Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 20:59:02 Player: Sgt. SmokeWeed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (2209) 2209 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8314 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 96/100 System Corruption 22% Temperature Cool (2) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (11) ----- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON ----------- Flail Maul > --- INVENTORY -------- Light Nuclear Core System Shield Flail Flail Flail [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Melee Analysis Suite Device Advanced Weight Redist. System Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hammer Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 9 | . . . 2 . . . 1 2 . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 84 | 5 10 . 13 1 1 1 12 5 4 . 14 18 Power 11 | 1 1 . . . 1 . 1 1 1 . 3 2 Engine 8 | 1 1 . . . 1 . 1 1 . . 2 1 Core 3 | . . . . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 1 . 1 . . . 6 . 2 . 5 4 Treads 8 | 2 1 . 1 . . . 4 . . . . . Leg 7 | . . . . . . . 1 . . . 2 4 Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 2 . 3 . Utility 34 | . 3 . 11 . . . 3 3 1 . 5 8 Device 2 | . . . . . . . . . . . . 2 Storage . | . . . . . . . . . . . . . Processor 17 | . . . 4 . . . . 3 1 . 4 5 Hackware 2 | . . . . . . . . . . . 1 1 Protection 13 | . 3 . 7 . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 5 . 1 1 . 1 2 1 . . 1 4 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 3 | . 1 . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 1 1 . . 1 4 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . 7 Parts Lost 29 | . . . 1 . . . 5 1 5 . 2 15 Power 4 | . . . . . . . 1 . 1 . . 2 Propulsion 8 | . . . . . . . 3 . 2 . . 3 Utility 15 | . . . 1 . . . 1 1 1 . 2 9 Weapon 2 | . . . . . . . . . 1 . . 1 Highest Loss Streak 6 | . . . 1 . . . 2 1 3 . 2 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 97 100 100 100 100 100 82 92 84 84 85 68 Engine 8 | . 14 14 11 11 11 11 8 7 6 . 2 4 Treads 13 | . 28 28 22 22 22 22 10 15 13 . . . Leg 2 | . . . . . . . 3 . . . 4 8 Processor 29 | . . . 12 33 33 33 27 40 50 53 52 37 Hackware 1 | . . . . . . . . . . . 6 8 Protection 14 | . 25 28 31 11 11 11 15 12 2 . . . Energy Cannon 2 | . . . . . . . 8 7 1 . . . Ballistic Gun 2 | . 16 14 7 . . . . . . . . . Launcher 4 | . 10 14 11 11 11 11 . . . . . . Impact Weapon 6 | . . . 3 11 11 11 8 7 7 7 6 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 8 24 24 34 17 17 17 47 41 38 8 16 16 Greatest Support 46 | 40 40 40 40 40 40 40 46 46 46 8 36 36 Greatest Overweight (x) 12 | 1 . . . . . . 12 . . . 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 2 2 5 5 Average Carried 3 | . 4 5 4 4 4 4 . 2 1 1 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 5 5 4 2 1 2 5 2 Class Distribution -------------------- 89% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1215 | 198 32 12 378 . . 33 140 40 50 . 21 311 Remotely . | . . . . . . . . . . . . . Salvage Created 2361 | . 47 31 468 . . 29 952 16 224 . 21 573 Parts 101 | . 11 7 26 . . 5 26 . 15 . . 11 Haulers Intercepted 3 | . . . 1 . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 55 | . 1 3 11 . . 4 14 . 10 . 1 11 Melee 23 | . . . 9 . . . 3 . 6 . . 5 Guns 3 | . . 1 2 . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . AOE 11 | . 1 2 . . . 4 2 . 2 . . . Classes Destroyed 13 | . 4 1 3 . . 1 3 . . . 1 . Worker 8 | . 1 . 3 . . . 2 . . . . 2 Builder 4 | . . . . . . 1 2 . . . . 1 Hauler 3 | . . . 1 . . . 2 . . . . . Recycler 1 | . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . 1 Operator 3 | . 1 . . . . . . . . . . 2 Watcher 5 | . 2 . . . . . 1 1 . . . 1 Swarmer 24 | . . 3 4 . . 4 . . 10 . . 3 Grunt 19 | . 1 . 6 . . . 8 . . . . 4 Brawler 2 | . . . 1 . . . 1 . . . . . Sentry 6 | . . . . . . . 4 . . . . 2 Hunter 1 | . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . . . . . 1 2 Best Kill Streak 9 | . 3 3 4 . . 4 9 1 4 . 1 6 Combat Bots Only 7 | . 1 3 4 . . 4 7 . 4 . 1 6 Max Kills in Single Turn 4 | . 1 3 1 . . 3 4 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 3 1 . 2 . . . Melee 1 | . . . 1 . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 414 | . 3 1 55 . . 11 117 . 57 . 10 160 Missed 107 | . 2 . 11 . . 2 31 . 11 . 4 46 Damage Taken 4929 | . 10 52 419 . . 115 1193 55 723 . 92 2270 Core 1432 | . . 32 86 . . 41 88 . 150 . 32 1003 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 176 | . . . . . . . 58 . . . . 118 Core Remaining (%) 85 | 100 . 87 . . . 68 84 . . 78 96 . Volleys Fired 34 | . 16 1 8 . . 3 5 . 1 . . . Largest 2 | . 2 2 1 . . 1 1 . 1 . . . Hottest 250 | . 53 53 23 . . 33 250 . 250 . . . Shots Fired 43 | . 24 2 8 . . 3 5 . 1 . . . Gun 26 | . 17 1 8 . . . . . . . . . Cannon 6 | . . . . . . . 5 . 1 . . . Launcher 11 | . 7 1 . . . 3 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 26 | . 17 1 8 . . . . . . . . . Thermal 6 | . . . . . . . 5 . 1 . . . Explosive 11 | . 7 1 . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . 2 1 5 . . 1 2 . 1 . . . Robot Miss Streak 5 | . 4 1 2 . . 2 4 . 5 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 159 | . 9 1 30 . . 3 44 3 11 . 7 51 Core Hits 63 | . 9 3 10 . . 4 21 . 9 . . 7 Critical Kills 3 | . . . . . . . . . 2 . . 1 Critical Parts Destroyed 20 | . . . 3 . . . 5 . 1 . . 11 Critical Strikes 23 | . . . 3 . . . 5 . 3 . . 12 Smash 23 | . . . 3 . . . 5 . 3 . . 12 Melee Attacks 163 | . . . 27 . . 2 43 3 14 . 7 67 Impact 163 | . . . 27 . . 2 43 3 14 . 7 67 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 18 | . . . 4 . . 1 7 1 . . . 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7625 | . 492 118 934 . . 410 1915 194 637 . 364 2561 Guns 170 | . 65 17 88 . . . . . . . . . Cannons 145 | . . . . . . . 125 . 20 . . . Explosions 1496 | . 427 97 . . . 314 514 . 144 . . . Melee 5788 | . . . 824 . . 96 1276 194 473 . 364 2561 Ramming 26 | . . 4 22 . . . . . . . . . Kinetic 170 | . 65 17 88 . . . . . . . . . Thermal 858 | . 55 . . . . . 639 . 164 . . . Explosive 783 | . 372 97 . . . 314 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 5788 | . . . 824 . . 96 1276 194 473 . 364 2561 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . 8 22 Average Corruption 10 | . . . . . . . . . . . 7 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . . . . . . 3 24 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 9 | . . . . . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . . . . 2 . Energy Discharges 4 | . . . . . . . . . . . . 4 Data Loss (minor) 4 | . . . . . . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1707 | . 68 . 239 . . 57 232 54 75 . 53 929 Projectiles . | . . . . . . . . . . . . . Explosions 75 | . 68 . . . . 7 . . . . . . Melee 1632 | . . . 239 . . 50 232 54 75 . 53 929 Knockbacks 29 | . . . 2 . . 2 5 1 . . 1 18 Impact 29 | . . . 2 . . 2 5 1 . . 1 18 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . 40 . . . 44 24 . . . . . Shots 5 | . . 1 . . . 1 3 . . . . . Rammed 3 | . . 1 2 . . . . . . . . . Targets Rammed 4 | . . 1 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 442 | . 56 24 3 . . . 442 . 200 . 229 9 Average Temperature 92 | . 14 12 3 . . . 170 . 101 . 101 5 Received Heat Transfer 942 | . 6 6 138 . . . 486 . . . . 306 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 29 | . . . 5 . . 4 6 2 2 . . 10 Impact Corruptions 73 | . . . 10 . . 2 11 2 5 . 5 38 Robots Melted 4 | . . . . . . . 3 . 1 . . . Combat Hostiles 4 | . . . . . . . 3 . 1 . . . Parts Melted 13 | . . . . . . . 11 . 1 . . 1 Heat Transferred 4450 | . 50 . . . . . 3600 . 800 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 367 | . 162 141 272 72 . 125 367 194 . . 78 216 Initial 72 | . . 63 54 72 . . 48 2 . . 53 . Average 87 | . 50 141 69 72 . 36 168 28 . . 54 60 Maximum Alert Level 1 | . . . 1 . . . 1 . . . . 1 Low Security (%) 86 | 100 100 100 93 100 . 100 55 100 . . 100 96 Level 1 13 | . . . 6 . . . 44 . . . . 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 2 . . . 1 1 . . . 4 Investigation 4 | . . 1 2 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 4 | . . . . . . . 1 1 . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 6 | . . . . . . . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 4 1 14 . . 4 37 3 11 . 1 32 Peak Tracking Total 9 | . 2 . 4 . . 4 6 1 4 . 1 9 Tactical Retreats 9 | . . . . . . . 2 . 1 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 7 | . 1 . . . . . . 1 . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 8 | . 6 . . . . . 1 . . . . 1 Max in Single Turn 5 | . 5 . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 12 | . 1 1 3 . 1 . 5 . . . . 1 Terminals 9 | . 1 1 3 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 3 3 7 . 1 . 10 . . . . 2 Successful 9 | . . . 1 . 1 . 5 . . . . 2 Failed 17 | . 3 3 6 . . . 5 . . . . . Catastrophic 5 | . 2 1 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 3 . 6 . 1 . 3 . . . . . Terminals 21 | . 3 3 7 . . . 8 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 1 . 3 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . 1 Repair 2 | . . . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . . . Hacking Detections 7 | . 1 1 3 . . . 2 . . . . . Full Trace Events 4 | . 1 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 Time 58 | . . . . . . . 26 . . . . 32 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 5813 | 65 318 82 1270 60 354 238 1265 251 486 42 484 898 Spaces Moved 3388 | 40 160 49 377 37 220 140 459 148 316 128 779 535 Core 53 | 6 . . . . . . 6 . 3 . . 38 Treads 1743 | 34 160 49 377 37 220 140 326 148 252 . . . Legs 752 | . . . . . . . 123 . . . 132 497 Wheels 4 | . . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . Flight 836 | . . . . . . . . . 61 128 647 . Fastest Speed 32 | 50 160 160 160 160 160 160 125 160 32 32 32 50 Average Speed 129 | 147 160 160 160 160 160 160 224 160 134 32 53 115 Slowest Speed 650 | 160 160 160 160 160 160 160 650 160 160 32 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 5 35 14 26 7 60 30 46 7 50 18 19 16 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 . . 1 1 . . Spaces Dug 13 | . . . . . . . . . . . . 13 Terrain Destroyed 120 | . 44 8 . . . 37 18 . . . . 13 Melee 13 | . . . . . . . . . . . . 13 Projectile . | . . . . . . . . . . . . . AOE 107 | . 44 8 . . . 37 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total 4449 | 44 195 50 987 37 223 149 610 156 346 128 832 692 Wait 704 | . 1 . 548 . . . 83 . 12 . 2 58 Move 3377 | 39 159 49 376 36 219 139 458 147 315 127 778 535 Hop . | . . . . . . . . . . . . . Pick Up 30 | . 5 . 4 . 1 1 5 . . 1 7 6 Fast Attach 38 | 5 7 . 1 . . . 6 . 3 . 3 13 Attach 22 | . . . 3 . . . 5 3 1 . 5 5 Detach 2 | . . . . . . . . . . . 1 1 Swap 24 | . 3 . 9 1 1 1 1 2 . . 6 . Drop 34 | . 4 . 8 . 2 3 4 1 . . 5 7 Fire 34 | . 16 1 8 . . 3 5 . 1 . . . Melee 163 | . . . 27 . . 2 43 3 14 . 7 67 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 384 | -10/Materials | Entered Mines 447 | -10/Mines | Discovered new exit (range 9) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Utility x2 1643 | -9/Materials | Discovered new exit (range 15) 1736 | -9/Materials | Entered Mines 1743 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1763 | -9/Mines | Met a Derelict bent on vengeance 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -9/Mines | Discovered new exit (range 5) 1796 | -9/Mines | Entered Exiles 1836 | -9/Exiles | Met 8R-AWN 1865 | -9/Exiles | Met EX-HEX 1916 | -9/Exiles | Met EX-BIN 1936 | -9/Exiles | Aligned with FarCom system 1937 | -9/Exiles | Given EX-Vault access code 1979 | -9/Exiles | Opened EX-Vault 1996 | -9/Exiles | Found Firepult 2034 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2075 | -9/Exiles | Met EX-DEC 2136 | -9/Exiles | Discovered new exit (range 10) 2150 | -9/Exiles | Left Exiles lab with Firepult 2150 | -9/Exiles | Entered Mines 2367 | -8/Mines | Discovered new exit (range 5) 2388 | -8/Mines | Entered Materials 2388 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2580 | -8/Materials | Repaired Hammer 2723 | -8/Materials | Destroyed 7 combat bots 3627 | -8/Materials | Discovered new exit (range 4) 3653 | -8/Materials | Entered Factory 3653 | -7/Factory | Evolved 2 slots: Utility x2 3893 | -7/Factory | Discovered new exit (range 5) 3904 | -7/Factory | Entered Lower Caves 4082 | -7/Lower Caves | Encountered a Warlord checkpoint 4382 | -7/Lower Caves | Lost 3 parts (1p2n) 4384 | -7/Lower Caves | Discovered new exit (range 14) 4390 | -7/Lower Caves | Entered another Lower Caves area 4405 | -7/Lower Caves | Encountered a Warlord checkpoint 4407 | -7/Lower Caves | Discovered new exit (range 6) 4417 | -7/Lower Caves | Learned Factory stockpile data 4432 | -7/Lower Caves | Entered Factory 4432 | -6/Factory | Evolved 2 slots: Utility x2 4644 | -6/Factory | Noticed a derelict Sapper rigging charges 4907 | -6/Factory | Discovered new exit (range 7) 4916 | -6/Factory | Entered another Factory area 4916 | -5/Factory | Evolved 2 slots: Utility x2 5040 | -5/Factory | Repaired Maul 5143 | -5/Factory | Crushed by falling debris 5174 | -5/Factory | Lost 3 parts (3u) 5346 | -5/Factory | System corruption reached 10% 5452 | -5/Factory | Build established: Hacker-Mutant 5687 | -5/Factory | Core integrity fell below 50% 5725 | -5/Factory | Core integrity fell below 20% 5757 | -5/Factory | Lost 6 parts (1p1n3u1w) 5814 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-50 Soldier destroyed. Acquired 10 matter. /YIPF|NKX:RUDKR >IO|DQI|H4 K-01 Serf cleans the Nuclear Reactor. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Penetrated by Slug. System corrupted: Matter fused (-10). Slug penetrates Nuclear Reactor. Acquired 10 matter. Destroyed Adv. Particle Charger. X-77 Beamer system corrupted by crushing effect. X-77 Beamer knocked back. ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Component data lost. Slug penetrates Wall. R-10 Processor collects Carbon-fiber Leg. Lgt. Nuclear Core destroyed. Slug penetrates Subcomponent Replicator. Carbon-fiber Leg destroyed. 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"""" ??????? | | ??????# ??????????## ########????????? | | ??????# #?????????# #???????????????? | | ?????? +?????????# #???????????????? | | ??????# #?????????# #???????????????? | | ??????# #?????????# +???????????????? | | ??????# #?????????# ##### ??????????????? | | ??????# ########### #???? ?????????????? | | ??????# #????? ?????????????? | | ??????# #????? ????????????? | | ??????# % #??????""???????????? | | ??????# #################### #???????????????????? | | #######+#??????????????????# #???????????????????? | | #??????????????????# #???????????????????? | | #??????????????????# #???????????????????? | | ] #??????????????????# #???????????????????? | | #??????????????????# ???????????????????? | | #??????????????????# ???????????????????? | | #??????????????????+ ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 63 Melee Accuracy 61 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleFocalSink Manual? 0 Play Time 00:36:07 Cumulative 60.7 hours Start 2024.08.02 @ 20:23:14 End 2024.08.02 @ 20:59:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 65 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b402c1c7-6180-4285-96c1-fde449e4d15b