 . . . 2 . Weapon Failures 11 | . . 1 . . . 3 . . . . . 1 1 . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 465 | . . . 131 16 . 13 . . . . . . . 52 10 . 243 . Projectiles 7 | . . . . . . . . . . . . . . . 7 . . . Explosions 406 | . . . 131 16 . 13 . . . . . . . . 3 . 243 . Melee 52 | . . . . . . . . . . . . . . 52 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 686 | . . . 137 8 . 123 . . . . . . . . 194 . 219 5 Shots 12 | . . . 3 2 . 1 . . . . . . . . 3 . 3 . Rammed 6 | . . . 3 . . . . . . . . . . . . . 2 1 Targets Rammed 11 | . . 1 4 . . . . . . . . 1 . . . . 4 1 Kicked 2 | . . . . . . . . . . . . 1 . . . . 1 . Crushed 3 | . . 1 1 . . . . . . . . . . . . . 1 . Highest Temperature 577 | 117 288 222 292 108 232 74 22 7 191 412 145 184 577 . 142 3 449 211 Average Temperature 82 | 41 100 86 67 44 26 14 9 4 57 125 44 35 169 . 43 3 111 92 Received Heat Transfer 3531 | . 132 45 675 504 126 126 108 48 21 736 123 90 90 . 202 9 322 174 Effects 12 | . . . . . . . . . . 5 . . 3 . . . 4 . Shutdowns 4 | . . . . . . . . . . 1 . . 1 . . . 2 . Energy Bleed 4 | . . . . . . . . . . 3 . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . . . . 1 . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . 1 . . . . . . . 2 5 3 3 . . . 3 . Combat Hostiles 15 | . . . . . . . . . . 2 5 2 3 . . . 3 . Parts Melted 125 | 3 4 2 . . . . . . . 5 18 23 13 3 . 1 53 . Heat Transferred 32551 | 851 962 951 450 . . . . . 1533 3863 3831 5100 3982 848 650 . 9530 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Maximum Alert Level 3 | . . . 2 3 2 3 2 1 . 3 2 1 2 1 . . 3 2 Low Security (%) 45 | 100 100 100 29 . . . 8 6 100 13 . 90 14 92 . . 66 . Level 1 34 | . . . 57 31 62 20 85 93 . 11 92 9 59 7 . . 17 . Level 2 16 | . . . 12 10 37 66 5 . . 70 7 . 26 . . . 9 100 Level 3 3 | . . . . 58 . 13 . . . 3 . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1057 | 5 42 186 530 809 559 794 416 244 162 794 422 224 480 222 . . 1057 553 Initial 553 | . . 3 69 336 393 326 416 204 86 105 416 134 137 222 . . 18 553 Average 249 | . 8 61 224 615 405 575 302 221 25 499 325 104 313 60 . . 222 521 Influence Increases 8302 | 30 93 306 1079 503 380 518 248 70 255 769 373 630 468 147 142 99 2112 80 Destroy 0b10 Robot/C 5240 | . 60 200 620 400 260 300 160 20 140 560 240 400 320 80 140 80 1240 20 Destroy 0b10 Robot/NC 420 | 30 5 20 75 . 20 . 10 . 65 . 5 30 . 15 . . 145 . Destroy Leader 892 | . 22 56 160 10 54 20 42 . 30 40 90 92 30 36 . 10 200 . Allied During Kill 58 | . . . . . . . 5 . . 22 . 5 3 . 2 9 12 . Successful Hack 118 | . 4 14 12 14 . 14 14 . . 22 5 5 . 14 . . . . Disable Machine 330 | . . . 105 . 15 . 15 . 15 . . 60 . . . . 120 . Anti-Garrison Action 250 | . . . . . . 100 . 50 . 50 . . 50 . . . . . Destroy Structure 454 | . 2 1 32 19 16 54 2 . 5 15 3 8 5 2 . . 290 . Partial Spotted 45 | . . . . . 15 . . . . . 15 . . . . . 15 . Lose Combat Pursuer 495 | . . 15 75 60 . 30 . . . 60 15 30 60 . . . 90 60 Influence Decreases 7799 | 30 83 150 727 212 686 227 750 198 269 125 892 709 239 558 156 72 1084 632 Entered New Map 2766 | . . 7 97 182 416 177 378 88 78 45 378 141 59 203 6 . 9 502 Time Decay 3743 | 30 83 133 530 . 270 . 302 . 191 . 494 518 . 345 110 32 585 120 Lost Part 1040 | . . 10 100 30 . 50 30 90 . 60 20 20 160 10 40 40 370 10 Lost Ally 250 | . . . . . . . 40 20 . 20 . 30 20 . . . 120 . Squads Dispatched 41 | . 1 2 3 . 1 . 6 . 3 . 4 5 . 3 . . 13 . Investigation 2 | . . 1 1 . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . 1 . 1 . 3 3 . 2 . . 6 . Reinforcement 14 | . 1 1 2 . 1 . 4 . . . 1 2 . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 1 . 2 . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 6 | . . . . . . . . . . . . . . . . 2 4 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Distress Signals 24 | . 1 1 6 . 2 . 2 . 2 . . 2 . 1 . . 6 1 Communications Jammed 74 | . . . . . . . . . . . . . . . . . 74 . Distress Signals 71 | . . . . . . . . . . . . . . . . . 71 . Times Spotted 396 | . 6 13 50 21 18 14 15 16 13 33 17 26 19 9 9 6 90 21 Peak Tracking Total 12 | . 4 5 8 11 6 4 5 6 4 7 3 5 5 3 6 5 9 12 Tactical Retreats 21 | . . 1 2 2 . 2 . . . 2 1 2 3 . . . 3 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Traps Triggered 22 | . . . 2 1 . . 1 3 . 6 3 . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Machines Disabled 29 | . . . 7 . 1 4 1 1 1 1 . 4 1 . . . 8 . Max in Single Turn 4 | . . . 4 . 1 2 1 1 1 1 . 1 1 . . . 2 . Garrison Relay 4 | . . . . . . 1 . 1 . 1 . . 1 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Machines Accessed 36 | . 3 2 5 2 2 2 2 . 2 3 4 4 1 3 . . . 1 Terminals 24 | . 3 2 3 2 1 2 1 . . 3 2 1 1 3 . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . 1 . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . . 1 . . . . . . Total Hacks 82 | . 10 7 16 3 5 3 3 . 4 6 8 9 2 5 . . . 1 Successful 37 | . 4 6 7 2 2 2 2 . 2 2 4 2 . 2 . . . . Failed 45 | . 6 1 9 1 3 1 1 . 2 4 4 7 2 3 . . . 1 Catastrophic 10 | . . . 2 . . . . . 1 1 . 3 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 23 | . 5 3 8 . 4 . 1 . . . 2 . . . . . . . Terminals 59 | . 10 7 11 3 4 3 2 . . 6 4 2 2 5 . . . . Fabricators 5 | . . . . . . . . . . . . 4 . . . . . 1 Repair Stations 4 | . . . . . . . . . . . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 4 . . . . . 3 . 2 . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . . 1 . . . . . . Terminal Hacks 21 | . 3 3 3 2 . 2 1 . . 2 2 1 . 2 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Robot Analysis 3 | . . 1 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 1 . . . . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 1 . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . . . . Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Retrieve Study 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . . 1 . . . . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . . 1 . . . . . . Unauthorized Hacks 6 | . 1 3 1 . 1 . . . . . . . . . . . . . Terminals 6 | . 1 3 1 . 1 . . . . . . . . . . . . . Botnet 4 | . 1 2 . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Search 1 | . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 1 4 2 1 1 2 . 1 3 4 4 1 3 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . 1 . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Used RIF Installer 6 | . . . . 1 . 2 . 1 . 1 . . 1 . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked 25 | . . . . . . . 4 6 . . . 5 3 . 1 . 6 . Non-combat 6 | . . . . . . . 2 . . . . 4 . . . . . . Combat 19 | . . . . . . . 2 6 . . . 1 3 . 1 . 6 . Autooverrided 3 | . . . . . . . . . . . . . . . 1 . 2 . Autoassimilated 4 | . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 20 | . . . . . . . 5 6 . . . 6 3 . . . . . parse_system 3 | . . . . . . . 1 1 . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . 1 . . . . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . overload_power 3 | . . . . . . . . 3 . . . . . . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . . . . . . overwrite_iff 2 | . . . . . . . . 1 . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . formatsys_high 6 | . . . . . . . 2 . . . . 3 1 . . . . . Relay Couplers Released 23 | . . . . . . 5 . 5 . 5 . . 4 4 . . . . Machine Destruction 19 | . . . . . . 5 . 5 . 5 . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . Attached 7 | . . . . . . . 1 1 . . . 2 2 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Total Allies 18 | . . . . . . . 2 1 . 1 . 4 2 . 2 . 6 . Largest Group 3 | . . . . . . . 2 . . 1 . 3 1 . 1 1 1 . Highest-Rated Group 64 | . . . . . . . 32 . . 51 . 51 41 . 47 47 64 . Highest-Rated Ally 64 | . . . . . . . 16 . . 51 . 41 41 . 47 47 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . 19 2 . 22 . 11 5 . 1 9 28 . Total Damage 2035 | . . . . . . . 185 15 . 340 . 361 133 . 17 220 764 . Kills 13 | . . . . . . . 1 . . 3 . 3 . . . 2 4 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Active Infowar (turns) 2499 | 121 372 108 . . 96 537 397 468 2 . . . . . . . 398 . Terrain 2 | . . . . . . . . . 2 . . . . . . . . . Seismic 1592 | 121 372 108 . . 96 537 356 2 . . . . . . . . . . Jamming 905 | . . . . . . . 41 466 . . . . . . . . 398 . Robot Analysis Total 3 | . . 1 2 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Turns Passed 14989 | 286 382 346 1490 412 593 537 668 481 888 1146 1317 1471 704 1057 607 118 2243 243 Spaces Moved 7442 | 150 184 163 741 196 295 268 332 286 380 537 693 667 272 507 229 35 1085 422 Core 418 | 8 . . . . . . . 26 16 . . . . . . . 14 354 Treads 3658 | 142 184 163 505 196 295 268 332 260 364 25 . . . . . . 924 . Legs 3193 | . . . 236 . . . . . . 512 693 667 272 507 229 35 20 22 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 173 | . . . . . . . . . . . . . . . . . 127 46 Fastest Speed 32 | 50 160 160 120 166 166 163 160 50 50 120 120 190 190 190 190 260 40 32 Average Speed 162 | 154 160 160 151 169 166 164 160 150 199 166 165 190 190 190 234 260 147 51 Slowest Speed 330 | 160 160 160 250 210 166 225 162 160 229 330 330 190 190 190 330 260 260 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 7 37 16 63 45 37 42 12 29 9 47 19 19 37 10 36 9 32 26 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . . . . 2 . . . Spaces Dug 26 | . . . . 2 . . . . . . . . . . . . 24 . Terrain Destroyed 312 | . . . 27 15 16 72 1 . 1 2 . . . 1 21 4 152 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . 1 . 1 2 . . . 1 4 4 . . AOE 298 | . . . 27 15 16 72 . . . . . . . . 17 . 151 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res Arm Total 9141 | 178 234 203 997 238 363 325 422 325 444 682 804 794 377 562 272 50 1424 447 Wait 343 | 1 26 4 66 2 7 12 29 5 19 9 28 47 14 6 4 5 40 19 Move 7420 | 149 183 162 740 194 294 266 331 284 379 535 692 666 270 506 228 34 1085 422 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 150 | 8 2 3 24 . 6 3 4 6 3 19 13 8 7 13 2 . 28 1 Fast Attach 76 | 7 . 1 14 1 . . 1 1 12 5 6 . 1 1 1 . 22 3 Attach 102 | . 1 1 4 3 . 5 6 3 3 4 3 8 16 5 4 2 34 . Detach 7 | . . . . . . . 1 . . . . 1 1 1 . . 3 . Swap 142 | . 1 5 20 3 11 . 8 1 3 24 18 14 9 2 1 . 22 . Drop 147 | 1 2 2 28 . 9 . . 6 1 23 18 10 7 4 2 . 33 1 Fire 656 | 12 19 24 89 35 36 39 41 19 24 43 26 38 41 9 13 9 139 . Melee 24 | . . . 8 . . . . . . . . . . 15 1 . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . 1 . . . . . . Crush 8 | . . 1 4 . . . . . . . . . . . . . 3 . Escape Stasis 45 | . . . . . . . . . . 20 . . 10 . . . 15 . Rewire 19 | . . . . . . . 1 . . . . 1 1 . 16 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -9/Materials | Build established: Gunner 999 | -9/Materials | Discovered new exit (range 10) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -8/Materials | Build established: Tank 1454 | -8/Materials | Lost 8 parts (2n2u4w) 1576 | -8/Materials | Discovered new exit (range 12) 2268 | -8/Materials | Discovered new exit (range 4) 2350 | -8/Materials | Destroyed 9 combat bots 2485 | -8/Materials | Identified exit to Garrison 2505 | -8/Materials | Entered Garrison 2589 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Triggered checkpoint 2703 | -8/Garrison | Destroyed 18 combat bots 2741 | -8/Garrison | Triggered checkpoint 2797 | -8/Garrison | Triggered checkpoint 2856 | -8/Garrison | Installed Relay Interface Framework 2874 | -8/Garrison | Discovered new exit (range 15) 2907 | -8/Garrison | Discovered new exit (range 51) 2907 | -8/Garrison | Discovered new exit (range 5) 2907 | -8/Garrison | Discovered new exit (range 62) 2917 | -8/Garrison | Entered Materials 3509 | -8/Materials | Identified exit to Garrison 3510 | -8/Materials | Entered Garrison 3578 | -8/Garrison | Triggered checkpoint 3599 | -8/Garrison | Discovered new exit (range 51) 3599 | -8/Garrison | Discovered new exit (range 51) 3599 | -8/Garrison | Discovered new exit (range 50) 3618 | -8/Garrison | Triggered checkpoint 3665 | -8/Garrison | Core integrity fell below 50% 3670 | -8/Garrison | Triggered checkpoint 3776 | -8/Garrison | Phase Generator disabled 3825 | -8/Garrison | Lost 3 parts (1n1u1w) 3835 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3886 | -8/Garrison | Learned Factory security intel 3918 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3992 | -8/Garrison | Triggered checkpoint 4005 | -8/Garrison | Garrison Relay disabled 4047 | -8/Garrison | Entered Factory 4047 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4111 | -7/Factory | Build established: Scavenger-Tank 4654 | -7/Factory | Garrison activated, responded to threat 4714 | -7/Factory | Identified exit to Garrison 4715 | -7/Factory | Entered Garrison 4841 | -7/Garrison | Triggered checkpoint 4865 | -7/Garrison | Garrison Relay disabled 4935 | -7/Garrison | Expanded RIF knowledge: Program Shield 5075 | -7/Garrison | Triggered checkpoint 5136 | -7/Garrison | Spotted B-75 Beast 5181 | -7/Garrison | Released all parts (4) 5191 | -7/Garrison | Discovered new exit (range 10) 5196 | -7/Garrison | Entered Factory 5196 | -6/Factory | Evolved 2 slots: Utility x2 5216 | -6/Factory | Lost 9 parts (1p4n2u2w) 5449 | -6/Factory | Build established: Mutant 5866 | -6/Factory | Garrison activated, responded to threat 6003 | -6/Factory | Garrison activated, responded to threat 6082 | -6/Factory | Identified exit to Garrison 6084 | -6/Factory | Entered Garrison 6112 | -6/Garrison | Triggered checkpoint 6284 | -6/Garrison | Destroyed 7 combat bots 6330 | -6/Garrison | Garrison Relay disabled 6362 | -6/Garrison | Build established: Scavenger-Tank 6371 | -6/Garrison | Rescued a captive Derelict 6567 | -6/Garrison | Learned Factory security intel 6708 | -6/Garrison | Triggered checkpoint 6868 | -6/Garrison | Triggered checkpoint 6868 | -6/Garrison | Triggered checkpoint 6936 | -6/Garrison | Lost 3 parts (1n1u1w) 7148 | -6/Garrison | Discovered new exit (range 10) 7178 | -6/Garrison | Expanded RIF knowledge: Autooverride 7191 | -6/Garrison | Build established: Scavenger-Gunner 7230 | -6/Garrison | Entered Factory 8390 | -6/Factory | Spotted B-75 Beast 8396 | -6/Factory | Destroyed B-75 Beast 8490 | -6/Factory | Discovered new exit (range 8) 8547 | -6/Factory | Entered another Factory area 8547 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10006 | -5/Factory | Identified exit to Garrison 10018 | -5/Factory | Entered Garrison 10102 | -5/Garrison | Triggered checkpoint 10141 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 10165 | -5/Garrison | Garrison Relay disabled 10266 | -5/Garrison | Spotted B-75 Beast 10311 | -5/Garrison | Destroyed B-75 Beast 10380 | -5/Garrison | Triggered checkpoint 10420 | -5/Garrison | Triggered checkpoint 10441 | -5/Garrison | Lost 3 parts (2n1w) 10593 | -5/Garrison | Lost 3 parts (1n1u1w) 10611 | -5/Garrison | Discovered new exit (range 10) 10617 | -5/Garrison | Spotted Striker 10644 | -5/Garrison | Destroyed Striker 10666 | -5/Garrison | Spotted Executioner 10671 | -5/Garrison | Lost 8 parts (5n3w) 10722 | -5/Garrison | Entered Factory 10722 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10917 | -4/Factory | Build established: Bothacker-Mutant 10945 | -4/Factory | Discovered new exit (range 15) 11779 | -4/Factory | Entered Upper Caves 11945 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12011 | -4/Upper Caves | Lost 6 parts (1p3n1u1w) 12157 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12360 | -4/Upper Caves | Discovered new exit (range 10) 12386 | -4/Upper Caves | Entered another Upper Caves area 12386 | -4/Upper Caves | Accompanied by 1 ally 12388 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12480 | -4/Upper Caves | Discovered new exit (range 6) 12504 | -4/Upper Caves | Entered Research 12504 | -3/Research | Accompanied by 1 ally 12504 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12510 | -3/Research | Lost 5 parts (1p1n1u2w) 13132 | -3/Research | Build established: Bothacker-Tank 13142 | -3/Research | Found Fusion Bomb Launcher 13465 | -3/Research | Lost 6 parts (1p3n2u) 13477 | -3/Research | Garrison activated, responded to threat 13584 | -3/Research | Lost 3 parts (1n1u1w) 13738 | -3/Research | Build established: Bothacker-Gunner 13817 | -3/Research | Found Prototype Launcher 13817 | -3/Research | Identified Hellfire Missile Launcher 14303 | -3/Research | System corruption reached 10% 14336 | -3/Research | Lost 4 parts (2p1u1w) 14523 | -3/Research | Garrison activated, responded to threat 14607 | -3/Research | Spotted B-86 Titan 14654 | -3/Research | Core integrity fell below 50% 14665 | -3/Research | Destroyed 12 combat bots 14684 | -3/Research | Lost 17 parts (1p9n3u4w) 14725 | -3/Research | Discovered new exit (range 11) 14747 | -3/Research | Entered Armory 14842 | -3/Armory | Build established: Mutant 14949 | -3/Armory | Core integrity fell below 20% 14990 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14910_ Slammed into E-15 Imp. 14910_ E-15 Imp destroyed. 14910_ Destabilizing: Core damaged (-39). 14911_ Acquired 15 matter. 14912_ E-15 Imp destroyed. 14942_ Acquired 10 matter. 14945_ Acquired 14 matter. 14949_ System corrupted: Heat flow error (+119). 14964_ E-15 Imp destroyed. 14968_ Acquired Cesium-ion Thruster. 14969_ Acquired 20 matter. 14970_ Acquired Cesium-ion Thruster. 14973_ Triggered Blade Trap. 14973_ Massive razor-sharp blades shoot up from within the floor. 14973_ Cesium-ion Thruster severed. 14974_ Acquired Cesium-ion Thruster. 14974_ Penetrated by Slug. 14977_ System corrupted: Heat flow error (+253). 14988_ Cesium-ion Thruster destroyed. 14990_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ????????????????????????????????????????# #?? | | ???????????????????????###########??????# === #?? | | ???????????????????????# #??????# === #?? | | ???????????????????????# [[[]]] #??????# === #?? | | ???????????????????????# [[[]]] ###????? #?? | | ???????????????????????# # ????? #?? | | ???????????????????????# # "??"??? ??? | | ???????????????????????? # "? "??? ??? | | ??????????? ??????????? # " "???? ???? | | ???????????"" !! ????????? # " "???? ???? | | ???????????"" !! #######+### ????###+##??? | | ???????????"" @ =%/ ##/####### #?## | | ?????????? s = #?# | | ?????????? w ss s #?# | | ??????????? ##### """" #?# | | ???????????????????# "F " #?## | | ???????????????????# """ """ """ #??? | | ???????????????????# """ """ """ #### | | ???????????????????# """ """ """ | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# ############### | | ???????????????????## #?????????????# | | ????????????????????# ??????????????###+### | | ????????????????????? ?? ????????????????????? | | ??????????????????????? ??? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 39 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 375 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 7 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 61 Item Schematics ----------------- Autogun | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Angular Momentum Engine | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Satisfying That Tickles Versatile Challenges ------------ None Game ------ Seed FusionSuperchargedChainsaw Manual? 0 Play Time 01:39:28 Cumulative 220.4 hours Start 2025.10.19 @ 10:31:10 End 2025.10.19 @ 12:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 519 Rogue 519 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 98165637-0eb9-48ad-971f-8436351780c6