Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 20:24:38 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (412) 412 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2672 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 348/400 Matter 82/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -7/Zion Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Light Ion Engine Medium Laser Beam Cannon Advanced Beam Cannon Shotgun Heavy Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Advanced Beam Cannon Shotgun > --- INVENTORY -------- Light Ion Engine Medium Laser Beam Cannon Heavy Missile Launcher Precision Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 33 | 7 1 1 12 5 7 Power 5 | 1 . . 3 1 . Engine 5 | 1 . . 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 2 . Treads . | . . . . . . Leg 2 | . . . 2 . . Wheel 4 | 2 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . . 1 . 3 Device 5 | 1 . . 1 . 3 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 1 1 6 2 4 Energy Gun 1 | 1 . . . . . Energy Cannon 7 | . . 1 4 1 1 Ballistic Gun 5 | 1 1 . 1 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 98 82 93 Engine 20 | . 14 14 21 13 22 Leg 3 | . . . 10 . . Wheel 18 | . 28 28 11 13 22 Device 20 | . 14 14 21 22 21 Storage 11 | . 14 14 11 11 11 Energy Gun 1 | . 14 11 . . . Energy Cannon 6 | . . 2 10 11 4 Ballistic Gun 5 | . 14 14 3 11 4 Launcher 2 | . . . 7 . . Special Weapon 3 | . . . . . 6 Peak Build Rating 24 | 7 8 8 17 15 24 Average Rating 13 | 5 7 8 15 13 13 On Entrance 8 | . 7 8 8 10 15 Naked Turns . | . . . . . . Heaviest Build 31 | 12 14 15 31 24 24 Greatest Support 26 | 26 26 26 26 26 26 Greatest Overweight (x) 2 | . . . 2 2 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 5 6 8 7 8 Average Carried 6 | 2 4 5 6 5 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 5 6 8 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 517 | 281 . . 49 99 88 Remotely . | . . . . . . Salvage Created 486 | 126 . . 321 39 . Parts 36 | 4 . . 24 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 8 | . . . 8 . . Guns 2 | . . . 2 . . Cannons 3 | . . . 3 . . AOE 3 | . . . 3 . . Classes Destroyed 6 | 2 . . 2 2 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . . . 3 . . Grunt 8 | . . . 8 . . Best Kill Streak 4 | 2 . . 4 2 . Combat Bots Only 3 | . . . 3 . . Max Kills in Single Turn 1 | 1 . . 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 25 | . 3 . 22 . . Missed 8 | . . . 8 . . Damage Taken 331 | . 30 . 298 3 . Core 52 | . . . 52 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 37 | 11 . . 23 2 1 Largest 2 | 2 . . 2 2 1 Hottest 105 | 70 . . 105 91 100 Shots Fired 70 | 22 . . 43 4 1 Gun 31 | 22 . . 7 2 . Cannon 23 | . . . 21 2 . Launcher 15 | . . . 15 . . Special 1 | . . . . . 1 Kinetic 20 | 11 . . 7 2 . Thermal 35 | 11 . . 21 2 1 Explosive 15 | . . . 15 . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 4 . . 5 7 . Robot Miss Streak 3 | 3 . . 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 41 | 13 . . 26 2 . Core Hits 25 | 5 . . 17 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 980 | 135 . . 786 59 . Guns 239 | 135 . . 93 11 . Cannons 341 | . . . 300 41 . Explosions 393 | . . . 393 . . Melee . | . . . . . . Ramming 7 | . . . . 7 . Kinetic 151 | 47 . . 93 11 . Thermal 429 | 88 . . 300 41 . Explosive 393 | . . . 393 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . . . 116 3 . Shots 4 | . . . 4 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | 90 . . 309 39 32 Average Temperature 100 | 37 . . 126 21 19 Received Heat Transfer 114 | . 18 . 96 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 777 | 259 . . 444 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 242 | 15 9 3 242 48 . Initial 38 | . 9 3 . 38 . Average 90 | 6 9 3 139 39 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 72 | 100 100 100 55 100 . Level 1 27 | . . . 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 4 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 2 . 14 . . Peak Tracking Total 4 | . 2 . 4 . . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 4 | . . . 4 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 5 | . . 1 4 . . Terminals 5 | . . 1 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 1 9 . . Successful 2 | . . . 2 . . Failed 8 | . . 1 7 . . Catastrophic 4 | . . 1 3 . . Database Lockouts . | . . . . . . Manual 7 | . . 1 6 . . Terminals 10 | . . 1 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Emergency Access Points 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 4 . . Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . . 4 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 150 | . . . . . 150 Highest-Rated Ally 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 3091 | 92 57 249 929 212 1552 Spaces Moved 2826 | 58 60 274 619 184 1631 Core 17 | 17 . . . . . Treads . | . . . . . . Legs 228 | . . . 228 . . Wheels 2581 | 41 60 274 391 184 1631 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 100 | 78 90 90 135 106 90 Slowest Speed 260 | 90 90 90 260 110 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 13 56 39 32 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 87 | . . . 87 . . Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE 79 | . . . 79 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2997 | 83 62 275 665 196 1716 Wait 56 | . . . . 3 53 Move 2821 | 57 59 273 618 183 1631 Hop . | . . . . . . Pick Up 31 | 8 2 1 7 1 12 Fast Attach 2 | 2 . . . . . Attach 19 | 5 . . 4 4 6 Detach 3 | . . . 2 . 1 Swap 13 | . 1 1 8 1 2 Drop 14 | . . . 3 1 10 Fire 37 | 11 . . 23 2 1 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 12) 150 | -10/Materials | Entered Mines 182 | -10/Mines | Learned Materials terminal intel 244 | -10/Mines | Learned Materials garrison access intel 310 | -10/Mines | Build established: Mutant 387 | -10/Mines | Discovered new exit (range 3) 399 | -10/Mines | Entered Materials 399 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 400 | -9/Materials | Loaded intel: 12 terminal locations 1290 | -9/Materials | Discovered new exit (range 14) 1328 | -9/Materials | Entered Mines 1394 | -9/Mines | Met a Derelict bent on vengeance 1441 | -9/Mines | Discovered new exit (range 10) 1530 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1540 | -9/Mines | Entered Zion 1578 | -7/Zion | Learned 8 Factory zone layouts 1685 | -7/Zion | Found Prototype Launcher 1687 | -7/Zion | Identified Gui. Missile Launcher 1882 | -7/Zion | Met Imprinter 1902 | -7/Zion | Imprinted 1904 | -7/Zion | Declared Zion's savior 2059 | -7/Zion | Found Prototype Device 2061 | -7/Zion | Identified Bomb Factory No. 2 2441 | -7/Zion | Found Prototype Energy Gun 2563 | -7/Zion | Discovered new exit (range 12) 3092 | -7/Zion | Self-destructed Last Messages --------------- EXIT=FOUND CR-A16: Yer a young one. Young and full of spirit, I can tell. Ah to be young again and in the height of my Behemoth-slaying days... I like to jab them with a pointy stick until they fall over. I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." Acquired 51 matter. 3Q-8EG(c): I sense we may very well have some appropriate uses for this thing before long. Imprinter is transmitting encrypted data deep into the caves. 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"" "" | | "????#???????????????????????????????????"""""" | | """???????????????????????????????????????"?"""" | | """?????????????????????????????????????????#"""" | | "?????????????????????????????????????????##"#"" | | #????#????????????????????????????????????####" | | #????#???????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Imp. Actuator Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordDirtyManipulator Manual? 0 Play Time 00:19:48 Cumulative 24.7 hours Start 2025.04.09 @ 23:07:15 End 2025.04.14 @ 20:24:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c95ec401-d495-4548-8f56-7ef7eda25984