Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:08:02 Player: Mogwok Wargfriend Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3966) 3966 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 7962 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 18/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Beam Rifle Flak Cannon > --- INVENTORY (10) --- Wheel High-capacity Battery (250) Medium Matter Pod (38) High-capacity Matter Pod (0) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Improved Titanium Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor High-capacity Battery High-capacity Matter Pod Beam Rifle Enhanced Autogun Enhanced Autogun Rocket Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 6 | . . 2 1 1 2 Weapon . | . . . . . . Parts Attached 111 | 6 6 25 32 11 31 Power 14 | 1 1 2 4 2 4 Engine 9 | 1 . 2 3 1 2 Core 4 | . 1 . 1 1 1 Reactor 1 | . . . . . 1 Propulsion 26 | 2 2 6 5 2 9 Treads 2 | . . . . . 2 Leg 5 | . . . . 1 4 Wheel 18 | 2 2 6 4 1 3 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 37 | 1 2 6 15 4 9 Device 12 | . 1 4 4 . 3 Storage 6 | 1 1 1 1 . 2 Processor 6 | . . . 4 1 1 Hackware 5 | . . 1 2 1 1 Protection 8 | . . . 4 2 2 Artifact . | . . . . . . Weapon 34 | 2 1 11 8 3 9 Energy Gun 14 | 1 1 8 3 . 1 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 . 2 3 1 6 Ballistic Cannon 2 | . . . 1 . 1 Launcher 5 | . . 1 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 2 . . Parts Lost 44 | . . 3 13 2 26 Power 8 | . . 1 3 . 4 Propulsion 16 | . . 1 3 1 11 Utility 10 | . . 1 4 1 4 Weapon 10 | . . . 3 . 7 Highest Loss Streak 15 | . . 2 4 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 98 96 96 94 Engine 4 | . 7 8 6 . 2 Core 3 | . 6 2 1 6 3 Leg 2 | . . . . 4 6 Wheel 22 | . 28 21 26 22 15 Device 5 | . 12 17 5 . 1 Storage 9 | . 14 15 10 7 6 Processor 8 | . . . 5 14 13 Hackware 13 | . . 11 12 18 18 Protection 5 | . . . 9 4 8 Energy Gun 5 | . 14 11 7 . . Ballistic Gun 7 | . 14 6 3 10 6 Launcher 3 | . . 4 2 3 4 Naked Turns . | . . . . . . Heaviest Build 43 | 13 21 30 38 35 43 Greatest Support 56 | 26 26 26 36 36 56 Greatest Overweight (x) 9 | 3 2 2 2 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 2 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 5 Class Distribution -------------------- 51% | Hacker-Mutant 41% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3608 | 198 385 465 824 612 1124 Remotely . | . . . . . . Salvage Created 4448 | . 346 1006 1414 570 1112 Parts 249 | . 23 55 78 41 52 Haulers Intercepted 6 | . 2 2 2 . . Recyclers Shooed 7 | . 1 2 1 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 77 | . 4 17 21 11 24 Guns 47 | . 4 15 13 6 9 Cannons 6 | . . . 6 . . AOE 24 | . . 2 2 5 15 Classes Destroyed 15 | . 4 8 2 1 . Worker 10 | . . 1 4 2 3 Builder 9 | . . 1 2 3 3 Tunneler 2 | . . 1 . 1 . Hauler 6 | . 2 2 2 . . Recycler 9 | . 1 1 4 2 1 Mechanic 3 | . . 1 2 . . Operator 3 | . 1 . 1 . 1 Watcher 9 | . . 2 5 1 1 Swarmer 10 | . . 3 4 3 . Grunt 43 | . 4 8 6 6 19 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 13 | . . 5 6 1 1 Hunter 5 | . . . 3 . 2 Programmer 3 | . . . . 1 2 Best Kill Streak 12 | . 4 6 4 12 5 Combat Bots Only 4 | . 3 3 3 4 4 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 700 | . 10 63 179 110 338 Missed 211 | . 2 17 47 45 100 Damage Taken 7737 | . 104 675 1960 748 4250 Core 1361 | . 31 69 253 158 850 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 413 | . . 62 36 . 315 Core Remaining (%) 80 | 100 87 82 54 77 . Volleys Fired 423 | . 21 63 179 60 100 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 85 89 100 61 79 Shots Fired 662 | . 42 118 229 107 166 Gun 510 | . 42 114 141 89 124 Cannon 86 | . . . 84 . 2 Launcher 66 | . . 4 4 18 40 Special . | . . . . . . Kinetic 376 | . 21 50 110 89 106 Thermal 220 | . 21 64 115 . 20 Explosive 66 | . . 4 4 18 40 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 10 13 18 10 15 Robot Miss Streak 6 | . 6 5 5 4 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 401 | . 28 78 143 55 97 Core Hits 243 | . 14 34 62 40 93 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . . 8 11 . 1 Burn 15 | . . 8 6 . 1 Blast 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11392 | . 386 1328 3105 1926 4647 Guns 5349 | . 367 1189 1650 982 1161 Cannons 1309 | . . . 1237 . 72 Explosions 4692 | . . 136 209 944 3403 Melee . | . . . . . . Ramming 42 | . 19 3 9 . 11 Kinetic 4182 | . 172 485 1529 982 1014 Thermal 2476 | . 195 704 1358 . 219 Explosive 4692 | . . 136 209 944 3403 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . 1 3 Average Corruption 3 | . . 5 . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . 15 . . 14 Message Errors 4 | . . 1 . . 3 Matter Fused 7 | . . 5 . . 2 Heat Flow Errors 5 | . . 4 . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 3 | . . 2 . . 1 Data Loss (minor) 4 | . . 1 . . 3 Data Loss (major) 2 | . . 1 . . 1 Misfires 1 | . . 1 . . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 179 | . . . 25 . 154 Projectiles 25 | . . . 25 . . Explosions 154 | . . . . . 154 Melee . | . . . . . . Knockbacks 10 | . . . 9 . 1 Impact . | . . . . . . Kinetic 9 | . . . 8 . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage 197 | . 9 37 4 . 147 Shots 7 | . . 1 . . 6 Rammed 5 | . 1 1 1 1 1 Targets Rammed 10 | . 1 1 1 1 6 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 481 | . 18 240 481 45 184 Average Temperature 81 | . 12 61 128 16 12 Received Heat Transfer 2361 | . 51 228 828 207 1047 Effects 6 | . . . 6 . . Shutdowns 5 | . . . 5 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 6 3 . . Heat Transferred 6614 | . 435 2220 3330 . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 613 | . 105 261 502 276 613 Initial 205 | . . . 91 205 102 Average 230 | . 75 124 316 158 321 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 54 | 100 100 90 26 62 37 Level 1 21 | . . 9 28 37 16 Level 2 24 | . . . 44 . 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 2 3 2 9 Investigation 2 | . 1 1 . . . Extermination 3 | . . . . 1 2 Reinforcement 12 | . 2 1 3 1 5 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . 1 1 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 11 31 39 20 45 Peak Tracking Total 7 | . 3 5 7 5 6 Tactical Retreats 11 | . 1 2 3 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 19 | . . 1 2 1 15 Max in Single Turn 4 | . . 1 1 1 4 Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 29 | . 2 6 10 7 4 Terminals 21 | . 2 5 7 5 2 Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 . 1 Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 99 | . 11 22 32 25 9 Successful 61 | . 7 13 19 15 7 Failed 36 | . 3 8 13 10 2 Catastrophic 2 | . . . 1 1 . Database Lockouts 2 | . 1 1 . . . Manual 68 | . 10 15 21 18 4 Terminals 76 | . 11 19 25 17 4 Fabricators . | . . . . . . Repair Stations 10 | . . 3 3 . 4 Recycling Units 4 | . . . 1 3 . Scanalyzers . | . . . . . . Garrison Access 9 | . . . 3 5 1 Terminal Hacks 19 | . 4 5 7 3 . Record 1 | . . . 1 . . Robot Analysis 10 | . 4 1 4 1 . Terminal Index 2 | . . . 1 1 . Garrison Index 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 2 2 . 4 Scan Component 4 | . . 1 1 . 2 Repair 4 | . . 1 1 . 2 Recycling Unit Hacks 2 | . . . 1 1 . Recycle Component 1 | . . . 1 . . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 Seal Access 3 | . . . 1 1 1 Unauthorized Hacks 29 | . 3 6 8 10 2 Terminals 25 | . 3 6 8 6 2 Track 2 | . . 1 1 . . Assimilate 1 | . . . 1 . . Botnet 17 | . 2 3 5 5 2 Operators 5 | . 1 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Intercept 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 25 | . 2 6 9 5 3 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 1 . 2 Time 140 | . . 32 32 . 76 Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 9 | . 4 1 3 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7620 | 77 854 1057 2230 1494 1908 Spaces Moved 5692 | 60 645 743 1603 1415 1226 Core 15 | 13 . . . . 2 Treads . | . . . . . . Legs 109 | . . . . . 109 Wheels 5568 | 47 645 743 1603 1415 1115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 85 90 90 85 Average Speed 99 | 104 89 99 103 90 107 Slowest Speed 500 | 200 110 120 120 105 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 58 59 77 28 26 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 386 | . . 30 52 35 269 Melee . | . . . . . . Projectile 14 | . . . 13 . 1 AOE 372 | . . 30 39 35 268 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 7071 | 71 885 949 1942 1553 1671 Wait 727 | . 193 84 100 61 289 Move 5687 | 59 644 742 1602 1414 1226 Hop . | . . . . . . Pick Up 44 | 6 8 10 9 2 9 Fast Attach 61 | 6 5 13 17 3 17 Attach 31 | . . 3 12 3 13 Detach 18 | . 3 1 9 1 4 Swap 19 | . 1 9 3 5 1 Drop 49 | . 9 23 8 3 6 Fire 423 | . 21 63 179 60 100 Melee . | . . . . . . Ram 5 | . 1 1 1 1 1 Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Central database locked down 640 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Utility x2 1107 | -9/Materials | Central database locked down 1449 | -9/Materials | Discovered new exit (range 16) 1721 | -9/Materials | Repaired Imp. Ion Engine 1928 | -9/Materials | Discovered new exit (range 7) 1956 | -9/Materials | Discovered new exit (range 16) 1989 | -9/Materials | Entered another Materials area 1989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -8/Materials | Discovered new exit (range 5) 2171 | -8/Materials | Discovered new exit (range 5) 2222 | -8/Materials | Identified exit to Storage 2427 | -8/Materials | Repaired Cooling System 2909 | -8/Materials | Discovered new exit (range 15) 3000 | -8/Materials | Identified exit to Factory 3418 | -8/Materials | Discovered exit to Factory (range 15) 3460 | -8/Materials | Build established: Hacker-Mutant 3754 | -8/Materials | Lost 4 parts (2p1n1w) 4219 | -8/Materials | Entered Factory 4219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5236 | -7/Factory | Discovered new exit (range 8) 5386 | -7/Factory | Discovered new exit (range 12) 5538 | -7/Factory | Discovered new exit (range 18) 5713 | -7/Factory | Entered another Factory area 5713 | -6/Factory | Evolved 2 slots: Utility x2 5718 | -6/Factory | Garrison activated, responded to threat 6745 | -6/Factory | Lost 3 parts (1n1u1w) 7113 | -6/Factory | First assault squad dispatched 7153 | -6/Factory | Repaired Imp. Medium Armor Plating 7186 | -6/Factory | Repaired Arm. Wheel 7334 | -6/Factory | Core integrity fell below 50% 7391 | -6/Factory | Lost 15 parts (3p5n2u5w) 7447 | -6/Factory | Spotted B-75 Beast 7570 | -6/Factory | Core integrity fell below 20% 7621 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07545_ R-10 Processor collects Mic. Nuclear Core. 07550_ R-10 Processor collects Imp. Heat Sink. 07554_ R-10 Processor collects Lgt. Treads. 07556_ Acquired Adv. Sensor Array. 07585_ G-50 Soldier destroyed. 07592_ Wheel destroyed. 07595_ Arm. Leg destroyed. 07601_ K-01 Serf destroyed. 07603_ Flexi-carbon Leg destroyed. 07604_ K-01 Serf collects debris. 07613_ Hvy. Assault Rifle destroyed. 07614_ Kicked G-67 Veteran. 07614_ R-10 Processor collects Adv. Heat Sink. 07616_ G-67 Veteran knocked back. 07617_ K-01 Serf collects debris. 07617_ Flexi-carbon Leg destroyed. 07617_ A-15 Conveyor calls for reinforcements. 07617_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? !!?????????" | | ?????????????????????????????????# /! ??? ??"" | | ?????????????????????????????????# ??? ?? | | ????????????????????????????????## "?""" """" | | ???????????????????????????????? """"" """" | | ???????????????????????????????? """ """ | | ????????????????????????????????? | | ????????????????????????????????? """"" | | ????????????????????????????????? """"" | | ?????????????????????????????????# """ | | ?????????????????????????????????# "" | | ?????????????????????????????????# """"" "" | | ????????????????????????????????## """"" R | | ?????????????????????????????? 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