Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 16:25:40 Player: albenzo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (934) 934 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2334 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 60/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (12) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Light Armor Plating Improved EM Shotgun Mini Grenade Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Utility Shielding Improved EM Shotgun Light Cannon Datajack Katana [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 54 | 7 13 17 17 Power 5 | 2 1 2 . Engine 5 | 2 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 4 7 5 Treads 10 | . 2 3 5 Leg 8 | 2 2 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 23 | 2 6 6 9 Energy Gun 16 | 2 4 4 6 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 2 | . 2 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 12 | . 6 2 4 Power 3 | . 1 1 1 Propulsion 3 | . 2 . 1 Utility 2 | . . 1 1 Weapon 4 | . 3 . 1 Highest Loss Streak 4 | . 4 1 3 Average Slot Usage (%) 95 | . 92 95 99 Engine 11 | . 13 8 10 Treads 12 | . 7 12 18 Leg 18 | . 19 20 14 Storage 12 | . 14 11 11 Processor 12 | . 3 16 21 Protection 4 | . 7 4 . Energy Gun 19 | . 22 14 19 Ballistic Cannon 2 | . 2 6 . Naked Turns . | . . . . Heaviest Build 45 | 12 15 17 45 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 2 | 1 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 6 12 Average Capacity 7 | 5 6 6 11 Most Carried 12 | 6 6 6 12 Average Carried 7 | 3 5 5 11 Final Capacity 12 | 6 6 6 12 Final Carried 10 | 6 5 6 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 779 | 178 216 255 130 Remotely . | . . . . Salvage Created 1002 | . 312 354 336 Parts 67 | . 14 27 26 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 24 | . 7 11 6 Guns 13 | . 4 6 3 Cannons 4 | . 2 2 . AOE 6 | . 1 2 3 Classes Destroyed 7 | . 2 3 2 Builder 1 | . . . 1 Operator 2 | . 2 . . Watcher 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 12 | . 7 3 2 Duelist 1 | . . 1 . Sentry 8 | . . 4 4 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2154 | . 877 352 925 Core 537 | . 135 42 360 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 46 . . Volleys Fired 85 | . 50 24 11 Largest 2 | . 2 2 2 Hottest 130 | . 90 130 90 Shots Fired 139 | . 78 39 22 Gun 122 | . 72 28 22 Cannon 15 | . 6 9 . Launcher 2 | . . 2 . Special . | . . . . Kinetic 15 | . 6 9 . Thermal 70 | . 48 22 . Explosive 2 | . . 2 . Electromagnetic 52 | . 24 6 22 Robot Hit Streak 29 | . 21 29 18 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | . 56 32 18 Core Hits 53 | . 21 19 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 29 | . . . 29 Impact . | . . . . Slashing 29 | . . . 29 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1925 | . 812 658 455 Guns 1316 | . 597 403 316 Cannons 222 | . 103 119 . Explosions 387 | . 112 136 139 Melee . | . . . . Ramming . | . . . . Kinetic 222 | . 103 119 . Thermal 909 | . 463 307 139 Explosive 136 | . . 136 . Electromagnetic 658 | . 246 96 316 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 1 | . 1 . 5 Corruption Purged . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . 2 . 12 Projectiles . | . . . . Explosions 14 | . 2 . 12 Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 107 | . 26 . 81 Shots 4 | . 2 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 507 | . 316 507 69 Average Temperature 110 | . 82 222 30 Received Heat Transfer 612 | . 477 102 33 Effects 7 | . . 7 . Shutdowns 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 1777 | . 961 716 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 390 | . 258 390 386 Initial 164 | . . 55 164 Average 151 | . 103 153 229 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 66 | 100 85 75 33 Level 1 33 | . 14 24 66 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 22 13 15 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 9 | . 8 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 6 3 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 18 6 5 Successful 19 | . 13 3 3 Failed 10 | . 5 3 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 10 | . 3 2 5 Terminals 23 | . 14 4 5 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 9 1 3 Record 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 1 1 1 Terminal Index 1 | . 1 . . Alert Level 3 | . 2 . 1 Locate Traps 2 | . 2 . . Investigation Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 36 | . 36 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1856 | 82 787 347 640 Spaces Moved 905 | 63 420 160 262 Core 26 | 26 . . . Treads 316 | . 128 76 112 Legs 563 | 37 292 84 150 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 93 132 139 149 Slowest Speed 200 | 120 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 28 | 3 65 17 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 45 | . 3 20 22 Melee 8 | . . . 8 Projectile . | . . . . AOE 37 | . 3 20 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1352 | 82 571 246 453 Wait 205 | 7 80 25 93 Move 902 | 62 419 159 262 Hop . | . . . . Pick Up 40 | 6 6 8 20 Fast Attach 24 | 6 7 8 3 Attach 9 | . 5 2 2 Detach 1 | . . . 1 Swap 21 | 1 1 7 12 Drop 36 | . 3 13 20 Fire 85 | . 50 24 11 Melee 29 | . . . 29 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Discovered new exit (range 11) 482 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Lost 4 parts (1p1n2w) 743 | -10/Materials | Core integrity fell below 50% 835 | -10/Materials | Repaired Broken Lgt. Cannon 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Discovered new exit (range 4) 1217 | -9/Materials | Entered Storage 1331 | -9/Storage | Build established: Scavenger-Mutant 1654 | -9/Storage | Garrison activated, responded to threat 1841 | -9/Storage | Crushed by falling debris 1844 | -9/Storage | Crushed by falling debris 1844 | -9/Storage | Core integrity fell below 50% 1844 | -9/Storage | Core integrity fell below 20% 1857 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01762_ Connecting with Door Terminal... 01770_ U-05 Engineer lays Concrete. 01772_ U-05 Engineer builds a Wall. 01776_ U-05 Engineer builds a Door. 01777_ U-05 Engineer builds a Wall. 01777_ U-05 Engineer lays Concrete. 01827_ U-05 Engineer builds a Wall. 01841_ The unstable cave ceiling collapses. 01841_ Crushed by falling debris. 01841_ Targeting Computer destroyed. 01841_ System corrupted by crushing effect (+3). 01841_ U-05 Engineer builds a Wall. 01844_ System corrupted: Matter fused (-10). 01844_ The unstable cave ceiling collapses. 01844_ Crushed by falling debris. 01844_ Imp. Ion Engine destroyed. 01844_ System corrupted by crushing effect (+1). 01844_ Imp. EM Shotgun destroyed. 01844_ System corrupted by crushing effect (+2). 01846_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #####?????????????########?????????????? | | #???????????# #????????????? | | #???????????# """ """ #????????????? | | #???????????# """ """ #????????????? | | ###########?# """ """ #????????????? | | ## #?# ? #????????????? | | ## #?# #????????????? | | +#/### " "" #?# #????????????? | | # ""![" #?# ###??????????? | | / """![" #?########+##T#"?????????? | | # "! """ #??????# "?????????? | | ###### "!!""[!##?????# u@s "?????????? | | ""#### """|% !"#?????# s#####"?????????? | | T"# ## !%|%[!##?????# #??###?????????? | | #+#####+##??????# #??###?????????? | | """ # #??##%###?????# ?#??????????????? | | """ # #??##!#!#????##? ##?????????????? | | """ # ##### ######## #?????????????? | | + * *% ? #?????????????? | | # #?????????????? | | ########### ### ? #?????????????? | | ######????###### #?##+###?????????????? | | ???????????????# %### #??????????????? | | ???????????????# ##T #??????????????? | | ???????????????# ###" "#??????????????? | | ???????????????# #?#] [#??????????????? | | ???????????????# #?#][[#??????????????? | | ???????????????# #?#][ #??????????????? | | ??????????????? #?#] #??????????????? | | ???????????????# #?#####??????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# +????????????????????? | | ???????????????? ?????????????????????? | | ???????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysAntimissileTendrils Manual? 0 Play Time 00:37:58 Cumulative 3.3 hours Start 2022.01.09 @ 15:12:50 End 2022.01.09 @ 16:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 8 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9280c9e4-aec2-4f4d-893a-2907d402afe6