Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:09:36 Player: StaticNoob Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1223) 1223 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 2751 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 34/100 System Corruption 1% Temperature Warm (199) Movement Rolling (195) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Spread Laser Improved Medium Laser Pulse Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Compact Wheel Heat Sink Small Storage Unit High-capacity Matter Pod (200) Sensor Array Signal Interpreter Terrain Scan Processor Decoy Drone Bay EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Cooling System Huge Storage Unit > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Compact Wheel Armored Wheel Heat Sink Small Storage Unit High-capacity Matter Pod Sensor Array Signal Interpreter Terrain Scan Processor Hardened Light Armor Plating Decoy Drone Bay EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Pulse Rifle Advanced Beam Cannon Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 43 | 6 8 23 6 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 3 | 2 . 1 . Leg 2 | . 2 . . Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 5 | . 1 3 1 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 2 11 3 Energy Gun 12 | . 2 7 3 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . 7 8 9 Power 5 | . 2 2 1 Propulsion 6 | . 2 2 2 Utility 5 | . 1 1 3 Weapon 8 | . 2 3 3 Highest Loss Streak 5 | . 5 4 5 To Critical Strikes . | . . . . Average Backups 10 | . 1 11 22 Power . | . . . 2 Propulsion . | . . 1 1 Utility 4 | . . 4 8 Weapon 3 | . . 3 9 Tool/Special . | . . . . Unused Backups 13 | . . . 13 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon 7 | . . . 7 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 92 96 98 Engine 11 | . 12 10 10 Leg 7 | . 23 1 . Wheel 14 | . . 20 21 Device 9 | . 6 10 12 Storage 11 | . 14 11 11 Processor 8 | . 3 11 6 Energy Gun 26 | . 24 25 33 Ballistic Gun 3 | . 2 5 . Peak Build Rating 24 | 6 10 22 24 Average Rating 15 | 4 8 17 22 On Entrance 9 | . 6 8 22 Naked Turns . | . . . . Heaviest Build 103 | 13 15 96 103 Greatest Support 40 | 40 40 28 24 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 18 | 6 8 22 25 Most Carried 25 | 1 4 24 25 Average Carried 10 | . 1 11 23 Final Capacity 25 | 8 8 25 25 Final Carried 23 | 1 3 23 19 Class Distribution -------------------- 65% | Gunner 27% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1117 | 223 350 476 68 Remotely . | . . . . Salvage Created 1799 | . 537 1176 86 Parts 113 | . 21 92 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 47 | . 8 31 8 Guns 39 | . 8 23 8 Cannons 7 | . . 7 . Classes Destroyed 8 | . 5 2 1 Worker 2 | . 1 1 . Hauler 5 | . 1 4 . Recycler 2 | . 1 1 . Watcher 5 | . 1 4 . Swarmer 14 | . . 14 . Grunt 18 | . 8 10 . Sentry 7 | . . 7 . Assembled 8 | . . . 8 Best Kill Streak 8 | . 4 8 4 Combat Bots Only 6 | . 2 6 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 285 | . 86 136 63 Missed 62 | . 14 38 10 Hits 223 | . 72 98 53 Projectile 223 | . 72 98 53 AOE 6 | . . . 6 Critical Strikes 3 | . . 2 1 Damage Taken 2907 | . 916 1102 889 Core 559 | . 123 273 163 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 134 | . 44 72 18 Largest 3 | . 2 3 3 Hottest 191 | . 105 189 191 Shots Fired 311 | . 78 179 54 Gun 287 | . 78 155 54 Cannon 24 | . . 24 . Launcher . | . . . . Special . | . . . . Kinetic 100 | . 36 64 . Thermal 211 | . 42 115 54 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 12 16 5 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 10 | . 2 6 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 212 | . 58 119 35 Core Hits 103 | . 26 52 25 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 14 | . 2 11 1 Burn 8 | . 1 6 1 Destroy 1 | . 1 . . Blast 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3309 | . 723 2005 581 Guns 2905 | . 723 1601 581 Cannons 404 | . . 404 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1143 | . 358 785 . Thermal 2166 | . 365 1220 581 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 1 1 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 7 2 2 Message Errors 3 | . 2 1 . Matter Fused 4 | . 2 1 1 Heat Flow Errors 2 | . 1 . 1 Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 293 | . 193 293 288 Average Temperature 73 | . 44 67 140 Received Heat Transfer 881 | . 507 300 74 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 2 5 . Heat Transferred 5403 | . 929 3256 1218 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 62 100 Level 1 21 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 306 | . 50 306 103 Initial 103 | . . 5 103 Average 90 | . 8 147 25 Influence Increases 1080 | . 233 847 . Destroy 0b10 Robot/C 780 | . 160 620 . Destroy 0b10 Robot/NC 70 | . 20 50 . Destroy Leader 190 | . 44 146 . Successful Hack 37 | . 9 28 . Destroy Structure 3 | . . 3 . Influence Decreases 1080 | . 220 593 267 Entered New Map 172 | . . 8 164 Time Decay 793 | . 160 530 103 Lost Part 115 | . 60 55 . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 15 46 20 Peak Tracking Total 8 | . 6 8 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 21 | . 9 11 1 Terminals 17 | . 8 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 58 | . 23 34 1 Successful 22 | . 11 10 1 Failed 34 | . 11 23 . Catastrophic 1 | . . 1 . Database Lockouts 2 | . 1 1 . Manual 43 | . 19 24 . Terminals 50 | . 22 28 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 1 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 4 1 Prototype ID Bank 5 | . 2 3 . Open Door 1 | . . . 1 Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 8 5 . Terminals 13 | . 8 5 . Botnet 1 | . 1 . . Skim 12 | . 7 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 18 | . 8 10 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 3 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 62 | . . . 62 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3259 | 59 881 1862 457 Spaces Moved 1818 | 33 419 1115 251 Core 18 | 2 9 7 . Treads 61 | 31 15 15 . Legs 442 | . 395 47 . Wheels 1297 | . . 1046 251 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 135 Average Speed 132 | 153 124 132 138 Slowest Speed 250 | 160 250 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 73 92 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 2 1 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2404 | 39 698 1346 321 Wait 374 | . 221 111 42 Move 1815 | 32 418 1114 251 Hop . | . . . . Pick Up 22 | 1 4 16 1 Fast Attach 30 | 6 9 14 1 Attach 10 | . 2 2 6 Detach 1 | . . 1 . Swap 9 | . . 8 1 Drop 9 | . . 8 1 Fire 134 | . 44 72 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Lost 5 parts (1p2n2w) 286 | -10/Materials | Discovered new exit (range 4) 419 | -10/Materials | Discovered new exit (range 5) 456 | -10/Materials | Build established: Scavenger-Mutant 520 | -10/Materials | Central database locked down 592 | -10/Materials | Learned location of Storage (-7) 618 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Identified exit to Mines 748 | -10/Materials | Learned Storage trap positions 792 | -10/Materials | Identified exit to Subcaves 853 | -10/Materials | Loaded intel: 17 trap records 931 | -10/Materials | Learned 4 Subcaves zone layouts 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 942 | -9/Materials | Identified exit to Mines 1072 | -9/Materials | Lost 4 parts (1p2n1w) 1116 | -9/Materials | Discovered new exit (range 11) 1341 | -9/Materials | Build established: Gunner 2076 | -9/Materials | Discovered new exit (range 16) 2290 | -9/Materials | Core integrity fell below 50% 2351 | -9/Materials | Learned location of 1 exit from Recycling 2397 | -9/Materials | Learned Storage garrison access intel 2433 | -9/Materials | Loaded intel: 12 terminal locations 2460 | -9/Materials | Identified exit to Materials 2460 | -9/Materials | Learned location of 2 exits from Materials 2494 | -9/Materials | Learned location of 2 exits from Materials 2514 | -9/Materials | Learned Materials terminal intel 2582 | -9/Materials | Central database locked down 2803 | -9/Materials | Entered Mines 2814 | -9/Mines | Learned location of Zion (-7) 2844 | -9/Mines | Found the Drone Emporium 2851 | -9/Mines | Found Prototype Device 2859 | -9/Mines | Met a Derelict bent on vengeance 2893 | -9/Mines | Received a Mining Laser from a helpful Derelict 3056 | -9/Mines | Assembled infested the area 3061 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3112 | -9/Mines | Found DCF Scrap (13 items) 3146 | -9/Mines | Core integrity fell below 20% 3216 | -9/Mines | Lost 5 parts (1n1u3w) 3244 | -9/Mines | Learned 2 Materials zone layouts 3260 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03139_ Pulse Rifle destroyed. 03144_ as-03674 destroyed. 03151_ Arm. Wheel destroyed. 03179_ Destroyed Asb. Hover Unit. 03181_ Pulse Rifle destroyed. 03185_ Cooling System destroyed. 03191_ as-27784 destroyed. 03194_ as-79010 destroyed. 03202_ Acquired 40 matter. 03212_ System corrupted: Heat flow error (+287). 03236_ U-05 Engineer lays Concrete. 03244_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 03254_ The unstable cave ceiling collapses. 03254_ Imp. Ion Engine destroyed. 03256_ Critical hit (Burn: +37). 03257_ The unstable cave ceiling collapses. 03258_ Arm. Wheel destroyed. 03258_ Cooling System destroyed. 03258_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?## !*#???###% % #??# # | | ??### #?????## ##??# | | ????###" #??????# #???# | | ??????# ###### ## #???## | | ??????# ### ##???### | | ??????# #### #?# ####??## | | ??????# #?????? ## ##??# | | ??????# #????????# #??## | | ??????# #????????# #???## | | ??????# #??????#?## ###### | | ??????# #????? #??## | | ??????# #?#### ###?## | | ??????# ## ##?## ###### # | | ??????# # #??# ????## # | | ??????# #??# ?????# | | ??????### ## % #?????## | | ????????#dg##???????? ??????# | | ????????# #????????### ##?????## | | ????????# #??????????# #???# ## | | ????????# #?####????? ????# | | ???????## ## ##???? ????#### | | ??????## ##??? ???????## | | ?????## #??? ????????### | | ?????# = ##??????????????# | | ?????# =%= #??????????????? | | ?????# @ !!! #??????????????? | | ????# ##??????????????? | | ????# ## # #???????????????? | | ??????# ##? #???????????????? | | ??????## ##??? ???????????????? | | ??????? #####?????#??????????????? | | ?????? ?????????????????????????? | | ?????? ?????????????????????????? | | ????? ##?????????????????????????? | | ????###???????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellWeaponsEdition Manual? 0 Play Time 00:23:07 Cumulative 195.9 hours Start 2025.08.17 @ 13:46:53 End 2025.08.17 @ 14:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23483a28-1819-4c2c-aed0-a8f199640fd8